SCAD GamingFest schedule

Thursday, Nov. 9, 2017

Noon

PANEL: Weaving the Narrative

Panelists: Kevin Barry, senior writer, Cartoon Network; Lee Hammock, senior game designer, Tripwire Interactive; Paul Jenkins, president, META Studios; Jolie Menzel, lead narrative designer, Ubisoft
Location: SCADshow, Mainstage

Planning the narrative in an interactive game demands strong problem-solving skills and creative flexibility. Hear from writers, story editors, and narrative experts as they break down the tools in their storytelling kits.

★ Featured event 12:30 p.m.

PANEL: The Art of Voiceover

Panelists: Dave Fennoy and Brian Bremer, voice actors, "The Walking Dead" game; Ariel Gross, audio director, QC Games; Jeffrey Umberger, voice talent agent, The Umberger Agency
Location: SCADshow, Stage 2

Voiceover performances are key to the video game storytelling process and the right performance enhances the player experience. Meet the creative team behind the voices, and learn how the best voice actors bring a game to life.

2 p.m.

PRESENTATION: Cartoon Network

Presented by: Sky Flygare, associate art director, Cartoon Network Games; Carolina Guevara, production coordinator, Cartoon Network; Brad Merritt, director of game design, Cartoon Network Games; Alan Moore, senior writer, Cartoon Network
Location: SCADshow, Mainstage

The Cartoon Network Games studio has its own process to deliver products. Learn how the team straddles the line between AAA game titles and indie games, and how they operate differently than other studios.

3:30 p.m.

PANEL: Effects of Sound Design in Gaming

Panelists: Jeremy Gilbertson, cofounder and partner, Tunewelders; Ariel Gross, audio director, QC Games; Eric Lorenz, sound designer, Wabi Sabi Sound; Chris Rickwood, composer, Rickwood Music
Location: SCADshow, Stage 2

From gunfire to space travel to a bouncing ball, sound designers give games gusto. Our panel of sound design professionals breaks down the keys to successfully creating the sounds for a game.

5 p.m.

PANEL: Atlanta Gaming

Panelists: Jami Becker, innovation strategist, nektr.io; Andrew Greenberg, executive director, Georgia Game Developers Association; Paul Jenkins, president, META Studios; Brad Merritt, director of game design, Cartoon Network; Ronald Williams II, lead producer, American Gaming Systems
Location: SCADshow, Mainstage

Atlanta has become a hot spot for game developers as a flood of creative talent in animation, film production and motion media moves in. Listen as top professionals talk shop about the business and culture of producing hit games.

★ Featured event 7 p.m.

PRESENTATION: In The Huddle: An Evolution of Story in Madden NFL

Presented by: Daryl Holt, vice president and group chief operating officer, EA SPORTS; Paul Kashuk, senior art director, EA SPORTS; Tony Stanley, animation director, EA SPORTS
Location: SCADshow, Mainstage

For almost 30 years, EA SPORTS has been creating experiences that ignite the emotion of sport. During that time, the concept of "story" in a sports video game has evolved. Some of the creators behind the longest-running sports video game in history, Madden NFL, explore how story has advanced in EA SPORTS and how those advancements helped create Madden NFL's first ever story mode: "Longshot."

Friday, Nov. 10, 2017

★ Featured event 10 a.m.

PRESENTATION: Making a Longshot

Presented by: Daryl Holt, vice president and group chief operating officer, EA SPORTS; Paul Kashuk, senior art director, EA SPORTS; Tony Stanley, animation director, EA SPORTS
Location: SCADshow, Mainstage

From ideation to greenlight to production, EA SPORTS takes you behind the scenes with footage, approaches, and stories about the creation of Madden NFL's first ever story mode, "Longshot."

★ Featured event 11:30 a.m.

PRESENTATION: Case Study: 'South Park'

Presented by: Jolie Menzel, lead narrative designer, Ubisoft
Location: SCADshow, Mainstage

In "South Park: The Fractured But Whole," the sequel to 2014's award-winning "South Park: The Stick of Truth," players again assume the role of the New Kid, joining Stan, Kyle, Kenny and Cartman in hilarious new adventures. Meet the game's lead narrative designer for a deconstruction of the game and learn how the Ubisoft development team collaborated with "South Park," the TV show.

Noon

PRESENTATION: Fiction Meets Reality: Live Action Role Playing

Presented by: Chris Dodson, SCAD professor of interactive design and game development
Location: SCADshow, Stage 2

Storytelling is something that every human does, and is the core of any live action role playing, or LARP, as it helps bring the fictional world being played into reality. Learn how writers control the course of their narrative, encourage player-driven events, and create engaging, layered modules.

1:30 p.m.

PANEL: Across the Board: Concept Art in Games

Panelists: Jami Becker, innovation strategist, nektr.io; Sky Flygare, associate art director, Cartoon Network Games; Dave Inscore, art director, Sparkypants Studios; Jim Pearson, art director, Cartoon Network Games
Location: SCADshow, Mainstage

Games require concept artists to create the characters and the worlds in which they live. From the shapes and textures in space, to the weapons and warfare in medieval Europe, to a fantasy jungle filled with talking coconuts, the art of gaming starts with illustrators.

3 p.m.

PRESENTATION: Composing for Games

Presented by: Chris Rickwood, composer, Rickwood Music
Location: SCADshow, Stage 2

In video games, interactive music — also known as dynamic or adaptive music — is background music that changes in volume, rhythm or tune in response to gameplay events. Gain valuable insight into the guidelines and techniques as interactive music set to SCAD student work is created live.

★ Featured event 4:30 p.m.

PRESENTATION: Google Daydream: AR Lessons Learned for Success

Presented by: Luca Prasso, technical artist, Daydream Labs at Google
Location: SCADshow, Mainstage

Designers at Google's Daydream Labs spend every day figuring out the who, what, why and how of successful augmented reality applications. As the Apple and Android platforms widen to allow more augmented reality, the Google Daydream experts make important discoveries that will help developers succeed.

5:30 p.m.

PRESENTATION: SCAD+

Presented by: Scott Brown, creative director, SCAD+
Location: SCADshow, Stage 2

The groundbreaking SCAD+ program is currently supporting three teams, each with its own game in development. Join these teams as they preview their products and discuss the year-long SCAD+ development experience.

★ Featured event 7 p.m.

SCREENING: 'The Wizard' (1989)

Location: SCADshow, Mainstage

Enjoy this 1989 cult classic about two brothers who run away from home, meet a girl, and hitchhike across the country to compete in a video game tournament.

SCAD GamingFest passes

Purchase passes for SCAD GamingFest online starting Friday, Oct. 20. Orders will not be taken by phone.

Preorders are available for pickup at SCADshow Box Office beginning Thursday, Nov. 9.

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SCAD School of Entertainment Arts

The SCAD School of Entertainment Arts incorporates a diverse array of degree programs designed to guide students as they master the art forms and industries that amuse, entertain and inspire. Cutting-edge resources and equipment in every department, coupled with an experienced, acclaimed faculty, facilitate student development in these highly relevant fields. Programs feature curricula that bolster students' creative visions while providing a sound basis in both theory and practice, creating the entertainment industry leaders of tomorrow.

SCAD School of Digital Media

The SCAD School of Digital Media combines artistry and technology within a framework that reflects the highest standards of entertainment production. Digital media students earn degrees in animation, interactive design and game development, motion media design, television producing and visual effects, and gain the technical mastery to launch their careers. Through the production-ready SCAD Digital Media Center, state-of-the-art resources, hands-on opportunities and career-building connections, SCAD students are prepared to rise to the pinnacle of their professions.

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