Interactive Design and Game Development B.A.

Interactive Design and Game Development

Degrees

Bachelor of Arts

Available at:
A
S
e

Concentration in game development

Foundation studies: 25 hours

  • DRAW 100 Drawing I: Form and Space
  • DRAW 101 Drawing II: Composition and Media
  • DSGN 100 Design I: Elements and Organization
  • DSGN 101 Color: Theory and Application
  • — Studio elective

General education: 90 hours

  • ARTH 100 Survey of Western Art I
  • ARTH 110 Survey of Western Art II
  • ARTH 207 20th-century Art
  • CMPA 110 Advanced Survey of Computer Art Applications
  • COMM 105 Speech and Public Speaking
  • ENGL 123 Composition
  • PHIL 301 Aesthetics
  • — ARLH or ARTH elective
  • — ARLH or ARTH elective
  • — ENGL elective
  • — ENGL elective
  • — General education elective *
  • — General education elective *
  • — General education elective *
  • — Mathematics/natural sciences elective *
  • — Mathematics/natural sciences elective *
  • — Social/behavioral sciences elective *
  • — Social/behavioral sciences elective *

Concentration: 45 hours

  • ITGM 120 Introduction to Interactive Design and Game Development †
  • ITGM 121 Introduction to Game Development †
  • ITGM 130 Digital Design Aesthetics
  • ITGM 240 Modeling, Materials and Lighting
  • ITGM 260 Interactive Design
  • ITGM 303 Programming for Interactivity ‡
  • ITGM 315 C++ Programming I ‡
  • ITGM 352 Environment and Level Design
  • ITGM 402 Game Design Criticism and Analysis
  • — ANIM, CHAR, DANC, DWRI, EQST, FILM, ITGM, MOME, MPRA, MUST, PREV, PROD, SFDM, SNDS, TECH, TELE, THED or VSFX elective
  • — ANIM, CHAR, DANC, DWRI, EQST, FILM, ITGM, MOME, MPRA, MUST, PREV, PROD, SFDM, SNDS, TECH, TELE, THED or VSFX elective

Additional electives: 20 hours

  • — Free elective
  • — Free elective
  • — Free elective
  • — Free elective

Total course of study: 180 hours

* Consult the general education and mathematics competency requirements.
† Choose one of these two courses.
‡ Choose one of these two courses.
Consult your faculty adviser in selecting elective courses.
Course numbers and titles are subject to change.

Concentration in interactive design

Foundation studies: 25 hours

  • DRAW 100 Drawing I: Form and Space
  • DRAW 101 Drawing II: Composition and Media
  • DSGN 100 Design I: Elements and Organization
  • DSGN 101 Color: Theory and Application
  • — Studio elective

General education: 90 hours

  • ARTH 100 Survey of Western Art I
  • ARTH 110 Survey of Western Art II
  • ARTH 207 20th-century Art
  • CMPA 110 Advanced Survey of Computer Art Applications
  • COMM 105 Speech and Public Speaking
  • ENGL 123 Composition
  • PHIL 301 Aesthetics
  • — ARLH or ARTH elective
  • — ARLH or ARTH elective
  • — ENGL elective
  • — ENGL elective
  • — General education elective *
  • — General education elective *
  • — General education elective *
  • — Mathematics/natural sciences elective *
  • — Mathematics/natural sciences elective *
  • — Social/behavioral sciences elective *
  • — Social/behavioral sciences elective *

Concentration: 45 hours

  • GRDS 205 Typography I
  • ITGM 120 Introduction to Interactive Design and Game Development †
  • ITGM 122 Introduction to Interactive Design †
  • ITGM 130 Digital Design Aesthetics
  • ITGM 260 Interactive Design
  • ITGM 303 Programming for Interactivity
  • ITGM 353 Interactive Web Design
  • ITGM 403 Information and Interfaces
  • — ANIM, CHAR, DANC, DWRI, EQST, FILM, ITGM, MOME, MPRA, MUST, PREV, PROD, SFDM, SNDS, TECH, TELE, THED or VSFX elective
  • — ANIM, CHAR, DANC, DWRI, EQST, FILM, ITGM, MOME, MPRA, MUST, PREV, PROD, SFDM, SNDS, TECH, TELE, THED or VSFX elective

Additional electives: 20 hours

  • — Free elective
  • — Free elective
  • — Free elective
  • — Free elective

Total course of study: 180 hours

* Consult the general education and mathematics competency requirements.
† Choose one of these two courses.
Consult your faculty adviser in selecting elective courses.
Course numbers and titles are subject to change.