SCAD Summer Seminars Savannah workshops
SCAD Summer Seminars students participate in two workshops per session. During the registration process if a workshop is not listed in the workshop options, this workshop is full. In Savannah, students may select any two of the following options:
School of Building Arts
Furniture design studio
Students explore furniture design as a discipline and as a creative activity and process. Students learn to bring their ideas to reality using a range of approaches with new and established techniques. They employ a variety of materials and hand processes to express furniture design ideas in scale.
Students learn the role of interior designer and experiment with sketching techniques and layout studies. Students will also analyze color schemes and be introduced to the idea of a client.
Preservation design (offered Session I and II only)
Students engage in activities designed to deepen their appreciation for issues of cultural heritage protection and the preservation of historic built environments. Site visits in Savannah and workshops at SCAD's Thomas Center for Historic Preservation will support investigations in this seminar.
Sketching Savannah: Introduction to architecture
Students learn the fundamentals of freehand architectural sketching to record and analyze design objects accurately and rapidly through a variety of basic drawing techniques, including orthographic, axonometric and perspective.
School of Communication Arts
Advertising: Introduction to the big idea
Students learn to create strategically compelling advertising that connects and interacts with an intended audience. Through lessons and exercises, students will explore the building blocks to effective communication, practice the art of creative concepting and survey the mediums through which big ideas come to life.
Students experiment with alternative photographic methods with the aid of basic camera structures. Prints are created by experimenting with paper negatives, digital manipulation and other printing techniques.
Students come face-to-face with the revolutionary concepts of poster design, as well as real-life production techniques. They learn about Photoshop for image manipulation, as well as media convergence through augmented reality, creating content that extends the traditional print delivery system.
Illustration: Imaginative character design
Students will learn step by step how to create imaginative characters that are dynamic, compelling and emotive. Topics covered will include shape language, shape clarity, posture and construction as well as basic principles of design.
Scientific illustrators use observational, technical and aesthetic skills to portray a subject accurately. In this workshop, participants are given an overview on how to render forms known and imagined and observed and unobservable. From the micro to the macro, participants use a range of rendering techniques to discover scientific illustration throughout history to the present.
Sequential art: Cartoons, comics and characters
This workshop examines the application and effectiveness of storytelling in the comic book format. Students learn approaches to cartooning and short sequence comic pages, emphasizing the importance of character, brainstorming, pacing and staging.
Sequential art: Mini comics
Comics are a fun way to learn visual story structure. Mini comics provide a do-it-yourself technique that inspires students to not only draw, but write stories. Students learn how to write and draw a short story comic and will produce small comic books.
Techniques and aesthetics of digital photography
Through a combination of lectures, demonstrations and field trips, students learn to see photographically through an exploration of the basic tools, techniques and aesthetics of digital photography, with an emphasis on the creative use of camera controls, exposure and digital imaging software. Students must possess basic computer skills. Required equipment to bring to the first day of class: 12 megapixel minimum digital camera, camera card and camera charger.
Illustrating motifs for pattern design
Patterns are all around us, on all kinds of products, from backpacks to bed sheets. Through an exploration of popular trends students will create a group of theme-based, illustrated motifs and develop them into repeat patterns using both hand-done and digital techniques.
School of Design
Design thinking is the fundamental skill necessary for the development of solutions in both the applied arts and other professions seeking creative answers to difficult problems. Students gain an understanding of design process, key methods, and tools to solve creative and business challenges.
Students in this workshop explore industrial design through problem-solving exercises and through exploring the creative process. Students will be able to bring their ideas to life through the use of various techniques and materials.
Introduction to service design
In this workshop, students will learn about service design. This is the design of all of what we all use throughout our day: from schools to sports events, from movie streaming to museums, from transportation to coffee shops, everything is a service! We'll take a field trip to do real research and learn to look at things as designers, we'll also explore different techniques to develop ideas, and we'll finally create a process book with our findings.
School of Digital Media
3-D animation: Character movement
In this hands-on computer animation course, students learn through step-by-step instruction how to animate a pre-rigged CGI character using the animation tools in Autodesk Maya. Participants also explore walk cycles and other animation.
Animation: Sculpting character maquettes (offered sessions I, II and III only)
Participants will explore processes and techniques for quality character designs including 2-D character turnarounds and basic maquette construction. This workshop is perfect for all students interested in bringing their characters to life through sculptural hand-building. Students complete the workshop with a 3-D sculpture for the exhibition.
This course explores critical Photoshop concepts, skills and techniques for today’s 3-D artists and photographers. This workshop also covers essential skills with cloning, color correction, masking techniques, making tileable textures and other Photoshop concepts.
From concept development and storyboarding, to learning and using industry-standard tools and techniques, students will discover the numerous roles of the motion media designer. Main title design, AR/VR, 3-D projection mapping, and network branding are just a few examples of the content students can expect to learn about as they explore the many unique opportunities and professions associated with one of the fastest growing digital arts industries in the world.
Stop motion animation
In this hands-on workshop, students are introduced to simple biped characters and the animation process through motion tests. Techniques of rigging, fabrication, pre-production, and blocking are discussed. Principles of animation and screen design are touched on through examples and demonstration. Students begin learning camera, lights, and capture software through the down-shoot technique. Then they build a character, and animate it.
Storytelling through 2-D animation
Students learn the basic principles of animation and develop an understanding of character movement, screen design and storytelling. Students explore a variety of digital and analog animation techniques while completing short films.
Students will learn the tools necessary for creating 3-D assets, and traversing the production pipeline in one most utilized programs in the visual effects industry. By the end of the session, students will have created a simple 3-D scene with their own unique images and assets.
School of Entertainment Arts
Acting for the camera
This workshop allows students to develop skills specifically for film and television. Students gain hands-on experience in acting techniques, including cold reading, text work, immediate character development and the basic approach to on-camera acting. The class culminates in a final project showcasing each student’s work.
Film and television
Armed with only video cameras, computers and their imaginations, students collaborate to create unique, entertaining and creative video stories. A one-week assignment challenges participants to brainstorm, storyboard, script, shoot and edit in a compelling and professional manner.
In this workshop, students will learn about the areas of design for theatrical, film and television production. Through fundamental projects in costumes, scenic and lightning design, this five-day class will focus on design and concept. Students will render costumes, build a scenic model and reproduce camera lighting.
Sound design (offered sessions I, II and III only)
This workshop introduces students to the unique contributions that dialogue, sound effects and music bring to media. Students develop an applied understanding of the workflow and practices associated with soundtrack development. This workshop seeks to promote effective collaboration between audio and video professionals. Students apply their knowledge and skills in the development of a basic soundtracks live action and animation projects.
School of Fashion
Accessory design and creation
Students experiment with basic patternmaking skills and rapid sketching techniques for accessory design. Students are introduced to different accessory style and materials for creation of finished products.
This workshop introduces students to fashion sketching techniques. Students explore the ideas, concepts and details of garments by visually interpreting fashion apparel. Students create fashion illustrations including basic fashion figures and color garment illustrations.
Fashion trend forecasting
Trend forecasting explores how current events, social changes and technology influence fashion and generate trends. Students are exposed to professional trend forecasting services and understand how they function, as well as how to use trend forecast information to inspire their own design work.
Jewelry: Idea to reality
By studying form and function of historical and contemporary jewelry, students explore concepts and materials through a variety of processes and produce jewelry to challenge the notion of personal adornment. Students gain practical hands-on knowledge in basic metal techniques and are able to produce a finished series of work.
Textile techniques and processes (offered sessions I, II and III only)
In this workshop, students gain exposure to the work of historic and contemporary fibers/textile artists and designers. Students explore basic techniques and processes through hands-on demonstrations and select a method with which to complete a final creation.
School of Fine Arts
Exploring acrylic painting techniques
Students are introduced to a number of strategies for realist painting with a focus on still life. A major emphasis is placed on mixing color to create convincing light and depth. Traditional color theory and limited palettes are utilized to encourage a stronger understanding of how colors are created. Compositional structure, brush economy and processes of layering are also introduced. In additional to still life, students also experiment with abstract painting techniques and are given the opportunity to work from life through self-portraiture.
Mixed media painting: Material experimentation
This workshop emphasizes decision-making and intent and stresses formal and narrative implications of materials so students learn the value of art as a means of communication. Experimentation with new materials and approaches is encouraged, and strategies for articulating concepts through visual means are introduced. Ultimately, students come away with a new vocabulary of mixed media techniques and an improved awareness of visual literacy.
School of Foundation Studies
Students will explore the properties of color and color interactions. Through a series of hand-on exercises and experiments, students will explore various ways to use color as a tool to enrich art and design. The work of professional artists and color theorists will be explored.
Drawing: The human form
Students explore the fundamentals of figure drawing, beginning with the basics of sighting and measuring, as well as simple structural anatomy. Students explore a variety of drawing techniques that allow them to experiment with both line and value. Clothed live models are used.
Drawing: The still life
As a traditional means of improving observational drawing skills, the still life has been a favorite of artists for centuries. Students explore approaches to the still life with emphasis on sighting and measuring to discover proportion, scale, structure, foreshortening and perspective.
Creative thinking strategies
Creative thinking is a way of looking at a problem using strategies to come up with creative solutions to solve the problem: Research, experimentation, concept development and analysis are the vital practices that lead to innovation. Students envision and communicate a wide range of new ideas that address specific problems.
School of Liberal Arts
Equestrian riding (offered Session I, II, IV and V only)
Students receive individualized riding instruction from award-winning coaches. Daily lessons include riding, grooming, and the proper way to cool the horse and return to the stall. Students must be competent in the hunter/jumper flat work (walk/trot/canter) as well the basic mechanics of jumping over two-foot-six-inch obstacles. Video evidence of this proficiency must be emailed to Eddie Federwisch, director of equestrian programs, at email@example.com with the subject line “SCAD Summer Seminars video submission.” Students are required to bring proper riding attire, which includes an ASTM-approved helmet.
Feature film screenwriting: Outline and development
A feature film starts with the script. From researching the story and developing the narrative structure to outlining and beating out the script, students explore the process of molding their artistic visions into feature film screenplays based on an understanding of theme, premise, character development and commercial viability. Students will gain an overview of screenplay structure, and begin to develop their own materials through pitching and outlining.
Students will read classic and contemporary stories and learn the working habits of great writers. Students learn how to generate ideas, how to write a compelling story, how to respond to critique, and how to revise their work.