B.F.A. in extended reality
Savannah
Foundation studies: 30 hours
- FOUN 110 Design Thinking and Process
- FOUN 111 Sketching and Drawing
- FOUN 112 Color in Context
- FOUN 113 Creative Collaboration Lab
- FOUN 240 Spatial Design and Fabrication
- FOUN 251 Time Based Design: Story, Sound, and Movement
General education: 55 hours
-
Select one of the following:
- ANTH 101 Introduction to Anthropology
- PSYC 101 Introduction to Psychology
- COMM 105 Speaking of Ideas
- BUSI 110 Business I: Fundamentals
- CTXT 121 Visual Culture in Context: Pre-Modern Global Perspectives
- CTXT 122 Visual Culture in Context: Making Modernities
- ENGL 123 Ideas to Ink: Critical Concepts in Academic Writing
- DIGI 130 Digital Communication
- MATH 140 The Geometry of Physical Space
- ENGL 142 Foundations of Story
- ARLH 376 Historical Virtual Environments
- ARLH or ARTH elective
Major curriculum: 75 hours
- XR 110 XR Experience Design
- GAME 121 Introduction to Game Development
- VPRD 170 Survey of Virtual Production
- GAME 220 Core Principles: Programming
- GAME 236 Core Principles: Game Art
- GAME 266 Core Principles: Game Tech
- XR 304 Immersive Narrative Design
- XR 320 Human Computer Interaction for XR
- XR 360 Building Social Worlds
- XR 380 XR Collaboration: Prompt to Project Demo
- XR 440 XR Professional Studio
- XR 455 Studio I: Storytelling and Spatial Interaction
- XR 465 Studio II: Production and Project Management
- XR 475 XR Studio Postproduction
-
Select one of the following:
- XR 479 Undergraduate Internship
- 500-level SCADpro elective
- Business-focused elective
Additional electives: 20 hours
- Free elective
- Free elective
- Free elective
- Free elective