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James Taylor

Interactive design and game development

Education

  • M.F.A., Interactive Media, University of Southern California
  • B.S., English, Kenyon College

Credentials

  • Professor of interactive design/game development, 2025–present, Savannah College of Art and Design, Savannah, GA
  • Founder/game designer/director, 2020–present, Found Object Immersive, Los Angeles, CA
  • Senior technical artist (contract), 2023–present, Subvrsive, Inc
  • Lead game designer and head of production, 2021–22, Emblematic Group
  • Game designer/technical designer (contract), 2020–21, Wave XR
  • Software development lead, 2018–20, Dreamscape Immersive
  • Technical designer (contract), 2017, Microsoft/Zensa Inc.
  • Studio team lead, 2015–17, Prism (PlayTable)
  • Unity developer (contract), 2014–15, Two Bit Circus
  • Mobile games learning expert, 2013–14, The University of Chicago
  • Mobile game designer, 2011–13, Playgearz

Awards, recognitions, and honors

  • Unity for Humanity Finalist (2020)
  • VR Awards + Auggie Awards Finalist (x2)
  • GDC, IndieCade, AWE Speaker
  • Judge/Advisor for SIGGRAPH, GDC, Artizen, IndieCade