
Eric Allen
Associate chair, interactive design and game development; Associate chair, motion media design
Education
- M.E.A.E., game production, University of Utah
- B.A., visual arts, Brigham Young University
Credentials
- Associate chair of interactive design and game development and motion media design, 2017-present, Savannah College of Art and Design, Atlanta, GA
- Game development manager, 2010-2017, Imagine Learning, Provo, UT
- Director/producer/freelance, March 2016-April 2016, Vital Domes, Clifton, ID
- Adjunct instructor/masters student, 2014-2016, University of Utah, Salt Lake City, UT
- Educational IMAX character artist, 2008-present Tandem Motion Picture Studios, Highland, UT
- Adjunct instructor, 2012-2014, Utah Valley University, Orem, UT
- Contract 3D Lead, Jan. 2012-May 2012, Spitfire Studios/Ryan Woodward, Mapleton, UT
- Founding member/modeling lead/production manager, 2000-2008, Daz Productions, Draper, UT
- Digital artist, Sept. 1999-Dec. 2000, Zygote Media Group, Provo, UT
Awards, recognitions, and honors
- Autodesk Rookies "Best Motion Graphics School," 2017-2020
- Best seller, 3D Rigging, Amazon, 2010-2016
- Two-time winner, US and world finalist, 3rd Place, Microsoft Imagine Cup, 2016
- "Best Student Game," I/ITSEC, 2015
- "App of the year," Comic-Con, 2012
- First and second place, Telly Awards, 2012
- Student Emmy, Lemmings winner, 2004
- Student Academy Award, Bronze, 2004
Publications and presentations
- App of the year, App Magazine, Comic-Con, 2012
- Co-author. "Mastering Maya," 2009. Sybex, 2009.
- "Body Language: Advanced 3D Character Rigging." Sybex, 2008.
- Coauthor. "Edgeloop Modeling: For 3D Professionals Only." Wiley, 2006.
- "TSpline Modeling." HDRI 3D Magazine, 9, Wiley, 2006.