Core Principles: Game Design
Students explore, apply and discuss the core principles of game design, including the game space, game mechanics, the game player and the design decisions that create the game state. Through in-class game play and game design exercises, students examine the design process needed to build today's games. Through the exploration of player agency, immersion, structures of goals, challenges, pacing, encounters, quests, puzzles, conflicts and rewards, students learn the rules of play and apply those principles to in-class game design projects. Prerequisite(s): BREN 200 or ITGM 130, ITGM 120 or ITGM 121.