ACCE 110 Sewing Technology for Accessory Design
This course introduces students to machinery used in the accessory design program. Students also are introduced to decorative ornamentation techniques while applying these techniques to accessory design. Basic patternmaking skills are taught and provide the foundation for future courses in accessory design.
ACCE 203 Sketching and Rendering for Accessory Design
This course introduces students to the 2-D concepts of accessory design. Students learn sketching, technical drawing skills and rendering as applicable to the accessory design industry. Students develop course portfolios consisting of handbags, footwear, belts, millinery styles, gloves and small leather goods. Prerequisite(s): DRAW 200 or DRAW 230 or FIBR 204.
ACCE 205 Introduction to Fashion Accessory Design
This course presents an overview of personal and historical antecedents of the visual forms familiar in the contemporary fashion market. Students discuss and analyze the forms within a contemporary, user-centered context and apply various design methodologies and tools in realizing studio projects. Prerequisite(s): ACCE 203 or FASH 110 or FIBR 101 or IDUS 213 or MTJW 102.
ACCE 300 Computer-aided Design for Accessory Design
This course provides the opportunity for students to integrate their accessory design development with computer-aided systems. The emphasis is on innovation and concept design exploration enhanced by computer applications. Prerequisite(s): ACCE 203, CMPA 100 or CMPA 110.
ACCE 360 Millinery Design
This course explores the dynamics and principles of millinery design. By understanding historically relevant models, students can interpret the design of these accessories within a contemporary context. Sketching, rendering, model-making and concept presentation are stressed and precede finished prototypes. Prerequisite(s): ACCE 205, FASH 100.
ACCE 362 Handbag Design I
This course explores the dynamics and principles of handbag design. By understanding historically relevant models, students interpret the design of these accessories within a contemporary context. Sketching, rendering, model-making and concept presentation are stressed and precede finished prototypes. Prerequisite(s): ACCE 110, ACCE 205.
ACCE 364 Footwear Design I
This course provides an opportunity for students to focus on developing conceptual footwear designs using a variety of material resources. It also provides an opportunity to work in an interdisciplinary environment with students from a range of majors. Prerequisite(s): ACCE 110, ACCE 205.
ACCE 366 Belt Design
This course explores the dynamics and principles of belt design. By understanding historically relevant models, students interpret the design of these accessories within a contemporary context. Patternmaking, technical sketching, rendering and concept presentation are stressed and precede finished prototypes. Prerequisite(s): ACCE 110 and ACCE 362 or ACCE 364.
ACCE 372 Handbag Design II
This course explores the dynamics and principles of advanced handbag design. By understanding historically relevant models, students interpret the design of these accessories within a contemporary context. Patternmaking, technical sketching, rendering and concept presentation are stressed and precede finished prototypes. Prerequisite(s): ACCE 362.
ACCE 374 Footwear Design II
This course explores the dynamics and principles of advanced footwear design. By understanding historically relevant models, students interpret the design of these accessories within a contemporary context. Patternmaking, technical sketching, rendering and concept presentation are stressed and precede finished prototypes. Prerequisite(s): ACCE 364.
ACCE 415 Senior Collection in Accessory Design I
This is the first in a three-quarter sequence of courses in which the student focuses on conceptualizing an original 2-D collection specializing in accessory design. With a focus on line-building in accessory design, students explore identifying customer profiles, researching major areas of specialization, sources of inspiration and fabrication selection. Students develop portfolio-ready technical sketches, illustrations, flats, storyboards, color storyboards and fabric swatches in preparation for the Senior Collection II course. Prerequisite(s): ACCE 372, ACCE 374.
ACCE 420 Senior Collection in Accessory Design II
This is the second in a three-quarter sequence of courses in which the student focuses on conceptualizing an original 2-D collection specializing in accessory design. Students in this course develop skills necessary to create advanced sample accessories. Emphasis is placed on the production of the first sample prototype through the application of advanced patternmaking techniques. Presentations of final prototypes are critiqued prior to the development of final accessories. Prerequisite(s): ACCE 415.
ACCE 430 Senior Collection in Accessory Design III
This is the final in a three-quarter sequence of courses in which the student focuses on conceptualizing an original 2-D collection specializing in accessory design. Advanced accessory design students have the opportunity to produce a senior collection of distinctive fashion accessories. Industry-standard construction techniques are applied in the execution of the student’s final collection. Portfolio-quality presentation boards support the collection. Prerequisite(s): ACCE 420.
ADVE 130 Introduction to Advertising
In this primary course, students are given an overview of the advertising industry. Through lectures, readings and hands-on assignments, students are introduced to the roles of advertisers, advertising agencies and creative professionals. Topics include the influential pioneers and their work from the late twentieth century to contemporary times, case studies of important campaigns and the evolution of creative advertising. Class projects and guided studio work provide students with hands-on experience creating advertisements using the same tools and techniques that creative professionals use within the advertising industry today. Prerequisite(s): CMPA 100 or CMPA 110, COMM 105.
ADVE 150 Creative Concepting
In this fundamental studio course, students learn and practice a set of concepting skills and techniques. Readings, lectures and in-class exercises emphasize creative thinking and specific methods for generating advertising ideas. Students develop proficiency at conceiving numerous, varied and original advertising ideas. Upon successful completion of this course, they have proven processes for idea generation that can be applied in subsequent courses. Prerequisite(s): ADVE 130.
ADVE 204 Creative Copywriting
This course surveys the written expression and economy of words and thought associated with advertising and creative thinking. Students experience and learn the rudimentary techniques of writing persuasive advertising. Prerequisite(s): ADVE 130, ENGL 123.
ADVE 207 Fundamentals of Typography for Advertising Designers
In this primary studio course, students learn the essentials of typography as it applies to advertising design. Its history, evolution, terminology, classifications and application principles are all explored through lectures, discussions and studio work. Students who successfully complete this course have a fundamental working knowledge of typography and are prepared to take more advanced advertising design courses. Prerequisite(s): ADVE 130, and CMPA 100 or CMPA 110.
ADVE 210 Understanding Client Objectives
Advertising, as an extension of marketing, needs to be understood in context with all aspects of marketing. This course starts with the introduction of the four Ps: product, price, place and promotion and then transitions into a deeper investigation of the latter of these principles. Presenting the rudiments of advertising and marketing in a way that is sensible and logical to the art director and copywriter, the course explains how the message, the target market and subsequent positioning impacts the overall advertising effort. Projects are used as primary tools for defining the principles. Prerequisite(s): ADVE 130.
ADVE 300 Digital Production Skills for Advertising Designers
Digital design software applications are the essential tools of the advertising designer today. Through lectures, demonstrations and guided classroom exercises, students explore the capabilities and uses of a range of digital design tools. Upon successful completion of this course, students have a working knowledge of the essential software applications and are prepared to use them to produce projects in subsequent courses. Prerequisite(s): CMPA 100 or CMPA 110.
ADVE 302 Business Practices for Advertising Design
Through readings and discussion about marketing, planning, strategy, estimating and pricing, management and employment in advertising, this course addresses fundamental business concepts particular to the advertising design industry, including creative development and professional practices. The readings and lectures, combined with self-examination of their own buying patterns to better understand consumer behavior, allow students to develop an integrated marketing communication program that is delivered as a new business pitch. Prerequisite(s): ADVE 210.
ADVE 304 Art Direction I
This course focuses on development of the skills required of an art director, concentrating on those associated with print-based advertising, specifically newspapers and magazines. Students learn to apply their creativity by translating marketing needs into innovative, effective advertising solutions through a series of challenging projects. In addition to developing their conceptual, verbal and design skills, students learn to direct the balance of various elements including page design, copywriting, typography, illustration, photography and visual effects to facilitate the communication of a message. Emphasis is placed on creativity, execution, resourcefulness, teamwork and project management skills required to generate compelling, effective, media-based communications. Prerequisite(s): ADVE 207 or GRDS 205, ADVE 210.
ADVE 310 Account Planning
The role of the account planner in advertising is the focus of this course. Through lectures, presentations, case studies and hands-on experience, students learn how an account planner is the voice of the consumer and the vital link between client, agency and target market. Students study and practice account planning methods, research techniques and analyze findings for the insights needed to create powerful advertising. Prerequisite(s): ADVE 210.
ADVE 314 Specialized Copywriting
In this advanced studio course, aspiring copywriters develop the ability to create engaging, relevant verbal messaging for marketing components that demand extensive writing. These include print and broadcast vehicles for retail, direct response and business-to-business advertising, as well as specialized communications such as corporate and recruitment advertising. Prerequisite(s): ADVE 204.
ADVE 321 Copywriting for Print
This course expands on traditional copywriting principles to include practices for adapting the written word to new digital media platforms. Building on case studies of award-winning print campaigns of the pre-digital era, students learn to add ingenuity, writing craft and technology to blaze new trails in brand storytelling. Prerequisite(s): ADVE 204.
ADVE 323 Advertising Design and Typography
This course expands upon the fundamentals of design and typography as they relate to the field of advertising. Students explore the use of design principles and typographic communication and how they both influence consumers. Through a series of class projects, students in this course develop the ability to effectively use typographic and design centric solutions in all facets of advertising projects. Prerequisite(s): ADVE 207 or GRDS 205, ADVE 304.
ADVE 334 Art Direction II
This course further develops the skills required of an art director by focusing on creative executions across multiple-media applications, including print, direct mail, collateral, outdoor, online and other media. Through a series of challenging projects, students apply their creativity by translating marketing needs into innovative, effective advertising campaigns that are enticing, integrated and simultaneous. Emphasis is placed on creativity, execution, resourcefulness, teamwork and project management skills required to generate compelling, effective advertising campaigns. Prerequisite(s): ADVE 304.
ADVE 351 Web Advertising
Focusing on production of web-specific advertising materials, students gain applied and theoretical knowledge of interactive advertising development. Through an exploration of the history and future of the infrastructure of the Web as medium for interactivity, as well as real-time interaction with professionals via real-time meetings utilizing the latest conferencing software, students learn how to create effective advertising solutions and communication specific to the various online media. Prerequisite(s): ADVE 300 or GRDS 243 or ITGM 353.
ADVE 352 Popular Culture in Advertising
In this studio course, students explore the ongoing relationship between advertising and popular culture. Through research and project execution, students experience how advertising can be shaped by the emerging trends, desires and fantasies of the very target groups it seeks to persuade. Students also learn about and create campaigns designed to start new trends based on a specific, or projected, cultural climate. Prerequisite(s): ADVE 304.
ADVE 354 Advertising Design for Alternative Media
This course explores advertising design opportunities beyond traditional media. Students conduct a thorough analysis of the application of alternative media opportunities resulting from changes in demographic and cultural tendencies, environmental development and technological advances. Prerequisite(s): ADVE 304.
ADVE 355 Not-for-Profit Advertising
This course addresses and debates a number of contemporary social issues, including environmental, preventative health, education, community well-being and corporate exploitation. Students are required to research issues from all sides, develop written plans and marketing strategies, and create a body of socially-conscious advertising campaigns and materials that communicate an expansive view to the public. The course also touches on the history of the public service announcement and protest or propaganda advertising in the United States and around the world. Prerequisite(s): ADVE 304.
ADVE 401 Political Advertising
Offering a blend of political science and communication skills, this course educates students in political advertising, the full-time, well-practiced profession. Students study politics for its messages and themes rather than for parties’ ideologies. Projects include print and broadcast advertising along with communication support materials. Prerequisite(s): ADVE 302.
ADVE 404 Art Direction of Photography
Creative collaboration between advertising art directors and photographers is the focus of this seminar course. Advertising students work with photography students to create and produce photographs for ad layouts. Through classroom presentations, readings and studio practice, students learn how to choose a photographer, how to commission work and how to work successfully with photographers. Prerequisite(s): ADVE 304.
ADVE 410 Branding Theory
This course explores the sophisticated thinking and planning that go into establishing a successful brand position. Through reading, research, lectures, case studies and workshops, students learn the principles of modern branding. Students then apply those principles as they develop a brand strategy, brand position and brand personality for a specific product or service just as they would in the professional world of advertising. Prerequisite(s): ADVE 334.
ADVE 415 Copywriting for Campaigns
Through presentations, exercises and studio projects, students expand upon concepting and copywriting principles they have previously applied to individual ads and specific advertising media. They extend those principles into multi-piece and multimedia campaigns possessing synergistic value and high-impact visibility. Studies of successful campaigns, critiques of student work and analyses of the unique communications capabilities of various media provide a foundation for students to create "big-idea" campaigns of the caliber expected by leading ad agencies and their clients. Prerequisite(s): ADVE 321.
ADVE 420 Branding Studio
This studio course emphasizes teamwork, strategic creative solutions and marketing formulas for building a brand within a product or service category for a specific market segment. Assignments are based on actual clients and simulate real world demands. Prerequisite(s): ADVE 410.
ADVE 430 Advertising Design Self-promotion
This course focuses on the development of a job-seeking portfolio, interviewing skills and other self-promotion strategies. Students examine, analyze and evaluate the work produced during their course of study for possible redesign. Students develop a strategic self-promotion plan to target prospective employers. Prerequisite(s): ADVE 351.
ADVE 435 Global Advertising
This course concentrates on creating an awareness and understanding of global advertising. With the help of case studies, discussions, readings and assignments, students are exposed to marketing strategies employed in a foreign market. Topics covered include creative localization, economy structures and cultural conditioning that affect communication across geographic and cultural boundaries. Students employ these techniques to produce advertising for a specific global market. Prerequisite(s): ADVE 410.
ADVE 438 Off-campus Advertising Seminar
Seminar students travel to one of the great advertising capitals of the world to learn about its renowned advertising agencies. This course is conducted as a study trip to an exciting selection of agencies that have made important contributions to the industry, both nationally and internationally. Before traveling, students prepare case studies of the region’s advertising; during the seminar, they keep detailed journals and participate in end-of-day discussions. The result of their research and study is an integrated, multimedia campaign that reflects the essence of the destination’s unique culture and style. Prerequisite(s): ADVE 304.
ADVE 441 Copywriting for Broadcast
Refining their ability to develop commercial advertising concepts, students in this course create copy specifically suitable for television and radio broadcast. Areas of focus include advertising campaign concept development, tailoring concepts and copy to specific time constraints, and writing for the listener’s ear. Prerequisite(s): ADVE 321.
ADVE 447 Art Direction for Broadcast
Focusing on broadcast media, this course continues the development of the skills required of an art director. Students apply their creativity by translating marketing needs into innovative, effective television and radio campaigns through a series of challenging projects. They learn to develop and execute marketing solutions from concept to storyboard, from preproduction through postproduction. Terminology, protocol and production-based logistics are explored. Emphasis is placed on creativity, execution, resourcefulness, teamwork and project management skills required to generate compelling, effective advertising solutions in the broadcast environment. Prerequisite(s): ADVE 334.
ADVE 450 Competition Preparatory Work
Students team up to develop a campaign for entry in the National Student Advertising Competition. This course (part one of two) focuses on the important preliminary work—specifically research planning and development, media planning, ad planning and budgeting—that leads to the creative finished product. Starting with proprietary research and a brief provided by the client, students develop an overall advertising strategy and detailed campaign plan to set direction for the creative production in the second course. Whether the student takes the first course, the second course or both, each has the potential opportunity to represent SCAD at American Advertising Federation conferences. Prerequisite(s): Permission of the department chair.
ADVE 451 Interactive and Digital Media in Advertising
In this course students build on previous knowledge of current multi-platform applications of advertising and explore the possibilities of emerging technologies and their media applications. Students enhance their digital production skills and hone the craft of art directing an integrated multi-platform campaign. Prerequisite(s): ADVE 351 or ITGM 353.
ADVE 460 Competition Creative and Presentation Work
Students team up to develop a campaign for entry in the National Student Advertising Competition. Guided by the previous course, this course focuses on the creative work, as well as oral and written presentations. Whether students take the first, second or both courses, they may have the opportunity to represent SCAD at American Advertising Federation conferences. Prerequisite(s): Permission of the department chair.
ADVE 495 Special Topics in Advertising Design
This course offers students the opportunity to focus on an advertising design project. The course emphasizes research analysis and the creative process that leads to strong advertising solutions. Students are expected to demonstrate relevant conceptual ideas and produce final solutions that reflect the creative strategy. Prerequisite(s): Vary according to topic.
ANAT 100 General Anatomy
This introductory science course investigates the structures found inside the human body and relates these structures to their specific functions, reviewing all 11 human organ systems. Students also learn basic comparative anatomy by comparing human structures to those of other animals.
ANIM 180 Action Analysis I
Drawing from life is at the foundation of understanding human and animal articulation, proportion, balance, weight and pose essential for the animator. By using observational drawing techniques to learn to see, students explore issues of human and animal pose and motion relevant to animation. Prerequisite(s): DRAW 101.
ANIM 202 Principles of 2-D Animation
Students explore the basic principles of animation to develop an understanding of character and performance. Emphasis is placed on the analysis of actions. Prerequisite(s): ANIM 180.
ANIM 203 Introduction to 3-D Character Animation
Course content introduces students to the principles of animation in an online environment. Practical exercises develop students' skill and confidence in using the computer's graphic user interface to create expressive character animation.
ANIM 223 History of Animation
This course focuses on the history and aesthetics of animation, with references to related arts such as live-action cinema, puppetry and comics. Screenings include a wide range of commercial and experimental work produced throughout the world. Students create small projects and written work pertaining to course topics. Prerequisite(s): ARTH 110, CMPA 110.
ANIM 250 Digital Form, Space and Lighting
Topics covered throughout this course include the theories of 3-D space, object modeling, procedures for texture mapping, lighting and rendering. Students learn how to construct basic digital 3-D models of character and environment. Prerequisite(s): CMPA 100 or CMPA 110.
ANIM 252 Principles of 3-D Animation
Building on principles learned in Principles of 2-D Animation, students are introduced to animating in 3-D, with an emphasis on weight, pose and the mechanics of character movement. Students use their 2-D animation skills to thumbnail and create rough animations that help push their 3-D poses. Prerequisite(s): ANIM 202.
ANIM 270 Principles of Screen Design
Screen design is fundamental to animation communication. In this course, students expand upon traditional media skills and animation craft by adding the element of screen design. Through individual approach and expression in traditional and digital media, students communicate by juxtaposing and sequencing imagery to develop a sense of artist-audience construct and consequence. Prerequisite(s): ANIM 202.
ANIM 280 3-D Character Setup and Animation
This course explores the basic principles of modeling and rigging as applied to a series of very different characters. Students explore basic tools and apply them to various anatomical problems to find modeling and rigging solutions for character motion. Major emphasis is placed on proper identification of controls for the end user. Prerequisite(s): ANIM 252 or ITGM 240 or VSFX 210.
ANIM 302 Action Analysis II
Providing valuable observational skills for both 2-D and 3-D students, this course furthers students' knowledge of human and animal articulation and movement, combining observational studies with animation exercises. In addition to drawing, students learn how to utilize live action footage to break down and recreate the essence of human and animal motion. Prerequisite(s): ANIM 202.
ANIM 304 Digital Cel Animation I
In this course, students study 2-D animation that is created digitally. Students assess both the aesthetic and technical aspects of character animation as it relates specifically to a paperless pipeline. Prerequisite(s): ANIM 202.
ANIM 307 Stop Motion I
In this introductory stop motion course, students learn how to build a simple biped character and animate it in a number of motion tests. Students become familiar with the use of camera, lights and capturing software and are exposed to a wide range of stop motion styles to encourage personal aesthetic exploration. Prerequisite(s): ANIM 202 or FILM 100 or FILM 101.
ANIM 312 2-D Animation Production
Using perspective and other traditional design attributes to create a variety of shot compositions, students in this course learn the business of staging, posing and animating action in a sequential layout to create effective visual narrative. This course develops the student’s ability to rough, block and animate 2-D shots in sequence to meet the goals of the script to tell a story. Prerequisite(s): ANIM 270, ANIM 280 or ANIM 304.
ANIM 313 3-D Animation Production
Through the process of learning to assemble the components necessary to allow for the efficient workflow in getting animated storytelling on the screen, students in this course focus on previsualization, creating and texturing assets for camera, animating for camera, lighting and rendering in passes, and assembling shots in sequence to create effective storytelling. Prerequisite(s): ANIM 270, ANIM 280.
ANIM 318 Stop Motion II
Building on skills learned in Stop Motion I, students explore more advanced stop motion and clay animation production techniques. Topics include foam/latex build-up models, a survey of background construction techniques, basic casting, and further study in lighting and F/X. The course emphasizes art direction and project development. Prerequisite(s): ANIM 307.
ANIM 321 Stylizing Characters in 3-D
Starting with character development through writing and 2-D conceptualization, students translate their designs to fully textured 3-D models. Issues from stylizing anatomy to suitability for deformation and rigging are addressed. Prerequisite(s): ANIM 250.
ANIM 322 Acting for Animators
In this course, students further their studies in animation by exploring acting and public speaking in team environments. Students act out their characters and complete drawings of motion studies, expressions and poses. Prerequisite(s): ANIM 202.
ANIM 330 Animation Layout and Character Design
This course provides students with the background knowledge and practice methods necessary to plan and direct animation sequences with characters. Prerequisite(s): ANIM 202.
ANIM 332 2-D Character Animation I
Students learn to develop a better sense of timing, staging and fluid movement while continuing to develop sequential drawing skills. Prerequisite(s): ANIM 252.
ANIM 333 3-D Character Animation I
In this first level character animation course, students focus on blocking and expressive timing in character animation. Technical understanding is developed in posing, weight and timing to create effective acting with facial expressions and lip-synch. Prerequisite(s): ANIM 252.
ANIM 343 Motion Capture Animation
Motion capture is the process of recording movement and translating it onto a rigged digital character. In this course animators learn how to capture and clean up motion capture data and how to use key frame animation knowledge to enhance character performance. Prerequisite(s): ANIM 280 or ANIM 304.
ANIM 351 Advanced Digital Modeling
This course emphasizes anatomical construction and digital re-creation of believable characters. Students develop and construct digital 3-D character models intended for animation. The course covers advanced topics in 3-D character design and modeling, with an emphasis on anatomy as it applies to predetermined movement requirements. Students explore the advanced subdivisional, polygon and NURBS modeling tools as they pertain to believable biped and quadruped characters. Prerequisite(s): ANIM 280.
ANIM 352 2-D Effects Animation
Applying the motion attributes of observable physical phenomena, including those which are both organic figurative and inorganic nonfigurative, students create 2-D animation effects such as fire, water and smoke in traditional pencil-drawn animations. Prerequisite(s): ANIM 312 or ANIM 313.
ANIM 353 3-D Quadruped Animation
Using quadruped pre-rigs, students produce a series of naturalistic animal motion exercises. Comparative action analysis studies are made on a variety of quadruped mammals. Students also learn how to animate an animal for use in a live action shot. Prerequisite(s): ANIM 333.
ANIM 362 2-D Character Animation II
By interpreting a script and other given materials to determine character motivations and other unique traits of character personality, this course allows students to explore more advanced aspects of character animation. Topics addressed include sequence planning and pacing, subtle character gesture and advanced action timing with emphasis on personal observation. Prerequisite(s): ANIM 332.
ANIM 363 3-D Character Animation II
By interpreting a script and other given materials to determine character and motivations, students explore more advanced aspects of 3-D character animation. Topics covered include sequence planning and pacing, subtle character gesture and advanced action timing with emphasis on observation. Prerequisite(s): ANIM 333.
ANIM 385 Concept Development for Animation
Students explore methods for cultivating original ideas suitable for production as a short animated film. Preliminary exercises lead to the development of a production-ready concept package, including storyboard, script, animatic with sound, art direction samples and research. Prerequisite(s): ANIM 312 or ANIM 313.
ANIM 390 Animation Professional Development
This course prepares students for professional situations through the creation of individual demo reels, résumé, websites and portfolios in relation to student aspirations in the context of contemporary animation industry practice. Through topics such as studio hierarchy, production bidding, media distribution, employee evaluation and professional growth, the course highlights many important aspects of the animation business in order for students to attain and sustain a professional career. Prerequisite(s): ANIM 312 or ANIM 313.
ANIM 392 2-D Character Animation III
By interpreting a script and/or dialog tracks to determine character motivations and other unique traits of character personality, students in this course explore advanced aspects of 2-D character animation. The course addresses topics including sequence planning and pacing, subtle character gesture and thinking, and advanced action timing with emphasis on personal observation. Prerequisite(s): ANIM 362.
ANIM 393 3-D Character Animation III
This course extends the experience of 3-D character animators to replicate a studio environment. Class sessions are based on the industry practice of screening "dailies" and taking supervisor notes. Sequence exercises prioritize subtle performance texture by revealing character thought process in dialog and non-dialog sequences. Prerequisite(s): ANIM 363.
ANIM 395 Group Project in 3-D Animation
Working in small production teams, students in this course learn how to manage the production pipeline for a 3-D project. With the focus on working in a team environment to meet deadlines, students are expected to produce an animated film of 90-second duration or less. Prerequisite(s): ANIM 385 or VSFX 406.
ANIM 408 Senior Animation Project I
In this course, students build on concept development skills and in-class preparatory assignments to create a cohesive animated work that expresses their artistic vision. Prerequisite(s): ANIM 385.
ANIM 411 Technical Animation
Animated 3-D motion that is not directly driven by a rig is often done by a technical animator. In this course, students learn how to use CG dynamics, including hair and cloth simulation, to create secondary motion to enhance animated storytelling. Prerequisite(s): ANIM 280 or VSFX 210.
ANIM 413 Animation Off- campus: Tokyo
Through organized trips to cultural events and landmarks, students learn how to collect firsthand project reference material for their work. Through trips to animation studios, students also gain an understanding of the Japanese production environment and the nature of the Japanese animation market. Prerequisite(s): ANIM 312 or ANIM 313.
ANIM 426 Experimental Animation
Students develop a unique sense of style and material as alternatives to formulated classical animation or digital graphics. Students employ imagery, objects and different media types to develop a method and use of media appropriate to the subject. Prerequisite(s): ANIM 270.
ANIM 434 Location Research for Animation
Location research and adaption lead to informed animation art direction and inspired storytelling. Through immersion in the visual culture of the course location, students develop concept art that informs the aesthetic of an animated film. Prerequisite(s): ANIM 312 or ANIM 313.
ANIM 440 2-D and 3-D Compositing
Students are challenged to integrate, both technically and aesthetically, 2-D and 3-D character and background elements in a project-based environment. Students master match-moving and compositing techniques, as well as exercise character animation and modeling skills. Prerequisite(s): ANIM 250.
ANIM 442 Digital Cel Animation II
In this advanced course in 2-D digital animation, students use their knowledge of the media to produce a short animated film, learning in the process how to incorporate sound and render the output for broadcast. Course emphasis is on contemporary aesthetics and animation appeal. Prerequisite(s): ANIM 304.
ANIM 448 Senior Animation Project II
This project course builds on the technical and aesthetic skill set of the advanced animation major. Through the exploration of projects, students continue to develop content delivery, story and technical mastery. Emphasis is placed on the identification and utilization of individual strengths in the context of a production environment. Prerequisite(s): ANIM 408.
ANIM 450 Industry Insight: Los Angeles
Students gain exposure to industry professionals and animation cultures that range from high budget feature animation and game studios to smaller budget, independent studios. Students establish networking contacts and understand what career opportunities exist now and in the future. By seeing the industry as a whole, students are better equipped to establish their career objectives. The trip is preceded by animation industry research and preparation of a portfolio package and is followed with a paper summarizing the experience and detailing contacts made. Prerequisite(s): ANIM 250.
ANIM 459 The Short Short
Students explore and develop animated film content between five and 15 seconds in length. Emphasis is placed on the development and the production of a short animated format like a television commercial, a viral video, a gag or a Web eCard. Students should complete content intended for portable media and the Web. Prerequisite(s): ANIM 252.
ANIM 488 Animation Postproduction
Postproduction is the business of wrapping up production. This course represents the third phase of the senior project and the final phase of animation career preparation. Students focus on the postproduction of their senior short including final edit and rendering, updating reel and self-promotional support items, and researching self-promotional opportunities such as competitions and festivals. Prerequisite(s): ANIM 448.
ANIM 495 Special Topics in Animation
The topic of this course varies from quarter to quarter. Each seminar focuses on various problems in the field of animation and allows the advanced student an opportunity to pursue individual or collaborative projects related to the subject of the course. Prerequisite(s): Permission of the department chair.
ANTH 101 Introduction to Anthropology
This course introduces the anthropological study of the human species, culture and society, exploring similarities and differences in the ways human beings adapt to the natural environment and to each other. By examining how different peoples sustain themselves, interact with one another, perceive art and react to the inevitability of death, students reach a better understanding of themselves and the basics of human biology, society and culture.
ANTH 106 Language, Culture and Society
This course provides an introduction to relationships between human language, culture and society. Students examine and explore the properties of human language that make it unique. The course encourages students to address the prominent role of language in cultural models and social organizations.
ANTH 107 Introduction to Visual Anthropology
Visual anthropology addresses complex meanings, symbols, methodology and cultural aspects associated with media and anthropology. Students in this course learn the history of visual anthropology, beginning with the first anthropologists who used images to record cultures, as well as the concerns of those who use film and photography as tools of documentation. Students examine the definition and techniques associated with creating an ethnographic film. They also are exposed to texts that deal with the construction of images, the power of icons and media as an artifact of culture. Students create one short ethnographic film or photo series as an introductory level ethnographic work in the field of visual anthropology.
ANTH 201 North American Indians
This course explores the rich culture, history and development of different native peoples from select regions of North America, from the arrival of ice-age hunter-gatherers, through European contact, to the present. Topics such as social structure, subsistence, settlement, religion, technology, architecture and art are examined from regional perspectives. Prerequisite(s): ANTH 101.
ANTH 350 Urban Ethnography
There exists a growing body of interdisciplinary work that explores life in contemporary cities. This course addresses the broad dynamics of historical and contemporary urbanization in United States cities, addressing how phenomena like inequality, power, industrialism, the built landscape, post-industrialism, race, gender, suburbanization, consumerism, modernization and neo-liberalism both condition and are conditioned by urban life. There is special emphasis on the use of ethnographic analysis of Savannah to elucidate how these broad processes manifest themselves in everyday life. Prerequisite(s): ANTH 101.
ANTH 495 Special Topics in Anthropology
The topic of this course varies from quarter to quarter. The subject matter focuses on various problems in the anthropology field and allows the advanced student an opportunity to pursue individual or collaborative projects related to the subject of the course. Prerequisite(s): Vary according to topic.
ARLH 150 Architectural History in Savannah
This course introduces students to the field of architectural history through the study of Savannah and the surrounding region. Lectures, discussions, guest speakers and numerous site visits and tours allow students to discover both the wide-ranging nature of the field and the defining historic characteristics of Savannah. Students explore different ways of reading the built environment through firsthand observation and the use of historical documents. Emphasis is placed on practical skills and an understanding of broad historical frameworks.
ARLH 200 Reading and Writing in Architectural History
Writing is the cornerstone of the architectural historian's craft. Students in this course read and analyze selected writings about architecture, urbanism and the landscape as they develop their own writing skills. Emphasis is given to four aspects of architectural writing: description, analysis, interpretation and criticism. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 206 Modern Architecture I: 1750-1900
This course explores architecture, urbanism and architectural theory from 1750 to 1900. Issues such as Enlightenment philosophy, industrialization, urbanization, nationalism, revolution and technological innovation are considered as they bear on the theory and practice of architecture in a world that was rapidly modernizing. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 208 Modern Architecture II: 1900-Present
This course explores architecture, urbanism and architectural theory from 1900 to the present. Particular attention is given to concepts of modernity, modernism and modernization in an increasingly industrial, commercial and globalizing world. The course examines the work of celebrated architects and avant-garde movements, but it also investigates a variety of social, economic and environmental factors that have shaped architecture and architectural discourse. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 211 Survey of World Architecture and Urbanism
This course surveys the architecture and urbanism of China, Japan, Africa, India, the Muslim world, the South Pacific and the native cultures of the Americas from prehistory to the present. A comparative approach is used to illustrate how different cultural, religious and philosophical values and goals greatly affect built form. Emphasis is placed on the social and historical context of the sites discussed. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 213 Documenting the Built Environment
This course is intended primarily for students for whom documenting the built environment is a valuable skill. A wide range of lectures, discussions, workshops, fieldwork and assignments explores documentation of buildings and structures from historical, theoretical, aesthetic and practical points of view. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 236 European Architecture: 1400-1750
“Architecture aims at the eternal,” said Sir Christopher Wren. Renaissance architects pursued this goal through the vehicle of an ancient and uncannily compelling language of architecture known as the classical. This course examines the development of that language in buildings, designs, city plans and architectural theories from 15th-century Florence to 18th-century England. The social, political and religious contexts of Renaissance and Baroque architecture are given special consideration. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 306 Reading Urban Form
This course examines cities, the theaters in which history performs. The processes of building and rebuilding leave behind countless layers of evidence. Reading urban form is a key to understanding the real meaning of places. This course offers a hands-on exploration of transformations and continuities in urban design over two millennia from some of the richest examples in the world. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 307 American Architecture and Urbanism
This course examines North American architecture and urbanism from Colonial times to the present. Themes include domesticity, technology, commerce, politics, religion and institutional form. Special attention is given to such issues as the transmission and transformation of European influences, the development of regional patterns, and the emergence of uniquely American architectural and urban forms. Directed research is a significant part of the course. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 308 History of Urban Form
This course surveys urban form from its origins in ancient Mesopotamia to the controversies over contemporary urbanism, and also analyzes ideal cities. Architecture, public space, city planning and public works are considered in relation to the social, political, economic and religious context of the city. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 309 Villa and Garden
The Hanging Gardens of Babylon, the Alhambra, Versailles, Monticello and Falling Water all are products of a restless longing for a peaceful and contemplative life in the country, where art and nature coexist in ideal harmony. This course explores the architectural and social history of country houses, villas and gardens from antiquity to the 21st century. Special attention is given to garden literature, landscape theory, the rise of public parks and the development of suburbia. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 310 American Vernacular Architecture
This course examines the history, characteristics and meaning of North American vernacular architecture, in particular the vast majority of the built domain that does not exemplify academic “high style” design. Topics include ethnic traditions in built form; the architecture of traditional American houses; agrarian, industrial and commercial buildings; the influence of the automobile on the built environment; and issues of vernacular landscape. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 311 The American City
Cities represent the greatest expression of the human desire to build, combining complex architectural and urbanistic systems. Since colonial times, American cities have evolved away from the historic European models to define a distinct approach to urban form. This course examines the evolution of American cities from the 17th century to the present, analyzing the significant historical forces that have shaped modern American urban environments. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARLH 321 Ancient Architecture in Context
The ancient Greeks and Romans developed a remarkable range of building types to accommodate their religious, political and social practices. This course approaches ancient Greek and Roman architecture by considering how the intended use of these structures related to architectural form, decoration and location. Particular emphasis is placed on the value of primary sources and archaeological material in enriching the understanding of built form during these eras. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 325 Islamic Art and Architecture
This course examines the evolution of art and architecture in the medieval Islamic world using a chronological and regional approach, ranging from the large unified empires of the Umayyads and Abbasids to the smaller successor states in Islamic Spain, sub-Saharan Africa and Mughal India. The course investigates the origins and nature of Islamic religion and culture and introduces students to the development of a unique Arab-Muslim civilization. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 336 Romanesque Art and Architecture
This course surveys the art and architecture of the Romanesque period, from the 10th through the 12th centuries. The course focuses on the development of Romanesque architecture and monumental sculpture but also includes manuscript illumination and the “minor arts.” Emphasis is placed on the social context of the monument, as explored through selected readings from original sources. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 344 African Art and Architecture
This course explores the indigenous art, architecture and cities of Africa, viewing the continent not as a region of cultural unity but as an interconnected territory with a long and varied history. The art and architecture begin in the ancient world with the development of urban civilizations in Egypt, Nubia, Kush and Aksum; continue into medieval times with the rise of kingdoms and trading empires in both East and West Africa; and continue into colonial times. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 350 The Architecture of the Classical Tradition
The classical tradition has stood at the center of architectural practice and theory for more than two millennia. This course explores this tradition by tracing its evolution in history and considering its use in the contemporary world. Students study not only buildings, but also theoretical texts and related art forms. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARLH 355 Gothic Art and Architecture
This course surveys the art and architecture of the Gothic period, from the early 12th century to the late 14th century. The course focuses on the development of Gothic architecture, sculpture and stained glass and also encompasses manuscript illumination, metal work and ivory carving. Emphasis is placed on the social context of the monuments, as explored through selected readings from original sources. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 360 Architectural New York
This course examines two distinct facets: surviving monuments that illustrate the revivalism of the 19th century and the development of the skyscraper during the 20th century, together with their various manifestations by important architects. Students record observations in journals and deliver on-site presentations in New York City. Final papers and/or projects are produced as statements of the discoveries and experiences of the students. Prerequisite(s): ARTH 110.
ARLH 361 American Cultural Landscape
This lecture class addresses a variety of North American landscapes and how they link social groups and their spaces. Subjects include everyday homes, highways, factories, stores and recreation areas from the colonial era to the present. The guiding approach assumes that examining ordinary landscapes can help us understand the environmental experience and its significance for the majority of Americans. Prerequisite(s): ARLH 208 or ARTH 207.
ARLH 363 World Vernacular Architecture
In this course, students explore vernacular architectural traditions from a global perspective through the broad-ranging, yet selective, study of specific cultures and regions. The course focuses primarily on domestic architecture and settlement forms but also addresses some vernacular religious and ceremonial structures. Through this course, students acquire an appreciation of the range of building traditions around the world, and explore the connection between architectural forms and the societies that created them. Prerequisite(s): ARTH 110.
ARLH 375 Savannah: Architecture and Urban History
Savannah is a rare American city that possesses a distinctive local identity, yet its evolution mirrors broader trends. This course examines the various historical forces that have shaped the city by investigating different urban and architectural topics in a roughly chronological sequence. Topics include the Savannah plan, religion, workers and slaves, charitable institutions, forts, industrialization, local house forms, suburbanization and the preservation movement. Prerequisite(s): ARLH 208 or ARTH 207.
ARLH 401 Architectural Theory and Criticism
This course explores how architects and theorists have attempted to conceptualize the essence of architecture. Through class readings (drawn from Vitruvius, Leon Alberti, John Ruskin, Augustus Welby Northmore Pugin and Le Corbusier, among others) and discussions, students encounter the varied kinds of critical thought that have been applied to the field of architecture throughout history. Prerequisite(s): ARLH 208.
ARLH 404 Power and the Built Environment
This course explores the many ways that social, political and economic power relations have shaped the built environment and the human experience of it throughout history. The embodiment of power is examined within a range of scales, building types and social contexts, including urban design, public institutions, commemorative monuments, and corporate buildings. Extensive readings, class discussions, and presentations challenge students to develop critical thinking and communication skills. Prerequisite(s): ARLH 208 or ARTH 207.
ARLH 408 Monastic Architecture of the Western World
This seminar explores the history and development of monastic architecture in medieval and Renaissance Europe and the transference and assimilation of European traditions in the New World up to the present. The course focuses on architecture from a contextual standpoint, addressing historical, theological and socio-economic issues, and also from a practical standpoint, addressing building techniques and materials, as well as site considerations such as topography and climate. Prerequisite(s): ARTH 110, ENGL 123.
ARLH 450 Research Methods in Architectural History
This hands-on course introduces students to a wide range of research resources and the problems they pose. Emphasis is placed on differing manifestations of each type of historical documentation and how each type has evolved over time. Students examine forms of documentation including textual accounts, maps, architectural drawings, measurement systems, models, photographs, terminology, legal documents such as censuses and tax records, and oral history. Prerequisite(s): ARTH 207 or ARLH 208.
ARLH 455 History of Gender and the Built Environment
Built environments help construct, maintain, and even destroy many aspects of human identity, including gender. This seminar course examines how issues of gender have shaped built environments in the West from early historical times to the present. It focuses primarily on the manner in which architecture and space have contributed to social, cultural and political relations predicated on gender. This course challenges students to strengthen their research, critical thinking and leadership skills. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARLH 495 Special Topics in Architectural History
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of architectural history and offers the student an opportunity to pursue individual research projects related to the subject of the course. Prerequisite(s): Vary according to topic.
ARLH 499 Architectural History B.F.A. Thesis
This course provides students with an opportunity to demonstrate sound scholarly methodology and critical thinking skills as they select a topic, research it and write an advanced research paper under the supervision of a faculty committee. The topic for the thesis must be approved in advance by a faculty adviser. The course is designed for senior architectural history majors. Prerequisite(s): Permission of the department chair.
ARCH 101 Introduction to Architecture
This lecture/seminar course introduces students to the theories and profession of architecture and encourages creative and analytical thought. By considering the entire scope of the discipline and the profession, the course focuses on developing an ability to ask appropriate questions in relation to decision making regarding the built environment. Students explore the abstract, spatial, social/cultural, environmental and tectonic concepts that affect the built environment.
ARCH 241 Construction Technology I
This course provides an introduction to building materials and their use in wood and masonry construction. The course also promotes an understanding of the various constructed assemblies—both structural and nonstructural—that, when combined, form a complete building. Prerequisite(s): ARCH 101 or INDS 110, and DRAW 115.
ARCH 301 Architecture Design Studio I
This course is the first in a sequence of architectural design studio courses designed to develop students’ abilities to create meaningful architectural design solutions. In this course, students solve simple architectural design problems. The course concentrates on the ways in which basic human factors affect and inform architectural design. Lectures include topics such as behavioral aspects of design and human aspiration. Prerequisite(s): ARCH 241, ARLH 206, ARLH 208, ARTH 110, COMM 105, DSGN 225, ELDS 225, ENGL 123, MATH 201, PHYS 201.
ARCH 302 Architecture Design Studio II
This studio course concentrates on the ways in which a building’s site and environmental context influence architectural design. Students conduct simple site analyses and make design decisions on that basis. The ability to create meaningful design solutions and fulfill simple programmatic requirements is also emphasized. Lectures include topics such as environmental and site issues and the meaning of places. Prerequisite(s): ARCH 301.
ARCH 303 Architecture Design Studio III
This studio course concentrates on the ways in which the nature of structural systems, including long-span structures, affects and informs architectural design. Students design projects that address tectonic and structural issues. Lectures include topics such as structural systems and the tectonic language of architecture. Prerequisite(s): ARCH 302.
ARCH 313 Gender in Architectural Theory and Practice
This seminar course introduces students to the achievements, contributions and evidence of women in the male-dominated field of architecture in order to explore the theoretical and professional impacts of gender in the field. The course explores a group less represented in standard architectural education and the issues that make this group a minority in the field. Through this exploration, students of all genders understand the importance of the contribution of all groups, both major and minor, to the advancement and future of the profession of architecture.
ARCH 319 Structures: General Structure
Basic principles of strength of materials, applied mechanics and structural theory are used for design and analysis of simple frames and simple beams for wood and steel building structures. Prerequisite(s): MATH 201, PHYS 201.
ARCH 341 Construction Technology II
This course builds upon information introduced in Construction Technology I by emphasizing the various existing and emerging technologies, materials, assemblies and their characteristics. The influences of building codes, industry standards and programmatic requirements on the selection of both structural and nonstructural elements are discussed. The course also introduces students to construction drawings and detailing, and develops an understanding of the relationship between drawings and specifications. Prerequisite(s): ARCH 241.
ARCH 361 Environmental Control I
This course introduces students to the basics of environmental control systems for buildings and focuses on the thermal control of the built environment. Topics include energy sources, climate, human comfort and heat flow through building components. Students are introduced to the design of heating, ventilation and air conditioning systems, as well as passive heating and cooling systems. The principles of energy economics and their implications for architectural design also are addressed. Prerequisite(s): PHYS 201.
ARCH 403 Story Savannah: Designing Relationships
Savannah contains fascinating, unique stories that articulate an architecture of people and what they achieved during challenging periods to construct racial justice, preservation and neighborhood empowerment in Savannah. Key 'constructive protagonists' in Savannah meet with students to tell their story. Oral histories are conducted, then transformed/materialized/visualized into a design in a multi-disciplinary, collaborative class context. Prerequisite(s): ARTH 110, DRAW 100.
ARCH 404 Architecture Design Studio IV
This studio course concentrates on the issues raised by creating new architecture in existing high density urban contexts with complex social and cultural characters. The course focuses on creating well-developed and meaningful solutions to complex architectural problems in the urban environment. In addition to performing in-depth analysis of the urban site and the functional program, students prepare formal building type analyses as a way of understanding the tradition of building in the city. Students learn how to design buildings with vertical circulation systems and understand the issues related to multi-story architectural solutions. Lectures include topics such as urban context; social and cultural issues related to dense urban settings; vertical circulation systems; and analytical methods for understanding the urban setting. Prerequisite(s): ARCH 303, ARCH 319, ARCH 341, ARCH 361, ARLH 211, Social/Behavioral Sciences.
ARCH 405 Architecture Design Studio V
This studio course addresses complex architectural problems in large non-urban and natural sites with topographic variation. Projects include a variety of building types with complex functional programs and structural systems. In addition to performing in-depth analysis of the natural site and functional needs, students develop building programs as a way of understanding the relationship between analysis, synthesis and communication throughout the design process. Students are expected to apply LEED design guidelines to their projects. Lectures include topics such as methods for site and program analysis; topography; design methods and processes in natural or rural sites; global environmental issues and sustainable architecture. Prerequisite(s): ARCH 404.
ARCH 406 Architecture Design Studio VI
This studio course focuses on building systems analysis and integration. It involves adaptive reuse of existing structures and work with a real client to develop a program of moderate complexity that meets the client’s needs. Students are required to make decisions relative to the client’s needs and desires and respond to the various requirements of users, stakeholders and the public domain. Students are expected to develop the ability to make theoretical and technical judgments with confidence and produce sophisticated design solutions. Lectures include topics such as the client’s role in architecture; materiality; environmental control systems; building service systems; adaptive reuse; and community and social responsibility. Prerequisite(s): ARCH 405.
ARCH 414 Parametric and Generative Design Strategies for the Building Arts
In this course, students explore parametric and generative modeling through associative geometry using advanced applications in building design. The course focuses on simulating behavioral and formal responses to design constraints and limits and rules as a framework for understanding their implications as applied to building form. These responses range from conceptual form-finding strategies to structure and envelope systems. Prerequisite(s): ELDS 225.
ARCH 421 Advanced Architectural Presentation
In this studio course, students explore traditional and contemporary methods of advanced graphic presentations as a means of communication in architectural design. Prerequisite(s): ARCH 101, DRAW 115.
ARCH 428 Architectural Craft and Tectonics
This course develops an understanding of the relationship of architecture to the sticks and stones of which it is made. The logic of construction is sought by analyzing the creation of architectural form. Exercises explore the design and fabrication of architectural elements, connections and entire structures. Prerequisite(s): ARCH 341, ARCH 404.
ARCH 435 Site Plan Design and Development
The basis of this course is to provide site development and design from the conception of a project through to the final site stage. The course begins with site selection and progresses through sediment and erosion control requirements, building location, parking and ADA requirements, storm runoff and landscape requirements. Prerequisite(s): ARCH 352, ARCH 461.
ARCH 436 Applied Structures
This course introduces students to a variety of structural systems and gives them the tools to help them select appropriate systems for their designs. Students learn how to approximate structural member sizes and gain a broad understanding of material behavior to prepare them to make structural design decisions. Prerequisite(s): ARCH 341, ARCH 352.
ARCH 438 Urban Issues Seminar
The seminar investigates the city as a specific power to affect people, materials and the relationships between the two. Use, form and social values of the city are analyzed to decipher relationships between morphology and the logic of change. Because classical urban studies involve accurate transpositions of the city by means of either physical or socio-economic descriptions, both physical and socio-economic factors are integrated into the course. Prerequisite(s): ARCH 101.
ARCH 461 Environmental Control II
This course is complementary to ARCH 361 and focuses on the visual and acoustical aspects of the built environment and on other building service systems. The course covers illumination and lighting systems, day lighting, lighting design, electricity and electrical systems, architectural acoustics and building noise control, water supply and waste systems, and fire protection and fire alarm systems. Prerequisite(s): PHYS 201.
ARCH 465 Sustainable Design
This course provides an overview of critical developments in sustainable building design strategies by examining environmental problems and possible solutions through design. Readings, lectures, guest speaker presentations and class discussion introduce students to the need for and possibilities of becoming effective green builders and architects. Prerequisite(s): ARCH 461.
ARCH 490 Portfolio Preparation and Presentation
This course focuses on the development and production of professional materials, from the initial contact piece to an effective portfolio. The letterhead and mailing package, business card and résumé are discussed, as are ways to make the portfolio economically feasible and reproducible for mailing and tips on personally presenting the portfolio. A series of exercises explores the available media and design possibilities of packaging, graphic documentation of a student’s project and similar topics. Prerequisite(s): ARCH 303.
ARCH 495 Special Topics in Architecture
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of architecture and offers the student an opportunity to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
ARTH 100 Survey of Western Art I
The first component of a two-part survey, this course introduces students to the historical and intellectual content of Western art. The course addresses painting, sculpture and architecture from the Paleolithic to the late Medieval period in Europe as presented in terms of history, style, meaning and social context.
ARTH 110 Survey of Western Art II
The second component of a two-part survey, this course introduces students to the historical and intellectual content of Western art. The course addresses painting, sculpture and architecture from the Renaissance of the Early Modern period to the Contemporary in Europe and North America as presented in terms of history, style, meaning and social context. Prerequisite(s): ARTH 100.
ARTH 204 17th-century Art
This course introduces students to the art and architecture of 17th and 18th-century Europe, particularly the art of Italy, Spain, France, Flanders and the Dutch Republic. Individual artists are considered in view of their particular contributions to their cultures as well as their international influence. The course examines the relationship between science, religion, politics and the arts during this critical phase of history. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 205 19th-century Art
This course analyzes the innovative forms of art and culture that led to new ways for artists to view society and their place within it. Consideration is given to the influences of technology, politics, literature and music on painting and sculpture. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 207 20th-century Art
This course addresses significant movements, themes and figures of twentieth-century art. Topics to be considered include the development of modernism, the impact of new technologies of vision, and the effect of new social and political formations on artistic practices. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 209 Renaissance Art
This course provides an overview of the Renaissance, focusing on the role of patronage, the purpose and function of major work of the period, and the materials and techniques used. Students explore the artistic achievements of the Renaissance and explore connections to the period’s continuing impact on today’s art. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 212 18th-century Art
This course examines art produced in 18th-century Europe, emphasizing the art of France, Spain, England and Italy. Distinction is made between the various stylistic periods that occurred during this century, namely the Rococo, Neoclassical and Romantic periods. Art is discussed within its cultural and historical context with an emphasis on visual analysis. A research paper based on 18th-century art is required and introduces the student to effective research and writing skills. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 220 Survey of Asian Art
Using a broad geographic and temporal framework, both the connections between and the distinctive traits of various Asian cultures emerge from a range of media. The contours of regional visual traditions emerge through assessments of technique, style, content, and historical and cultural context. No initial familiarity with Asian studies is required, but rather students develop analytical tools to understand work in a global and regional context. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 226 American Art
This course offers a broad survey of American art, emphasizing painting and sculpture, yet covering other cultural manifestations as well. The social, political and intellectual contexts for the artworks are given strong consideration. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 240 Treasures of Provence
This course enables students to gain a deeper appreciation and understanding of the rich artistic traditions and the fascinating history of Provence. Class discussion and site visits focus on many of the art collections and architectural monuments found throughout southern France. Class assignments and research projects provide students the opportunity to complement their major or pursue areas of personal interest. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 265 Survey of New Media Art
This course introduces students to the breadth of new media in the digital and imaging arts and the recent history of artistic exploration into these media. Underscoring this survey is the concept that new media have forced art history into expanding the canon and its criteria for examining art. In particular, this course surveys their evolution out of traditional media. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 271 Art of China
Beginning with the earliest evidence from the Neolithic period this course provides an introduction to the visual language, artistic traditions and innovative practices of the cultures of China. Readings, lectures and discussions survey the rich variety of art forms, including ceramics, bronzes, wooden and stone sculpture, painting, decorative arts, architecture and garden design. The course explores content, style and the role of the arts within the framework of Chinese culture and history. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 281 Ancient Art and Architecture
This course examines the formative and historical relationships between art and culture in ancient Mediterranean civilizations. Works of art and architecture are analyzed using a variety of archaeological and art historical approaches. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 282 Medieval Art and Architecture
This course traces the development of the major artistic styles of the Middle Ages (Early Christian, Byzantine, Romanesque and Gothic) as manifested in architecture, sculpture, painting and “minor” art forms such as manuscript illumination. The social and political currents of the times are also explored. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 283 Myth, Bible and Symbol in Art
The purpose of this course is to help students identify major mythological, biblical and symbolic themes in Western art. Students read excerpts from mythological and biblical literature and discuss their depiction in major works of art. Cultural symbols in art are also considered. This course is designed to further prepare student artists to incorporate and reinterpret these cultural resources in their own work and recognize it in the works of other artists. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 285 Power and the Arts in Asia
The art and architecture of Asia exhibit the transformation of imagery by ideological and economic forces of power and authority. A series of historical case studies explore that expression in the arts from the ideological underpinnings of ancient kings and emperors of various states to the impact of colonialism and reactions to colonial rule, and finally the dynamics of power and the arts in modern nation-states. To develop a variety of perspectives and explore methodological strategies, a rich selection of media are examined, including painting, design, public sculpture, architecture and the construction and transformation of the cities before, during and after colonial rule. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 286 The Art of Japan
Beginning with the Neolithic Jomon culture, this course provides an introduction to the visual language, artistic traditions and innovative practices of the cultures of Japan. Readings, lectures and discussions survey the rich variety of art forms including ceramics, bronze, wooden and stone sculpture, painting, decorative arts, architecture and garden design. The course explores content, style and the role of the arts within the framework of Japanese culture and history. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 287 Arts of Africa, Oceania and the Americas
The art and architectural traditions of Africa, native North America, Oceania, pre-Columbian Mesoamerica and/or South America are introduced. Lectures primarily focus on content, context, style, technique and the role of art and architecture in these cultures, with some discussion concerning the interaction of these traditions with Western art and architectural styles. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 288 The Art of Korea
This course surveys the painting, ceramics, sculpture and architecture of the Korean peninsula. With discussions of how various religious and philosophical ideas, native or foreign, influence the creation of Korean art and culture, the artwork is studied in context. Buddhism in Three Kingdom and Koryo period and Neo-Confucianism during Early Chosun dynasty and the Sil-hak movement (Korean Pragmatism) of the 18th and 19th centuries are emphasized in relationship with the creation of new art styles. Prerequisite(s): ARTH 110, ENGL 123.
ARTH 295 Off-campus Special Topics in Art History
The topic of this course, as well as its location, varies from quarter to quarter. Each class focuses on various issues in the art history field, giving students an opportunity to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
ARTH 300 Censored Art through 1945
Art has been and continues to be an arena for society’s expression of itself and its values. Throughout history, works of art that were deemed threatening to the status quo have been censored, whether for stylistic or thematic reasons. This course examines specific works of art that have been censored in European and American art through 1945. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 303 Contemporary African Art
This course examines the powerful influence of Western arts and culture on art and artists of Africa. The course seeks to establish the veracity of the concept termed “Reciprocity or Symbiotic Existences” between cultures and in the process, portray the reality in African art. The influence of African art on Western European art and culture has been exhaustively published, but not much has been said about the reciprocal gesture of Western arts. This course progresses along a structured path that guides the student from authentic traditional art/culture through the transitional and to the Modern/Contemporary, at which stage, Western arts and culture replaces the religious-spiritual-functional arts of traditional or ancient Africa. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 311 Art and Architecture of India
This course surveys the architecture, painting and sculpture of the Indian subcontinent. The work is studied in context, with discussions of how Buddhist, Hindu, Jain and Muslim religions relate to the artistic production of the society. The purposes and functions of the various temples, sculptures and paintings are emphasized, and students gain an overall awareness of the different uses of art in India versus the West. Literary texts provide a contextual background. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 326 Early Medieval Art and Architecture of Western Europe
This course traces the development of the major artistic styles of the early Middle Ages (Hiberno-Saxon, Carolingian, Ottonian, Anglo-Saxon) as manifested in architecture, sculpture, painting and “minor” art forms such as manuscript illumination. The social and political currents of the times are also explored. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 329 Medieval Art and Architecture of Provence
Independent of France until the fifteenth century, Provence developed a distinctive style of art and architecture during the Middle Ages. By presenting a broad range of both religious and secular monuments, the course reveals the complex history of medieval art and architecture in the region. The physical artifacts provide ample opportunities to explore the unique development and cultural context of medieval arts in Provence. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 333 Egyptian Art and Archaeology
This course examines the artistic contribution of the ancient Egyptian civilization over a chronological continuum of more than three millennia, from the Predynastic cultures in the North and South through the Ptolemaic and Roman periods. Special attention is given to current archaeological discoveries in Egypt, the importance of hieroglyphs in the understanding of Egyptian art and the phenomenon of Egyptianization throughout the history of Western art. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 335 Early Christian and Byzantine Art and Architecture
This course examines the major developments in the visual arts from 313 A.D. to the fall of the Byzantine Empire in 1453. Works of painting, sculpture, luxury arts and architecture are analyzed in terms of style and meaning (iconography), with an emphasis on the social and historical context in which these pieces were produced. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 338 Design and Decorative Arts in Medieval Europe
Art of the Middle Ages came in many different forms. The focus of this course is on the decorative and other minor arts, which include textiles, fashion, metalwork, lapidary carving, jewelry and small-scale sculpture. Discussions of their function in a variety of contexts throughout the Middle Ages are the primary concentrations. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 340 Art Since 1945
This course is a chronological survey of major theory, art movements and monuments from 1945 to the present. Each student is expected to develop verbal and written skills in discussing contemporary art and to learn to identify significant characteristics of art of the recent past and the present. This course is intended to promote the student’s understanding of artistic style and to expand knowledge of the debates regarding contemporary critical theory and art criticism. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 342 Art and Spirituality
The late 19th-century and early 20th-century witnessed the development of consciously abstracted and deliberately spiritual approaches to painting and sculpture in Europe. The most important styles, groups and artists of this trend include Symbolism, Nabis, Der Blaue Reiter and Suprematism, and key figures such as Wassily Kandinsky, Kazimir Malevich and Piet Mondrian. This course explores their art and aesthetic developments within their historical context. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 343 Installation and Environmental Art
This course focuses on the unique forms of installation and environmental art since 1960. Artists have created works that are directly dependent upon their interior or exterior settings. The course examines chronologically the post-World War II history of installation art, leading to the artistic move outside and into the natural landscape (a divergent tradition from historical public sculpture). Additionally, discussion focuses on the strong relationship between architectural conceptualization and the notions underscoring these forms. In particular, these sculptural works are examined as representing a consequence, corollary, reaction or response to architecture and the landscape. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 347 Great Masters’ Materials and Techniques
This course delves below the surface to explore the physical character of paintings, manuscripts and stained-glass windows by northern and southern European artists from 1100 to 1600. Antique treatises and recipe books regarding artists’ materials and techniques are studied. Emphasis is placed on how and with what artists created works of art, with recent results of the scientific examination of art providing substantial basis for insights. Conservation issues are also considered in light of new studies in this field. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 348 British Portraiture
In British culture, the portrait emerged from the Renaissance as the principal art form. Social change, particularly religious upheaval and economic development, led to the dominance of secular imagery. Alongside landscape representations, powerful landed gentry commissioned portraits demonstrating new wealth, expressing the continuity of culture and creating patronage for the arts. The course explores content, style and technique of work and develops an understanding of the context and role of portraiture in British society in the Modern period. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 350 Survey of Women in Art
This course surveys women’s involvement in and relationship to the visual arts from antiquity through postmodernism. Study focuses on the factors involved in women’s access to artistic production and their major contributions to the history of art. Students are encouraged to consider the historical reality of women’s participation in art and architecture through the ages. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 351 Native American Art I
This course is part of an investigation of the artistic traditions of native North America. Regions studied include the prehistoric Eastern Woodlands, historic Southeast, Northeast, Sub-Arctic, Arctic and Northwest Coast. Discussions are concerned primarily with content, context, style, technique and the role of art in these diverse cultures. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 356 Digital Art and Culture
This course examines the use of digital technology in art history and visual culture and provides a framework to discuss prevailing theoretical issues. Students explore the practice of digital art on a global level and are introduced to relevant concepts involved in the discourse. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 357 Greek Art and Archaeology
This course examines the principal monuments of Greek art and archaeology. Works of painting, sculpture and architecture are discussed in terms of style, meaning and social context. The course provides a basic understanding of the so-called “cradle” of Western civilization and its influence on later Western art. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 358 Roman Art and Archaeology
This course examines the principal monuments of the Roman world and some of the archaeological practices that have brought them to light. Painting, sculpture, architecture and material culture in general are considered, as they reflect social, political and aesthetic attitudes in the ancient world. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 361 Native American Art II
This course is part of an introduction to the artistic traditions of native North America. Regions studied in this course include the Northwest Coast, plateau, Great Plains, Great Basin, California and the American Southwest. Discussions are primarily concerned with content, context, style, technique and the role of art in these diverse cultures. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 365 World Rock Art
Rock paintings or rock carvings from around the world are a record of people connecting meaning and place. Topics to be discussed would include site studies from Paleolithic Europe, Neolithic Africa, North America and Australia, as well as consideration of contemporary methodologies and issues in the field, with particular emphasis on site preservation and management. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 366 British Literary Art of the 19th Century
Nineteenth-century literature possessed a strong influence on contemporary British painting. The verbal and visual dialogue between these two art forms emerges from the poetry, novels and other forms of prose, and finds an application in the visual artwork of 19th-century Britain. The course develops the artistic, aesthetic and theoretical inter-relationship between art and literature in British culture during the 19th century. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 367 18th-century English Art and Design
Painting, sculpture, design, landscape and architecture are examined within the context of an English Georgian society that variously placed an emphasis on polite society, class distinction, the study of classical art and culture, nature, commerce and the romantic. Individual work is studied within the larger context of the patron’s and maker’s physical, social and psychological milieus. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 368 British Modernism
British art in the early half of the twentieth century was predicated upon an ambivalent relationship with Modernism. The dominant English tradition in art, associated with romantic individualism, empiricism and the importance of literary and allegorical subject matter was at odds with the aims of European modernism. A corresponding issue is the way in which the discourse of British art has created a particular kind of division between figurative artists, often deemed eccentric and conservative, and those who engaged with the socio-political aspects of Continental modernism. Alternatively, this course traces the genealogy of British modernism thematically, discussing the significance of rural revivalism, formalism, futurism, primitivism, abstraction and surrealism as central to its manifestation. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 369 Russian Modernism
The history of modern Russian art is the product of the same discourses that defined all Western modernist movements. Through the study of Russian painting, sculpture, architecture, film and theatrical settings, this course addresses fundamental issues that are raised in an examination of modernism in any national context. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 370 French Modernism
During the 19th century, Paris was the center for artistic change in Europe. This course explores the work and theories of major French painters, sculptors and architects, with special consideration given to history and the emerging technologies. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 372 French Impressionism
This course explores ideas and images pertinent to French Impressionism. Its objective is to increase students’ knowledge of French Impressionist art and to equip students with standard research methodologies employed for art historical analyses at their differing stages in professional development. Prerequisite(s): ENGL 123, ARTH 110, and ARTH 205 or ARTH 207.
ARTH 373 New York as an Art Capital of the World
Europeans acknowledged the status of the visual arts in New York only after World War II. This recognition was partly due to the new museums that were founded after the 1920s: The Museum of Modern Art, the Whitney Museum and the Guggenheim. Students in this course visit all of these museums, in addition to more recently founded institutions and current galleries of the 57th Street and Madison Avenue areas. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 374 African Art: Beyond the Object
This course is an introduction to the traditional art of Africa. The course explores the rich and “exotic” cultural traditions of African peoples outside the influence of Euro-American cultures. The course focuses on developing an appreciation of other cultures and exploring their limitless potentials to work with Western cultures in the spirit of reciprocity. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 375 Art and Architecture of 16th-century Italy
Michelangelo’s heroic masterpieces reflect many of the contradictions represented by Italian artists during the 16th century. This course focuses on developments in artistic theory and design that enlighten and explain the dramatic intensity and stylistic changes from the grandeur of High Renaissance art to the complexities presented by the Mannerists. Work of principal painters and sculptors of the period is studied: the Venetian masters Titian and Tintoretto, the Florentine masters Bronzino and Rosso, and others. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 376 Downtown in the Eighties: Painting, Punk and Photography in New York
The 1980s in New York were a time of tremendous change and experimentation in the art world. From the influence of Punk to Graffiti art, Appropriation and Neo-Expressionism, the downtown art scene redefined the cultural landscape of New York. This course undertakes an in-depth study of this particular period, focusing on the use of the photograph across diverse art media and practices. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 377 Photography and Modernity
From its invention in 1839 through the twentieth century, photography has been a key factor in shaping and defining modernity. Photography and Modernity explores such topics as the invention of the medium and technical innovations, commercial photography, the spread of photography across the globe, photojournalism, movements of art photography, including pictorialism and surrealism, and social documentary. Photographs are studied as both art objects and historical artifacts. Recurring issues include the debates between art photography and documentary photography, government and private patronage, individual and collective endeavors, original and published prints and urban and landscape views. Students read key texts by foundational writers as well as theoretical essays by contemporary scholars. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 378 Masterpieces in English Collections
Students explore the visual wealth of the great English collections. In particular, the course focuses on the National Gallery, the British Museum, the Victoria and Albert Museum and the Courtauld Institute in London. Students view works from the Parthenon sculptures, medieval treasures, Old Master paintings by Jan Van Eyck, Leonardo, Titian, works by English artists such as John Constable and a host of non-Western treasures. The English passion for collecting is explored in great country houses. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 380 Northern Renaissance Art
This course covers the great artistic achievements and the diverse social conditions north of the Alps from approximately 1350-1575. The role that the church and nobility played in the invention and development of oil painting is studied, as well as the role prints played in creating the unprecedented spread of information, leading to an awareness of classicism and playing a significant role in the Reformation. The technical development of prints and the importance of religious sculpture also are studied. Prerequisite(s): Any 200-level ARTH course.
ARTH 381 Italian Renaissance Art
This course examines Italian art and architecture from the early 14th to the middle 16th centuries. The content and the context of the artwork, its form and function, and the lives of the artists and architects who produced it are given special emphasis. Questions of patronage and the influence of humanism as seen through classical and contemporary literature are examined. The differences in regional styles are critically analyzed. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 383 Ancient Mesoamerican Art and Architecture
The visual arts and architecture of the indigenous cultures of ancient Mexico and northern Central America are explored from 1500 BCE-1550 CE. Architectural monuments, sculpture, fresco and manuscript painting, lapidary arts, featherwork, textiles, ceramics and metalwork of the Olmec, Teotihuacano, Maya and Mexica Aztec, among other cultures, are discussed within their socio-political and ritual contexts and in terms of their expressive content: subject matter; form; and materials and techniques. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 385 Ancient Central Andean Art and Architecture
The visual arts and architecture of the indigenous cultures of primarily Peru and Bolivia are explored prior to 1550 CE. Architecture, sculpture, wall painting, lapidary arts, featherwork, textiles, ceramics and metalwork of the Chavín, Paracas, Nasca, Moche, Chimú and Inka cultures are discussed within their socio-political and ritual contexts and in terms of their expressive content: subject matter; form; and materials and techniques. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 391 Roman Art and Architecture in Provence
The southern French region of Provence was one of the earliest provinces to be attached to the Roman Empire. Provence is fortunate to still possess many monuments from the Roman era, and affords students the opportunity to see and experience firsthand many examples of Roman art and architecture. In addition, class discussions and assignments provide the opportunity for the student to learn about the history of Roman Provence and its importance to the Roman Empire. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 395 Off-campus Special Topics in Art History
The topic of this course, as well as its location, varies from quarter to quarter. Each class focuses on various issues in the art history field, giving students an opportunity to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
ARTH 396 Art and Architectural Treasures of the Vatican
This course concentrates on the historical development of major art and architectural monuments at the Vatican. Topics include such themes as the Vatican area in classical times, the Vatican cemetery, the Petrine tradition, Constantine’s Church, New St. Peter’s, the Sistine Chapel, the Stanze, and the Vatican gardens and museum collections. Prerequisite(s): Any 200-level ARLH/ARTH course.
ARTH 400 Methods of Art History
This course introduces students majoring in art history to the multiplicity of theoretical frameworks and methodologies that have defined the history of art as a discipline. The course explores its evolution as a field of study, seeking to understand the ways in which art historians have established the autonomy of their subject. The course addresses the many intersections with other disciplines and bodies of knowledge, and supports the development of the B.F.A. art history thesis project. Prerequisite(s): Any 300-level ARTH course, permission of the department chair.
ARTH 404 Caricature and Satire in 18th-century British Culture
William Hogarth was the foremost visual satirist of 18th-century British culture. His oeuvre's commentary on the social, political and intellectual issues of 1720s-1760s Great Britain and (to a lesser extent) his influence on contemporaneous and subsequent artists are analyzed through readings, discussions, research and writings. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 405 Visual Constructs: Perspective, Representation and Cognitive Mapping
Visuality in the representation and experience of space is culturally determined. In Western art since the 15th century, the constructs depend on the history and theory of perspective and projection drawing. Optical theories and practices developed during the Early Modern period explained the geometric properties of Euclidean space and depend upon seeing, knowing and creating within scalable space. This course explores the mechanisms of constructing vision by the conventions of linear and nonlinear perspective, orthographic and projection drawing, distorted representations, movement, and the responses to form and environment. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 406 Media and Modernity
This course offers students interested in media technologies the opportunity to engage directly with the art-historical and theoretical debates prompted by those technologies—debates that recur throughout the twentieth century, and continue unabated into the present day. Through intensive readings, discussion and writing, students explore the rise and growth of the mass media—from the gramophone to Internet radio, photography to Adobe Photoshop, the Lumières to 3-D digital cinema—in light of the larger context of a rapidly modernizing world. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 408 Museum Culture
This course provides a historical overview of the development, nature, evolution, form, function, purpose and meaning of the art museum in Europe, North America and in the developing world through course readings, class discussions and review of case studies of major museums. The structure of the art museum is discussed, along with museum theory and applied museology. Prerequisite(s): Any 300-level ARLH/ ARTH course.
ARTH 415 Medieval Manuscripts
The medieval manuscript provided artists with the most important venue for painting for more than 1,200 years. Students learn how and why they were made by exploring production practices and patronage. The socio-historical context under which this fine work was created is a significant component of this course. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 417 Problems in Art History: A Crisis in Art Criticism?
Prominent art writers have proclaimed a "crisis in art criticism." This course examines this 'crisis,' if it indeed exists, through reading critics' own arguments on the state of the field; through historical writings; through careful analysis of recent art criticism; and through an examination of the theoretical issues that preoccupy today's contemporary artists and, thus, their critics. Students explore the key historical figures who shaped the discipline of art criticism since the late 19th century in order to understand how the discourse of criticism has influenced, and been influenced by, changes in the art world. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 420 Visual Culture
Students learn to use the language of visual culture with a particular focus on the symbols, strategies and messages employed. Incorporating the methods of art analysis, the course introduces students to different forms of visual culture (television, advertising, fashion, gaming, architecture and the media), while comparing and contrasting these within a philosophical and historical setting. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 421 Rome in the Middle Ages
Rome in the Middle Ages is the story of a city re-inventing itself, evolving from the capital of an empire to the headquarters of the Catholic Church in the West. This course focuses on the evolution of art and architecture in medieval Rome, and how the popes employed this work to convey both political and religious messages glorifying the papacy, the Church and the city of Rome. Students also explore the increasing importance of Rome as a spiritual center and pilgrimage destination and the city's impact on Western Europe. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 440 Problems in Renaissance Art: Mannerism
This seminar examines the style titled “Mannerism” by scholars centuries after it had already ended. Art and artists considered are those from the 16th century in Italy who provided an alternative style to what is most often called the “High Renaissance” practiced by Leonardo, Michelangelo and Raphael. The term and the movement have been questioned repeatedly over the past five decades especially in regards to its proposed dates, influences, development and practitioners. After presenting a foundation for the etymology of Mannerism/maniera, this course includes intense reading, discussion and analysis of the scholarship since the International Conference on the style in question (1963). Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 447 The Hybrid City: Ancient and Early Modern Rome
The distinctive urban fabric of Rome captures the eye of the artist and architect by the dynamic presence of the ancient city as a continuous actor within the contemporary city. This seminar pays particular attention to visual representations of the city and her monuments to uncover the union of the ancient and modern. The documents of the 15th and 16th centuries fuse the diachronic artifacts of history into a synchronic view of ancient and contemporary Rome. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 450 Caravaggio
The developments in the art of Michelangelo Merisi da Caravaggio and his characteristic style of painting have continued to inspire artists and scholars for the past four centuries. His mastery of different genre and narratives formulated a Baroque language that continues to influence "Caravaggio studies." From his contemporary audience to our own day, the critical responses and historiography of those critiques construct the investigation into the life and work of Caravaggio. A variety of methodologies are considered to better understand this innovator and instigator of the Baroque style and the consequence of his artistic practice and conventions on generations of painters. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 459 The Art of the Ruin
This course traces the art resulting from human interest in the wrecked remains of civilizations past. From the early modern period on, artists have held a special fascination for ancient buildings left half standing, sculptures in fragments, and what profound lessons such objects of melancholic beauty hold. Looking at, thinking about, and making art in response to the buildings and monuments that humanity has made, but that time has unmade, has long been an especially poignant exercise for artists, perpetually engaged as they themselves are in processes of making and unmaking. Using the interest in Roman ruins as a starting point, students who take this course learn the specialized visual language of the art of the ruin and the many ways in which artists and thinkers described and determined the ruin's cultural significance. Case studies from across any period and culture form the basis of student research projects. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 471 The Madness of Photography
In Camera Lucida, Roland Barthes defines the photograph as "a new form of hallucination: false on the level of perception, true on the level of time…a mad image: chafed by reality." For Barthes, photography's inherent madness makes it a bizarre medium, tamed by a society that either reifies it into art or renders it banal beyond distinction with regard to the onslaught of images characteristic of modern life. The madness of photography is both poetically and ontologically central to the medium and is discernible from its origins. New perspectives on the many implications of madness in photography's history, theory and practice are explored by turning attention to the irrationality at the center of the seemingly objective process. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 476 Documentary Photography and the Portrait 1945–Present
Covering the history of documentary photography from c. 1945 to the present, students examine major photographic movements, styles, critics and theoretical perspectives. The focus is on the rich and varied critical and theoretical discourse circulating between photographs, or images using photography, and the texts which helped frame the most significant contributions to contemporary photography. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 477 Critical and Theoretical Approaches to Photography Since 1945
Addressing the history of photography from circa 1945 to the present, this course examines major photographic movements, styles, critics and theoretical perspectives. The course focuses on the rich and varied critical and theoretical discourse circulating between photographs, or images using photography, and the texts which helped frame the most significant contributions to contemporary photography. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 480 After Postmodernism
During the first half of the last century, Aby Warburg, Erwin Panofsky and Heinrich Woelfflin defined theoretical cornerstones for the emerging discipline of art history. Today, contemporary art history faces multiple challenges from aesthetics, visual culture, media theory and the blurring line between “high” art and “low” art. After the linguistic turn, the pictorial turn and the iconic turn, all that is left is an undefined Bildwissenschaft (image science). Recent research practices call for the reevaluation of the foundations of art history. The goal of this course is to discuss some of the methodological challenges after postmodernism. Students learn prevalent notions in the discourse and engage in the contestation of ideas. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 481 Gender and the Body
Questions regarding gender and the body have impacted all areas of contemporary art. Feminist history, the Civil Rights Movement, the Stonewall riots, and other historical circumstances have given rise to a theoretical discourse and shape the so-called Second and Third Waves of Feminism from 1970 to the present. This course covers topics such as, but not limited to: the history of "feminisms," Feminism and gender questions as theoretical frameworks, the history of women as artists, the relationship of Feminism, Civil Rights, Queer Theory, Cyberfeminism, and "post-feminism" to artistic and art historical practice. Prerequisite(s): Any 300-level ARLH or ARTH course.
ARTH 482 Weimar Photography, Art and Design
The interwar period between the World Wars is key to any understanding of the history of art for the significant development of the international avant-garde. Particularly in Germany, the establishment of the Weimar Republic in 1918 created a moment that was highly experimental, performative, political and contingent upon the rapidly changing social and economic climate. The course fosters an in-depth understanding of the political scene. It considers the effects of war upon culture and confronts this era in relation to the history of international and German politics, economics, feminism, graphic design, photography, art and cinema. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 491 Topics in New Media Art
This course provides an in-depth theoretical and critical investigation of a particular topic within the new media arts. The topic varies from quarter to quarter; however, the course is intended to provide students with the opportunity to refine their expertise in a specific field of inquiry. Prerequisite(s): Varies according to topic.
ARTH 493 Visiting Scholar/Curator
Taught by both a visiting scholar/curator and a SCAD faculty member, this seminar is organized around the expertise of the visiting scholar/curator. Students read and discuss the visiting scholar/curator's work and other work of comparable scope, scale or historical context. Through discussions, workshops, criticism and research projects students work with the visiting scholar/curator to expand their critical understanding and the historical and cultural context of research projects or exhibitions. Prerequisite(s): Any 300-level ARLH/ARTH course.
ARTH 496 Special Topics in Art History
The topic of this course varies from quarter to quarter. Each class focuses on various issues in the art history field, giving students an opportunity to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
ARTH 499 Art History B.F.A. Thesis
This course provides an opportunity for students to demonstrate sound scholarly methodology and critical thinking skills as they select a topic, research it and write an advanced research paper under the supervision of a faculty committee. The thesis topic must be approved at least one quarter in advance by a faculty adviser. The course is designed for senior art history majors. Prerequisite(s): ARTH 400, permission of the department chair.
AADM 201 Working in the Arts and Entertainment Industries
This course provides students with an understanding of the business structures and organizations within the arts and entertainment industries. The course explores the role of the artist in arts and entertainment; influences on the industries including public opinion, current events, law and labor unions; and contemporary issues facing the arts and entertainment industries and artists.
AADM 225 Legal Issues in Arts and Entertainment
This course introduces students to legal issues that affect artists and administrators in the arts and entertainment industries. Topics examined include copyright, piracy, trademark protection, First Amendment rights and cultural property rights. Additionally, students explore the legal context of employment relationships including discrimination laws, labor unions, contracts, and regulated compensation and benefits. Prerequisite(s): ENGL 123.
AADM 245 The Music Business and the Entertainment Industry
This course surveys the music industry, prominent commercial and regulatory organizations, and its developmental history and future directions. Topics include music business, music publishing, the record company, songwriting, artist management, promotion, merchandising, copyright, licensing and publishing, record markets, recording contracts, distribution and retailing, music in radio and television, music in advertising and film scoring. This course is essential for students seeking success in the music business or for students pursuing a career that is reliant on working with the music industry.
AADM 310 Connecting Art and Audiences
This course is designed to provide students with an understanding of how arts organizations create goals and objectives, plan programs, fund and market programs to the public. An understanding of these processes is vital for both the arts administrator and artists working with arts organizations. Prerequisite(s): ENGL 123.
AADM 410 Marketing Strategies in Arts and Entertainment
This course engages students in the process of analyzing and developing successful approaches to the marketing of arts products. Students learn practical strategies and solutions for building interest and audiences for art and entertainment products through market research, marketing principles and communication techniques. Prerequisite(s): CMPA 100 or CMPA 110 or ELDS 205 or ELDS 225, ENGL 123.
AADM 425 Career Management for Artists
This course introduces students to career planning and management issues that affect professional artists. Topics examined include self-promotion, launching careers, negotiating contracts, grant writing and generating income. Additionally, students explore career assessment tools to help them determine the best artistic environments in which to achieve their personal career success. Prerequisite(s): ENGL 123.
AADM 440 Event Planning for Artists and Arts Managers
From meetings to concerts to gallery exhibitions to fundraising galas, event planning is an essential skill for those working in arts and entertainment. This course engages students through theory and practice in the art of hosting a successful event. Course topics include creating an event plan, personnel management, event promotion and sponsorships, budgeting, assessment techniques, event design and security considerations. Prerequisite(s): CMPA 100 or CMPA 110 or ELDS 205 or ELDS 225, ENGL 123.
AADM 465 Business of the Arts
In bustling cultural hubs, students explore arts institutions from behind the scenes. This course features visits to arts organizations to tour the facilities and meet with management professionals. Additionally, students have the unique opportunity to meet arts service organization professionals and union leaders. By interacting with arts managers, students gain firsthand knowledge of the professional arts environment. The trips also include the opportunity to view arts exhibitions and programs.
AADM 495 Special Topics in Arts Administration
This course examines topical issues in arts administration. Issues vary from term to term. Prerequisite(s): Varies according to topic.
ASTR 101 Introduction to Astronomy
This survey course investigates the physical nature of the universe, examining the sun, planets, stars and galaxies through a pictorial exploration of space via images obtained from Earth-bound telescopes and from spacecraft. Special topics of interest include quasars, black holes and a historical look at the space program.
BIOL 100 Environmental Science
This is a multimedia-based course that focuses on a general introduction to the natural environment, with emphasis on coastal Georgia’s marshes and the ocean. Subjects studied include biomes, food chains, conservation and environmental problems, with an emphasis on environmental literacy.
BUSI 101 Introduction to Business
This course provides students with skills to successfully integrate business skills with their art and design skills to foster opportunity for professional practices in entrepreneurship, marketing, finance, budgeting and basic legal issues such as contracts, loan agreements, consignment agreements and commission agreements.
BUSI 180 Introduction to Economics
Students receive an introduction to the principles of economics, microeconomics, markets, individual choice and firm behavior. Topics may also include macroeconomics, the study of economic growth, unemployment and inflation. Emphasis is placed on learning the methods and tools of economics, effectively applying them to a wide range of everyday problems and learning strategies used to evaluate current and past economic events and policies.
BUSI 200 Financial Accounting
This course introduces students to basic accounting systems, concepts and principles. It is designed to provide essential experience for the understanding of the commercial world of art and design. Students in this course demonstrate the ability to record, summarize, report and interpret financial information in a conventional manner for presentation to stakeholders of a business. Students concentrate on financial accounting as a core business discipline and part of a well-rounded liberal education.
BUSI 250 Macroeconomics
The course introduces students to macroeconomics as a core discipline and part of a well-rounded liberal education. It is designed to provide essential experience for the understanding of the commercial world of art and to learn the discipline as a public policy tool. Students are expected to demonstrate insight into critical thinking in economic terms and to evaluate significant global events. Prerequisite(s): Any MATH course or SAT math score of at least 560 or ACT math score of at least 24.
BUSI 255 A Legal Survival Guide for Visual Artists and Designers
Through lectures, debates and exercises, students are introduced to Intellectual Property, contractual, tax and licensing issues as they relate to the creation, licensing and sale of the creative work produced by artists and designers. Students learn how to protect their creative work, avoid infringement actions, draft a contract for sale and licensing of creative work and discover techniques to avoid legal disputes with clients.
BUSI 265 Principles of Marketing
This course emphasizes the role of marketing in creating value for customers, which leads to value for other stakeholders in a firm. The course covers such issues as value of products, customers and brands, methods for analyzing customers and competitors, customer segmentation, product positioning and the role of new technology. The course presents a general structure for analyzing marketing problems along with some specific quantitative tools, and provides students with a forum both for presenting and defending their own recommendations, and for critically examining and discussing the recommendations of others. Prerequisite(s): BUSI 101.
BUSI 355 Entrepreneurship
This course enables students to develop knowledge and skills in entrepreneurship. Financial management marketing strategies and business law are vital aspects of developing a business. This course provides a basis with which students may learn and develop knowledge and skills in these areas. Prerequisite(s): BUSI 265.
BUSI 495 Special Topics in Business Management and Entrepreneurship
The special topics course offers students the opportunity to gain additional knowledge in the areas of business management and entrepreneurship. The content of the course varies according to particular issues and problems as well as new developments impacting business, management and entrepreneurship environments. Prerequisite(s): Vary according to topic.
CERA 125 Introduction to Ceramics
This course explores a variety of ceramic processes, from hand buildings to basic use of the wheel. Focus of the course is on students’ ability to build technical skill and on aesthetic approaches to using ceramic materials. Prerequisite(s): DSGN 102.
CERA 215 Ceramic Techniques: Wheel Throwing I
This course is designed to present wheel throwing with a focus on vessel design. Students learn to make basic utilitarian, functional and sculptural vessels and use the wheel as a means of expression with clay. Prerequisite(s): DSGN 102.
CERA 218 Moldmaking and Slip Casting for Ceramics I
This course is an exploration of the diversity of clay as an industrial material. Moldmaking and slip casting techniques are covered for the making of functional and nonfunctional ceramic objects. Historic, contemporary and industrial references are used to further the understanding of these techniques. Prerequisite(s): DSGN 102.
CERA 220 Ceramic Tableware Design
This course is an exploration of functional forms and surface design pertaining to ceramic tableware. Historical references are studied to further develop the production of functional tableware. Students apply casting and jiggering techniques to create forms; surface decoration techniques include under-glaze/over-glaze, luster, China paint and decal applications. Prerequisite(s): DSGN 102.
CERA 225 Ceramics Surface Design
Through a variety of studio assignments and in-class exercises, this course covers how commercial ceramics surface designs are created, applied and used on mass produced utilitarian and sculptural objects. The ability to use decorating processes such as decals, wax resist, templates, silk screening and stenciling creates an understanding of common ceramics industry practices. Students build a range of technical skills and explore aesthetic approaches to ceramics surface design. Prerequisite(s): CERA 125.
CERA 300 Architectural Ceramics
This course explores the diverse properties of clay as an architectural material. A broad range of techniques, processes and design principles are covered for the making and installation of architectural ceramics, including bricks and tiles for murals. Historical and contemporary issues related to ceramic usage in architectural contexts are addressed. Prerequisite(s): DSGN 102.
CERA 315 Ceramics Techniques: Wheel Throwing II
Students advance their wheel-throwing skills and techniques and investigate design concepts and surface treatments for functional and nonfunctional forms relative to contemporary wheel-throwing design issues as well as clay and glaze formulations. Prerequisite(s): CERA 215.
CERA 318 Moldmaking and Slip Casting for Ceramics II
This course allows students to further explore the diversity of clay as an industrial material. Moldmaking and slip casting techniques are covered at the intermediate level for both functional and nonfunctional ceramics production. Students study historical and contemporary applications, techniques and design issues involved in industrial ceramics production. Prerequisite(s): CERA 218.
CERA 325 Intermediate Ceramics
This course is designed to provide in-depth concentration on functional and nonfunctional ceramics projects. Historical and contemporary issues in ceramics are covered through lectures, slide presentations and critiques, and students are introduced to a wide variety of clay and glaze formulas. Formal and informal demonstrations are provided with each assignment. Students experiment with concepts and approaches to become familiar with kiln firing. Preliminary drawings, both small- and full-scale, are required. Prerequisite(s): CERA 125.
CERA 400 Advanced Applications in Ceramics
After exploring the boundaries of clay at the intermediate levels, students in this course focus on developing a portfolio-quality body of ceramic work through diverse technical and aesthetic approaches. Additionally, students learn about the science of clay and glaze formulation explored through projects, in-class exercises and lab work. Prerequisite(s): CERA 325.
CERA 499 Special Topics in Ceramic Arts
The topic of this course varies from term to term. Each course focuses on various issues in the field of ceramics and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
CHAR 310 Scripting for Animators
Students experienced in digital animation and character setup learn how to streamline work-flow using MEL scripting to automate character model building, animate actions and rig characters. Prerequisite(s): ANIM 280.
CHAR 314 Facial Setup and Animation
Animated characters get much of their character from their faces. Design, style, texture and expressive articulation all contribute toward more memorable animated storytelling. In this course, students explore all aspects of facial design, modeling, texturing, rigging and animation. Prerequisite(s): ANIM 280.
CHAR 340 Non-human Character Setup
The anatomical challenges of finding rigging solutions for the unique characteristics of non-human motion are explored in this course. Use of scripting languages to expedite work-flow is also explored. Emphasis is placed on the problem-solving responsibilities of a creature technical director, to include integration of muscle, cloth and fur into the rig. Prerequisite(s): ANIM 280.
CHAR 350 Advanced Character Setup
This course explores the basic principles of creating an animatable skeleton for a 3-D puppet, as applied to a series of anatomically different biped and quadruped characters. Students are assigned a prebuilt model to rig, explore advanced tools and apply them to various anatomical problems to find modeling and rigging solutions for believable character motion, and finally test the rigs with basic motion assignments. Prerequisite(s): ANIM 280.
CHIN 101 Introduction to Chinese (Mandarin)
This course allows students to learn and use basic vocabulary and structures and understand social elements of the target language. Students in this course learn to appreciate the diversity of Chinese culture and its contribution to global events.
CHIN 202 Chinese II (Mandarin)
This course allows students to learn and use additional vocabulary and structures and further understand social elements of the target language. Students in this course continue to learn about Chinese culture and history. Prerequisite(s): CHIN 101.
CHIN 303 Chinese III (Mandarin)
This course builds on and further develops language skills learned in CHIN 202 specifically introducing vocabulary pertaining to art and architecture. Students taking this course acquire fundamental translation and interpretation skills of art-related topics and materials. Prerequisite(s): CHIN 202.
CINE 205 Reading Films
Students in this course learn the basic formal components of cinema (narrative, mise-en-scène, editing, cinematography, sound) and gain an understanding of how those elements are applied in narrative, documentary and experimental cinema. Students view a variety of landmark films and analyze them with an attention to the relationship between their formal and thematic components. Prerequisite(s): ENGL 123.
CINE 275 History of Cinema
The development of the motion picture medium is examined through lectures, readings and screenings of landmark work. Students are expected to analyze film as an art form, a communications tool and an entertainment source. Technological developments and sociological influences are considered, as well as the present and future directions of the medium. Prerequisite(s): ENGL 123 or ENGL 124.
CINE 315 American Cinema
Students examine in depth the development of the motion picture medium in America through lectures, readings and screenings of landmark work. Students are expected to analyze film as an art form, a communications tool and an entertainment source. Cultural and sociological influences are considered, as well as the present and future directions of American cinema. Prerequisite(s): CINE 275 or FILM 224.
CINE 320 Film Adaptation: From the Page to the Screen
This course examines how film narratives differ from a novel's narrative. In particular, the course considers how the aspect of time shapes the construction of both narrative forms. Students explore how the camera reinterprets what the pen achieves. Students read, watch and compare great books that have been re-envisioned in filmic narratives. Prerequisite(s): Any ENGL course.
CINE 325 World Cinema
Students examine the development of international cinema through lectures, readings and screenings of landmark work. The course considers some European cinema, with a primary focus on non-Western cinema. Students are introduced to a variety of topics that orient world cinema, including colonialism, globalization, censorship, nationalism and transnational production Students are expected to analyze film as an art form, a communications tool and an entertainment source. Prerequisite(s): CINE 275.
CINE 410 Special Topics in Cinema Studies
This elective course provides an opportunity for students to focus on particular issues in the field of cinema studies. Faculty, course content and prerequisites vary each time the course is offered. The course may include lectures, discussions, individual projects and critiques, depending on the nature of the topic.
CINE 415 The New Hollywood
This interdisciplinary course makes a critical inquiry into the current workings of Hollywood, where it has been in the last 50 years and how the culture of Hollywood has morphed into its present form. Prerequisite(s): CINE 205 or CINE 275.
COMM 105 Speech and Public Speaking
This course introduces students to the fundamental principles and practices of public speaking. Topics include organization and communication skills that focus on audience analysis, topic selection, delivery styles, listening skills, critical thinking, argumentation, verbal and nonverbal skills, and the acquisition of academic resources.
COMM 110 Interpersonal Communication
This course provides the opportunity for students to develop interpersonal communication skills, understand communication strategies and the interpersonal dynamic.
COMM 130 Introduction to Mass Communication
This course introduces students to the nine types of media: broadcast TV, cable TV, radio, Internet, books, magazines, newspapers, sound recording and film. This course emphasizes the history of each of these media and explains the cultural impact of each. In addition, a focus is placed on media literacy and critical thinking. Prerequisite(s): COMM 105.
COMM 205 Intercultural Communication
This course is designed to introduce students to the realities that cultural influences have on communication practices, patterns and outcomes; to heighten their awareness and appreciation of the various ways that cultural differences can influence the quality of human interactions and to help them become more effective communicators in an ever increasing culturally pluralistic world. Prerequisite(s): COMM 105.
CMPA 100 Survey of Computer Art Applications
Students are introduced to the basic use of computer principles, from word processing to techniques supporting digital art and design. Students use a broad range of tool sets from a variety of industry-standard computer applications, which they may apply toward their major areas of study. The basic components of digital art and design tools—text, vector, raster, Web and page layout—are employed as learning concepts and serve as a digital foundation upon which their future studies may be built.
CMPA 110 Advanced Survey of Computer Art Applications
This course is for students already well versed in the use of art and design computer applications. The course covers basic components of digital design tools including vector, raster, modeling language and animation, culminating in the completion of a final project. Following an overview of HTML and webpage design, students create their own home pages.
CMPA 241 Survey of Electronic Art
Chronicling the history of the computer as a visual art medium, this course details the vocabulary, technique and theory on which contemporary practice is based. Course content addresses the origins of process advances and discoveries, the historical significance of SIGGRAPH and other current developments that impact the industry. Prerequisite(s): ARTH 110, CMPA 110.
CREA 157 Poetry Writing I
Through workshops, poetry revisions and analyses of major modern and postmodern poets, this course covers basic techniques in poetry. Prerequisite(s): ENGL 123.
CREA 162 Fiction Writing I
Through workshops, draft revisions and analyses of major modern and contemporary fiction writers, this course covers basic techniques in fiction. Prerequisite(s): ENGL 123.
CREA 178 The Short Story
Students are expected to apply diverse points of view and a range of narrative strategies to the writing of short stories. Prerequisite(s): ENGL 123.
CREA 257 Poetry Writing II
This course provides an intense focus for students interested in publishing their poetry, offering techniques in expanding poetic voice and vision through workshops and revisions. Students organize and participate in public poetry readings. Prerequisite(s): CREA 157.
CREA 262 Fiction Writing II
This course provides an intense focus for students interested in publishing their work, covering elements of fiction writing such as developing character, establishing tone and structuring plot. Students produce manuscripts for group readings. Prerequisite(s): CREA 162.
CREA 357 Poetry Writing III
Primarily for writing minors, this course helps advanced students prepare poetry for publication, providing advanced training in developing voice and focusing images through workshops and revisions. Students participate in public poetry readings. Prerequisite(s): CREA 257.
CREA 362 Fiction Writing III
Primarily for writing minors, this course helps students polish their work for publication, providing advanced training in techniques of fiction writing through workshops and revisions. Students produce work for a public forum. Prerequisite(s): CREA 262.
CULT 160 Fundamentals of Cultural Landscape
This introductory course examines the subject and concept of cultural landscape by exploring environments that have been shaped or modified by human beings. Cultural landscape is viewed from the perspectives of anthropology, archaeology, architecture, geography, folklore, historic preservation and interior design, and its impact within the social and urban setting is examined. Students are expected to become familiar with the language of cultural landscape and develop the tools and skills necessary to identify, observe and interpret its meaning and development. Prerequisite(s): ARTH 110, ENGL 123.
CULT 210 Historic Landscape Design
This course investigates the history of landscape design from ancient times to the present. This course’s primary focus is the work of the post-Renaissance era, including the Baroque, picturesque and other 19th-century movements. Special attention is given to landscape design in urban settings. Prerequisite(s): ARTH 110, HIPR 101.
CULT 305 Culture of the Landscape
This lecture course explores the impact of cultural landscape from the perspective of both exterior and interior environments as they have been shaped or modified by human beings. Topics covered include structures, interiors, gardens and gathering places, and the influence each component has on the others. Prerequisite(s): HIPR 101.
CULT 320 Cultural Landscape Seminar
This seminar course introduces students to landmark texts and readings relevant to the study of cultural landscapes. Readings from architectural history, architecture, historic preservation, interior design, urban design and the social sciences are emphasized as they relate to the diverse and complex definition of cultural landscape. Prerequisite(s): CULT 305.
DANC 205 Dance History
This course is designed to introduce students to the history of dance from origins in ancient civilizations through European, Asian and Afro-Caribbean contributions, culminating with the study of social movements and the emergence of ballet and modern dance in America and Europe just prior to the advent of postmodern dance in the late 1950s. This course provides a wide anthropological and expressive overview of the evolution of this uniquely human form of expression. Lectures are supplemented with a variety of presentations along with explanations of influential sociological occurrences and at least one in-studio movement experience. Prerequisite(s): ARTH 110.
DANC 211 Introduction to Jazz Dance
This performance course provides students with beginning-level dance technique in jazz styles. Students are introduced to challenging choreography, rhythm work, combinations, ethnic and multicultural movement, and criticism and critique.
DANC 212 Introduction to Modern Dance
This course introduces students to modern dance styles for stage, video, film and company movement. Students are expected to develop an understanding of the reality of dance and of the professional competitive ethic.
DANC 213 Introduction to Ballet
In this beginning-level course, students are introduced to the fundamental principles of basic ballet technique and the basic components of a classical ballet course. Principal areas of development include basic ballet positions, musicality, terminology and anatomical principles.
DANC 290 Dance Composition
This studio/lecture course involves the creation of dance work. Students are introduced to a cache, or “tool kit,” of devices that enable them to discover and manipulate effective form and movement for successful dances. The tools are derived from the descriptive vocabulary of devices from the Harvard Music Dictionary; modes of creation of dance from the study of basic shape, form and effort (from the German Bauhaus School and Rudolf Laban’s studies); and devices from the instructor’s own repertoire. The course is supplemented with research into the artistic process of renowned choreographers from a wide range of dance idioms. Prerequisite(s): DANC 211 or DANC 212 or DANC 213 or MPRA 210.
DANC 311 Intermediate Jazz Dance
This course intensifies jazz dance techniques with high-level dance styles and combinations. Students are expected to learn dance terminology and enhanced critical thinking and are introduced to spatial awareness and accuracy in movement. Prerequisite(s): DANC 211.
DANC 312 Intermediate Modern Dance
This course intensifies modern dance styles and combines high-level technique with multicultural influences. Students are expected to learn dance terminology and enhanced critical thinking and are introduced to spatial awareness and accuracy in movement. Prerequisite(s): DANC 212.
DANC 313 Intermediate Ballet
This course uses classical ballet methodology to expand on techniques learned in Introduction to Ballet. Students are expected to learn additional ballet terminology and focus on areas of development including musicality, further physical mastery of basic ballet positions and barre work and anatomical principles. Prerequisite(s): DANC 213.
DECA 305 Decorative Arts and Design I: Antiquity Through the Renaissance
This course is an interdisciplinary examination of the styles, imagery, composition, materials and techniques representing the diverse cultural, historical and geographical influences on the decorative arts and design from antiquity through the early years of the 17th century. Students explore the development of decoration and design through objects, styles and ornamentation. Lectures, discussions, research projects and field trips provide firsthand opportunities to explore the styles and periods examined. Prerequisite(s): ARTH 110, ENGL 123.
DECA 310 Decorative Arts and Design II: 17th and 18th Centuries
This course is an interdisciplinary examination of the styles, imagery, composition, materials and techniques representing the diverse cultural, historical and geographical influences on the decorative arts and design of the 17th and early 18th centuries. Students explore the development of decoration and design through objects, styles and ornamentation. Lectures, discussions, research projects and field trips provide firsthand opportunities to explore the styles and periods examined. Prerequisite(s): ARTH 110, ENGL 123.
DECA 315 Decorative Arts and Design III: Neoclassicism Through Early Modernism
This course is an interdisciplinary examination of the styles, imagery, composition, materials and techniques representing the diverse cultural, historical and geographical influences on the decorative arts and design of the 18th and early 19th centuries. Students explore the development of decoration and design through objects, styles and ornamentation. Lectures, discussions, research projects and field trips provide firsthand opportunities to explore the styles and periods examined. Prerequisite(s): ARTH 110, ENGL 123.
DSGN 100 Design I: Elements and Organization
Students develop an understanding of the organizational methods used in two-dimensional work. They utilize the elements and principles of design while working in black-and-white and color media. Problem solving processes and research are integrated into the development, refinement and evaluation of images. The work of professionals in a variety of art and design fields is analyzed to understand the application of two-dimensional design. The importance of presentation and craftsmanship is emphasized.
DSGN 101 Color: Theory and Application
This course continues the skills developed in Design I, and develops an understanding of color properties and relationships through formal exercises, research and creative thinking. Students build a vocabulary for analyzing and identifying color and color phenomena. Concepts of color theorists and color use in a variety of fields are examined to understand the application of color theory. Prerequisite(s): DSGN 100.
DSGN 102 Design II: 3-D Form in Space
Students work with a variety of media and complete sculptural and architectural projects to learn how to manipulate 3-D forms and space. Creative problem solving skills, including research, idea generation, support drawings and maquettes, are used to develop concepts and design plans. The integration of presentation options and craftsmanship with the concept is emphasized. The analysis and critique of three-dimensional work develops vocabulary and critical thinking skills. Prerequisite(s): DSGN 100.
DSGN 105 Visual Design Systems
Visual design systems that contribute to expression, aesthetic appeal and visual strength are used in a range of art and design fields such as painting, architecture, product design, textile design, illustration, sequential art, graphic design and film. Students learn how these tools are used and apply the systems to their own work. Prerequisite(s): DSGN 100.
DSGN 115 Creative Thinking Strategies
Creative thinking is essential to being a successful professional. This course prepares students to identify problems as opportunities for change and innovation. Research, experimentation, concept development and analysis are the vital practices that lead to innovation. Students envision and communicate a wide range of new ideas that address specific problems. Students acquire skills and gain confidence in idea generation by working independently and collaboratively. Prerequisite(s): DSGN 102.
DSGN 204 Design III: Time
The shaping and designing of time-based artwork is based on an analysis of a variety of media including video, sound, interactive/chance-driven multimedia and performance. Students build on concepts explored in previous design courses by transposing fundamental design principles into the design and organization of material over time. The conceptual development and critical analysis of time-based media is achieved through exposure to groundbreaking time-based artwork as well as fundamental introductions to appropriate technologies. Prerequisite(s): CMPA 100 or CMPA 110, DSGN 101, and DSGN 102.
DSGN 210 Advanced Practices in Color and Design
This course advances the student’s ability to manipulate color to effectively convey visual ideas. The potential of color as both an expressive tool and a formal design element is investigated through a complex manipulation of hue, value, saturation and temperature. An essential component of this course is the development of the content or meaning of the work. Through individual research and in-progress critiques, students enhance critical and creative thinking skills. Prerequisite(s): DSGN 101.
DSGN 223 Architectural Fundamentals Studio I
This studio introduces the Formal and Typological Orders of architecture with emphasis on the comprehension of delineators of space as abstract entities, and on the theoretical development of design concepts. A sequence of exercises guides the transformation of basic design into elementary architectural design and progress from a single space and its adjacencies to sequences of spaces with specific functions. Exercises also involve the typological analysis of notable works of architecture. Students develop model building and diagramming skills and produce a portfolio of the process and design. Prerequisite(s): ARCH 101, DRAW 115.
DSGN 224 Architectural Fundamentals Studio II
This studio introduces the Dynamic Orders of climate, time, activity, light and space in relationship to building and landscape that influence the building form, envelope and orientation. Reciprocities between landscape and building include approach to and entry into a building, as well as qualities of light and prospect from within the building. Students are introduced to vertical circulation systems and the tectonic nature of floor, wall and roof enclosures. Students continue to develop design through handcrafted drawings and models and produce a portfolio of the process and design. Prerequisite(s): DSGN 223.
DSGN 225 Architectural Fundamentals Studio III
This studio investigates the Perceptual and Experiential Orders and dynamics of choreographed movement through sequences of architectural space, which impact the visual, haptic and auditory senses. In addition the perceptual dynamics of configuration, light, view, frame, image, motility, posture, surface and transparency within architectural space at various scales of investigation are explored. Conceptual Orders also address the significance of meaning, symbol and content in architecture. Prerequisite(s): DSGN 224.
DSGN 299 Special Topics in Design
The topic of this course varies from quarter to quarter. Each course focuses on various issues in design and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
SUST 304 Theories and Methods in Sustainability
Current methods and theories of sustainability are explored through a series of presentations, discussions and short projects. This course capitalizes on holistic design processes and project planning with the goal of closed system developments, while concentrating on the four pillars of sustainability (Ecology, Economy, Equality, Education).
SUST 308 Foundation of Sustainable Materials
Students work in a highly interdisciplinary environment, researching and analyzing sustainable materials as they pertain to the different disciplines. Through a series of lectures and exemplary projects, students gain an understanding of the implications of the use of materials and the effects of their supply chains on the environment. Transportation and local production are key components in solving current issues in manufacturing standards. Prerequisite(s): DRAW 100.
SUST 384 Design for Sustainability
The concept of “green design” is introduced and integrated into design projects. Specific techniques, guidelines and examples are used to emphasize the practical aspects of green design. Valuable case studies are included. While considering the profitability of the product, students are required to design in a way that benefits the global environment. Prerequisite(s): SUST 304.
DWRI 101 Introduction to Dramatic Writing
Through a measured combination of improvisational, scenario-driven writing exercises, free-writing experiences, collaborative explorations and full-scene/speech assignments, students experience and address the fundamental tools of the dramatic writer. Prerequisite(s): ENGL 123.
DWRI 460 Actor/Writer Laboratory
Dramatic writing students collaborate with students in performing arts in the development and creation of original material based on the performers' original character creations. Writers pair with actors, creating original written text and then having material performed by the actors in stand-up and sketch comedy, and other solo performance genres. The course culminates in a public performance. Prerequisite(s): FILM 215.
DWRI 495 Dramatic Writing Senior Project
A professional portfolio with material suitable for submission to agents and/or production entities is finalized and career strategy action plan is formalized. Prerequisite(s): FILM 401 or MPRA 375.
DRAW 100 Drawing I: Form and Space
Students learn basic skills and techniques for drawing from direct observation using subjects such as still life, landscape and architecture. The depiction of form, light and spatial depth is emphasized along with accurate proportion and scale. Research tools such as thumbnail sketches, quick studies, sketchbooks and digital resources are used to develop ideas. Analysis of drawings, critiques and classroom discussions build vocabulary and enrich the students’ understanding of drawing.
DRAW 101 Drawing II: Composition and Media
This course reinforces and further develops the skills of direct observation established in Drawing I: Form and Space. Research and experimentation are utilized to refine the handling of black-and-white media, expand skills to include the use of color media, and develop drawings that integrate content, concept and composition. Prerequisite(s): DRAW 100.
DRAW 115 Graphics for the Building Arts
This studio course introduces students to the technical graphic representation techniques of design utilized within the building arts professions, as well as teaches drawing as a tool for thinking. Lectures and studio projects examine the language of three-dimensional form and deal with a wide range of analysis and representation of form, including mechanical drawing, freehand sketching and various means of rendering. Prerequisite(s): DRAW 100.
DRAW 200 Life Drawing I
This studio course addresses the structure and anatomy of the human figure. With this foundation, students render proportion, balance, form and mass of the figure. Drawing skills developed in previous courses are further refined by using a variety of drawing media. Prerequisite(s): DRAW 101.
DRAW 201 Life Drawing II
This course is intended to cultivate appreciation of the figure as a vehicle for expression in drawing and design. While continuing to build from the foundations of Life Drawing I, students work from direct observation to study the complexities and dynamics inherent in the human form. The conceptual and expressive potential of the figure is explored through research to enhance critical and creative thinking abilities. Both traditional and nontraditional materials, methods and surfaces are used to effectively convey visual ideas. Prerequisite(s): DRAW 200.
DRAW 206 Drawing for Storyboarding
Students in this course learn basic skills for drawing preproduction storyboards for a variety of motion-based media. Linear perspective, figure construction, lighting, composition and staging are used to effectively communicate ideas for visual stories. Students develop ideas through thumbnail sketches, lighting studies, sketchbooks and digital resources. Analysis of composition in film, video, and drawings, examined in conjunction with critiques and classroom discussions, builds vocabulary and enriches the students’ understanding of storyboarding. Prerequisite(s): DRAW 200.
DRAW 207 Drawing III: Content and Interpretations
This course explores a broad variety of approaches and genres used in the creation of drawn images. Students investigate how artists apply formal aspects and select media to convey meaning in drawing. Building on the mark making and color usage introduced in Drawing I and II, this course explores both traditional and nontraditional materials, methods and surfaces. Class exercises and research are frequently performed to reflect the process of investigation into a specific visual idea. Prerequisite(s): DRAW 101, DSGN 101.
DRAW 209 Medical Illustration
This drawing course emphasizes observation and drawing techniques that enable students to translate complex subject matter and ideas into clear, accurate and aesthetic works of art that also serve the purpose of medical illustration. The course also focuses on problem solving and storytelling skills to communicate medical information. Prerequisite(s): DSGN 101, DRAW 200.
DRAW 210 Portrait Drawing
In this course, students learn to draw the human head and discover the art of portraiture. Students further develop drawing skills, techniques and traditional approaches to portrait drawing. Prerequisite(s): DRAW 101.
DRAW 220 Special Topics in Drawing
The topic of this course varies from quarter to quarter. Each seminar focuses on various problems or themes in the drawing field and affords or offers students opportunities to pursue individual research projects related to the subject of the course. Prerequisite(s): Vary according to topic.
DRAW 230 Drawing for Design
This course introduces students to methods of drawing that can become bridges to the creation of product designs on the computer. Students become familiar with basic geometric solids and how they can be sectioned and reassembled. Units of study focus on manipulations of the box, cylinder, cone and sphere as well as streamlined form. Students design a series of objects based on the forms studied, adding complexity as their knowledge and experience build. Prerequisite(s): DRAW 100.
DRAW 242 Sketchbook
Through classroom exercises and on-site drawing, students develop their ability to quickly draw visual information within a sketchbook format. In addition to building sketching skills, the course broadens students' approach to visual research, ideation and concept development to help capture the uniqueness of their artist's vision. Sketchbook materials are explored. Prerequisite(s): DRAW 101.
DRAW 300 Advanced Drawing and Painting
Drawing and Painting media are used to record, interpret and synthesize the experience of unique locations with concepts based on personal vision. Students have the opportunity to create art on location from historically and visually inspiring sites. Sketchbooks, collections of material and photographs are used to respond to the architecture, landscape and local culture. Prerequisite(s): DRAW 101 or DRAW 115.
DRAW 302 Alternative Drawing Methods
In this course, students explore drawing within a contemporary art context. Using various techniques and media, students explore diverse and alternative facets of drawing. Exercises in alternative media and nontraditional approaches form the basis for project assignments. Critiques and discussions focused on media exploration encourage students to think in new ways about making art. Prerequisite(s): DRAW 101.
DRAW 305 Drawing on a Theme
Thematic drawing is based upon a commonly shared experience of artists to produce a body of work that is related by idea and/or materials. This course guides students in developing a theme of personal interest and, subsequently, using the span of the term to execute work based upon that theme. Each student is challenged in the development of the conceptual theme, as well as its execution using a wide variety of materials that fall under the umbrella of drawing. Prerequisite(s): DRAW 101.
DRAW 310 Landscape Drawing
This advanced course considers traditional and contemporary approaches to landscape drawing. The course explores the expressive and conceptual possibilities of urban and natural landscapes for artists and designers. A variety of black-and-white and color media are explored as students’ build their freehand drawing abilities to process, record and interpret natural and built landscapes. Prerequisite(s): DRAW 101.
DRAW 312 Color Drawing
This course concentrates on mastering technical skills as students experiment with various wet and dry color drawing media such as crayons, watercolors, colored pencils, pastels, pastel pencils and colored markers. A strong emphasis is placed on the formal aspects of value analysis and the practice of building color gradually. Prerequisite(s): DRAW 101, DSGN 101.
DRAW 320 Non-objective Drawing
This course focuses on the development of imagery through a sophisticated use of elements and principles of design, including color and a variety of drawing media. Students research visual concepts and utilize design processes while honing drawing skills and techniques. Prerequisite(s): DRAW 101.
DRAW 325 Advanced Portrait Drawing
This course addresses the combined depiction of the head and hand in portraiture, the use of limited dry and fluid color media, and the exploration of classical and contemporary approaches in portrait drawing. The course reinforces the study of the proportions of the head and hand from direct observation. Emphasis is placed on the self-portrait, the depiction of the half and three quarter pose and the examination of jewelry, drapes, headwear, etc., as critical embellishments in the design and expression of a successful portrait. Prerequisite(s): DRAW 210.
DRAW 330 Large Format Drawing
Students in this course learn to address the challenges and strategies associated with making large-scale drawings. Students explore techniques and methods required for working with large-format drawings. Critiques and presentations prepare students to develop and analyze large-scale work as it pertains to size, scale and concept. Prerequisite(s): DRAW 101.
DRAW 341 Travel Portfolio
To draw a place is to know a place. In this course, students develop studies of urban contexts, structures, architectural and sculptural elements, interiors, period furniture and work from historical drawings. A personal focus within the breadth of the portfolio establishes primary motifs, processes and materials. The portfolio is accompanied by related writings and collected materials. Inventive approaches are encouraged. Prerequisite(s): DRAW 101 or DRAW 115.
DRAW 350 Classical Rendering
This course trains students in classical rendering techniques. There is a strong emphasis on fully rendered observational drawing (still life and figure) in the classical tradition. Students further develop technical skill acquired in prerequisite classes and attain fluency in the handling of color as well as black-and-white, wet and dry media through exercises, demonstrations, assignments and critiques. Prerequisite(s): DRAW 200.
DRAW 499 Special Topics in Drawing
The topic of this course varies from quarter to quarter. Each course focuses on various issues in drawing and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
ELDS 205 Computer-aided Product Design
This course introduces students to principles of computer usage related to the product design professions. The course covers the use of network operating systems, operating systems, email, word processing and digital manipulation of scanned images, 2-D drafting and 3-D modeling to communicate product-oriented form.
ELDS 225 Electronic Design I
This course introduces students to personal computer usage related to the building design professions. It covers the use of network operating systems, operating systems, email, word processing, digital manipulation of scanned images, 2-D drafting and 3-D modeling to communicate building-oriented form. Prerequisite(s): DRAW 115 or FURN 232.
ELDS 306 Electronic Implementation for Urban Design
This course introduces students to the use of computers for assessment and representation of the environmental landscape, as applied to urban design and development. The geographic information system, ArchiCAD and Form-Z are introduced. Data collection, assessment and synthesis are incorporated as components of the urban design and development process. Prerequisite(s): ELDS 225.
ELDS 325 Electronic Design II
This course emphasizes managing and communicating design data, tools and presentation information during the three phases of the design process: programmatic design, schematic design and design development. Students utilize several 3-D design tools. In addition, desktop publishing, Web authoring, rendering tools, digital manipulation tools and digital cameras enable students to effectively communicate form and space related to either the building arts or the product-based design professions. Prerequisite(s): ELDS 205 or ELDS 225.
ELDS 330 Visualization in Electronic Design I
This course explores the use of visualization and 3-D design-based software, focusing on their applications within the building arts. Students are expected to gain an in-depth knowledge of effective communication formats such as raster graphics for the presentation of form and space. Prerequisite(s): ELDS 225.
ELDS 335 BIM for Interior Design
Students in this course use advanced Building Information Modeling techniques to explore a variety of interior design related issues that build on fundamental tools learned in prerequisite coursework. Emphasis is placed on the design tools, documentation and management of a project to give students an understanding of workflow strategies associated with current software technology. Prerequisite(s): ELDS 225.
ELDS 425 Electronic Design Practice and Project Management
This course teaches principles of practice and project management related to product and/or building documentation. Students apply CAD to produce the electronic documentation of product, form and space that is utilized by the building and product design professions for 3-D construction documents. Prerequisite(s): ELDS 225.
ELDS 430 Visualization in Electronic Design II
This course focuses on the development of electronic- based design documentation, presentation and communication within the building arts professions. Attention is paid to the major areas of Web design and authoring, as well as web-based animation. Students are expected to learn to assess the aesthetic and technical aspects of web-based design tools. Prerequisite(s): ELDS 330.
ELDS 440 Digital Applications for Building Performance
This course explores advanced Building Information Modeling topics that introduce students to various software applications for digital prototyping and building performance analysis. The course focuses on principles of sustainable practice as they relate to energy use and also investigates the structural behavior of form. Prerequisite(s): ELDS 425.
ELDS 445 Digital Prototyping and Fabrication Methods
This course teaches fundamental principles of digital prototyping and fabrication methods for architecture and building. It focuses on the inherent value of digital prototypes to evaluate the viability and performance of the design intent with respect to material selection and method of assembly. The course also explores techniques of digital fabrication and the implications on assembly. Students use a variety of digital techniques to evaluate, document, fabricate and assemble a series of architectural components at various scales and using different materials. Prerequisite(s): ARCH 241, ARCH 252, ELDS 225, ELDS 425.
ELDS 450 Spatial Simulation in Electronic Design
This course focuses on virtual 3-D design with a variety of representation modes associated with the building arts design process. Topics cover building-related modeling, environment lighting, interior/exterior materials, mapping, rendering, interactive 3-D and Web publishing for representation and communication. Prerequisite(s): ELDS 225.
ELDS 475 Electronic Design Simulation and Communication
This course explores the methodology involved in applying electronic simulation and communication tools to the design process. Students are expected to learn in-depth techniques for 3-D modeling, applied knowledge on simulation-orientated rendering and animation tools and digital image manipulation tools. Students produce presentations for the three phases of an electronic design process—programmatic, schematic and design development. Prerequisite(s): ELDS 325 or ELDS 425.
ENGL 123 Composition
This course examines written exposition and communication. Assignments include analyzing and composing essays and implementing research skills.
ENGL 124 Composition and Literature
This course provides an introduction to the study of literature. Students are expected to demonstrate understanding and use of essay techniques in the form of literary analysis. Prerequisite(s): ENGL 123.
ENGL 125 Literature of the South
This course looks at the South through its rich literary heritage—Southern folklore, historical accounts and work of Southern authors including Flannery O’Connor, William Faulkner and James Dickey. Various forms of composition are reviewed. Prerequisite(s): ENGL 123.
ENGL 137 Shakespeare
This course explores the life and work of William Shakespeare. Representative examples of his poetry, histories, tragedies and comedies are examined. Prerequisite(s): ENGL 123.
ENGL 139 The Romantic Revolution
This course analyzes the work of Romantic writers of the late 18th and 19th centuries, such as William Wordsworth, Samuel Taylor Coleridge and Walt Whitman. Students also concentrate on writing essays. Prerequisite(s): ENGL 123.
ENGL 141 Arthurian Literature
Arthurian legend forms an exquisite backdrop for creative expression. Students explore Arthurian traditions over time and across genres by reading medieval texts and modern revisions, tracing themes such as quest, kingdom and courtly love, and evaluating why and how the traditions remain vital. Students also encounter visual and musical adaptations of the material. Prerequisite(s): ENGL 123.
ENGL 145 World Masterpieces
Selected writings from Asia, Greece, Rome and medieval Europe form the basis for study in this course. Students read and interpret different forms of poetry, drama and prose; relate the literature to the culture and age in which it was produced; and discuss trends in world literature through various time periods. Prerequisite(s): ENGL 123.
ENGL 148 Psychological Realism in Literature
This course focuses on the writings of Henry James, William Faulkner, James Joyce, Virginia Woolf and Djuna Barnes. Through readings, discussions and written assignments, students identify and describe specific structural characteristics used in psychological realism. Students are also expected to identify and describe the usage of these characteristics through literary analysis. Prerequisite(s): ENGL 123.
ENGL 155 Literature by Women
This course examines the work of women writers from diverse backgrounds and cultures and analyzes the influences on their lives. Traditional women’s roles are explored and compared to more contemporary roles. Writers include Virginia Woolf, Toni Morrison, Dorothy Allison, Amy Tan, Eudora Welty and Alice Walker. Prerequisite(s): ENGL 123.
ENGL 161 Modern and Contemporary American Poetry
Through the study of modern and contemporary poetics, students experience the various offerings of American poetry, from the first inklings of modern experiment in Walt Whitman’s work to the contemporary poems of Collins. Students gain an understanding of the legacy of the poetics, politics and social conscience of the past and how it influences contemporary poetry and social culture. Prerequisite(s): ENGL 123.
ENGL 166 African-American Literature
This course introduces students to African-American literature and culture through autobiographies, novels, short stories, poetry, plays and supplementary audiovisual materials. Students are expected to use their analytical skills to write short critical response papers and discuss the assigned texts. Prerequisite(s): ENGL 123.
ENGL 167 American Realists and Naturalists: 1850-1900
This course examines writers’ responses to nature, urbanization and the Industrial Revolution by analyzing the changing view of human nature during these years. The study of Herman Melville, Nathaniel Hawthorne, Mark Twain, William Dean Howells, Walt Whitman, Emily Dickinson, Henry David Thoreau and Ralph Waldo Emerson introduces students to the great American fiction writers, poets and essayists of the second half of the 19th century. Prerequisite(s): ENGL 123.
ENGL 168 American Moderns: 1900-1945
This course examines the wealth of creativity in American letters during the early 20th century. Authors may include Kate Chopin, Sherwood Anderson, Sinclair Lewis, Henry James, Theodore Dreiser, Willa Cather, T.S. Eliot, Ernest Hemingway, William Faulkner, F. Scott Fitzgerald, Djuna Barnes and others. Prerequisite(s): ENGL 123.
ENGL 169 Today’s Classics: 1945-Present
This course examines the powerful array of great writing in the latter part of the 20th century. Authors may include Kurt Vonnegut, John Irving, John Hawkes, John Barth, E.L. Doctorow, Anne Tyler, Flannery O’Connor, Thomas Berger, Thomas Pynchon, John Updike, Eudora Welty, James Dickey, Tennessee Williams, Sam Shepard, Donald Barthelme, Ralph Ellison, James Baldwin, Richard Wright, Walker Percy, Joan Didion, Toni Morrison, Arthur Miller and Bernard Malamud. Prerequisite(s): ENGL 123.
ENGL 170 Satire in Great Literature
From Jonathan Swift’s A Modest Proposal in 1729 to the present, writers have employed satire as the weapon of choice in making social statements. This course examines writers such as Swift, Alexander Pope, Mark Twain, Sinclair Lewis, George Orwell, James Thurber, Flannery O’Connor, Joseph Heller, Kurt Vonnegut, Douglas Adams, Thomas Pynchon, Tom Wolfe, T.R. Pearson, Edward Albee and Samuel Beckett. In addition, satirists such as cartoonists from The New Yorker and sequential artists such as Gary Trudeau may be discussed. Prerequisite(s): ENGL 123.
ENGL 171 World Mythology
This course introduces students to the major issues, literature and art of world mythologies, with a primary focus on what is termed “classical mythology.” In addition to Greek and Roman myths, the course content includes tales and legends from Asia, North and South America, Australia and Africa. Prerequisite(s): ENGL 123.
ENGL 176 Classics of Science Fiction
This course introduces several classic texts and films in the science fiction genre. Emphasis is given to the social and historical contexts in which the genre has evolved. Prerequisite(s): ENGL 123.
ENGL 179 French Literature
French literature of the 19th and 20th centuries is the focus of this course. Readings and class discussions center on definitions and techniques of literary genres, literary movements and historical events in France as well as the contributions of specific French writers. Prerequisite(s): ENGL 123.
ENGL 180 Writing Fundamentals for Screen and Stage
Artists working in areas including film, performing art, animation and sequential art rely on narrative writing as a means to develop plot, character and story. This course is designed to provide students with exposure to various types of narrative literature, as well as to appropriate software applications for writing narratives for screen and stage. Students master the fundamental mechanics and structure of screenwriting, playwriting and other narrative work. Prerequisite(s): ENGL 123.
ENGL 186 Hispanic Literature
This course centers on Latin American/Hispanic literature in the 19th and 20th centuries. Readings and class discussions focus on definitions and techniques of literary genres, literary movements and historical events of Spain and Spanish America and the innovations and contributions of individual Spanish and Spanish-American writers. Prerequisite(s): ENGL 123.
ENGL 188 Asian-American Literature
Using an interdisciplinary approach, students explore the wealth of Asian-American literature through required readings, multimedia materials and selected social, cultural and historical writings. Students engage in class discussions and critical writings to gain a better understanding of Asian-American literature. Prerequisite(s): ENGL 123.
ENGL 189 World Travel Narratives
This course is a historical as well as theoretical survey of major and minor work, fictional or non-fictional, representing the authors' personal or cultural experience of the foreign. Starting from the Odyssey and covering some of the Medieval narratives of peregrination (Marco Polo in Italy and Ibn Battuta in Morocco), the course concentrates on the 19th and 20th centuries. The travel narratives of these periods are analyzed within the context of colonialism (19th and the first part of the 20th century) as well as within the context of the phenomenon of tourism (roughly the second part of the 20th century). Prerequisite(s): ENGL 123.
ENGL 193 Composition for International Students
Intended for non-native English speakers, this course examines written exposition and communication. The focus is on analyzing and composing essays and implementing research skills. Students also work on speaking skills in informal and formal presentations to develop a full range of communicative competencies.
ENGL 212 British Literature Since 1920
This course emphasizes literature of Great Britain since 1920, focusing on writers of all genres generally associated with Modernism and Postmodernism. Students acquire knowledge about narrative techniques, especially those that have influenced storytelling today. Themes often employed by selected writers, such as colonialism, absurdism and pessimism, are discussed. Prerequisite(s): ENGL 123.
ENGL 215 Chinese Literature in Translation
The arrangement of the texts for this course, including poetry, short fiction and essays, provides students with a sense of literary development in China. Important historical and literary background is covered in lectures. Great importance is placed on class discussion and on creating a dialogue of interpretations about the texts. Students learn about the development of Chinese literature and a number of its important contemporary texts. They evaluate literary texts using critical thinking and reading and writing skills while also using these skills to create imitations of their own. Prerequisite(s): ENGL 123.
ENGL 235 Detective Narratives
This course focuses on the genre of the detective narrative and traces its history by examining important examples from the 19th, 20th and 21st centuries. Students read work by Edgar Allan Poe, Arthur Conan Doyle, Raymond Chandler, Agatha Christie, Dashiell Hammett, Walter Mosley and Ed McBain, and study films, television and radio programs, comic books, graphic novels and games in order to develop a fuller understanding of fictional detectives and crime detection. Prerequisite(s): ENGL 123.
ENGL 242 The Absurdist Imagination
This course explores the work of continental and expatriate writers and dramatists whose work challenges accepted conventions. Writers such as Gertrude Stein, Ernest Hemingway, Franz Kafka, James Joyce, Albert Camus, Thomas Bernhard and Donald Barthelme—together with dramatists in the convention of the Theater of the Absurd (such as Eugene Ionesco, Luigi Pirandello, Samuel Beckett and Tom Stoppard)—are studied. Students are encouraged to make connections between artists of the written word and painters in the Dadaist and Surrealist traditions. Prerequisite(s): ARTH 207.
ENGL 278 Angelheaded Hipsters: The Beat Writers
Students read and analyze the work of major Beat writers such as Jack Kerouac, Allen Ginsberg and William S. Burroughs, along with other significant contributors. In addition, students explore how the Beats integrated influences from the visual arts, Buddhism and jazz into their writings. Prerequisite(s): ENGL 123.
ENGL 280 Caribbean Literature in English
This course introduces students to some of the major voices in the Caribbean literary canon written in English. Accessing multiple genres, students explore the various representations of Caribbean people and places in terms of ethnicity, race and gender and social, political and economic histories. The fiction, poetry, drama and creative nonfiction work of Caribbean writers enable students to experience the means by which writers from the Caribbean participate in shaping not only their worldview(s) but also the perceptions of those looking into the Caribbean space. Prerequisite(s): ENGL 123.
ENGL 300 Literary Autobiographies
Writers’ autobiographies reflect a broad range of backgrounds and reveal much about the creative process itself. Students can determine what social, political and cultural issues have either helped or hindered the creative process. Write-alike exercises enable students to construct their own autobiographies in a literary and authentic way. Prerequisite(s): ENGL 123.
ENGL 302 Greek and Roman Drama
This course examines the culture of Ancient Greece with respect to the birth of Western drama. Selected tragedies and comedies are studied and analyzed. Prerequisite(s): ENGL 123.
ENGL 304 American Drama Since 1945
A seminal moment in American literature occurred in response to the end of World War II. Dramatic writing of the postwar period is studied for its context, both historical and cultural, as well as its composition and themes. Prerequisite(s): ENGL 123.
ENGL 310 Modern European Drama 1870–1920
Students study the writers, work and aesthetic movements that shaped modern drama from 1870 to 1920. Writers and work are examined in their historical and cultural contexts, and their influences on subsequent drama are investigated. Prerequisite(s): ENGL 123.
ENGL 340 History of Literary Theory and Criticism
Within an overview of the history of literary criticism from ancient Greece to the 21st century, students study major movements and theorists that have shaped various schools of criticism and the methods by which people read, understand and respond to literature and other texts. Representative movements and critical perspectives may include Poetics, Formalism, Marxism, Queer Studies, Psychoanalysis, Race and Ethnic Studies, New Historicism, Feminism, Reader-response, Postcolonialism, Structuralism, Gender Studies, Cultural Studies and Post-structuralism. To demonstrate their understanding of various critical theories, students apply theoretical models to the analysis of various texts. Prerequisite(s): ENGL 124, ENGL 145.
ENGL 363 Hardboiled: The Noir Literary Tradition
Course readings focus on major writers who originated noir conventions such as the suspense-thriller plot, the femme fatale and the immobilized hero. Analyses of representative texts explore how the aesthetic arrangements of noir fiction engage contemporary social issues and offer incisive depictions of moral ambiguity, civic disorder and class conflict. Prerequisite(s): ENGL 123.
ESL 220 Grammar in Context
This course focuses on the basic, specific grammatical structures of English with communicative, contextual practice in other modes of language at the sentence and paragraph level, including deconstructing active language to identify the target structure, dynamic grammar drills, role plays, worksheets, online activities and short written, reading and response assignments.
ESL 230 Writing
Students in this course focus on the use of written language to express basic ideas in an organized way with effective transitions and simple supporting elements at both the sentence and short paragraph level. Students begin the practice of learning how to self-edit and peer-edit their own writing in a foreign language.
ESL 240 Reading and Vocabulary
Focusing on the introduction of strategies to develop students’ vocabulary, this course develops reading comprehension and speed through a variety of short reading materials including art and design content, fiction and non-fiction.
ESL 250 Listening and Speaking
This course fosters skills for listening to and speaking about social, cultural and academic topics with partners. Students listen to text, conversations and mini lectures to identify the main ideas and specific important information presented. With pronunciation drills and dictations to reinforce the grammar structures of other courses, students practice speech appropriate to both social and academic settings with emphasis placed on developing control and verbal output of their message.
ESL 322 Applied Grammar in Writing and Speaking
This course offers instruction and practice in applying essential grammatical concepts in English to students' own writing and speaking. Students analyze their personal patterns of error so they can recognize and correct their errors in a systematic manner. Students use reference materials to support their learning, practice editing their own writing and speaking and begin to gain independence as language learners.
ESL 331 Academic Writing and Speaking
This course provides students with an opportunity to learn about art and design topics during the quarter while improving their written and oral English communication skills. Students practice the writing, speaking and grammar needed in formal and informal classroom situations while building key art and design vocabulary that is applicable to other SCAD courses.
ESL 332 Cultural Topics in Writing and Speaking
This course is designed to help ESL students adjust to study and life in a North American context. The course provides practice using vocabulary and language structures in writing and speaking while providing cultural background needed to effectively learn and participate in a new culture.
ESL 333 Topics for a Global Community
Students study integrated language skills (listening, speaking, reading and writing) while studying definitions and concepts of various communities in and around their location in oral and written assignments. This course emphasizes understanding spoken English in formal and informal situations.
ESL 334 Writing for Publication
Focusing on the integrated skills of listening, speaking, reading and writing, this course requires students to conduct interviews, edit and produce materials for others to read in either print or Web format. Students become skilled observers of culture and improve their English communication skills while working on individual and group projects leading to class publication(s).
ESL 335 The Art of Being a Professional
This course leads ESL graduate students through a job search, résumé writing, interview and negotiation practice to prepare talented students to search for internships and employment within the United States. Items of special interest in the course are cross-cultural differences in job search procedures and establishing interview skills.
ESL 336 Language of Art and Design
This course is an introduction to essential art and design terminology. Students learn how to recognize and describe the visual elements of art and design in English to prepare for full participation in the courses of their art and design majors. This course serves as a gateway course for language support classes as well as a preparation for Level V courses in Reading and Writing in Art History and Contemporary Art.
ESL 341 Academic Reading and Vocabulary
This course develops students' reading comprehension and speech through a variety of reading materials including art and design content, fiction and non-fiction. There is a focus on expanding the academic vocabulary, deriving meaning from context, and identifying main ideas and supporting details through recognition of organization pattern in writing.
ESL 422 Advanced Applied Grammar in Writing and Speaking
This course offers concentrated instruction and rigorous practice in applying grammatical concepts in English to students' own writing and speaking. Students analyze their personal patterns of error so they can recognize and correct their errors in a systematic manner. Students become skilled at using reference materials to support their learning, become good editors of their own writing and speaking and gain independence as language learners.
ESL 431 Academic Writing and Speaking
This course provides students with an opportunity to apply the principles of design to art and design topics while improving their written and oral English communication skills. Students develop their writing and speaking abilities to use art and design vocabulary accurately and effectively and to practice applying the principles of design to their respective majors.
ESL 432 Cultural Topics in Writing and Speaking
This course is designed to help ESL students adjust to study and life in a North American context. The course provides rigorous practice using advanced vocabulary and language structures in writing and speaking while providing cultural background needed to effectively learn and participate in a new culture.
ESL 433 Topics for a Global Community
This course is designed to help ESL students explore and analyze the broad concepts of various communities in and around their location in oral and written assignments. This course emphasizes spoken English in formal and informal situations, in and out of the classroom, including attending lectures and building note taking skills.
ESL 434 Writing for Publication
This course emphasizes advanced integrated language skills (listening, speaking, reading and writing) while expanding students’ ability to conduct interviews, edit and produce materials for others to read in either print or Web format. Students become skilled observers of society and culture and improve their English communication skills while working on individual and group projects leading to class publication(s).
ESL 435 The Art of Being a Professional
This course leads advanced ESL students to explore the subtle verbal skills needed for a job search, including résumé writing, interviewing and negotiating. Emphasis is given to researching internships and employment within the United States as well as analyzing cross-cultural differences in job search procedures and providing extensive practice in interviewing.
ESL 436 The Language of Art and Design
The course introduces essential art terminology and provides rigorous practice using that terminology in discussions, presentations, readings and written assignments. Students learn to use appropriate language to describe the visual elements of art and design in preparation for full participation in courses related to their art and design majors. This course serves as a gateway course for Level IV students who are new to SCAD ESL to prepare them for Level V Reading and Writing in Art History and Contemporary Art courses.
ESL 441 Academic Reading and Vocabulary Building
This course develops students’ reading comprehension and speed through a variety of authentic reading materials including art and design content, fiction and non-fiction. There is a focus on expanding the academic lexicon; guessing meaning from context and reducing dependency on translation dictionaries; identifying main ideas and supporting details; and discerning patterns of text organization.
ESL 451 Drawing Language Support
This course provides language support for DRAW 100, an undergraduate drawing course. Level IV students are given specific preparation to help them understand the vocabulary, exercises, assignments, lectures and reading to facilitate their participation in DRAW 100. Students are enrolled simultaneously in DRAW 100.
EQST 110 Fundamentals of Horse Care
This introductory course focuses on the care and maintenance of horses in a safe and secure environment. Students acquire an overview of all fundamental aspects associated with the care and the provisions necessary for the equestrian professional. Fundamental skills, including food and nutrition, proper use of equipment and common preventative measures for equine ailments, are introduced.
EQST 115 Advanced Horse Care and Management
This course introduces advanced horse care concepts, including infectious disease control and emergency care. Students gain experience caring for horses as individuals and athletes with respect to their specific discipline orientation and prepare horses for the competition arena. Additionally, students are introduced to the concepts and principles of stable/herd management and record keeping. Proper assessment, response and management of emergency situations are emphasized. Prerequisite(s): EQST 110.
EQST 205 Principles and Theories of Riding and Training Horses
Students receive a strong foundation in the basic theories of riding as well as the fundamental principles of horses in sport. In this lecture setting, students discuss the evolution of the horse from worker to athlete and the physical capabilities of horses, such as longitudinal and lateral work, jumping, driving and dressage, and their strengths and weaknesses. Students also explore the rider’s aids, position, balance, control and learning methodologies as they relate to the horse and rider and the respective disciplines.
EQST 215 Principles and Applications of Training Horses
Students apply the practices of modern-day trainers and their techniques as well as the methods and use of various training tools and equipment. Emphasis is placed upon working horses from the ground and learning to influence the horse through an increased understanding of the horse’s psychology and physiology. In addition, students develop a personal philosophy toward training and gain practical experience in applying these principles through conditioning, timing, lunging, long-lining, working in the round pen and learning to start a young horse correctly. Prerequisite(s): EQST 205.
EQST 220 Barn Construction, Design and Facility Layout
In this course, students explore the design and construction of barns, indoor and outdoor arenas and other barn-related structures with attention given to the layout of an equine property and the proper use of available acreage as it relates to the goals of that facility and the needs of the horse. The course includes discussion of land selection, site consideration, topography and natural amenities, financial considerations, permits and building code regulation requirements and potential environmental issues. In addition, students gather a basic understanding of the various types of structures, materials, foundations and fencing needs and options.
EQST 305 Principles of Equine Anatomy
A thorough understanding of equine anatomy is crucial for the proper care and training of the performance horse. By examining the complex interaction of bones, muscle groups and internal organs in the equine athlete, students understand the importance of maintaining the delicate balance of internal and external structure while at the same time enabling the horse to achieve the peak of its performance abilities. Prerequisite(s): EQST 115.
EQST 315 Equine Business Management
This course is a vital component in understanding professional practices in equestrian management, with the focus on the student learning effective skills to manage clients, regulatory bodies and legal offices. Students learn about contracts and understand the major legal implications throughout the industry. Students also develop a small business plan appropriate to the equestrian industry and use small business tools to create an effective marketing campaign in the equestrian business. Prerequisite(s): EQST 110.
EQST 330 Equine Systems, Disorders and Lameness
Students study the systems of the horse including cardiovascular, respiratory, nervous, endocrine, gastrointestinal, etc. Normal signs of health and body function are discussed so that the student can begin to recognize abnormalities as they relate to these body functions. Advanced first-aid techniques are also introduced. In-depth discussions include a study of bone structure, tendons, ligaments, circulation and related lameness. Students discuss the importance and administration of the proper medications for basic lameness and other disorders. Emphasis is placed on detection and early treatment of ailments. Prerequisite(s): EQST 110.
EQST 340 Rules and Regulations for Competition Horses
This course is designed to expose students to organizations such as the United States Equestrian Federation, the United States Hunter Jumper Association and the Fédération Équestre Internationale that organize and govern the world of the sport horse. Students are exposed to the philosophies, rules and regulations that govern the various aspects of showing horses, from licensing to violations and penalties, to drugs and medications, to conduct and sportsmanship and to the class specifications of various disciplines and divisions. This course prepares students to understand their potential role as a trainer, rider, barn manager, exhibitor, licensed official or show manager in the horse industry. Prerequisite(s): EQST 205.
EQST 350 Contracts and Equine Law/Liability
This course provides students with a basic understanding of the principles of equine law necessary to own horses and/or operate an equine business. Students review statutes, case law and readings discussing legal issues faced by equine businesses, including liability laws as they relate to horses; contracts associated with equine business; business organization taxes; ethical issues; equine care requirements; infectious disease regulation law; transport; manure management; and equine insurance. Prerequisite(s): EQST 205.
EQST 400 Judging and Selection of the Performance Horse
This course provides the student with an understanding of how to evaluate and select horses for sale and performance and judge the horse and/or rider’s performance in competition. Students develop criteria for judging in the disciplines of hunters including conformation, hunter seat equitation and jumpers. The criteria are based upon a formulation of a subjective ideal model for use in rating performance and quality based upon the rules outlined by the United States Equestrian Federation or other appropriate governing bodies. The technical rules and regulations for judging different classes and divisions also are determined. Students are made aware of the procedure and the requirements necessary to become a licensed official and are expected to spend a minimum of two divisions at a recognized horse show “learner” judging. Prerequisite(s): EQST 340.
EQST 410 Course Design
In this course, the artistry of designing courses for competition horses in the disciplines of hunters, jumpers and hunter seat equitation is explored in terms of potentialities, limitations and hazards. Students discuss the technical regulations that govern course design in the United States as well as in some international (FEI) venues. Emphasis is placed on designing and setting level-appropriate courses that result in a safe and dynamic jumping environment for the horse. In the context of each discipline, students learn about the various types and sizes of obstacles, striding and related distances, combinations, appropriate tracks, footing, site evaluation and arena size as well as the impact of weather and safety concerns. Prerequisite(s): EQST 205.
EQST 425 Capstone Seminar in Equestrian Studies
This seminar is designed to guide students through their professional development as they refine aspects of their specializations and prepare for successful lifelong careers. Emphasis is placed on such topics as self-management, teamwork, time management and learning styles that are necessary for success in the workplace. Students concentrate on career options, building a quality résumé and interviewing techniques. Prerequisite(s): EQST 215.
EXHI 200 Exhibition Design Fundamentals
While being exposed to an overview of the field of exhibition design, students develop an understanding of the communicative power of form and graphics. Students are required to turn in two small design projects and one large project, which culminate in presentation boards and models. Prerequisite(s): DSGN 102.
EXHI 210 Small-scale Exhibition Design
This course continues to develop the concepts introduced in Exhibition Design Fundamentals. Students expand their understanding of strategies used in designing for small-scale exhibition and trade show booths. Issues surrounding the effective use of computer renderings and presentation skills are emphasized. Various issues ranging from space rental to drayage facilitation are discussed as business practices specific to the trade show and exhibition design industry. Prerequisite(s): EXHI 200.
EXHI 220 Large-scale Exhibition Design
In this course, students become familiar with various issues associated with the design and development of large-scale exhibitions. General logistical concerns surrounding the successful planning and installation of large-scale exhibitions in trade halls are addressed including budgeting, scheduling, communications, materials and construction, crating, planning for electrical needs, setup and installation. Prerequisite(s): EXHI 200.
EXHI 311 Design for Permanent Installation
This course addresses the specific development and design of a themed environment for permanent installation. Topics discussed include the special issues of architectural blueprint reading, interaction with general contractors and traffic flow. Designs evolve through an understanding of the information being delivered and the specific purpose of the environment. Prerequisite(s): EXHI 200.
EXHI 321 Design for Educational Exhibition
In this course students are exposed to the informational requirements of educating and informing the viewer on a specific topic. Emphasis is placed on research, organization and methods of delivering information, as well as storyboarding, directing of traffic through the exhibition, model-making and presentation for this specialized area. Prerequisite(s): EXHI 200.
EXHI 331 Point-of-purchase Merchandising
This course introduces the student to the world of point-of-purchase merchandising, from self-packs to permanent merchandizing units. Students explore the materials, techniques and design strategies that make for successful merchandising displays. Design problems allow students to explore the marketing and sales requirements of retail displays while refining rendering, presentation and model-making skills. Prerequisite(s): EXHI 200.
FASH 100 Fashion Technology
In this studio course, students are introduced to professional standard sewing techniques and apparel construction. Through assignments, the techniques are applied to produce finished garments.
FASH 105 Introduction to Textiles
This lecture/studio course introduces students to the qualities and properties of fashion fabrics. By investigating the fibers, quality, construction, care and finishing of textiles, students learn the basics of fabric identification and specific uses in the fashion industry. The course requires studio projects and provides demonstrations of basic methods of textile design development, weaving, printing and dyeing.
FASH 110 Introduction to Fashion Design
This studio course addresses the basic elements of fashion design. Assignments introduce the design processes of trend and fabric research, storyboarding compiling, color story, design innovation and the 2-D to 3-D development of creative ideas. Prerequisite(s): DRAW 101, DSGN 101.
FASH 210 Advanced Fashion Technology
This course explores the application of advanced sewing technology across a range of fashion products. Emphasis is placed on producing a reference sample book by using various fashion materials. Prerequisite(s): FASH 100.
FASH 215 Apparel Development I
This studio course explores the development of basic level apparel styles through the application of the draping principles on the three-dimensional dress form. Students study the process from initial design concept through first sample. Prerequisite(s): FASH 100, FASH 110.
FASH 219 Introduction to Fashion Sketching
This course introduces fashion sketching techniques to communicate the ideas, concepts and details of garments by visually interpreting fashion apparel, including the body proportions and garment fit used in basic fashion sketching. Prerequisite(s): FASH 110.
FASH 220 Advanced Fashion Sketching
This course introduces a fashion drawing technique to communicate the ideas, moods and details of garments by visually interpreting fashion apparel, including the body proportions used in basic fashion drawing. Drawing techniques integrate the use of croquis and the concept of flat specification. As students create various croquis bodies for individual portfolios, they are expected to develop their own personal style and flat specification drawing skills. Prerequisite(s): FASH 110, FASH 219.
FASH 230 Sustainable Fashion Design
In this lecture course, students are exposed to a variety of topics contributing to environmental, social, ethical and economical aspects of sustainable design. Through assignments and a final project, students gain knowledge and apply what they learn to sustainable design and marketing development.
FASH 247 History of Fashion
This course presents a visual history of fashion from ancient Egypt to the present, with particular emphasis on recent history from the mid-19th through the early 21st centuries. Students discuss and analyze historical periods and their influence on contemporary fashion. Prerequisite(s): ACCE 205 or FASH 110, ARTH 110.
FASH 300 Computer-aided Fashion Design
This course provides the opportunity for students to integrate their fashion design development with computer-aided systems. The emphasis is on fashion innovation and concept design exploration enhanced by computer applications. Prerequisite(s): CMPA 100, FASH 220.
FASH 303 The Business of Fashion
This course is directed toward the commercial and professional elements of fashion. Students are expected to analyze all aspects of merchandising and marketing within fashion and its related industries. Prerequisite(s): FASH 220, FASH 300.
FASH 315 Apparel Development II
This studio course explores the development of intermediate level apparel styles through the application of pattern drafting principles. Students draft and execute professional standard patterns through flat pattern methods, measurements and rub-off. Students study the process from initial design concept through first sample. Prerequisite(s): FASH 215.
FASH 317 CAD Patternmaking
Performing a variety of functions in the organization, storage and retrieval of patterns within a CAD system, students in this course are introduced to and develop skills for the application of current CAD/ CAM technologies for apparel production, including computer-aided design for apparel patternmaking, pattern alterations and made-to-measure patterns. Prerequisite(s): CMPA 100 or CMPA 110, FASH 315.
FASH 322 Fashion Illustration
This course explores many aspects of fashion illustration, from drawing basic fashion figures to producing finished professional illustrations in color. The course addresses fashion illustration from the perspectives of both fashion designers and fashion illustrators and examines the role of fashion illustration in different areas of the fashion industry. Prerequisite(s): FASH 220.
FASH 333 Knitwear Design for Fashion
Students are introduced to the processes of creating fully-fashioned knitwear. Assigned projects support the development of a knitwear sample book, and students explore various techniques and processes needed to create finished apparel. Prerequisite(s): FASH 315.
FASH 335 Decorative Surfaces
In this study of fabrics, students manipulate fabrics and textures to produce special decorative effects for detailing fashion apparel at all levels of the marketplace. Prerequisite(s): FASH 315.
FASH 336 Menswear Design I
This studio course explores the fashion menswear market. Focus is on trend identification, silhouette and style, portfolio presentation of trend boards and design developments. Prerequisite(s): FASH 110.
FASH 337 Active Sportswear
This studio course introduces students to working with stretch fabrics, particularly Lycra and Spandex, and developing lines, including flats, patterns and illustrations, for the activewear market. Emphasis is placed on developing the technical skills to successfully produce garments in Lycra fabric. Prerequisite(s): FASH 315.
FASH 341 Menswear Construction
This course is designed for students who are interested in the concept of innovative menswear design and in understanding the components and techniques of production that inform design. Prerequisite(s): FASH 100.
FASH 345 Childrenswear Design
This course addresses the unique considerations in designing and manufacturing childrenswear, including identification of childrenswear construction, pattern components and apparel sizing. Students develop pattern blocks from which advanced childrenswear designs are executed. Prerequisite(s): FASH 315.
FASH 350 Special Topics in Fashion Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of fashion and offers students opportunities to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
FASH 360 Menswear Patternmaking I
This course is for students who are interested in the concept of innovative menswear design. Students gain a clear understanding of the construction and cutting skills that inform the designer while acquiring the skills necessary for the construction of menswear blocks and patterns. Prerequisite(s): FASH 315.
FASH 366 Menswear Design II
This course is for students who are interested in the concept of innovative design. Students acquire a clear understanding and the necessary experience of generating, developing and realizing a wide variety of creative menswear ideas. Prerequisite(s): FASH 336.
FASH 370 Menswear Patternmaking II
This course is designed for students who are interested in the concept of innovative menswear design, which requires a clear understanding of the construction and cutting skills that inform the designer. Prerequisite(s): FASH 360.
FASH 380 New York City Fashion Seminar
As one of the world’s fashion capitals, New York City provides a stimulating environment for studying international designers, stylists and buyers. From its Seventh Avenue hub, New York is where design, manufacturing and fashion promotion combine to produce an exciting and diverse industry with world-famous department stores and boutiques. Students visit leading design studios, showrooms, trade shows and museums to encounter a variety of facets within the fashion industry, including design research and current trends. Prerequisite(s): Permission of department chair.
FASH 415 Apparel Development III
This studio course explores the development of advanced apparel styles through the application of pattern drafting and draping principles. This course exposes the student to the design process, from initial concept and muslin sample development to final execution of the finished garments. Prerequisite(s): FASH 315.
FASH 417 Advanced Draping
This course presents the skills necessary to create advanced shapes and designs directly on the dress stand rather than by using basic blocks or slopers. Students work with three different fabric types to learn the use and manipulation of fabric and three different models to learn the variations in fitting procedures. They then develop the pattern from which the final garments are made. This course is highly recommended for undergraduate students preparing for their senior projects and for graduate students who want to augment their patternmaking skills. Prerequisite(s): FASH 315.
FASH 418 Evening Wear
This course introduces students to the skills and discipline of the specialized area of evening wear. Researching occasions for the different applications of formalwear, students develop a series of designs suitable to tailoring techniques and select fabrics that explore color, texture and pattern. In consultation with a visiting industry professional, students execute a collection of suitable evening garments for professional review. Results may range from the traditional to the avant-garde. Prerequisite(s): FASH 415.
FASH 419 Current Trends and Forecasting
This course focuses on current fashion trends in the international market. Through group discussion and analysis of current videos and published fashion materials, students produce reports on their own observations of the trends and how these trends relate to personal design developments. Prerequisite(s): FASH 415 or FASM 245.
FASH 420 Senior Collection I
This is the first in a three-quarter sequence of courses in which the student focuses on conceptualizing an original 2-D collection specializing in a major area of design. Students explore identifying customer profiles, researching major areas of specialization, sources of inspiration and fabrication selection. The student develops portfolio-ready technical sketches, illustrations, flats, storyboards, color storyboards and fabric swatches in preparation for the Senior Collection II course. Prerequisite(s): FASH 415, 3.0 major GPA.
FASH 421 Advanced Computer Applications for Fashion
This studio provides students an opportunity to integrate the fashion industry’s computer-aided design tools and applications to develop fashion collections and visual presentations. Emphasis is placed on both technical and aesthetic mastery of computer applications that are specific to the ever changing needs in the fashion industry. Prerequisite(s): CMPA 100, FASH 300.
FASH 422 Fashion Portfolio Presentation
This course gives students the opportunity to develop a personal portfolio of creative work. Students identify their specified career goals and prepare their portfolios accordingly. Prerequisite(s): ACCE 415 or FASH 415 or FASM 420.
FASH 430 Senior Collection II
Students in this course develop skills necessary to create advanced sample garments. The emphasis is on the production of the first sample muslin or prototype through the application of advanced draping and pattern drafting techniques. Students work with fit models to learn the various fitting procedures used in the industry. Pattern alterations and manipulations are demonstrated in class to show how alterations are processed and corrected on the paper pattern. Presentation of final muslins is critiqued prior to the development of final garments. Prerequisite(s): FASH 420.
FASH 440 Senior Collection III
This is the last in a three-course sequence where students produce a final collection in selected fabrics. Industry-standard construction techniques are applied in the execution of the student’s final collection. Portfolio-quality presentation boards support the collection. Prerequisite(s): FASH 430.
FASM 210 Digital Presentation Techniques
Industry standard presentation requirements are addressed in a seminar/studio format course. This course prepares students to execute digital presentation techniques required in future courses and prepares students for portfolio development. Prerequisite(s): CMPA 100 or CMPA 110, FASH 110.
FASM 215 Fashion Aesthetics and Style
This course introduces students to the theories of dress, aesthetic norms, color, perceptions, body concerns, personality expression and context. Students demonstrate the ability to effectively combine design elements and principles through creative design projects. Prerequisite(s): FASH 110.
FASM 220 Fashion Merchandising, Planning and Control
Through an understanding of the concepts and calculations necessary for successful merchandising, this course introduces students to the terminology of operating statements, retail method of inventory, planning seasonal purchases, methods of calculating markups, turnover, stock-sales ratios, open-to-buy, markdowns and terms of sale. Prerequisite(s): BUSI 101, any MATH course or SAT math score of at least 560 or ACT math score of at least 24.
FASM 245 Retail Buying Simulation
Students analyze the buying function and the differences of buyers’ responsibilities in various types of merchandising organizations as a means of studying the principles, procedures and techniques practiced by merchandisers of fashion goods in determining what assortments to buy and which resources to select. Prerequisite(s): ENGL 123, FASM 210, FASM 220.
FASM 310 Private Label Product Development
This course introduces the concepts and methods by which retailers and wholesalers create special, store-branded merchandise for targeted customer segments. The process of product development, from research to production to distribution, is studied. Prerequisite(s): FASM 210, FASM 245.
FASM 400 Contemporary Issues in Fashion Merchandising
This course concentrates on industry issues in retail apparel. Discussions focus on product development, manufacturing, promotion, visual merchandising, special events marketing and the general consumer lifestyle. Students understand contemporary issues in fashion and gain the experience and leadership skills necessary to make merchandising and marketing decisions through both competitive classes and guest speakers’ lectures. Prerequisite(s): FASM 245.
FASM 410 Retail Management
This course addresses the principles of personal selling techniques, presentation skills, the art of persuasion, negotiating and account-building in the wholesale markets. These concepts are developed through lectures and workshops. Students also learn the effects of an organization’s culture on the management process, including decision-making, planning, structure, leadership and defining control, and how these are viewed from a global perspective. Prerequisite(s): BUSI 265, FASM 245.
FASM 415 Non-traditional Retailing
This course presents a comprehensive overview of the direct marketing industry. Through the use of cases and/or assignments, students learn about strategic merchandising plans. Students are also introduced to the various electronic vehicles currently used in this ever-changing industry. A comprehensive study of the growing Internet business and its dramatic impact on the retail industry is presented. Prerequisite(s): BUSI 265, FASM 310.
FASM 420 Global Sourcing and Import Buying for Fashion
Students in this course analyze important factors in developing import programs, distribution of products, market sources, financing, and aspects associated with apparel and other imported products. The impact of imports on domestic apparel businesses is examined. Prerequisite(s): BUSI 265, FASM 310.
FASM 425 Visual Merchandising Communication for Fashion
This course investigates merchandise presentation, analysis, experimentation, and field research. Through in-depth investigation, technological advances in exhibition design are introduced and utilized to produce a visual outcome for exhibition purposes. Theory and practical applications of visual merchandising techniques in the fashion industry are studied. The course examines the development of design concepts, fixture, layout and presentation for retail. Prerequisite(s): BUSI 265, FASH 219, FASM 310.
FASM 430 Professional Portfolio Practices
Current marketplace requirements are addressed in a seminar/studio format course, allowing students to be better prepared to enter the workforce. Projects and discussion topics like formatting of projects, how to pitch an idea, the elevator speech, interview techniques and creation of a physical and digital portfolio are explored in this dynamic course. In addition, students are asked to develop a comprehensive project from concept to client, tapping all areas of the fashion marketing business. Prerequisite(s): BUSI 265, FASM 210, FASM 245, FASM 310.
FASM 440 Visual Communication in Fashion
Current fashion related topics and industry standard requirements are addressed in a studio format course, allowing students to be better prepared to enter the workforce. Projects expose students to a variety of visual presentation approaches and techniques, developing important skills sets that allow students to pitch ideas through the use of visuals in a more effective manner. This course prepares students to produce portfolio potential projects. Prerequisite(s): BUSI 265, FASM 210, FASM 310, FASM 400.
FASM 495 Special Topics in Fashion Marketing and Management
This course provides an opportunity for students to focus on issues that cross disciplines. Faculty, course content and prerequisites vary each time the course is offered. Depending on the topic the course can include lectures, discussions, individual or collaborative projects and critiques. Prerequisite(s): Vary by topic.
FIBR 101 Introduction to Fibers
Using a variety of fiber arts and processes, students explore pattern systems, 2-D and 3-D construction and the way images and ideas develop. Prerequisite(s): DSGN 100.
FIBR 201 Introduction to Weaving
This course introduces the floor loom as a tool for design and personal expression. By weaving samples and finished fabrics, students gain experience selecting yarns, making warps, dressing the loom and designing and producing a variety of cloth structures. Prerequisite(s): FIBR 101.
FIBR 204 Repeat-pattern Design
This course teaches the skills necessary to translate single graphic images into interconnecting, repetitive patterns suitable for use in all commercial media employing overall surface design. Particular emphasis is placed on designing multicolor, printed textile patterns and introducing techniques to examine and evaluate current design trends. Students may use computers in executing selected projects. Prerequisite(s): DSGN 100.
FIBR 306 History of Fabric
In this course, a study of historic textiles and basic textile techniques becomes the source for individual studio projects. Prerequisite(s): ARTH 110, FIBR 101.
FIBR 308 3-D Fibers
Mixed-media and sculptural approaches to fibers lead students to examine the movement away from flat, planar textiles. Various materials and techniques are explored so that students may build a strong visual vocabulary. Prerequisite(s): DSGN 102.
FIBR 310 Images on Fabric
This course focuses on basic surface design techniques that enable students to apply images and texture to fabric and fiber. Traditional techniques and contemporary variations are explored as methods to develop meaningful surfaces that incorporate image, pattern and surface texture. Both technical understanding and creative use of media are stressed. Prerequisite(s): DSGN 101, FIBR 101, FIBR 204.
FIBR 312 Screen Printing
This course focuses on the development of the creative and technical skills necessary to print fabric for both commercial and fine art applications. Various printing media are explored, including opaque and transparent pigments, thickened dyes and discharge pastes. Hand-cut, direct and photomechanical stencils are used. Students are encouraged to be experimental and inventive in their approach to the media and processes. Prerequisite(s): FIBR 204.
FIBR 315 Computer-aided Woven Design
This course is designed to give students experience designing and producing woven fabrics using AVL dobby looms and software designed specifically for woven design. Students study woven structure and drafting and produce fabrics for a specified end use. Portfolio preparation and design for industry are emphasized. Prerequisite(s): CMPA 100 or CMPA 110, FIBR 201.
FIBR 318 Computer-aided Surface Design
Students use NedGraphics Texcelle software to produce surface designs for commercial textiles. This course emphasizes industry standards while covering all phases of the design process--conception, pattern creation and presentation. Special focus is placed on using design input methods, including digital color mixing and digital color output, to create industry-compatible designs. Prerequisite(s): CMPA 100 or CMPA 110, FIBR 204.
FIBR 321 Intermediate Weaving
This course provides an intermediate study of the loom as a design tool. Particular emphasis is on loom-controlled weave structure; weave drafting and manipulation of warp, weft and woven fabric through dyeing; ikat; warp and weft painting; and other weaver-controlled methods. Prerequisite(s): FIBR 201.
FIBR 325 Garment: Metaphor and Function
In this course, students use weaving, surface design and hand construction methods to investigate the nature of the garment. Garments are considered as metaphor, functional object, costume or ritual object, personal adornment and cultural signifier. Traditional and nontraditional techniques are used to develop conceptual and functional ideas related to the garment and clothing. Prerequisite(s): FIBR 201 or FIBR 310 or FIBR 312.
FIBR 326 Advanced 3-D Fibers
This course is designed to allow students to pursue in more depth the ideas and techniques introduced in 3-D Fibers. Students investigate historical and contemporary uses of basketry techniques, felting, handmade paper and other non-loom-produced fiber constructions. Emphasis is placed on these media and techniques as vehicles for ideas and personal expression. Prerequisite(s): FIBR 308.
FIBR 328 Textile Rendering
This course addresses all aspects of commercial textile design production, including textile rendering techniques, production printing standards and terminology and professional practices. Students are expected to develop a work methodology to design flat patterns from conceptual evolution to final presentation. Emphasis is placed on developing technical skills. Prerequisite(s): FIBR 204.
FIBR 333 Stitch Diary
The focus of this course is the development of working methodologies for students traveling and recording the experience through incorporating stitching with multimedia processes. Stitching, drawing, painting, monoprinting and collage are employed as techniques to capture the experience of a new landscape. Students draw upon the experience of creating their stitch diaries as a basis on which to develop textiles, textile design or textile product. Prerequisite(s): FIBR 101.
FIBR 334 Local Cloth, Local Color
This course focuses on the investigation of local resources to examine textiles, processes, environment and media of the area. Students incorporate digital photography, drawings and textile sampling to create a “touch book” to record the local experience that is unique to the regions explored and visited and to develop a personal point of view. Students develop a body of work for critique based on that point of view. Prerequisite(s): FIBR 101.
FIBR 336 Experimental Bookmaking
This course challenges the conceptual and aesthetic boundaries of the book as a structure for creative expression and visual communication. The course examines historical forms as well as contemporary and nontraditional approaches to bookmaking. Technical information and practical application are presented to stimulate innovative design. Students develop basic bookmaking skills by designing and producing one-of-a-kind books. Prerequisite(s): DSGN 102.
FIBR 340 Natural Dyes and Dyeing
This course investigates the use of various natural dyestuffs, mordants and materials through the immersion and direct application processes. Research of the traditional, historic uses of natural dyes and contemporary practice within a design, fine art and studio production context also are covered. Prerequisite(s): DSGN 101, FIBR 310.
FIBR 342 Embellished Surfaces
This course focuses on altering fabric surfaces and structures by using traditional and nontraditional media and techniques. Applied surface, manipulated structural and constructed surface techniques are examined as tools and as language to build surfaces for commercial, functional or fine art fabrics. Prerequisite(s): FIBR 310.
FIBR 344 The Art Quilt
This course examines quilt-making as a source and form in contemporary fiber work. Drawing from historical perspectives and contemporary examples, the course investigates technical and conceptual aspects of quilt-making. Prerequisite(s): FIBR 308.
FIBR 345 Studio Production
This course explores the design and production of a line of handmade objects. The course covers fabrication techniques and efficient methods of producing multiples. Many facets of promoting and marketing the work are investigated, including developing product identity, targeting a market and locating optimum sales venues. Prerequisite(s): FIBR 101.
FIBR 346 Beaded Surfaces and Structures
This course explores the connections between historical traditions of beadwork and the application of beadwork in contemporary art and design in fibers. Students are expected to develop technical skills in beaded embroidery, loomed beadwork and off-loom beaded structures, investigating both 2-D and 3-D forms. Emphasis is placed on conceptual development of metaphorical possibilities relating to studio craft objects, design for industry and fine art applications. Prerequisite(s): DSGN 100.
FIBR 401 Advanced Fiber Arts I
This senior-level studio is devoted to the pursuit of individual areas of interest. The primary focus is on developing a strong body of work, with additional emphasis on research, discussion and critique as adjuncts to studio work. Prerequisite(s): FIBR 201, FIBR 306.
FIBR 403 Advanced Fiber Arts II
This senior-level studio is devoted to the pursuit of individual areas of interest. Continued development of a strong body of work started in Advanced Fiber Arts I is the primary focus, with additional emphasis on research, discussion and critique as adjuncts to studio work. Prerequisite(s): FIBR 401.
FIBR 406 Fibers Portfolio Preparation
This course emphasizes developing a body of work directed toward a specific career goal and toward the many areas of professional practice in the fibers field. Topics include artists’ statements, résumés, cover letters and contracts. Emphasis is placed on professionalism in presentation and documentation. Students also investigate marketing and self-promotion techniques. Prerequisite(s): FIBR 403.
FIBR 415 Computer-aided Jacquard Design
Using specially designed software and an electronic jacquard hand loom, students explore the technical, functional and aesthetic considerations necessary to successfully design jacquard-woven fabrics. In addition to creating their own jacquard designs for furnishings and apparel, students are expected to analyze existing jacquard samples and become familiar with a variety of woven structures used in jacquards. Prerequisite(s): FIBR 201, FIBR 318.
FIBR 416 Digital Textile Printing
Through working with a digital fabric printer as the output for their designs, students learn the vernacular of this new technology. Students use various software applications to design and print fabric samples and yardages for a variety of end-uses. Technical considerations and design possibilities are explored. Prerequisite(s): CMPA 100 or ELDS 205 or ELDS 225, FIBR 204.
FIBR 418 Advanced Computer-aided Surface Design
This advanced course explores the uses of computer programs in producing digital textile designs. Through advanced training and a focus on industry compatibility and design development, students are expected to gain the knowledge and skills necessary for success in all facets of the digital textile design industry. Special focus is placed on using different software programs to create industry-compatible design for both printed and woven fabrics. Prerequisite(s): FASH 300 or FIBR 318.
FIBR 441 Advanced Travel Studio in Fibers
This course is for the advanced student who wishes to participate in travel abroad while developing the senior portfolio requirement. Through travel, research and investigation, students widen the scope of their knowledge of working artists and designers within a new cultural context. Students create work for their portfolios based on the research and travel experience. Prerequisite(s): Permission of the department chair.
FIBR 457 Advanced Screen Printing
This advanced course examines and explores the screen printing process on cloth. Students are expected to build a visual vocabulary and develop their technical skills. The process of creating printed cloth is further examined through experimental printing techniques, ideas of mass production, and traditional and conceptual applications. This course is tailored to each artist’s independent studio explorations. Prerequisite(s): FIBR 312.
FIBR 495 Special Topics in Fibers
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of fibers and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
FILM 100 Introduction to Film and Video Production
This course is an introduction to both 16mm and digital camera systems and how these tools are used to tell a story visually. Students learn basic lighting, editing and field sound recording while developing an expressive use of the medium.
FILM 101 Introduction to Video Production
This course introduces students to basic video production techniques and provides an overview of film and television theory and criticism. By combining theory and hands-on exercises, students are expected to develop the technical, analytical and critical foundations necessary in the video preproduction, production and postproduction phases. Students may acquire the conceptual abilities needed to plan and execute a variety of video projects.
FILM 105 Preproduction
This course explores all aspects of preproduction planning for both film and television. Students assume the role of producer, developing production companies to take the concept from inception to completion through the development phase of the video and filmmaking process. Prerequisite(s): ENGL 123, and FILM 100 or MPRA 103.
FILM 106 Introduction to Screenwriting
In every facet of filmmaking, storytelling skills are critical. This course explores the elements essential to developing those skills, from concept development to story structure and character development. Special emphasis is placed on the use of visual imagery in the storytelling process. Prerequisite(s): ENGL 123.
FILM 132 Lighting and Field Production Techniques
This course examines the theoretical and practical application of the production process. Students gain field production experience in lighting, filming and audio recording and also assume various roles on the production team. Field trips are conducted to a variety of locations, encompassing as many different environments as possible. Prerequisite(s): ANIM 250 or FILM 105 or ITGM 240 or VSFX 210, FILM 100.
FILM 205 Language of Cinema
In this course, students study films in order to comprehend the language of image and montage, the relationship between form and content, text and subtext. Students participate in screenings and discussion of the work of master filmmakers and innovators like D.W. Griffith, Jean Renoir, Alfred Hitchcock, Akira Kurosawa, Francis Ford Coppola, Martin Scorsese, von Trier and many others, including less well-known filmmakers. Screenings and discussion of scenes from seminal documentaries and work that were created from a fusion of cinematic techniques and/or a mix of genres foster an examination of contrasting styles through a range of analytical approaches and cultural influences.
FILM 210 Postproduction Techniques
This course emphasizes both the technical and theoretical aspects of videotape editing. Students are provided with hands-on training and are required to produce various editing exercises, exploring many editing techniques in both narrative and nonlinear narrative contexts. Prerequisite(s): FILM 105, FILM 132.
FILM 215 Screenwriting
Students in this course are exposed to the core elements in screenwriting such as dramatic structure, film language, story and character development and techniques for writing effective dialogue for the screen. Additionally students analyze and discuss successful screenplay mechanics as well as write their own series of short screenplays. Prerequisite(s): DWRI 101 or FILM 106.
FILM 224 Survey of Film
A survey of classic cinematic offerings demonstrate how aesthetic choices (narrative structure, editing, acting performances, lighting, set design, etc.) give films meaning. This course not only examines how these classic films were made, but why and to what effect. Prerequisite(s): ARTH 110.
FILM 302 Production Practicum
This hands-on studio workshop is designed to expose students to the daily preproduction operation and expectations of the producer for a small scale film and television project from its inception to its completion. The Production Practicum course functions as a tangible production office where each student has the opportunity to take on the role as producer for senior level student projects. Prerequisite(s): FILM 105.
FILM 304 Commercial Production
This course is designed to help students understand the art of advertising and the television commercial production process. Students are introduced to writing, producing and directing both local and national television spots. Prerequisite(s): SNDS 201, FILM 210.
FILM 310 Television Comedy Writing
An analysis of historic and current trends in network and cable television comedy serves as a foundation for students to create original material, either in the comedy sketch format, the hour or the half-hour situation comedy format. Prerequisite(s): FILM 215.
FILM 311 Television Drama Writing
Students analyze current trends in the television drama and then apply that knowledge to create a spec script for a current television drama. Prerequisite(s): FILM 215.
FILM 312 Panther Dolly Seminar
This course experiments with basic camera moves inherent in the Panther Dolly system and introduces students to how the choreography of the camera and actors can be integrated. The ultimate goal is to encourage and facilitate a varied use of space, camera angles and composition, thereby stretching the limits of the film and television frame. Prerequisite(s): FILM 132.
FILM 313 Advanced Lighting
This course advances and expands on basic video and film lighting techniques and establishes a correlation between lighting for film and television. Also covered are the technical considerations and aesthetics of lighting in both media. Students are introduced to the collaborative role of the director of photography through analytical and hands-on applications of lighting and film/electronic cinematography. Prerequisite(s): FILM 132.
FILM 315 Advanced Screenwriting
This course explores longer narrative forms, the documentary and experimental story structure. Emphasis is placed on understanding commercial viability, character development, alternative concepts and treatments for narrative, shooting and revision of scripts, shot analysis and molding an artistic vision for feature film and television productions. Prerequisite(s): FILM 215.
FILM 316 Stereoscopic Filmmaking
Students are introduced to the conceptual, theoretical and technical elements of stereoscopic filmmaking. Issues addressed include how this technology is used to successfully enrich the filmic experience, rigs, camera set-ups, technical, aesthetic and conceptual parameters and the principle methods of achieving the stereoscopic image. Prerequisite(s): FILM 210.
FILM 320 Directing the Narrative
This course combines hands-on exercises, screenings and demonstrations of the fundamental directing skills required for visual storytelling. Students are introduced to plot development, scene continuity, dramatic motivation of talent, the main narrative models and the language of various narrative structures. Prerequisite(s): FILM 106, FILM 210, MPRA 314, SNDS 201.
FILM 322 Advanced Postproduction
This course explores current postproduction techniques, analyzing various editing styles and examining current video technology. The philosophy of edit decisions and the management of edit decision lists are developed through exercises and assignments. Specific issues relating to the aesthetics of editing, such as editing dialogue, parallel editing and Brechtian distanciation and reflexivity, are also discussed. Prerequisite(s): FILM 210, SNDS 201.
FILM 323 Art Video
The technological and conceptual concerns of video art reflect, and are incorporated into, contemporary culture. This course introduces students to a vast range of video artists and explores the theoretical and/or political underpinnings of their work. Prerequisite(s): FILM 210, SNDS 201.
FILM 326 Creating the Television Pilot
Using the latest trends in television programming, students create and write the pilot and series bible for a new television series. Prerequisite(s): FILM 215.
FILM 330 Aesthetics of Film Editing
This course addresses the discipline as an art that requires a historical perspective, a knowledge of contemporary aesthetic trends and practical experience. It also covers the technical aspects of industry standard hardware and software. This course addresses these issues in a studio setting where students screen and analyze scenes from seminal work as well as scenes of their own choosing. Scenes from an Oscar-winning film are supplied for the editing projects. Prerequisite(s): FILM 210.
FILM 337 Directing the Documentary
Through critical analysis and hands-on experience, students are expected to grapple with the art of documentary production. The course examines the techniques and conceptualizations of established and self-made directors. Production assignments explore documentary techniques so that students develop an understanding of nonfiction objectivity with a critical eye for, and appreciation of, a genre’s implicit subjectivity. Prerequisite(s): FILM 210, SNDS 201.
FILM 361 Theory and Application in Film
The course provides an overview of the major theoretical and critical approaches involved in the production of time-based media and the relationship of these movements to the students’ own work. Students are introduced to rudimentary critical theory and asked to apply it to their own artistic interests through a series of video “sketches.” This course is designed for undergraduate students to develop an understanding of the content of their work through practical studio application of the themes addressed. Prerequisite(s): FILM 210.
FILM 365 Experimental Film and Installation
The course is an investigation of alternative processes in the conceptualization, production and exhibition of time-based media. By experimenting with both traditional and innovative methods, students approach working with the moving image as a means of artistic expression. Conceptual and theoretical issues, aesthetics and installation-based venues of presentation are realized through the production of student work. Prerequisite(s): FILM 210.
FILM 366 Production for Alternative Distribution
Students in this course create original work for methods of distribution other than those traditionally used by cinema and television. Special attention is given to analyzing new trends in time-based media distribution via the Internet, mobile handheld devices such as cell phones and the iPod, and other emerging technologies. Prerequisite(s): FILM 210.
FILM 367 Directing and Producing the Music Video
Using industry-standard music video production equipment, as well as preproduction, production and postproduction techniques, this course is an exploration of music video production techniques and an overview of music video theory and criticism. By combining theory and hands-on exercises, students are expected to develop the technical, analytical and critical foundations necessary for all music video preproduction, production and postproduction phases. Students acquire the conceptual abilities needed to plan and execute a professional music video. Prerequisite(s): FILM 132.
FILM 393 Digital Cinematography
Through various exercises, students learn how digital cinematography techniques are utilized in current film and television productions. Students explore and evaluate digital image capture as executed by digital cinematographers, and develop necessary digital moving image techniques essential for digital image capture. Prerequisite(s): FILM 132.
FILM 401 Directing Actors
This course explores the theoretical and practical considerations of the director in relationship to the multiple facets of directing actors. The course is an in-depth workshop involving casting, mounting and realization of a sequence from a screenplay emphasizing characterization and shot design. Students are introduced to basic techniques in film, television and theater acting; script and character analysis (text vs. subtext); the director’s breakdown; casting actors; special skills in rehearsals; improvisation; pacing the actor’s performance; and navigating multiple film performances from the ensemble perspective. Prerequisite(s): FILM 132 or MPRA 204.
FILM 403 Cinematography
This course builds on students’ knowledge of video production and applies their skills to film. Students are expected to learn to load film magazines, operate film cameras and light for film. Topics of discussion include careers in film and television and the aesthetic of working with film. Students develop expertise in film processing and printing the film to tape transfer, film stocks and double system sound recording. Prerequisite(s): FILM 132.
FILM 408 Steadicam
This advanced production course focuses on the Steadicam, a stabilizing system designed to have the mobility and flexibility of a hand-held camera while dramatically increasing image stability. Prerequisite(s): FILM 132.
FILM 412 Shot Design
Students learn to communicate more effectively and aesthetically through shot design by deconstructing and evaluating scenes from films. Students have the opportunity to critically explore the planning, composition and execution of a scene in order to better understand the artistic role of the director. Emphasis is placed on how decisions regarding camera, color, light and location affect the storytelling of a scene. Prerequisite(s): FILM 320.
FILM 413 Special Topics in Film and Television
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of film and television and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
FILM 420 The Distribution Revolution
Special attention is given to analyzing the new trends in film distribution via the Internet and mobile hand held devices. This course examines from a practical application and contemporary perspective the rapidly changing landscape of content distribution in the global marketplace. Topics include theatrical distribution, cable and television sales, simultaneous global distribution, the impact of the Internet on the production, marketing and distribution of film and the future of content distribution in all media. Prerequisite(s): FILM 210.
FILM 421 Environmental Filmmaking
This course explores the unique challenges of the environmental filmmaker, including natural history storytelling, capturing wildlife behaviors on camera and filming in outdoor locations such as marine environments. Students gain valuable hands-on experience through the creation of environmental films while learning how to achieve professional success in a rapidly growing field. Prerequisite(s): FILM 337.
FILM 425 Advanced Production Practicum
This course is a hands-on studio experience designed to build upon previously learned preproduction and production skills in order to expose students to the advanced aspects of small to mid-scale film and television production from inception to completion. Advanced Production Practicum is offered when specific projects are in need of what the course can offer a client, and functions as a tangible production office where each student has the opportunity to take on the role as Producer or Department Head. Prerequisite(s): FILM 305.
FILM 431 Film and Television Senior Project I
Students define the preproduction, production and postproduction stages of their senior projects. Emphasis is placed on analyzing the script, preparing a budget, determining a schedule, casting, identifying the target audience and deciding on a method of distribution. Students are expected to focus on very specific career goals, setting expectations and creating strategies. Prerequisite(s): FILM 320 or FILM 337.
FILM 432 Film and Television Senior Project II
In this course, students concentrate on the physical production of their senior project, applying their acquired knowledge of the filmmaking process and focusing on the completion of the filming component in advance of postproduction work. Experience in preproduction, scriptwriting and research, lighting, camera techniques, audio, directing, computer graphics and postproduction are utilized. Prerequisite(s): FILM 431.
FILM 433 Film and Television Senior Project III
This course represents the third phase of the senior project. Students focus principally on the postproduction of the final project, as well as on preparing their sample reels, solidifying career goals and determining strategies to reach them. Prerequisite(s): FILM 432.
FILM 450 Off-campus: Los Angeles
With a faculty member of the film and television department, students travels to Los Angeles and meet with a variety of industry professionals. Before the trip, studenst write a résumé, create a business card and develop a portfolio that highlights their strengths as filmmakers. Upon the student's return, he/she formulates a specific follow-up strategy with the industry contacts that is designed to maximize his/her relationships with them and facilitate the student’s entry into the job market. Prerequisite(s): FILM 210.
FILM 453 International Video Seminar
This course allows students to produce a video, utilizing the architectural backdrops of Provence as a stimulus for creating unmatched footage for a sample reel. Prerequisite(s): Permission of department chair.
FSYR 101 First Year Experience
This course is designed to aid the transition to college and to prepare students for academic success and professional careers. A variety of success strategies, college policies and information regarding major and career options are addressed through group and individual exercises, projects and lectures. The First Year Experience is required of all first year students during their first quarter at SCAD.
FREN 101 French I
This course allows students to learn and use basic vocabulary and structures, and understand social elements of the target language. Students in this course learn to appreciate the diversity of French culture and its contribution to global events.
FREN 202 French II
This course allows students to learn and use additional vocabulary and structures, and further understand social elements of the target language. Students in this course continue to learn about French culture and history. Prerequisite(s): FREN 101.
FREN 303 French III
This course builds on and further develops language skills learned in FREN 202 specifically introducing vocabulary pertaining art and architecture. Students taking this course acquire fundamental translation and interpretation skills of art related topics and materials. Prerequisite(s): FREN 202.
FURN 200 Materials and Techniques I
This course focuses on the integration of design and fabrication skills necessary to complete an original project. The course covers the properties and working characteristics of hand tool use, joinery techniques and safe machine operations in the use of materials appropriate to furniture design. Prerequisite(s): DSGN 102.
FURN 201 Design Studio: Introduction to Furniture
This course introduces students to the field of furniture design. Through lectures, class discussions and exercises, students develop and apply creative problem-solving skills as well as formulate, communicate and present a sound basis for their ideas. Prerequisite(s): DSGN 102.
FURN 232 Visual Communication for Furniture Design
In this course students are expected to develop the drawing skills and 2-D presentation techniques used to convey design ideas required in the furniture design profession. Prerequisite(s): DRAW 115 or DRAW 230.
FURN 236 Materials and Techniques II
In this course, students synthesize their design and fabrication skills. The course explores the conceptual, aesthetic and structural issues involved with the design and construction of a project utilizing a range of techniques and commonly used furniture materials. Prerequisite(s): FURN 200.
FURN 238 Design Studio: Furniture and Spatial Composition
Understanding the composition and quality of spaces in which humans work, interact, play, live and utilize their furniture is the basis of this course. Lectures, exercises and case studies provide students an appreciation of the complexities and nuances of the built environment towards a more meaningful and responsible furniture design process. Prerequisite(s): FURN 201, FURN 232.
FURN 301 Furniture Practices: Metal
This course explores the material and fabrication properties of metals. Metal manipulation, machine safety, proper use of hand tools, metal identification and cold assembly techniques are discussed. Students design and fabricate projects integrating the information and techniques covered. Prerequisite(s): DSGN 102.
FURN 302 Materials and Processes
Through lectures, studio assignments and research, students explore traditional and contemporary materials and manufacturing methods unique to the furnishings industry as well as those common in other fields. Students are introduced to the technical and practical considerations that influence the choices of material and production. Emphasis is placed on the relationship between the designer and manufacturer. Prerequisite(s): FURN 201.
FURN 303 Design Studio: Market Context and Furniture Design
Through a series of lectures and seminars, this course enables students to identify, challenge and explore new concepts and design competencies within the parameters of markets and opportunities. The course also addresses trends and forecasting, patterns of domestic competition, practices in international import and export, packaging and transport of products. Students are exposed to case studies covering customer buying systems and hierarchies of needs, behavioral tendencies, cultural diversities, price determinants and market cost factors. Prerequisite(s): FIBR 201 or FURN 201 or IDUS 250 or INDS 210 or MTJW 255.
FURN 304 Solutions for Storage and Organization
Through directed assignments or a project, students explore their creativity to develop design solutions that pertain to storage and organization. An emphasis is placed on original concepts and solutions and the importance of effective design communication. Prerequisite(s): FURN 236 or FURN 238.
FURN 305 Design Studio: Furniture Design for the Market
The complex process of furniture design for the market is examined and explored, addressing issues of function, structure, aesthetics, context and culture. The use of 2-D and 3-D visualization tools is instrumental as students develop and resolve their design solutions. Prerequisite(s): FURN 236 or FURN 238.
FURN 306 Furniture Practices: Methods in Plastics
This course is an introduction to plastics as a material for design and manufacture. Through lectures, demonstrations and small-scale exercises and projects, students become familiar with the vocabulary of plastics and plastics design. The course covers basic design principles, issues in plastics, design protocols, key manufacturing processes and fabrication techniques specific to designing for plastics. Prerequisite(s): ACCE 205 or FIBR 101 or FURN 200 or IDUS 212 or MTJW 102.
FURN 307 History of Furniture Design
This course gives the students an understanding of specific design proponents, movements and historical trajectories relevant to furniture design, in a manner that informs and complements their design process. The course draws upon historical lineage and identifies the predominant civilizations throughout history and the contribution they have made to furniture design. This course seeks to trace the dominant furniture paradigms and historical shifts that have occurred from prehistory up to the 21st century. Specific emphasis is placed on theoretical and ideological developments surrounding the age or era in which such developments occurred, and study is focused on the effects of such historical events, shifts and consequences. Prerequisite(s): ENGL 123.
FURN 308 Electronic Furniture Design
This course focuses on advanced modeling and production. Through industry-standard software, students develop design ideas and execute prototypes using tech based machinery. Students explore techniques for visualization through modeling and rendering, integrating these creative images within presentations. Prerequisite(s): FURN 309 or IDUS 213.
FURN 309 Electronic Design and Visualization
Through this course, students become proficient in industry-standard modeling software applications, and how they allow for quick, accurate and transformable visualization of designs to provide a tool to facilitate communication between designer, engineer and client. Prerequisite(s): DRAW 115.
FURN 311 Methods of Wood Bending
In this course, students synthesize their design and fabrication skills. The course explores the conceptual, aesthetic and structural issues involved with the design and construction of a project utilizing various wood bending techniques. Prerequisite(s): FURN 236.
FURN 320 Accessories for Living
This course explores design, construction and packaging issues associated with the production of accessories for the living environment. Students design, develop and fabricate a product with a focus on efficient production strategies and appropriate integration of assembly processes, including the potential use of various rapid prototyping technologies. Prerequisite(s): FURN 302 or permission of the department chair.
FURN 321 Universal Design
Through lectures, readings, discussions and exercises, students explore universal design as an integrated process. Students examine the sphere of human activity and its impact on design. The synthesis of contextual research, user needs and technical and functional requirements in the design development is stressed. Students develop and execute design solutions based on the fundamental principles of universal design. Prerequisite(s): ELDS 205 or ELDS 225 or FURN 309.
FURN 323 Prototype Fabrication
Students practice the appropriate fabrication techniques necessary to complete a previously designed original project. The course covers the properties and working characteristics of materials appropriate to the projects and emphasizes hand tool use, joinery techniques and safe machine operations. Prerequisite(s): FURN 200.
FURN 324 Visual Presentation
This course focuses on advanced presentation techniques using creative problem-solving, concept building, visualization and research. Through lectures, discussions and exercises, students develop, document and present professional quality project materials that broaden their portfolios. Prerequisite(s): FURN 232.
FURN 330 Exploration in Soft Furnishings
Through a series of lectures, demonstrations, assignments and projects, students gain knowledge and experience with the materials, equipment and techniques involved in the production of soft furnishings for a variety of functional and aesthetic purposes. The students are exposed to sewing technology, patternmaking, structural design and upholstery techniques that provide the parameters for students to conceptualize, explore, design and produce a full scale prototype. Prerequisite(s): FURN 236.
FURN 331 Hot Metal Forming
This course explores the history, modern manufacturing significance and practical application of hot metal fabrication techniques. Through discussion of the evolution of metals as used in human society, as well as hands-on experience with forging and forming techniques, students gain a broad understanding of the role of metal in society and design. Prerequisite(s): DSGN 102.
FURN 333 Furniture Practices: Welding
This course introduces the theory and technique required to perform welding and joining operations on various common metal alloys. Students are expected to develop a working knowledge of specific alloys and their relevance to furniture design and manufacturing industry standards. Prerequisite(s): DSGN 102.
FURN 335 Creative Furnishings Development
Through semi-open ended assignments, students explore and develop creative solutions to functional and aesthetic design problems in furnishings. Students identify, refine and communicate the conceptual underpinnings of their projects as expressed in the discipline of furniture design. Emphasis is placed on original concepts, identifying personal aesthetic, providing solutions and the importance of effective self-direction. Prerequisite(s): FURN 236 or FURN 238.
FURN 360 Professional Practices in Furniture Design
This course prepares students to enter the career field of furniture design. Topics include developing professional contacts, interviewing skills, portfolios and refined résumés. Prerequisite(s): FURN 303, FURN 309.
FURN 370 Site-specific Furniture Design
Through a series of studio work, lectures, demonstrations, assignments and field trips, students examine the role of furniture within the context of its surroundings, its intended function and its relationship to the environment. Students then apply that knowledge, along with appropriate tools and technology, to develop and implement site-specific furniture. Prerequisite(s): ARCH 301 or FURN 201 or IDUS 250 or INDS 210.
FURN 405 Design Studio: Directed Project
Research, design and preparation for prototyping are the focus of this course. It is intended to provide students with the opportunity to create the necessary documents and visual communication, making prototype execution feasible. Students generate concepts within the context of a directed project and prepare the necessary documents for execution of a prototype in later courses. Prerequisite(s): FURN 303, FURN 305.
FURN 410 Design Studio: Advanced Furniture Design
While applying their accumulated experience, knowledge and skills in a directed design project, students demonstrate their command of the design process, process documentation and presentation of a design project. Prerequisite(s): FURN 305, FURN 360.
FURN 425 Design Studio: Senior Focus
This course provides the student the opportunity to propose and manage a faculty approved self-initiated design project with appropriate focus, inquiry, documentation, execution and presentation. Prerequisite(s): FURN 410.
FURN 430 Prototype Methods and Material
Students in this course integrate advanced fabrication techniques and a broad range of materials during the execution of a previously designed original project. Emphasis is placed on the development of high-level craftsmanship. Prerequisite(s): FURN 200, FURN 236.
FURN 440 Advanced Metal Prototyping
This course is an opportunity for students to expand and apply skills learned in introductory metal-related courses. Using machining and welding skills, students develop and fabricate a fully functional and finely fashioned furniture prototype. The course focuses on efficient engineering construction decisions, precise and appropriate fabrication methods and the production of professional quality metal furniture prototypes. Prerequisite(s): FURN 301, FURN 333.
FURN 495 Experiential Furniture Design
This course focuses on sponsored projects with the SCAD furniture design program and various industry partners. Students are exposed to the challenges of working for real clients to solve current problems in the furniture design field. Students employ both traditional and digital tools while working within a team environment to create solutions to meet the client's needs within this project-driven studio. Prerequisite(s): Permission of the department chair.
FURN 499 Special Topics in Furniture Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of furniture design and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
GRDS 201 Introduction to Graphic Design
This course combines studio work with classroom instruction. Fundamental components of design theory and typography are incorporated with problem definition to provide students with valuable experience in the ideation, research, execution and presentation of projects. Lectures and visual media provide a broad introduction to the visual communication professional field. Prerequisite(s): DRAW 101, DSGN 101.
GRDS 205 Typography I
Through lectures, demonstrations and studio work, students are introduced to all aspects of typography, from its historical precedents to its current use. Creative thinking is encouraged, along with prescribed techniques and media. Prerequisite(s): ADVE 130 or GRDS 201 or ITGM 130 or MOME 130.
GRDS 229 History of Graphic Design
This course surveys the pivotal events and achievements that led to the current state of graphic communication. The uniquely human pursuit to give form to ideas is traced from the pictographs painted on cave walls to the latest imaginative designs. Through lectures, videotapes, discussions, presentations and research, students are introduced to the creative thinkers, important innovations and breakthrough technologies that have shaped the evolution of visual communication. Prerequisite(s): ARTH 110.
GRDS 233 Vector and Raster Graphics
This course provides students with skills needed to produce vector and raster-based graphics. Students gain a thorough understanding of the nature of vector and raster-based digital file development, as well as an in-depth study of the applications used to create them. Projects and assignments focus on an exploration and understanding of the applications, applying color, tools, techniques and printing options.
GRDS 243 Digital Page and Web Graphics
In this course, students focus on making pages, both for print and Internet environments. Correct usage of the appropriate software tools, terminology and theory of page layout are emphasized and covered in sufficient detail to understand the differences between the two layout strategies. Multiple-page documents/websites, media incorporation, output and publishing techniques for the two environments are the core concepts of this course. Readings, exercises and assignments focus on the acquisition of these skills. Prerequisite(s): GRDS 205.
GRDS 320 Introduction to Typeface Design
This course explores the domain of typeface design from a calligraphic, contemporary and deconstructive context, giving students the opportunity to develop their own design. The typefaces created are based on research into contemporary serial-type families and the historical influence of calligraphy and lettering on type design. Prerequisite(s): GRDS 205 or GRDS 233.
GRDS 348 Graphic Design Studio I
In this course, students develop ideational, creative and methodological strategies for problem-solving. The focus is on improving design knowledge and skills, as well as introducing students to project management disciplines. Prerequisite(s): GRDS 233, GRDS 243.
GRDS 353 Typography II
Through readings, writing assignments, lectures and studio projects, students explore a history of typography and its relationship to cultural, geo-socio-political and psychological dynamics of information exchange. The ideas of intellectual impact, complex hierarchy, active/passive readership and emotional expression are all explored with the emphasis on user experience in typographic design. Prerequisite(s): GRDS 348.
GRDS 358 Production Design
This course focuses on technical proficiency and the business components of production. Students produce projects from comprehensives to print-ready digital mechanicals. Prerequisite(s): GRDS 348.
GRDS 360 Art of Poster Design
Posters are designed to be both informative and influential tools of communication. This course introduces students to the many forms of poster design via content research and development, the creation of the conceptual image, hierarchy and typographic manipulations and the combination of these elements into a cohesive and powerful design. Prerequisite(s): GRDS 353, GRDS 358.
GRDS 370 Information Design
This course addresses visual problem-solving and emphasizes methods of translating complex data into clear, visually dynamic solutions. Topics include: corporate communication systems, publication, way-finding, interaction design, etc. Prerequisite(s): GRDS 358 or permission of the department chair.
GRDS 372 Corporate Identity
Creative, ideational, image-making design, digital and traditional skills are necessary in this course to meet rigorous conceptual/visual standards pertinent to creating a brand and/or a company’s identity. Through a few complex projects and numerous graphic design formats and applications, all major aspects of visual identity are emphasized and developed: logotypes, typographic sets, color palettes, photographic and illustration styles and appropriate project presentation formats. Prerequisite(s): GRDS 358.
GRDS 374 Publication Graphics
This course examines the graphic designer’s role in the layout and design of publications. Lectures and studio work cover historical as well as current practices and technologies used to produce multi-page publications. Students produce visualizations for several publications using the elements of layout with typography and art. Prerequisite(s): GRDS 358.
GRDS 376 Business Practices for Graphic Design
Through lectures, demonstrations, research and studio work, this course presents an in-depth study of the business aspects of the graphic design profession. Common design problems are emphasized, including pricing, estimates, invoices, client relations and professional business conduct. Prerequisite(s): GRDS 358.
GRDS 378 Trademark and Logo Design
Through examination of corporate identity creation, this course focuses on the criteria for an effective logotype and how design firms attach meaning to a single word through typography and color. These issues are explored through a series of assignments totally devoted to the design of effective trademarks and logotypes. Students are also introduced to the major identity firms through research and written analysis. Prerequisite(s): GRDS 358.
GRDS 380 Alternative Design Approaches
This course challenges students to address unusual design problems through conceptual and artistic innovation. Alternative uses of new media and traditional techniques are explored. Prerequisite(s): GRDS 358.
GRDS 382 Design for Multimedia
This course concentrates on educating students in the development of effective interfaces for electronic media employing theories and techniques of multimedia, interaction design and graphic design. Students explore the use of sound, motion, video and kinetic typography in their solutions. Prerequisite(s): GRDS 243.
GRDS 384 Web Design
This course concentrates on the design, development, implementation, testing and updating of effective interfaces based on principles of graphic design, interactivity and usability. Through lectures, in-class workshops and coursework, students are educated in a variety of visual, navigational and structural approaches. CSS, navigation systems, visual hierarchy, basic animations, image preparation and file transferring protocols are among topics covered. Emphasis is placed on conceptual development and structure, interactivity and design aesthetics. Prerequisite(s): GRDS 233, GRDS 243.
GRDS 385 Responsive Design for Flexible Layouts
Utilizing practices related to flexible Web design, students create designs for the Web and its various screen formats (laptops, large desktop monitors, televisions and tablets) and orientation style-shifts. Projects focus on producing design solutions that emphasize the principles of Web design and web-based typography in elastic and liquid layouts. Prerequisite(s): GRDS 384 or ITGM 353.
GRDS 386 Package Design
In this course, students explore 3-D form and surface graphics by designing containers for a variety of products and constructing 3-D prototypes. Prerequisite(s): GRDS 358.
GRDS 387 Interface Design
Building on the foundations introduced in GRDS 384 Web Design, students design and deploy mobile-based Web media for small-screen devices. The course emphasizes interface design for native applications and the mobile Web. Prerequisite(s): GRDS 384 or ITGM 353.
GRDS 388 Interactive Web Animation
This course focuses on educating students to develop complex graphical user interfaces and animation. Students explore that software and its Action Script programming language while working with navigational elements, animated graphics and rich multimedia content, including sound and video. Current and future directions of Web interactivity and Web animations are addressed, with a focus on cross-platform development, dynamic content integration, browser compatibility, bandwidth limitations and the online distribution of interactive Web content. Prerequisite(s): ANIM 304 or ELDS 325 or GRDS 384 or ITGM 353 or ITGM 355.
GRDS 390 Web Site Management
This course is designed to educate students in the development and management of large, complex websites. Information architecture, site mapping and navigational development are introduced, with an emphasis on managing dynamic Web content. Among topics covered are application development, content management systems, cross-platform compatibility, online transactions, Internet security and the online distribution and updating of Web content. Prerequisite(s): ELDS 325 or GRDS 384 or ITGM 353.
GRDS 392 Exhibition and Environmental Graphics
Students explore the ways in which exhibition and environmental graphics enhance the experience of the user community through interactivity with form and space. Working individually and in teams, students design and build scale models of their concepts for assigned projects. Prerequisite(s): GRDS 353, GRDS 358.
GRDS 394 Design and Technology: Contemporary Issues in Visual Communication
This course explores the technological, theoretical, cultural, social, political and economical issues currently affecting the field of graphic design. Students analyze the current state of the field of graphic design as a means of visual communication to employ effective design solutions for issues and topics relevant to contemporary design culture. Prerequisite(s): GRDS 229, GRDS 353.
GRDS 400 Graphic Design Studio II
This course expands on previous graphic design knowledge and skills, offering students the opportunity to work on a major self-initiated design project. The course emphasizes research and analysis and the design processes that lead to creative conceptualization and final design solutions. Students are expected to demonstrate sophisticated design decisions and appropriate design solutions that demonstrate a high level of expertise and achievement. Prerequisite(s): Two GRDS electives.
GRDS 402 Design for Social Issues
This course addresses the designer's role in shaping the public narrative on social issues, causes and other needs-based topics. Students examine contemporary cultural, political and societal issues around the world that have an impact on our daily lives. They also learn how to design communication strategies that increase awareness, motivate, inspire or incite action from specific or broad audiences. Prerequisite(s): GRDS 353, GRDS 358.
GRDS 406 Special Topics in Graphic Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of graphic design and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
GRDS 408 Graphic Design Portfolio
This course focuses on students’ job-seeking portfolios through lectures, demonstrations and studio work. Existing projects are refined and gaps are filled with new projects. All projects must meet the most professional standards with emphasis on quality and job-related subject matter. Prerequisite(s): Two GRDS electives.
GRDS 451 Off-campus Graphic Design Seminar
This course is conducted as a study trip to top New York design firms that have made important contributions to the design field and to the profession, both nationally and internationally. Exceptional graphic design is viewed throughout Manhattan, particularly at the gallery of the American Institute of Graphic Arts. Students keep journals on all activities and participate in end-of-day discussions. Prerequisite(s): GRDS 348.
HIPR 101 Introduction to Historic Preservation
This course introduces students to the story of historic preservation and the importance of preservation in our own times. Class lectures and guest speakers discuss the interdisciplinary nature of the profession. Study trips and site visits give students the opportunity to learn preservation philosophies and observe methods of preservation practice. Prerequisite(s): ARTH 100, ENGL 123.
HIPR 202 Recording and Interpretation for Historical Buildings
This course introduces students to professional field techniques employed in the recording of historical buildings and related resources. Students study selected structures and identify significant features, prepare relevant survey material and complete effective visual records using sketching, drafting and computer modeling to professional standards. Prerequisite(s): DRAW 115.
HIPR 203 Preservation Research
This course introduces students to sources and methods of investigation used by historic preservation professionals. Effective research techniques are highlighted in short exercises and through a comprehensive term project. All assignments enable students to address thematic and site-specific research problems similar to those they might expect when working in the field. Prerequisite(s): HIPR 101.
HIPR 307 Preservation Technology I
This course provides an introduction to the physical problems encountered in historic structures. Classroom lectures and site visits address the history of building technology and illustrate the ongoing processes of material deterioration. Students gain experience working with tools and processes utilized in restoration projects. Prerequisite(s): HIPR 101.
HIPR 308 Preservation Technology II
This course continues themes from Preservation Technology I, addressing the study of conservation and preservation of materials found in the built environment. Students practice hands-on repair and stabilization methods using traditional and contemporary techniques within a studio environment. Prerequisite(s): HIPR 307.
HIPR 310 Material Culture
This course introduces the history, theory and method of material culture study—the study of objects as a means of interpreting past human activity. Students are introduced to the parameters of the field and the various methods of analyzing artifacts. The course focuses on analyzing the American home and its furnishings, stylistic evolution and the changes in historic interiors. European influences, religion and technology are addressed through classroom activities, presentations, guest lectures and site visits. Prerequisite(s): HIPR 101 or MUSM 201.
HIPR 312 Digital Communication for Historic Preservation
This course explores digital technology that supports historic preservation research, analysis and communication. Lectures and readings highlight digital innovations and real-world projects enable students to implement a variety of digital tools for laser scanning, modeling, information systems and data base design. Prerequisite(s): ELDS 225, HIPR 101.
HIPR 313 Preservation Law
This course examines the history of preservation legislation in the United States and abroad. Students focus on fundamentals of legal protection and on the regulation of historic cultural resources. Legal issues in historic preservation are addressed in light of political systems and changing attitudes that influence how we advocate and support the protection of our historic environments. Prerequisite(s): HIPR 101.
HIPR 322 Preservation Economics
This course addresses the economic underpinnings with the continued use of historic buildings and sites as well as principles to be considered before undertaking preservation related projects. Class discussions consider social and cultural factors influencing financial approaches and ethics for preservation projects and initiatives. Prerequisite(s): HIPR 101.
HIPR 323 Historic Paint Analysis
This course provides students with a working understanding of the conservation of wall paintings and their decorative reproduction as well as the process of paint analysis. Students are introduced to the mechanics of paint and associated materials as applied to the field of wall paintings and wood graining. Prerequisite(s): HIPR 101.
HIPR 331 Preservation Construction
This hands-on course addresses the contractor’s relationship to the historic structure and its potential use. The course includes field trips, classroom lectures, projects and on-site work at a university-sponsored preservation work in progress. Prerequisite(s): HIPR 307.
HIPR 335 The National Register of Historic Places
The National Register of Historic Places is a list of the most significant cultural resources in America, making it not only a prestigious goal, but also an important tool for preservationists. Through readings, examination of case studies and assignments, students learn the history and development of the National Register as well as a thorough study of the National Register nomination process. Prerequisite(s): HIPR 203.
HIPR 360 International Preservation Technology
This course is traditionally offered as part of a travel study program and is designed to give students a global perspective of historic preservation and conservation practices. Students are introduced to methodologies utilized by the international community to conserve the built environment. This course addresses the broader issues of preservation theory and planning, as well as the details of analysis and technical intervention. Students meet preservation professionals and participate in a hands-on practical preservation project. Field trips add additional perspective. The course culminates in written documentation of the international preservation experience. Prerequisite(s): Permission of the department chair.
HIPR 400 Architectural Glass Preservation Techniques
Combining site visits with the use of lab and workshop facilities, this studio course takes students through the various forms of architectural glass. Students study common preservation challenges encountered with architectural glass and apply appropriate techniques for its conservation. Prerequisite(s): HIPR 307.
HIPR 402 Preservation Planning
This course includes both field and class experiences in preservation planning. Students develop sample preservation plans that address small town or rural issues and the challenges of an urban setting. Prerequisite(s): HIPR 101, HIPR 203.
HIPR 404 Preservation Management: Nonprofit
This course focuses on the processes for successful nonprofit historic preservation organizations. Students are introduced to organizational management skills, including the roles and responsibilities of the director, the executive committee, the board of directors and other committees. Prerequisite(s): HIPR 101, HIPR 203.
HIPR 407 Adaptive Rehabilitation
This course enables students to address historic preservation methods to a specific historic structure in need of rehabilitation. Students utilize research and assessments to support feasibility studies and design solutions. Particular emphasis is given to the guidelines and financial incentives established by governmental agencies. Prerequisite(s): HIPR 203, HIPR 307, HIPR 322.
HIPR 409 Conservation Science and Preservation Technology
Buildings materials are subject to decay and deterioration at different rates for different reasons. Understanding what factors contribute to the decay and deterioration of building materials is the first step in slowing, arresting or altering that process. This course presents a fundamental overview of the history, evolution and use of a range of historic building materials. Students build on this knowledge to examine the interaction between materials and mechanisms of decay and deterioration and to explore methods for arresting, abating or altering this process. Prerequisite(s): HIPR 101.
HIPR 410 Topics and Techniques in Historic Landscape Preservation
This studio course explores various topics and techniques in historic landscape preservation, with an emphasis on applying the Secretary of the Interior’s Guidelines for the Treatment of Cultural Landscapes to selected sites. Lectures, readings, class discussions and presentations, graphic exercises, site visits and field trips illustrate the issues. Prerequisite(s): HIPR 101.
HIPR 425 Downtown Revitalization
This course provides a holistic analysis of the process by which downtown areas can be revitalized. The course explores the Main Street Four-Point Approach that combines organization, design, promotion and economic restructuring to accomplish sustainable revitalization of downtowns. The course also considers the effects of current trends in development, such as smart growth and New Urbanism, on the process of downtown revitalization. The course uses lectures to explain concepts and case studies to emphasize concepts. Prerequisite(s): HIPR 313.
HIPR 445 Emerging Issues in Historic Preservation
Historic preservation does not exist in isolation. Like any field, it is impacted by social, technological and political issues. Practicing preservation in this rapidly changing world can be immensely challenging. This seminar course helps prepare students to meaningfully address those challenges by providing students an environment for analysis and discussion of contemporary issues affecting the preservation profession. Students explore theoretical and practical solutions that have been utilized locally, in the United States and abroad. Prerequisite(s): HIPR 307.
HIPR 446 Cemetery Preservation Field Techniques
Cemeteries are complex historic sites requiring the preservationist to be able to treat a variety of materials (from marble to cast iron) in a variety of forms (from headstones to fences). Through a combination of lectures, laboratory and field work, students in this course learn to apply conservation techniques toward the preservation of historic cemeteries. Prerequisite(s): HIPR 307.
HIPR 450 Preservation of the Recent Past
This course introduces students to the timely and controversial topic of the preservation of our more recent heritage. Through lectures, site visits, readings and discussions, students explore the myriad challenges associated with the preservation of these resources and learn about national and international efforts to address their preservation. Students then apply this knowledge to their final project, which focuses on an issue related to preserving the recent past. Prerequisite(s): HIPR 101, HIPR 202.
HIPR 465 Professional Practice in Historic Preservation
Students are introduced to practical strategies for obtaining employment in their field. Additionally, students develop an understanding of successful and ethical business practices framed in a paradigm of ecologically sustainable preservation. Prerequisite(s): HIPR 307.
HIPR 479 Undergraduate Internship
Students in this course undertake a field assignment under the supervision of a faculty member. Prerequisite(s): 60 credit hours, 2.5 overall GPA.
HIPR 480 Historic Preservation Senior Project
This required course emphasizes the production of a meaningful historic preservation philosophy to be included in a portfolio produced to professional standards. Students participate in intensive critiques of historic preservation projects, written work, oral and digital presentations as they prepare themselves for opportunities in the historic preservation profession. Prerequisite(s): HIPR 407.
HIPR 499 Special Topics in Historic Preservation
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of historic preservation and allows students to pursue individual research projects related to the topic of the course. Prerequisite(s): Vary according to topic.
ILLU 150 Introduction to Scientific Illustration
Scientific illustrators use observational, technical and aesthetic skills to portray a subject accurately. Accuracy and communication are essential. In this course students learn to render forms both known and imagined, observed and unobservable, from the micro to the macro using a range of rendering techniques and learn of the scientific illustration masters through history to the present. Prerequisite(s): DRAW 101.
ILLU 170 Photography for Scientific Illustration
This course introduces students to the photographic tools available that can support and further their development as scientific illustrators. The capture and study of varieties of light on natural forms is particularly emphasized. Prerequisite(s): DRAW 101.
ILLU 200 Drawing and Design for Illustrators
The aim of this course is to understand how drawing can lead to strong and effective illustration. Drawing and design skills are extended by placing the emphasis on communication. Assignments, lectures and demonstrations explore commonly employed illustrative components such as observation, perspective, light and shadow, construction of form, composition and the interpretation of the subject as well as the style of drawing. The use of photo reference is considered, and students are introduced to the professional process of creating thumbnail sketches, roughs and finished sketches. Prerequisite(s): DRAW 101 or DRAW 200.
ILLU 205 Illustration Materials and Techniques I
Various traditional and nontraditional skills and techniques are used to produce illustrations. This course applies composition and design, color and conceptualization to a range of materials and techniques. Prerequisite(s): ILLU 200.
ILLU 213 Introduction to Illustration
This course explores illustration as a means of communicating ideas. Classes are designed around a series of problems and illustration experiences for which there are no pre-established solutions. Various materials and techniques are explored. Prerequisite(s): DSGN 101, ILLU 205.
ILLU 215 Illustration Materials and Techniques II
In this course, students explore and practice with mixed media on created surfaces. Various media, including acrylics, oils, watercolor and gouache, are combined with other materials, such as pastel, colored pencil and charcoal. Students complete traditional and nontraditional assignments and are encouraged to develop and explore individual techniques. Prerequisite(s): ILLU 213, ILLU 229.
ILLU 217 Editorial Illustration I
This course addresses concepts in illustration and seeks to expand students’ capability to solve visual problems with creative, individual and expressive imagery. Assignments provide the context for this exploration and challenge students to enter new territory in their search for unique and provocative ideas. Editorial illustration embraces strong conceptual approaches to picture making and is fertile ground for creativity and expression. Prerequisite(s): ILLU 205.
ILLU 225 Electronic Illustration I
Students use Adobe Photoshop to enhance traditional work and acquire important knowledge in the digital domain. Idea development within real-world parameters, originality, aesthetics and technical proficiency are emphasized. Prerequisite(s): CMPA 100 or CMPA 110, ILLU 205, ILLU 213.
ILLU 229 Survey of Illustration
Students focus on illustration and its historical relationship to both fine arts and commercial applications. Illustration is directly linked to ever-changing social and political trends, fine art movements and technological advances in the field of publishing. Through the use of videos, slides, book references and lectures, students explore a variety of images and concepts regarding past and present illustration markets. Prerequisite(s): ARTH 110, ILLU 200.
ILLU 240 Drawing for Scientific Illustration
This course introduces students to the process of careful study and analysis of natural forms, systematic record keeping of field and studio studies and the application of these studies in the development of formal illustrations. Prerequisite(s): DRAW 101.
ILLU 304 Advertising Illustration I
This course addresses practical illustration problems encountered in creating advertising art, posters, CD covers, books, packaging and other art forms. Various materials and techniques are explored, and unique approaches to problem solving are encouraged. Prerequisite(s): ILLU 215.
ILLU 305 Children’s Book Illustration
This course introduces children’s book illustration, with an emphasis on creating a professional package that may be sent to publishers. Students are introduced to the world of traditional and modern children’s book illustration through lectures, demonstrations and analyses of several nationally and internationally successful books. Prerequisite(s): ILLU 215.
ILLU 306 Book Illustration I
This course develops students’ skills in interpreting a manuscript or story and creating a visual image. Students explore the application of various materials and techniques. Emphasis is placed on unique solutions and perspectives to expand students’ imagination and develop a personal viewpoint. Prerequisite(s): ILLU 215.
ILLU 311 The Portrait in Illustration
This course addresses the portrait as a means of visual problem-solving that goes beyond creating a likeness. Students are presented a variety of illustration assignments that incorporate the use of portraiture in documentary, editorial and commissioned contexts. Working with live models, students learn the principles of creating a portrait using different media and techniques. The course includes an overview of portraiture throughout art history and an exploration of the portrait in today’s illustration market. Prerequisite(s): DRAW 200, ILLU 215.
ILLU 313 Collage for Illustration
Providing a uniquely tactile problem-solving process for the illustrator, this course gives students exposure to a wide variety of media and techniques. Various materials and practices are addressed including adhesive aesthetics and image manipulation (both manual and digital). Emphasis is placed on connecting content and concept within the collaged form to create a successful illustration. Prerequisite(s): ILLU 200, ILLU 213.
ILLU 315 Dynamic Visualization for Scientific Illustration
This course covers the specific and highly-specialized requirements of accurately depicting 3-D form onto a 2-D surface through hands-on, step-by-step instruction in the process of applied perspective theory. Prerequisite(s): ILLU 240.
ILLU 316 Electronic Illustration II
Mastering new skills and techniques for creating digital illustrations are the focus of this advanced course. Topics include extensive information concerning current software specific to the digital illustration market. Emphasis is also placed on controlling and/or modifying output of student-produced imagery. Prerequisite(s): ILLU 225.
ILLU 318 Type and Image for Illustrators
The successful marriage of illustration and typography is integral to creating many forms of effective visual communication. This course is designed to give illustration students a working knowledge of the relationship between illustration and typography. Students learn the fundamentals of typography and how to utilize it effectively with their illustrations. Prerequisite(s): ILLU 213, ILLU 225.
ILLU 320 3-D Illustration
This course focuses on images created using tangible 3-D objects, found objects and materials and techniques that include collage and model making. The course involves in-class demonstrations and experimental assignments. The work of successful 3-D illustrators past and present will be shown and discussed. Students are set typical commercial assignments and, under faculty guidance, have the opportunity to experiment and to develop their own individual assignments. Prerequisite(s): ILLU 215.
ILLU 324 Pastel Techniques
This course explores various techniques of the soft pastel medium, including dry-on-dry and dry-on-wet. Students experiment with oil, oil pastel, watercolor and acrylic using still life, the human figure and photographic reference. Students work with both large and small formats and explore pastel from a fine art and illustrative perspective. Prerequisite(s): ILLU 215.
ILLU 330 Poster Design and Illustration
The poster has long been an exciting medium for expressing the creative personality of the illustrator. This course emphasizes the visual product and examines the graphic vocabulary of poster communication for various venues such as theater, movies, media and corporations. Prerequisite(s): ILLU 215.
ILLU 331 The Art of Caricature
The artist’s perspective in social, political and satirical commentary is examined in this studio course. The history of caricature, from Francisco Goya and Honoré Daumier through David Levine and Al Hirschfeld, is incorporated into lectures and assignments. Prerequisite(s): ILLU 215.
ILLU 337 Watercolor for the Illustrator
This course focuses on watercolor as a medium for the illustrator. Students are challenged to develop traditional and nontraditional techniques and to explore weights of paper, textures and block-out materials. Assignments are relevant for the working illustrator. Current and historical information is presented to demonstrate the impact of watercolor on the field of illustration. Prerequisite(s): ILLU 215.
ILLU 338 Humorous Illustration
This course explores the conception and production of illustrations that use humor to communicate ideas. Students analyze humorous art produced by renowned illustrators such as Seymour Chwast, Edward Sorel, R.O. Blechman, Steven Guarnaccia, Ralph Steadman, Elwood Smith and Gary Baseman. Traditional and digital techniques are demonstrated. Character development, design, stylization, distortion and exaggeration are practiced to develop a personal look. Students explore the many venues that showcase humorous art, including magazines, greeting cards and advertisements. Prerequisite(s): ILLU 215.
ILLU 339 Illustration for Retail Markets
This course explores the role that an illustrator plays in the retail marketplace, by introducing students to the application of illustrative work to a wide range of possible products. The course further provides an opportunity for students to learn about the licensing of their own work, how to work with agency representation and the professional expectations and standards of the field. Prerequisite(s): ILLU 225.
ILLU 341 Illustrating the Edible
This course focuses on food illustration in five general areas in the illustration market: cookbooks (covers and interiors), recipe and editorial illustration (magazines), production illustration (packaging), menu imagery (advertising--restaurants, bistros, coffee houses) and 3-D food display (inside restaurants, window displays, store displays). Projects are designed with each of these areas in mind. Prerequisite(s): ILLU 215.
ILLU 342 Acrylic Techniques
Various traditional and nontraditional skills and techniques are used to produce illustrations. This course addresses the applications of composition and design, color and conceptualization with a variety of acrylic paint techniques. Through set projects, students experiment and gain experience with at least four different methods of working in acrylic paints. Prerequisite(s): ILLU 215.
ILLU 344 Illustrative Approaches to Concept Design
Focusing on the creation of characters and environments appropriate for animation, children's books or the computer game markets, students in this course develop illustrations suitable for publication. Students interface with pre-arranged art directors and editors who assist and encourage the development of professional concepts. Prerequisite(s): ANIM 270 or ILLU 225 or ITGM 130 or SEQA 277.
ILLU 345 Advanced Rendering Techniques for Scientific Illustration
This course emphasizes the student’s need to analyze, interpret and distill the complexities observed in natural forms and focuses on honing rendering abilities. Students produce illustrations of both the known and imagined, the observed and unobservable. Prerequisite(s): ILLU 315.
ILLU 348 Vector Illustration and Design
Students learn to use vector-based software, multiple techniques for creating illustrations and simple Web interfaces. Subjects include rendering with Bezier curves, combining vector- and raster-based imagery and animating a Web interface. Prerequisite(s): ILLU 225.
ILLU 400 Illustration Portfolio
This course offers advanced illustration students the opportunity to build and enhance their portfolio by proposing a series of illustration problems for themselves. Emphasis is placed on advanced development of personal style through an examination of content, materials and techniques. Students engage in the illustrative process from concept to completion as they develop an illustration portfolio. Prerequisite(s): ILLU 225, and ILLU 305 or ILLU 306.
ILLU 409 Illustration Self-promotion
Self-promotion addresses business practices in regard to illustration and prepares fine arts students to successfully package and promote their work. Additionally, the self-promotion student becomes well versed in legal and accounting issues relevant to the field of illustration; representation in the industry; and industry standards in pricing and contract negotiation. Course projects include database development, defining and targeting markets, traditional and digital marketing strategies and assembling presentation materials critical to launching an illustration career. Prerequisite(s): ILLU 400.
ILLU 410 Getting Published
In this course, advanced students become actual working illustrators. The professor arranges jobs for publication in major magazines. Other possibilities for published work in this course include book covers and work for advertising agencies. Prerequisite(s): Senior or graduate status.
ILLU 420 Digital Drawing and Design for Scientific Illustration
The communication of complex scientific principles often requires multiple images, and the ability to design and compose these images for print as well as electronic media is essential to a scientific illustrator. This course uses a variety of software in the development and design of scientific instructional material, both for print and electronic media. Prerequisite(s): ILLU 345.
ILLU 440 Digital Sculpting for Scientific Illustration
This course is an exploration of the use of digital sculpting in scientific illustration. Topics covered include creating digital sculptures, synthesizing various digital sculptures and illustrative materials into a coherent whole, and professional practices regarding the use of digital sculptures in the scientific illustration industry. Students create innovative and original artwork for inclusion in a professional portfolio. Prerequisite(s): ILLU 345.
ILLU 495 Special Topics in Illustration
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of illustration and allows students to pursue individual projects related to the topic of the course. Prerequisite(s): Vary according to topic.
IDUS 100 Introduction to Industrial Design
This course introduces students to the industrial design profession. Lectures, discussions and problem-solving exercises explore industrial design as a creative process, examine its history and provide insight into professional opportunities in the field. Prerequisite(s): DSGN 102.
IDUS 212 Model and Prototype Development
This course introduces the use of hand tools and workshop equipment to develop rapid study models and mid-fidelity prototypes related to industrial design. Students build study models of products to professional standards of accuracy and finish, with an emphasis on rapid development. All aspects of workshop practice and safety are emphasized.
IDUS 213 Industrial Design Idea Visualization
This course develops the drawing skills and 2-D presentation techniques used to convey design ideas in the industrial design profession, including the rapid construction of perspective systems, the ability to sketch quickly and accurately, the use of basic line and weight methods to convey ideation rationale, and the visual representation of product assembly. Additionally, students learn how to manipulate hand drawn sketches using computer software. Prerequisite(s): IDUS 100 or SERV 216.
IDUS 215 Contextual Research Methods
This course presents the techniques necessary to conduct relevant and useful research of a novel domain in context. Students are expected to gain knowledge and expertise to contribute to the design process in user-centered products and systems in which user, goals and task needs are given primary importance. Prerequisite(s): ARCH 101 or FIBR 101 or FURN 200 or GRDS 201 or IDUS 100 or INDS 102 or SERV 216.
IDUS 221 Human Factors in Industrial Design
This course explores the physical, psychological, perceptual and behavioral characteristics of humans. Through a series of lectures and projects, this information is applied to the field of industrial design to develop safe and effective products. Prerequisite(s): IDUS 213, IDUS 215.
IDUS 250 The Development of Product Form
A sequence of short projects provides students with an opportunity to investigate the design issues associated with familiar mass-produced products and to gain an understanding of design methodology. Projects are developed to enhance working knowledge of the importance of form, and the impact and relevance of visual and physical design decisions. Prerequisite(s): IDUS 213, IDUS 215.
IDUS 312 Manufacturing and Assembly Technology
This course emphasizes the practical relationship between industrial design and the manufacturing industry as well as the technical considerations that influence the choice of material and process for small batch and mass production. Prerequisite(s): IDUS 213, IDUS 215.
IDUS 313 Computer Modeling
This course applies design-based simulation and 3-D modeling to the industrial design process. State-of-the-art software is used as a modeling tool, and computer graphics are used as a communication tool for newly developed products. Prerequisite(s): IDUS 213, IDUS 215.
IDUS 316 Portfolio and Résumé Development
Students begin to structure their industrial design projects into a cohesive and formal portfolio of work, preparing them for internship and employment opportunities. Emphasis is placed on interviewing skills, portfolio preparation and presentation refinement. At the end of this course students formally present the majority of their industrial design work in a structured critique to multiple faculty evaluators. Prerequisite(s): IDUS 250 or SERV 216.
IDUS 321 Industrial Design in the Marketplace
Through a sequence of design projects, students are required to consider more complex design issues and their corresponding problems. Students work through the product development cycle, and, while they are expected to apply their project skills and technical knowledge to formulate design solutions that are both visually appealing and functional, they also focus on the skills necessary to communicate ideas to engineers, marketing and other stakeholders. Prerequisite(s): IDUS 312, IDUS 313.
IDUS 325 Emerging Manufacturing Materials
Students examine innovative trends in manufacturing methods and materials via lectures, studio assignments and research. Techniques for discovering, analyzing and identifying potential applications for these new methods and materials are presented. Students explore various sources for innovative technology, including organizations such as NASA, NSF, ASM and University Research Centers. Prerequisite(s): IDUS 312, IDUS 313.
IDUS 331 Advanced Model Building
This course offers advanced study and practice in the tools, techniques, materials and equipment used to construct professional-quality models and prototypes related to industrial design. Emphasis is placed on accuracy, realism and making multiple function prototypes. Workshop practice and safety are emphasized. Prerequisite(s): IDUS 212.
IDUS 355 Sensory Awareness
Humans perceive their environments with all of the senses. This course seeks to incorporate that understanding into the design process to provide an understanding of the sensory nature of products and their environments as a whole. Through a sequence of design projects, students learn to consider and anticipate human sensory, perceptional and cognitive abilities. Students work through the product development cycle, gaining an understanding of users’ needs and desires based on acquired sensational knowledge and learn to incorporate that knowledge into the design process for clients, engineers, marketers and other stakeholders. Prerequisite(s): IDUS 221.
IDUS 360 Advanced Product Rendering
Students develop the skills necessary to prepare high quality design presentations in mixed media. The course builds on the knowledge and skills developed in earlier courses. Prerequisite(s): IDUS 250.
IDUS 383 Product Animation
This course addresses industry interest in product simulation using Alias, a high-end 3-D computer software. The course explores product animation and assembling simulation in order to develop an aesthetic of motion. Advanced techniques and methods of creating hyperrealistic images and believable movements are studied. Prerequisite(s): IDUS 313.
IDUS 386 Design Semantics
The theory of product semantics is introduced and integrated into projects. Techniques, guidelines and examples illustrate the practical aspects of product semantics. Students are expected to apply both symbol theory and morphological psychology to their projects. Prerequisite(s): IDUS 321.
IDUS 401 Prototype Project Conceptualization
This is the first in a three-quarter sequence covering the research, design and construction of a full-scale working prototype. In this course, students, working in a team environment, research user needs, human factors, aesthetic issues, manufacturing requirements and market demands to identify user needs and product opportunities. Teams use brainstorming and other ideation methodologies to produce and develop numerous design concepts. Students work with industry partners to gain a deep understanding of issues related to the project concept. Student designs are developed through final concept and full-scale mockup. Prerequisite(s): IDUS 321.
IDUS 402 Prototype Project Construction
This is the second in a three-quarter sequence covering the research, design and construction of a full-scale working prototype. In this course, students begin to translate their design concepts into the major systems of the working prototype. Mass production and assembly issues impact the design and must be resolved by students. Prerequisite(s): IDUS 321.
IDUS 403 Prototype Project for Final Production
This is the third in a three-quarter sequence covering the research, design and construction of a full-scale working prototype. In this final course, students complete construction of a working prototype and use the fabrication and assembly process to develop production line concepts. Students document the prototype and construction process. Prerequisite(s): IDUS 321.
IDUS 410 Industrial Design Innovation
This course explores the methods of identifying and developing inventive solutions to a wide range of design problems. Students are presented with design problems concerning user and function, which require them to develop the skills to devise, test and experiment with new design directions and solutions. The course also covers the means of protecting design ideas. Prerequisite(s): IDUS 325.
IDUS 421 Commercial Practices for Industrial Design
Students undertake projects that investigate a broad range of design, marketing and production issues. Project time scales are extended, the need to undertake research is emphasized, and overall project management skills are accentuated. Students are introduced to market-related design issues, product ranging and the key influences in a selection of product series, as well as issues of patent law, project planning and contract negotiation. Prerequisite(s): IDUS 321, IDUS 325.
IDUS 431 Industrial Design Senior Studio
In this final studio, students are required to apply all their skills to develop a product of their selection. Under supervision, students are expected to demonstrate control of all aspects of the design process. Prerequisite(s): IDUS 421.
IDUS 490 Special Topics in Industrial Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of industrial design and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
IACT 315 Human/Computer Interaction
This course presents the principles of human/computer interaction. Students are expected to gain knowledge and expertise to contribute to the design process in computer-based, user-centered systems in which user and task needs are given primary importance. Students also evaluate the usability of interactive systems in fulfilling the requirements of their users. Prerequisite(s): IDUS 215.
IACT 317 Interactive Product Design
This course focuses on the issues related to the aesthetics of digital media within a nonlinear environment. Students are introduced to design problems in various disciplines through the use of current authoring techniques and technologies. Prerequisite(s): IACT 315 or MOME 206.
IACT 370 Information Architecture
This course provides an overview of an important graphic and interaction design specialty and includes selected studio projects that emphasize visual problem solving. Students are expected to learn to translate complex data into clear, visually dynamic solutions. Types of data can include statistical content, representing sequences that occur in space and time. This course complements study in topics of corporate communications systems, as well as publication, wayfinding and webpage design. Prerequisite(s): IACT 315.
IACT 375 Perceptual and Cognitive Human Factors
This course explores the physical, psychological and behavioral characteristics of humans. Through a series of lectures and projects, this information is applied to interaction design to develop usable, desirable and effective products. The course builds on and applies theories and methods studied in Human/Computer Interaction. Prerequisite(s): IDUS 221.
IACT 435 Interaction Design Studio
Students undertake work that presents complex interaction design problems and propose their own design briefs for a major piece of work. Design work is developed and prototypes are created within the time frame of the course. The project offers students an opportunity to synthesize understanding and method in interaction design. Prerequisite(s): IACT 375.
ITGM 120 Introduction to Interactive Design and Game Development
This course begins to investigate visual and audio communication involving user actions, strategic design and the illusion of motion. Through individual approach and expression in traditional media, students are encouraged to experiment with the juxtaposition and sequence of design elements and imagery and to develop a sense of artist-audience construct and consequence. Prerequisite(s): DRAW 101, CMPA 110.
ITGM 121 Introduction to Game Development
Through hands-on exercises, students are introduced to critical aspects of the game industry from non-digital games to indie games to the latest video games. Roles and responsibilities within the game development team are discussed and practiced through in-class exercises, and genres are critically introduced, discussed and explored. Key individuals, companies and associations are also explored, and controversies are examined. The course culminates in a group project. Prerequisite(s): CMPA 110, DRAW 101.
ITGM 122 Introduction to Interactive Design
Through individual and group exercises, students are introduced to critical aspects of interactive art and design from physical computing to installation art to traditional and nontraditional websites. A history of the interactive medium is presented, and the breadth of the medium is critically introduced, discussed and explored. Through in-class exercises, students practice composition, aesthetics and various types of interactive art. Key individuals, media, software tools and associations also are explored. Prerequisite(s): CMPA 110.
ITGM 130 Digital Design Aesthetics
This course provides the foundation for visualizing and understanding the essential vocabularies, principles and concepts of design, color and visual literacy as applied to interactive digital work. Prerequisite(s): CMPA 110.
ITGM 230 Information Design for Dynamic Media
This course addresses the fields of information visualization and user interface design and their intersection in the field of interactive design. Through the exploration of key principles and methodologies of these fields, students develop a working knowledge of the means by which dynamic media systems—websites, games, information aggregators, smartphone applications, etc.—organize, visualize and present information to the end users of screen-based media. Students learn and use Industry methodologies to develop information-intensive interactive projects through a series of progressive assignments. Prerequisite(s): ITGM 120 or ITGM 121 or ITGM 122, ITGM 130.
ITGM 240 Modeling, Materials and Lighting
Modeling techniques and aesthetic skills required to create, texture and light 3-D objects are explored. Through the use of industry standard 3-D software, students learn methods and procedures to create 3-D models efficiently and accurately. They also learn to create textures, shaders and materials for 3-D geometry. Students create visualizations in 3-D through real-world observations. Prerequisite(s): ITGM 130.
ITGM 241 Survey of Interactive Entertainment
This course chronicles the history and evolution of interactive and game design while reflecting on its immediacy through Internet and game culture trends. Students examine the social and artistic influences in computer mediated communications and game theory principles. Prerequisite(s): ARTH 110, CMPA 110.
ITGM 250 Fundamentals of Game Design
This course introduces students to game design through analysis, application and discussion of the game space, game mechanics, the game player and the design decisions that create the game state. Through in-class game play and game design exercises, students explore the design process through the concepts of player agency and immersion, while structures of goals—both short-term and long-term— force consideration of challenge, conflict and reward. Ultimately, students assess the needs of a target audience and create a game space and a game expressly designed for that audience while providing critical feedback to their peers on their own designs. Prerequisite(s): ITGM 130.
ITGM 258 Modeling for Game Development
Students develop an understanding of 3-D, the principles of modeling and video game aesthetics while exploring the creation of 3-D models specifically designed for integration into a game engine. Aesthetics, construction, communication, sculptural skills and quality of work are emphasized. Prerequisite(s): ITGM 240.
ITGM 260 Interactive Design
This course focuses on the aesthetics of digital media elements and issues surrounding coherence in interactive environments. Students are introduced to authoring techniques and technologies as they learn how to create and develop basic projects for delivery on the web and as stand-alone applications in which interactivity is the focus. Prerequisite(s): ADVE 150 or GRDS 205 or ITGM 130.
ITGM 265 Introduction to Robotics AI
This course introduces students to the field of experience design relating to robotics and the code that controls them. Concepts of interactive design and game design relating to robotics are learned and applied using object-oriented programming and artificial intelligence. Students investigate the recent history of robotics as well as the essential concerns and methodologies of the field. Students create a series of robotic projects in order to understand the basic principles of robotics, artificial intelligence and object-oriented programming. Prerequisite(s): ITGM 260.
ITGM 272 Video Game Industry Survey
This course chronicles the history and evolution of the video game industry, from its early beginnings in paper and war games to modern day next generation consoles. Students examine the industry’s growth, key players and companies, processes, controversies and career paths while reflecting on how each generation has influenced the next. Students examine the forces that shape the industry as well as the games it makes. Prerequisite(s): ITGM 130.
ITGM 303 Programming for Interactivity
This course introduces object-oriented programming techniques using a scripting language. This course builds upon the Interactive Design course, enabling students to develop projects that include complex interactive websites, experimental interactive work and online games. Prerequisite(s): ITGM 260.
ITGM 305 Designing Social Media Applications
This course introduces interactive and game students to the overlapping field of social media game and application design. Through lectures, critiques and rigorous design exercises students are able to understand and develop strategies and designs for games and applications that leverage social networking platforms. Prerequisite(s): ITGM 260.
ITGM 310 Animation for Games
Animation provides a sense of immersion while giving players feedback about the state of the game. Students learn to create animation assets for both 2-D and 3-D games. Topics covered range from basic key frame animation and creating player character cycles to importing each student’s animation into an existing game engine. Prerequisite(s): ANIM 250 or ITGM 258 or VSFX 210.
ITGM 315 C++ Programming I
In this course, students learn programming techniques and skills using C++. Students learn basic understanding of computer science concepts, awareness of different types of computer languages, use of a program-development environment, understanding of control structures, data structures, program logic, problem-solving and object-oriented programming methodologies. Prerequisite(s): ANIM 250 or ITGM 240 or VSFX 210.
ITGM 320 Real-time Shaders and Effects for Games
One of the largest growing areas in game development for artists is shader and effects development. As graphics hardware and game engine technology improve, the demand rises for skilled artists who can take advantage of these tools to add visual interest to the digital game experience. Using industry standard methodologies, students use professional techniques and practices to create shaders and particle effects for games using a real-time game engine. Prerequisite(s): ANIM 250 or ITGM 240 or VSFX 210.
ITGM 325 Developing Social Media Applications
This course introduces students to the field of social media game and application design. Through lectures, critiques and rigorous design exercises, students are able to understand and develop strategies and designs for games and applications that leverage social networking platforms. Prerequisite(s): ITGM 260.
ITGM 333 Sculptural Texturing for Games
This course focuses on the creation of complex organic models and 2-D and 3-D textures for use in video game development. Traditional 2-D photo editing, painting software and 3-D painting and sculpting applications are combined to provide maximum emphasis on art, mood and extreme detail. Additional techniques relating to the use of complex systems within available hardware constraints also are discussed. In this course students explore, discuss and participate in critiques related to professional methodologies, techniques and practices. Results-oriented techniques are emphasized. Prerequisite(s): ANIM 250 or ITGM 240 or VSFX 210.
ITGM 342 Narrative Content Design for Games
Beginning with an overview of the types of narrative found in games, from linear stories to “MMO instances,” students in this course move from their initial story vision to a fully realized and interactive story for a video game. From the first class, students explore narrative structures, player expectation and response, and work with other students to incorporate feedback into their design to better prepare them to become content designers in the video game industry. Prerequisite(s): ITGM 120.
ITGM 346 Creature Pipelines for Real-time Environments
This course focuses on advanced organic model and creature pipelines for real-time environments. Through the study of 3-D modeling techniques and organic anatomy, students learn to create highly detailed and realistic 3-D characters for use in video game production. Additional focus is on preparing their 3-D work for integration into a real-time game engine. Prerequisite(s): ITGM 333.
ITGM 350 User-centered Design for Dynamic Media
This course focuses on the principles and methodologies used throughout the interactive design industry for creating screen-based dynamic media—websites, information installations, smartphone applications, etc. Specifically, students address the interactive design process used to create dynamic media and endogenous meaning systems. Prerequisite(s): ITGM 230, ITGM 260.
ITGM 351 Cognitive Art of Game Design
This course pushes students from the game space and the game player into practical, theoretical, controversial and abstract principles and applications within the cognitive art of game design. Through regular in-class prototype and play sessions as well as four longer-term game design projects, students consider, question and add a wide range of concepts to their already existing game design skills. Students explore the concept of a game as a generator of attachment, emotion and controversy, and hone their skills through a study of balance, semiotics, theme, narrative and interaction. Prerequisite(s): ITGM 250.
ITGM 352 Environment and Level Design
As the visual quality and expectations of digital games increases, so does the need for better art direction. By focusing on issues such as art direction methodologies, visual complexity, framing, modularity and a solid art pipeline, students design and create visually effective and highly detailed game-oriented environments. Prerequisite(s): ITGM 240.
ITGM 353 Interactive Web Design
Key concepts of Web design are presented through a series of technical and design workshops. Students are introduced to the latest authoring and animation software and learn how to apply their knowledge of the software to create dynamic and exciting Web designs. Prerequisite(s): ADVE 300 or GRDS 205 or ITGM 260.
ITGM 359 Cinematics for Games
Cinematics are a primary device for delivering a narrative in today’s story-driven games. This course covers topics such as real-time character animation for scripted events, capturing and editing motion capture data and understanding concepts of game cinematography. Prerequisite(s): ANIM 280 or ITGM 310.
ITGM 360 Interactive Game Project
Students design and develop games, websites and interactive media through a series of technical and design workshops. The course explores intermediate and advanced technical and conceptual aspects of design and development for group-based games and interactive projects. Prerequisite(s): ITGM 303.
ITGM 364 Scripting for Games
In this course, students write scripts for a current game engine in order to alter its existing functionality as well as create new interactive elements. Ultimately, students learn to create what in the industry is called an engine modification (MOD). Prerequisite(s): ITGM 303, ITGM 352.
ITGM 380 Interactive Design and Game Development Portfolio
This course focuses on integrating imagery, websites, video and various elements into an interactive portfolio. Concepts, cross-platform developments and issues concerning aesthetics, interface design and use of media are addressed. Students collect relevant material and produce a CD/DVD/web-based portfolio, packaging for portfolio, résumé, cover letter, business card and flatbook portfolio. Prerequisite(s): ITGM 350 or ITGM 351 or ITGM 352 or ITGM 353.
ITGM 395 Applied Game Design
The process of video game design, from initial concept and pitch to completed game design using either traditional or agile development methodologies, is the focus of this course. From the first class, students develop concepts that are selected for completion by peer design teams. Teams then work to complete the game design document, concept art and an interactive installation, prototype or website highlighting their team’s design. Prerequisite(s): ITGM 120.
ITGM 402 Game Design Criticism and Analysis
This course exposes students to the fundamental issues of game design and analysis through readings, writings, group discussions and critiques of current digital and non-digital games. Students form a vocabulary to discuss and analyze each game’s successes and failures with respect to rules and narratives. Through in-class exercises and outside assignments, students create new rules for existing games as well as develop new designs demonstrating applied principles. Prerequisite(s): ITGM 351 or ITGM 352.
ITGM 403 Information and Interfaces
This course focuses on information structure, the interactive design process, delivery and designing visual interfaces. Students are expected to develop a conceptual framework for real-world applications, exploring issues from the industry, art and society. Prerequisite(s): ITGM 303.
ITGM 405 Interactive Design and Game Development Studio I
Students apply their skills to creating a workable interactive project or video game in a simulated professional environment. Topics include content creation within a limited resource environment. The course emphasizes production-oriented goals in order to provide students with a professional skill set and a body of fine art. Prerequisite(s): ITGM 402 or ITGM 403 or ITGM 440 or ITGM 452.
ITGM 410 Mobile Games Development
This course addresses interface design, user interaction and programming for mobile devices. Industry standard tools are used to build games for mobile devices such as PDAs and mobile phones. Prerequisite(s): ITGM 303.
ITGM 412 Design Patterns in Game Design
This course presents a thorough analysis and application of design mechanics and patterns, the very building blocks of games. Pattern theory and practice is discussed, and application of these patterns is then applied to a topical game created by students and demonstrated throughout the course of the quarter. Upon completion of the course, participants have a completed game as well as a thorough understanding of the design patterns and principles therein. Prerequisite(s): ITGM 402.
ITGM 415 C++ Programming II
In this course, students learn advanced program design methodologies, object-oriented design and programming techniques using C++. Students learn to build complex applications by developing reusable and modular code. Prerequisite(s): ITGM 315.
ITGM 430 2-D Game Design and Development
Using scripting techniques to support game logic, students design working digital game prototypes using an industry-standard 2-D design tool. Students learn about game design fundamentals and game theory, and focus their game design projects on innovative and experimental gameplay by realizing working 2-D game “sketches.” Prerequisite(s): ITGM 303.
ITGM 440 Physical Computing
This course explores nontraditional input devices to create interactive user experiences. In addition to the technical, aesthetic and conceptual concerns of this art form, students assess the work of a range of artists. Students are expected to develop concepts, experiments and prototypes for self-contained interactive objects in immersive environments. Prerequisite(s): ITGM 303.
ITGM 445 Physical Computing II
Students learn about advanced methods and technologies to develop interactive designs and artwork with physical input devices. Through lectures, discussions and hands-on projects, students are exposed to the latest applications of interaction design, such as ubiquitous computing, augmented reality and tangible computing. Students learn to work with a wide range of technologies, enabling them to create sophisticated interactive installations, alternative games and touch-based interfaces. Prerequisite(s): ITGM 440.
ITGM 452 Level Design Mechanics
Real-time rendering technology allows a game artist to create immersive game environments that respond to the player’s action within the game space. Students in this course are prepared for high-level careers in the video game industry by learning the processes for creating event-driven environments and acquiring the technical skills required to produce a functional game level. Topics include creating real-time shaders and in-game effects such as physics, particles and event triggers. Prerequisite(s): ITGM 351 or ITGM 352.
ITGM 465 Interactive Design and Game Development Studio II
Students work in a collaborative, simulated professional environment to address issues including content creation in a group dynamic, strategic planning, goal-oriented planning and game theory and design. This course provides students with a significant amount of professional-quality material for portfolio inclusion. Prerequisite(s): ITGM 405.
ITGM 475 Interactive Design and Game Development Postproduction
This final phase of the student’s senior project focuses on the production and mastering of a senior interactive or game project, including final design, programming or scripting, focus testing, testing and implementation. Students also create support materials, such as a product website, and work to integrate these into their portfolios. Prerequisite(s): ITGM 465.
ITGM 495 Special Topics in Interactive Design and Game Development
The topic of this course varies from quarter to quarter. Each seminar focuses on various problems in the field of interactive design and game development and allows advanced students to pursue individual or collaborative projects related to the topic of the course. Prerequisite(s): Vary according to topic.
INDS 101 Introduction to Interior Design
An introduction to the profession of interior design, this course provides students with a comprehensive understanding of the role of the interior designer and the scope of the profession. Lectures, discussions, problem-solving and design application allow the student to explore interior design as both a creative process and a profession. Prerequisite(s): DRAW 101.
INDS 102 Form, Space and Order
This course cultivates the ability to develop creative abstract design thinking and translate it into the three-dimensional composition of space and form with a system of formal architectural ordering. The course cultivates design process tools such as diagramming, drawing and model making through a series of design explorations, including abstract ideation, physical embodiment, architectural composition and precedent analysis exercises. Prerequisite(s): DRAW 115.
INDS 110 Interior Design Studio I
This course, the first in a series of five interior design studio experiences, introduces students to basic interior design principles, theory and conceptual processes. The emphasis is on creating small-scale environments based on the interaction of the individual with the environment. Prerequisite(s): DRAW 115, INDS 102.
INDS 204 Rendering for the Interior
This course covers the exploration, development of technique and application of rendering skills for architectural interiors and exteriors, furnishings, accessories and details through a variety of media including pen and ink, color pencil and markers. Emphasis is placed on material simulation and delineation techniques. Prerequisite(s): DRAW 101.
INDS 209 Interior Materials
This course presents a broad study of interior finishes and furnishings. The specification, composition, construction and application/usability of finishes and furnishings are covered. Lectures, demonstrations, projects and field trips promote the development of design ideas related to materials as well as sustainable materials and finishes. Prerequisite(s): DRAW 115.
INDS 210 Interior Design Studio II
This studio course continues the study of interior design through research, analysis, programming, conceptualization and design of the interior environment. Projects include exercises in spatial organization, anthropometrics and circulation on an increasingly complex scale. Emphasis is placed on design for populations with special needs, such as children, the elderly, the disabled and the economically disadvantaged. Mandatory portfolio review and assessment occur at the conclusion of this course. Prerequisite(s): ELDS 225, INDS 110.
INDS 211 History of Interior Design
This course offers a comprehensive and concise compendium of the history of interiors from antiquity to present with reference to interiors as a social art, responsive to historical and cultural influences. Design theories and philosophies are explored in reference to their influence on interiors along with the complexity and intricacies of the sensory relationship of humans with interior space over time. Prerequisite(s): ARLH 206, ARLH 208.
INDS 220 Building Construction and Systems for the Interior
This course provides an introduction to interior building materials and systems. The course promotes an understanding of the various constructed assemblies, both structural and nonstructural, which, when combined, form complete buildings. Functional and environmental considerations about building technology systems, and the role of interior designers in improving the quality of the built environment, are also covered. Emphasis on the necessary partnership of building technology experts, architects, interior designers, engineers and clients is integral to the course. Prerequisite(s): INDS 110.
INDS 302 Lighting for the Interior
This course explores the use of lighting as a design element in the interior environment. Basics of electricity and electrical distribution systems, function, use and control of light, lighting fixtures and lighting installation are topics for lecture and discussion. Through demonstrations in the lighting lab, luminaries and lamps are compared with regard to glare, light distribution, intensity, color, color rendition, energy effectiveness and cost. Prerequisite(s): INDS 110.
INDS 304 Analytical Design Sketching
This course focuses on creative conceptual thinking and investigative rapid visual analysis. The students in this course investigate a variety of design objects from architecture to furniture through a combination of conceptual analysis, diagramming and sketching. Prerequisite(s): DRAW 115.
INDS 305 Conceptual Detailing for Interior Design
This course provides an investigation of innovative interior design detailing. As new building materials come to market, the ability to assess, manipulate and design innovative details becomes crucial for the effective integration of design concepts. Students explore the cultural and symbolic meaning of tectonic connections in the built environment. Emphasis is placed on the physical joining and manipulation of traditional and emerging materials through detailed drawings and models for the interior and micro-environments. Prerequisite(s): INDS 220.
INDS 320 Interior Design Studio III
Communication of the design intent through construction documentation is the focus of this studio course. With an emphasis on electrical, mechanical and code requirements, assigned projects expand student understanding, application and communication of lighting, color, materials, technology and structure through construction documents, specifications and estimating. Prerequisite(s): INDS 210.
INDS 321 Interior and Exterior Illustration
This course covers the exploration, development of technique and the application of sighted perspective drawings of architectural interiors and exteriors, furnishings, accessories and details. Employing a variety of media, students produce work to support and enhance portfolio presentation. Emphasis is placed on aesthetic concerns. Prerequisite(s): DRAW 115.
INDS 322 Human Responses to the Built Environment
This course examines the interactions of social, behavioral, cultural and technological dimensions of the built environment. Through lectures, discussion and research projects, students are expected to explore the theoretical, historical and scientific context of the built environment, as they develop and increase their level of environmental awareness. Prerequisite(s): ARTH 110.
INDS 350 Interior Design Studio IV
This studio course provides a collaborative and multidisciplinary structure for the exploration and application of human-centric design methodology in interior environments. Prerequisite(s): INDS 320.
INDS 401 Healthcare Design Studio
This studio based course provides for the advanced study of the interior design process for specialized interior environments. Emphasis is placed on the design process utilized for specially designed interior projects incorporating a high level of complexity. Design projects may include a healthcare, hospitality or institutional focus. Prerequisite(s): INDS 209, INDS 220, INDS 350.
INDS 404 Special Topics in Interior Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of interior design and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
INDS 405 Portfolio Preparation
This course provides the opportunity for interior design students to develop a professional working portfolio. Emphasis is placed on organizing a strong body of work, focused on a specific area of expertise dictated by the students’ individual career goals. Presentation options are explored, examined and executed. Prerequisite(s): INDS 320.
INDS 413 Professional Practices in Interior Design
This course presents the professionalism and ethics of interior design. Design practice, public and client relations, administration and procedures, and social responsibilities are discussed. Professional qualifications and organizations are covered, and students set personal goals for achievement in the profession. Prerequisite(s): INDS 320.
INDS 470 Interior Design Studio V
As the first part of a capstone project, students in this course advance their design skills to meet the challenge of a complex project. Selecting both client and project, students complete an in-depth precedent study, code and building analysis, user assessment, programming, conceptualization and presentation. Design research methods, innovation, code compliance, sustainability and acoustical comfort are key issues that are addressed. Prerequisite(s): INDS 350.
INDS 480 Interior Design Studio VI
This course is the second part of a capstone project. Emphasis is on individual competence in interior design development and specification. Students develop the project selected in Studio V, with a focus on choosing, refining and effectively communicating design intent. Prerequisite(s): INDS 470.
MTJW 102 Introduction to Metals and Jewelry
Students are introduced to a range of basic techniques, materials and processes within the broad historical and social context of jewelry and metalworking. Students explore these processes and develop a foundation of basic skills by creating jewelry and small scale objects. Prerequisite(s): DRAW 100, DSGN 102.
MTJW 202 Form and Inspiration for Metals and Jewelry
Students are encouraged to identify the sources of their work and, using techniques mastered from previous courses, are required to develop a range of forms and processes that apply to project parameters or an enhanced personal vision. Students are expected to demonstrate a focused, conscious, consistent and, therefore, more productive design process. Prerequisite(s): MTJW 102.
MTJW 225 Studio Practice I: Design and Fabrication
This course continues to develop skills and techniques used in the fabrication of jewelry and metal as an art form. Students complete projects that refine existing competencies and introduce new techniques for constructing jewelry and objects. Prerequisite(s): MTJW 102.
MTJW 235 Idea Visualization for Metals and Jewelry
The concentration of this course is the development of the drawing skills and 2-D presentation techniques for the jewelry design profession. Lectures, in-class workshops and assigned classwork equip students with a variety of approaches applicable to visual and structural solutions. The construction of perspective view, quick and accurate sketching ability, line weight and value, are among topics covered. Prerequisite(s): DRAW 230.
MTJW 245 CAD and RP for Metals and Jewelry
This course introduces students to the use of three-dimensional computer aided design software and rendering software to accurately communicate jewelry oriented form. Students utilize rapid prototyping equipment to translate their digital designs to tangible objects. Prerequisite(s): CMPA 100 or CMPA 110, MTJW 102.
MTJW 255 Studio Practice II: Jewelry and Objects
Emphasis of this course includes wax working, light metal casting, forming, advance metal fabrication and its application to jewelry and small objects design. Students design and execute complex jewelry and small objects that may incorporate both metal and alternative materials. Students individualize design methodologies and thinking strategies that reflect appropriate application of material and process with regard to contemporary trends and historical context. Prerequisite(s): MTJW 225.
MTJW 301 Enameling
This course introduces the process of enameling on metal. This medium is viewed in its historic context and applied to the individual student’s personal focus in metals and jewelry. Students have the opportunity to gain proficiency through studio experience with emphasis placed on contemporary use and interpretation. Topics addressed may include cloisonné, champleve, plique-a-jour, Limoges, graffito, use of foils and metal techniques for fabrication as they apply to enamels and enameling. Prerequisite(s): MTJW 225.
MTJW 304 Rendering for Metals and Jewelry
This course provides instruction in rendering jewelry designs in a realistic manner, thereby allowing the production of professional, high quality jewelry designs for manufacturers, individual clients and/or presentation in corporate industry. Emphasis is placed on drawing to develop design concepts, finding solutions and communication. Students render in various mediums to clearly represent the material and its surface finish. Students incorporate 2-D and 3-D computer software to enhance renderings. Students learn the design development process to design jewelry and decorative objects. Prerequisite(s): MTJW 235.
MTJW 306 Adornment, Identity and the Power of Jewelry
Jewelry has powerful communicative aspects and is integral to cultural self expression. This course focuses on the evolution of adornment and the symbolic and social significance of jewelry. Additional studies examine the ways in which materials and techniques influence meaning. Prerequisite(s): ARTH 110, ENGL 123, MTJW 255.
MTJW 308 Eyewear Design
This course introduces students to strategies for designing eyewear. Students conduct contextual research to support their eyewear designs. They are introduced to the materials and processes needed to develop eyewear models and prototypes. Strategies for communicating manufacture and commercial production of eyewear are also explored. Prerequisite(s): ACCE 203 or FASH 220 or FURN 232 or IDUS 213 or MTJW 304.
MTJW 310 Light Metal Casting
This course introduces lost wax casting and its application to the design and production of jewelry and small art metal forms. Students use a variety of waxes as well as the tools and techniques necessary to develop and execute models for successful casting. Topics include model moldmaking, wax injection and related applications of production processes. Casting, fabrication and design techniques are employed together to achieve unified work. Prerequisite(s): MTJW 245, MTJW 255.
MTJW 311 Stone Setting
This course provides a thorough understanding of the technical principles of stone setting as applicable to jewelry. Students produce examples of commercial variations applied in the contemporary jewelry market. After completing intensive exercises, students execute a completed piece with a stone-set detail. Prerequisite(s): MTJW 255.
MTJW 312 Jewelry and Fashion
This studio course explores jewelry and its role in fashion. Emphasis is placed on jewelry innovation and the exploration of concept design in the fashion jewelry industry. These explorations lead to the development of designs and prototypes for a new collection. Prerequisite(s): MTJW 102, CMPA 100 or ELDS 205 or ELDS 225.
MTJW 314 Historic Processes for Jewelry and Objects
Historically relevant processes are investigated and practiced within a studio context. Students learn to respond individually to process outcomes and build an aesthetic vocabulary commensurate with traditions in the jewelry and object discipline. Processes may include chasing/repousse and tool making, keum boo, granulation, mokume gane, reticulation, filigree and fusing or engraving and inlay. The course stresses contemporary design, individual expression and development of personal methodology. Prerequisite(s): MTJW 306.
MTJW 315 Electrochemical Processes for Jewelry and Objects Studio
Electro-chemical processes, including electroplating, electro-forming and anodizing, are introduced from the perspective of selection, application and execution for optimal utilization affecting the aesthetics of surface and form. The course stresses discussion of the basic chemistry and physics involved and safe handling of materials and equipment. Utilization of electro-chemical processes and control of variables are applied to specific studio problems, including models, commercial prototypes and fine art pieces. Studio results are critically examined and evaluated. Prerequisite(s): MTJW 255.
MTJW 320 Jewelry: Mechanisms and Devices
This course stresses the construction and integration of mechanisms into jewelry and small-scale metal objects. Emphasis is placed on the fabrication of technical examples, with an investigation of contemporary variations. Technical exercises lead to the design and execution of an object with a custom-designed mechanism. Prerequisite(s): MTJW 255.
MTJW 325 Studio Practice III: Materials, Processes and Creative Solutions
Students in this course identify the sources of their work. They develop a range of forms and processes that apply to resolving a set problem. Students document this in a technical journal that demonstrates a focused, conscious, consistent and, therefore, more productive design process. Prerequisite(s): MTJW 255, MTJW 304.
MTJW 330 Working with Gold and Platinum
This course explores the unique characteristics of gold and platinum. Development of technical skills and appropriate application to design problems are addressed. Students produce professional-quality work. Prerequisite(s): MTJW 255, MTJW 304.
MTJW 345 Digital Jewelry Studio
This course is intended for students to gain a more in-depth knowledge and practice of Rhinoceros software introduced in CAD/RP. This course focuses on the advanced application of various digital modeling software and rapid prototyping processes to build industry standard models. Emphasis is placed on proficiency of accurate and transformable visualization of designs to communicate between designer, product developer and client. Prerequisite(s): MTJW 225, MTJW 245.
MTJW 355 Portfolio Development
Refined portfolio and presentation strategies are crucial for securing internship and employment opportunities. This course serves as a forum to discuss and prepare for the concerns of the professional world. Topics include résumés, cover letters, portfolio preparation and interview/presentation skills. Prerequisite(s): MTJW 325.
MTJW 360 Innovations in Studio Practice
Integration of design and progressive process is key to innovation in contemporary jewelry. In this course students are encouraged to be experimental and innovative in their approach to explore projects of greater complexity. Development of individual vision is emphasized. Prerequisite(s): MTJW 306, MTJW 355.
MTJW 400 Senior Project I: Concept Development
Students investigate the focus of their senior project and preparation of an advanced project proposal. The process of refining their personal vision includes identification of concept, research of historically relevant form models, critical analysis of contemporary work, application of advanced design methodologies and evaluation of specific issues linked to resolution of the project proposal. Prerequisite(s): MTJW 360.
MTJW 403 Art Jewelry Studio
This course focuses on the creation of one-of-a-kind art jewelry. Students are exposed to advanced techniques that resolve structural and aesthetic challenges while developing artistic vision. Emphasis is placed on the conceptual development of the work that explores the relationship between body and object. Prerequisite(s): MTJW 255, MTJW 304.
MTJW 409 Metals and Jewelry Senior Project
This course guides students through the design and execution of their senior thesis project. An emphasis on research analysis and evaluation of aesthetic and conceptual decisions is stressed. Students create a body of work that supports the continued development of their professional portfolio. Prerequisite(s): MTJW 360.
MTJW 410 Special Topics in Metals and Jewelry
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of metals and jewelry and allows students to pursue individual projects related to the topic of the course. Prerequisite(s): Vary according to topic.
MTJW 460 Senior Project II: Studio Application
Students are guided through designing and producing a professional body of work that culminates in an exhibition. Critique and discussion serve as vehicles for revising and strengthening the realization of concepts. While creating this body of work students develop a written statement that supports and validates their objects. Prerequisite(s): MTJW 400.
MTJW 490 Senior Capstone Experience: Professionalization and Practice
Students prepare to address the concerns arising in professional venues through a series of discussions, presentations and studio activities. Emphasis is placed on developing strategies for effectively presenting ideas and designs, producing promotional packages and communicating with industry and business partners. Business practices and appropriate promotional strategies appropriate to individual career interests are covered. Prerequisite(s): MTJW 460.
LIBA 220 Special Topics in Liberal Arts
This course is designed to provide opportunities to study in areas not covered in the traditional curriculum. Emphasis is given to the application of knowledge to the student’s major or field of interest. The subject matter varies each time it is offered.
LIBA 288 Media Literacy Theory
Studies in media literacy theory focus on the relationships between media and other disciplines, tracing the technological, sociological and ideological development of media and media literacy, as well as analyzing aspects of diverse media, texts produced in diverse media and modes of reading media. Students read work by representative authors, including Theodore Adorno, Roland Barthes, Jean Baudrillard, Noam Chomksy, Michel Foucault, Paul Gilroy, Stuart Hall, bell hooks, Marshall McLuhan, WJT Mitchell, Laura Mulvey and Raymond Williams and respond through projects and essays. Prerequisite(s): ENGL 123.
MARI 302 Principles and Theories of Marine Design
This course concentrates on the naval architecture and engineering issues associated with boat design. Students are introduced to naval architecture, hydrodynamics, hydrostatics and structural analysis pertaining to the safe design and operation of various styles of boats. Additionally, students explore the marine module of Rhino CAD software. Prerequisite(s): ELDS 205 or ELDS 225.
MARI 310 Survey of Composites
This course explores the various aspects of building and designing marine applications with composites including technical data related to composite manufacturing. This course supplements lectures with hands-on demonstrations and projects to give students a firsthand look at working with these unique materials. Prerequisite(s): Prerequisite(s): ELDS 205 or ELDS 225, and FURN 200 or IDUS 212.
MARI 335 Marine Design Studio I
This course allows students to investigate the design issues associated with boating while undertaking studio assignments intended to teach the fundamental skills necessary to design various types of boats. Emphasis is placed on research, user needs and the development of hull forms, exteriors and interiors for a variety of boat design styles and uses, from utility to sailing power. Prerequisite(s): FURN 324 or IDUS 213 or INDS 321, MARI 302.
MARI 340 Marine Design Studio II
In this course, students consider complex issues and conflicting criteria when solving marine design problems. Students are expected to apply their project skills and technical knowledge to formulate design solutions that are visually appealing and functional. Prerequisite(s): IDUS 212, FURN 324 or IDUS 213 or INDS 321.
MARI 480 Marine Design Final Project
This course is the culmination of the marine design minor. Students working on advanced designs for the marine industry demonstrate an understanding of naval architecture and engineering, an understanding of designing and building with composites and a keen sense of aesthetics for a particular segment of the marine market. Projects vary by students but must meet the approval of the professor. Students may also undertake team projects or sponsored projects that meet the objectives of the course. Prerequisite(s): MARI 340.
MARI 495 Special Topics in Marine Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various problems in the field of marine design and allows advanced students to pursue individual or collaborative projects related to the topic of the course. Prerequisite(s): Vary according to topic.
MATH 100 College Mathematics
This course is designed to provide a foundation of mathematical knowledge for college students, including instruction in logical reasoning, mathematical language, problem-solving and critical thinking skills. Students may not earn credit for both MATH 100 and MATH 101.
MATH 101 Intermediate Mathematics
Students study functions, graphs and modeling to prepare for advanced study in applied mathematics, including the application of equations to modeling physical phenomena and the advanced study of algebraic and trigonometric functions.
MATH 140 The Geometry of Physical Space
Students explore, analyze and quantify the structure of 2-D and 3-D space and spatial relationships, including the geometry of everyday physical objects. In so doing, students learn how to solve geometry problems that emphasize proofs, Euclidean constructions, right-triangle theorems, properties of geometric figures, tessellations in the plane, theorems of circles and the Golden Ratio.
MATH 150 Elementary Statistics
This course introduces powerful ideas, methods and applications of statistics that strengthen critical thinking, problem-solving and communication skills valuable in diverse fields of art and design, including urban planning, architecture, fashion marketing, advertising, arts administration and more. Topics include descriptive statistics, the visual representation of data, elementary probability, procedures for sampling, techniques of estimation and more. These concepts and methodologies are utilized to enhance research methods and business practices across art and design.
MATH 160 Contemporary Mathematics in Real-world Phenomena
Students apply algebraic and geometric principles to environments and phenomena in society, nature, architecture and art. Through an elementary study of game theory, fractals, symmetry, patterns, etc., students investigate how humans play, interact and employ mathematics to understand and optimize real-world events.
MATH 201 Applied Mathematics
Students study, analyze and solve technical problems in structural design, using trigonometry, differential and integral calculus and the application of vectors. Prerequisite(s): MATH 101 or SAT math score of at least 560 or ACT math score of at least 24.
MOME 115 Survey of Motion Media Design
Motion media design evolution began with non-narrative experimental films of the 1930s and continued though to the innovative movie titles of Saul Bass in the 1950s, MTV’s birth in the 1980s, and the influence of new technologies and media artists in the 1990s and 2000s. This course surveys the history of motion media design and the individuals, companies and current trends that define the field today.
MOME 120 Concepts and Storyboards
Creating concepts and explaining ideas, style and technique though storyboards are essential skills for the motion media designer. In this course students learn how to conceptualize and visualize motion graphic storyboards with digital techniques as required in the professional world. Prerequisite(s): CMPA 110, DRAW 100.
MOME 130 Motion Media Design Techniques I
This interdisciplinary course trains students in the essential vocabularies and concepts of motion media design, examining a range of diverse issues of central importance to the motion media designer such as previsualization, cinematography, media theories, digital culture, new media and critical studies. Prerequisite(s): CMPA 100 or CMPA 110.
MOME 206 Motion Media Design Techniques II
This course continues to build upon the knowledge of motion techniques and software. It teaches advanced motion techniques in industry-standard motion graphic software to give students the ability to realize their concepts and ideas in upper level courses. Prerequisite(s): GRDS 348 or MOME 130.
MOME 220 Design For Motion
In this elective course, students gain an advanced understanding of the design process in motion media production, through a concentrated study of the preparation of production boards across a range of styles. Students broaden their creative and technical experience though detailed exercises, studio sessions and critiques of their design work, with the aim of producing portfolio quality production boards. Prerequisite(s): MOME 120.
MOME 235 Editing Theories and Techniques
This course covers the basic grammar of editing through hands-on exercises and real-life examples. From the Kuleshov Effect to the contemporary aesthetics of noncontinuity and elliptical editing, students are introduced to the major theories behind the development of various editing techniques. The course focuses on conceptualizing projects for the edit in various design contexts. Prerequisite(s): MOME 206.
MOME 246 Title Design
This course addresses basic historical and contemporary typographic design concepts utilized in creating simple film titles with graphic shapes, photographs and sound. Students construct graphic elements and typography for use in projects while addressing issues of motion and dynamic relationships. Prerequisite(s): MOME 130.
MOME 290 DVD Production
The focus of this course is to teach students how to design their own DVD interface and apply authoring techniques to produce DVDs with advanced features. Students are guided through the steps of organizing content, producing and finishing the DVD. Prerequisite(s): CMPA 100 or CMPA 110.
MOME 305 Time-based Media for the Art Gallery
Utilizing a range of tools, this course explores and produces time-based artwork for the gallery context. This work can include DVD, video and sound installations; performance work; and interactive environments. Students are expected to consider the technical, aesthetic and conceptual concerns of these art forms and produce practical assignments that are grounded in historical and theoretical research. Prerequisite(s): ITGM 353.
MOME 309 Concepts in Motion Media Design
This course introduces fundamental concepts for motion graphics, including graphics and promos for television networks and film titles and logos for advertising. The focus is on design presentation and development, screen composition, graphic transitions and content. Prerequisite(s): GRDS 205, MOME 206.
MOME 310 Alternative Production Techniques
This course explores a variety of historical techniques employed by avant-garde/experimental media artists in the creation of their time-based work. Students explore ideas of narrative form, image genres and visual language issues related to context and audience. Students create their own experimental work and improve their critical and conceptual facilities. Prerequisite(s): MOME 115.
MOME 356 Compositing for Motion Media
Through the process of ideation with presentations and demonstrations, students develop complex motion graphic composites using professional production methods and industry-standard software. The aesthetics of compositing also are explored to allow students to create portfolio quality work. Prerequisite(s): MOME 235.
MOME 360 Motion Media Cinematography
This course addresses camera operation, lenses, film stocks, filters, lighting and light measuring, as well as the art and aesthetics of cinematography. Through hands-on practice and exercises, students are introduced to the science behind lighting ratios and exposures, film stocks and emulsion tests and telecine transfers. Prerequisite(s): MOME 235.
MOME 369 Time-based Typography I
This course addresses historical and contemporary typographic design concepts using film and television. Students construct graphic elements and typography for use in projects while addressing issues of motion and dynamic relationships. Prerequisite(s): GRDS 205.
MOME 400 Senior Motion Media Design Project I
Students develop ideas and storyboards for their senior project. They execute the preproduction phase of the project and start production that is finished in a second course. Prerequisite(s): MOME 309.
MOME 401 3-D Motion Media Design
This course explores the foundations of 3-D environments. Modeling, textures, lighting and animating are covered with simple animations, logo and shape motion and environmental visual effects. Prerequisite(s): MOME 206.
MOME 406 Reality-based Motion Media Design
This course develops an understanding of the documentary format as it relates to contemporary broadcast contexts. Through a process of critical viewing and analysis of the documentary form, along with practical assignments, students are expected to explore and develop models of documentary that work in the broadcast world. In addition, students are expected to develop a thorough understanding of the history, techniques and issues related to the documentary form. Prerequisite(s): MOME 235.
MOME 408 Multiplatform Media Brand Packaging
This course discusses historical and contemporary broadcast packages as they relate to design, marketing strategies and branding. These concepts are useful in the creation of show openings, tags, bumpers and other elements that develop network identities and broadcast entities. Prerequisite(s): MOME 309.
MOME 448 Senior Motion Media Design Project II
Students execute the postproduction phase of a project, including analysis and critique, organization and scheduling. The goal is to create a final project that showcases the student’s artistic vision through his or her acquired skills. Prerequisite(s): MOME 309, MOME 369.
MOME 449 Time-based Typography II
This course continues the exploration of typography used in moving media. Advanced topics are discussed along with projects based in film, broadcast and new media. Prerequisite(s): MOME 369.
MOME 490 Motion Media Design Portfolio
This course prepares students for employment in the field. Students are expected to investigate career opportunities and the requirements of the position of interest. Development of a portfolio and demo reel is enhanced through the continued study of motion graphics, compositing and sound. Prerequisite(s): MOME 448.
MOME 495 Special Topics in Motion Media Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various problems in the motion media design field and allows the advanced student an opportunity to pursue individual or collaborative projects related to the subject of the course. Prerequisite(s): Vary according to topic.
MUSM 201 Introduction to Museum Principles and Methods
This course introduces the student to the history, philosophy and role of museums and collecting in society. Prerequisite(s): ARTH 110.
MUSM 301 Museum Administration
This survey of museum organization and administration includes governance, policies, ethics, marketing and public relations, and funding and financial structures. Prerequisite(s): MUSM 201.
MUSM 302 Museum Curation and Collection Management
This study of the principles and methods of acquisition examines documentation, maintenance and utilization of collections, and aspects of special exhibitions including registration, cataloging, collection policies, conservation and scholarship. Prerequisite(s): MUSM 201.
MUSM 303 Museum Education
This study of the role of museums as educational institutions includes interpreting permanent collections, creating catalogs and other written and visual educational adjuncts, developing special exhibitions, lecturing, touring, managing volunteers and developing community outreach programs. Prerequisite(s): MUSM 201.
MUSM 304 Museum Conservation
This course examines the handling and care of a variety of museum objects, including those on display, in transit or in storage. Conservation practices related to cleaning and restoration, climate control, light levels and photography are also explored. Prerequisite(s): MUSM 201.
MUSM 479 Museum Internship
In-service training in area museums is the purpose of this course. Content of internships is based on contractual agreements between the student, program coordinator and museum. Prerequisite(s): 60 credit hours, 2.5 overall GPA.
MUSC 101 Music Appreciation
This course provides an introduction to the art of music listening and musical principles. A wide variety of musical literature is introduced, ranging from classical music, theater and film, to jazz and popular music. The main focus of this course is to provide students with broad-based musical knowledge to form the foundation for musical listening skills and music theory. This course functions as the introductory course for the music performance minor as well as a general education elective for all students.
MUSC 130 World Music
An introduction to the music of the world’s peoples, this course studies music outside of the traditions of Western music and within its cultural context. A variety of music is studied, including music from Africa, India and Japan. Musical elements such as melody, harmony, rhythm, tone colors, form and analysis are applied to music study through listening and aural exercises, written papers, class presentation and group discussion.
MUSC 140 Music Theory
This course is designed for all students pursuing careers in which music plays a vital role. The course focuses on the fundamentals of music: notation, rhythm, scales, tonality, keys and modes, intervals, transposition and chords. Rhythmic, harmonic and melodic principles are investigated through a variety of individual and group activities including written and aural exercises.
MUSC 240 Music Composition
This course directly applies fundamental music theory skills towards musical composition. The course includes a variety of assignments and exercises to further develop written and aural musical skills, including aural ear training exercises, analysis of previously composed work and completion of short written composition exercises. Singing and/or instrumental experience is assumed as well as a strong interest in composition. Prerequisite(s): MUSC 140.
MUSC 270 Survey of Western Music I: Chant through Mozart
The course builds upon the knowledge gained in music theory and its applications in analyzing Western music literature from antiquity through the Classical Era with special emphasis on issues of style, performance practice, musical aesthetics and cultural context as it relates to contemporary musical practices. Prerequisite(s): MUSC 140.
MUSC 271 Survey of Western Music II: Romantics to Contemporary
The course is designed for all students pursuing careers in which music plays a vital role. The course provides a survey of Western music literature from the romantic era through the music of the 21st century with special emphasis on issues of style, performance practice, musical aesthetics and cultural context as they relate to contemporary musical practices. Prerequisite(s): MUSC 140.
MUST 103 Introduction to String Playing
This performance course is for beginning musicians in violin, viola and cello. The course covers the fundamentals of playing the instrument, reading music, composing music and conducting through various activities such as orchestra class, small group lessons, concert performance, recitals and concert attendance. Students are required to own or rent a musical instrument.
MUST 220 Sight Singing
The art of singing at sight is essential for all students pursuing careers in which music plays a vital role and is an important skill in the pursuit of a professional level of musicianship. This course applies the fundamentals of music theory to developing a “hearing eye”, the ability to look at music and determine from sight alone how it sounds. Rhythmic and pitch exercises are investigated systematically starting with simple to compound meters and major to minor keys and modes. Both Solfège and Scale Degree systems are employed, and class activities include a variety of aural and written exercises. No vocal training is required and exercises are limited to a one-octave range. Prerequisite(s): MUSC 140.
MUST 260 Musical Theater Repertoire
This course introduces students to the skills necessary to craft an interpretation of the songs that fall within the repertoire of American musical theater. The course is highly experiential, and students are expected to integrate the material through a series of in-class performances. Students are exposed to an extensive repertoire of musical theater and begin to build a portfolio of songs that has range, is personal and is thus suitable for auditions. Through examples and analysis, students learn to experience singing in a discerning manner and with a critical ear. Prerequisite(s): MUST 220.
MUST 333 Instrumental Music
This course is designed for musicians with a high level of performance skill, as well as a strong foundation in music theory studies and the ability to read music at an advanced level. The main focus of this course is to further develop ensemble skills and rehearsal techniques that lead to a greater understanding of music and successful musical performances. Students participate in rehearsals in a master class setting. They also participate in musical score analysis, musical transcription writing, effective communication and a variety of ensemble performances. Prerequisite(s): Entrance by audition only.
MUST 340 Arranging and Transcriptions
Arranging and Transcriptions is a course that directly applies music theory and general composition skills towards arranging music for a variety of aesthetics and mediums including scoring for film. The course of study further develops ear training skills through music software exercises that give the student the ability to transcribe recorded music into music notation and into live performance. Prerequisite(s): MUSC 240.
MUST 350 Vocal Genre Performance I
This course provides the place for vocal performance students of varying interests such as cabaret, recording, voice-over and performance art to research their particular interest and create a performance or recording; learn how to research performance styles and genres; gain valuable performance experience; define their particular interests as vocal music artists; and develop a work they may market professionally. This course combines in-class work and outside research and rehearsal that culminates in public performance (if applicable) or simple recording. Prerequisite(s): MUST 260.
MUST 411 Musical Scene Study
In this course, students learn and perform material from selected shows. Scenes are examined with respect to the music’s dramatic function and full context. The course emphasizes character work and the art of crafting the performance of a song within a scene. Students work in ensembles, and the scenes cover a broad cross section of repertoire. Prerequisite(s): MUST 260.
MUST 412 Vocal Genre Performance II
Students in this course continue to build the skills to work independently in creating a full-length vocal performance piece; continue to research performance styles and genres; gain valuable performance experience; explore their particular interests as vocal music artists; and develop a work they may market professionally. The course combines in-class work and outside research and rehearsal that culminates in public performance (if applicable) or simple recording. Prerequisite(s): MUST 350.
MUST 440 Auditioning for Careers in Vocal Music
This course concentrates on developing self-marketing skills, finding auditions and agents, and then preparing and executing skills specific to the audition process: finding material appropriate for the performer and the situation; covering different styles, periods and genres of musical material; and learning audition etiquette and good performance practices. Students practice acquired skills in a series of simulated auditions throughout the quarter. Prerequisite(s): MUST 260.
PNTG 101 Painting Basics for the Non-major
This course provides a foundation in the practices and materials associated with painting and prepares students to work in oil and water-based media. Working from direct observation, students develop an understanding of formal concerns as well as paint manipulation to produce strong representational paintings. Prerequisite(s): DRAW 100, DSGN 101.
PNTG 203 Oil-based Media Exploration
This course explores versatile processes for planning and developing a visual idea using oil-based media. The course examines both traditional and contemporary applications of media, including under-painting, fat over lean paint application, glazing, scumbling, impasto and alla prima. Students construct and prepare sound painting supports for canvas and panel as well as an oil-primed, sized linen support and are taught safe handling of solvents and mediums. Prerequisite(s): DSGN 101, DRAW 101.
PNTG 206 Water-based Media Exploration
Students in this course explore versatile processes for planning and developing a visual idea using water-based media, with emphasis on acrylic painting techniques. The course examines both traditional and contemporary applications of media, including wet-into-wet, dry-brush paint application, masking and alla prima. Students prepare archival painting supports for water-based media, including paper, canvas and panel. Prerequisite(s): DSGN 101, DRAW 101.
PNTG 207 Watercolor
This course allows students with particular interests in the possibilities of watercolor to focus intensively on its expressive and depictive capacities. Prerequisite(s): PNTG 206.
PNTG 210 Color and the Painted Image
This course reviews basic color theory and introduces more advanced theory and color issues applicable to oil painting. Students are expected to learn how to use color better as a language in their painting through the hands-on analysis of work that employs color as a primary agent. Prerequisite(s): PNTG 203 or PNTG 206.
PNTG 302 Intermediate Painting
Using a structure that alternates studio sessions with lessons about practical issues of visual documentation, framing and other professional components, this course enables students to create work in a thematic series that develops their painting methods and personal concepts. Prerequisite(s): PNTG 203, PNTG 206.
PNTG 310 Life Painting
This course provides an overview of life painting, with a focus on the conceptual, perceptual and technical evolution of the human figure in the history of painting. While the course concentrates on issues specific to this genre, attention is also given to the role of technique and theory in the expression of the masters and contemporary practitioners. Models are available for the entire quarter. Prerequisite(s): DRAW 200, PNTG 203 or PNTG 206.
PNTG 312 Mixed Media
Using traditional and nontraditional materials, students in this course develop inventive experimental approaches to a variety of pictorial media, and examine how media, idea and composition relate. Students explore the boundaries between painting and sculpture when nontraditional materials are incorporated in collage and assemblage form. Prerequisite(s): PNTG 302.
PNTG 319 Painting Materials and Techniques
This course provides extended exploration of one major traditional painting medium or method associated either with a particular era or artist. Replication projects provide initial direct experience of the medium and method under investigation, prior to the creation of original work. Prerequisite(s): PNTG 203, PNTG 206.
PNTG 321 Portrait Painting
With an examination of the conceptual, perceptual and technical evolution of portraiture in the history of painting, this course provides an excellent overview of portrait painting. While the course concentrates on issues specific to this genre, attention is also given to the role of technique and theory in the expression of the masters and contemporary practitioners. Models are available for the entire quarter. Prerequisite(s): PNTG 203 or PNTG 206.
PNTG 325 Narrative Painting
This course introduces the historically complex role of the painter as narrator, concentrating on the balance of subject matter with aesthetic form. Students explore the unique pictorial requirements of narrative painting, such depictions of the passage of time. Students also investigate categories of contemporary narrative painting. Prerequisite(s): PNTG 310.
PNTG 327 Advanced Oil Painting
Using oil paint in both direct and indirect applications, students in this course advance and refine their artistic process and the formal aspects of their work. Students may work in a variety of modes on a variety of surfaces. The work of both historical and contemporary practitioners is considered. Prerequisite(s): PNTG 203.
PNTG 330 Large-format Painting
Students in this course learn to address the challenges and formulate strategies associated with making large-scale studio paintings from preparatory materials and explore the techniques and methods required for making large-format paintings. Students critique examples of large-scale work from contemporary art. Prerequisite(s): PNTG 203 or PNTG 206, and PNTG 310.
PNTG 331 Landscape Painting
This course provides an overview of landscape in painting, with a focus on the conceptual, perceptual and technical evolution of the landscape image in the history of painting. While the course concentrates on issues specific to this genre, attention is also given to the role of technique and theory in the expression of the masters and contemporary practitioners. Prerequisite(s): PNTG 203 or PNTG 206.
PNTG 332 Advanced Portrait Painting
Extending the technical base acquired in portrait painting, students advance and refine their representational drawing and painting skills. While the course addresses advanced issues specific to this genre, attention is also given to the role of technique and theory in the expression of the masters and contemporary practitioners. Models are available for the entire quarter. Prerequisite(s): PNTG 321.
PNTG 333 Mural Painting
This course introduces students to historical and contemporary approaches to mural painting, with an emphasis on the concepts and philosophies developed in the Mexican mural tradition. The course addresses materials, techniques, surface treatment and archival issues relevant to mural painting. Studio practice is supplemented by lectures, films and on-site visits. Prerequisite(s): DRAW 101, DSGN 101.
PNTG 334 Chinese Painting
This course introduces Chinese subjects and traditional painting techniques, where variation in ink, color, line and texture are all achieved by Chinese brushstroke. The philosophy and history of Chinese painting are addressed, helping students understand and develop the technique and concept of Chinese painting. Students are encouraged to combine Western and Eastern art to create their own personal work. Prerequisite(s): PNTG 203 or PNTG 206.
PNTG 340 Realist Painting
Representing the subtlety and nuance of the variety of color, perspective and form observed in the world requires a diverse range of technical and conceptual skills necessary for creating realist paintings from observation. The development of these skills is the focus of this course and includes the creation of the illusion of depth; proportion; anatomy; control of texture and smoothness to create a convincing paint surface; and utilization of value, hue and intensity to convey a sense of light and form. Additionally students learn about issues in realist painting in the context of other painting modes. Prerequisite(s): DRAW 200, PNTG 203.
PNTG 341 Painting: Developing a Sense of Place
Designed to take advantage of experiences provided by a particular location, this course provides students the opportunity to visit historically or culturally significant sites in order to create a series of work in response to the site. Students determine the appropriate materials and techniques necessary for their work. Prerequisite(s): DRAW 100, DSGN 100, DSGN 101.
PNTG 350 Special Topics in Painting
The topic of this course varies from quarter to quarter. Each new version focuses on specific issues in the field of painting and allows students to pursue individual projects related to the topic of the course. Prerequisite(s): Vary according to topic.
PNTG 355 Human Image and Metaphor
This course explores the various ways in which meaning is derived from the human image, whether directly, symbolically or metaphorically. The course addresses the relationship between form and content, and materials and processes. Students propose and execute their own projects based on personal and historical interpretations of the human figure. Students collectively explore discursive strategies while viewing the human image. Prerequisite(s): PNTG 203 or PNTG 206, PNTG 310.
PNTG 361 Painting: Developing a Personal Vision
Students create a cohesive body of work based on a studio proposal. Students develop appropriate goals in coordination with the professor to explore the language of color, shape and texture in relationship to expanded concepts. Prerequisite(s): DRAW 101, DSGN 100, DSGN 101.
PNTG 366 Conceptual Art Practice
This course introduces students to various aspects of conceptual art and explores practical issues relevant to painting within current contemporary art. Technical expansiveness, theoretical development and the role of visuality are explored through projects and class discussion. Prerequisite(s): ARTH 207, PNTG 302.
PNTG 401 Alternative Media Exploration
This course provides an opportunity for students to move beyond the pictorial tradition of painting. Students explore the use of nontraditional materials to engage in spatial strategies, such as installation, or temporal strategies such as performance and new media. Emphasis is placed on the cross-media use of technology, as in kinetics, sound, light and video. Prerequisite(s): PNTG 302.
PNTG 404 Abstract Painting
By focusing on studio projects and assignments that develop a nonobjective approach to color, line and form, this course explores the historical sources of the abstract painting tradition, including both modern and postmodern variations. Prerequisite(s): PNTG 203 or PNTG 206.
PNTG 409 Advanced Painting
This open studio course allows advanced students to develop their strengths pertaining to their own interests and choices of materials as they work toward a cohesive body of work. Students have relevant reading and writing assignments, and complete a finished artist statement. Prerequisite(s): PNTG 310, PNTG 401.
PNTG 410 Advanced Life Painting
Extending the skill base acquired in Life Painting, this course focuses on the conceptual, perceptual and technical evolution of the human figure in the history of painting. While the course concentrates on advanced issues specific to this genre, attention is also given to the role of technique and theory in the expression of the masters and contemporary practitioners. Students gain experience with multiple figure compositions and complex environments. Models are available for the entire quarter. Prerequisite(s): PNTG 203 or PNTG 206.
PNTG 415 Painting Senior Seminar
This seminar course focuses on the direction of students’ studio output through critiques, discussions and writing assignments. Students receive reading assignments based on current critical writings as they begin to analyze the conceptual premises, cultural references and intellectual foundation of their artistic processes. Prerequisite(s): ARTH 207, PNTG 302.
PNTG 431 Advanced Landscape Painting
With a focus on the conceptual, perceptual and technical evolution of the landscape image in the history of painting, this course continues to develop the skill base begun in landscape painting. While the course concentrates on advanced issues specific to this genre, attention is also given to the role of technique and theory in the expression of the masters and contemporary practitioners. Prerequisite(s): PNTG 331.
PNTG 444 Visiting Artist in Painting
This course offers undergraduate painting students one quarter of study with a visiting artist in the painting department. The course is organized around the conceptual and technical specialties of the visiting artist and culminates with a collaborative class project. Through critiques, discussions and writing, the visiting artist guides students in assignments and projects, fostering an understanding of the connections between idea, media, technique, scale, process and content. Students also gain an understanding of the visiting artist’s own process of idea development and professional practices. Prerequisite(s): PNTG 302.
SFIN 305 The Body as Medium
Students in this course are introduced to various aspects of body related art and explore the historical background within current contemporary art. Technical expansiveness, theoretical development and the role of the body as medium are explored through individual and collaborative projects, research and class discussion. Prerequisite(s): ARTH 207, DRAW 200.
MPRA 103 Introduction to Performance
This course is designed as a practical approach to vocal and physical expression for the artist in the methods and techniques of modern performance. Through exercises and development of formal scenes, students learn and implement the basic acting vocabulary of performance primarily through the study of the modern American canon of theater, television and film.
MPRA 106 Movement for Performance I
This course explores the practical exercise in relaxation methods, performance techniques and physical flexibility that connects the actor’s kinesthetic sense to the expressive, connected and free use of the body as part of the story telling process. Various movement techniques are explored.
MPRA 160 Fundamentals of Character and Stagecraft
The student develops a freedom of expression, both physical and vocal, in the creation of interesting, unique characters. Beginning with observation, students enhance their abilities to use physical and vocal techniques as well as mimicry to portray believable characters. The course culminates in presentations that show a mastery of the fundamental art of character creation as well as basic principles of stagecraft. Prerequisite(s): MPRA 106.
MPRA 200 American Musical Theater Survey
This course presents the history of musical theater in the United States from the early 18th century to the contemporary era, including cultural icons of American theater history. Through examples and analysis, the course seeks to develop the ability of students to listen to, experience and critique musical theater trends in a discerning manner. The design, fashion, musical structures, theater architecture and musical film genres of the era of study are integral to the lectures and research of the course. Prerequisite(s): ARTH 110.
MPRA 201 Survey of Theater and Drama I
This is the first of two courses surveying the development and history of Western theater. This course begins with Western theater’s roots and continues through the early 19th century, to ensure an understanding of the origins and evolution of performance and theatrical tradition. Prerequisite(s): ARTH 110.
MPRA 204 Survey of Theater and Drama II
This is the second of two courses surveying the development and history of Western theater. This course begins with the early 19th century and continues through the present, with special attention given to the rise of different forms of contemporary performance. It provides an understanding of the evolution of theatrical tradition and different modes of performance. Prerequisite(s): MPRA 201.
MPRA 206 Movement for Performance II
This course is a further intensive examination of movement patterning, the actor’s physical presence and choices made in character study. Actors continue to develop their movement creativity and understand pattern choices through exercises, movement explorations, mask work and physical monologue study. Various movement experts are explored with the Alexander Technique as the connective underpinning of this course of study. Prerequisite(s): MPRA 106.
MPRA 210 Voice for Performance I
This course is designed to introduce a variety of voice training methods. Students explore alignment, breath and vocal production to examine their habits and then move to awareness, mobility, freedom and strong vocal support. Through the course of study the student is able to link the diverse vocal pedagogies to varying performance demands and venues for optimal vocal ease and clarity.
MPRA 211 Voice for Performance II
This continuation of Voice I explores textual analysis utilizing breath, support, pitch, rate and volume. The International Phonetic Alphabet (IPA) is introduced and several stage dialects are learned, including a non-regional American dialect. Students create a comprehensive warm-up specific to the needs of their roles and venues and are also able to lead group warm-ups. Prerequisite(s): MPRA 210.
MPRA 215 Playwriting
The course teaches the fundamentals of playwriting, including character development, plot construction, conflict and the writing of believable dialogue. Students study and analyze classic dramas in order to fully understand the various techniques and styles used for the stage. Student scripts are extensively workshopped and critiqued. Prerequisite(s): ENGL 180.
MPRA 226 Stagecraft Vocabularies of Live Performance
This course focuses on the onstage arrangement of actors and the intersection of design elements. Students learn the vocabularies—both verbal and physical—to properly move and place themselves onstage, to enhance the possibilities of the playwright, the work of the director and their own characterizations. Prerequisite(s): DSGN 101, MPRA 106.
MPRA 230 Professional Studies in Media Relations
By studying industry-standard techniques and professional practices in media criticism, news writing, marketing, casting, unions and contracts, students in this course explore a variety of writing and editing approaches necessary for clearly communicating ideas and opinions through scholarly criticism, effective news writing techniques and oral adjudication. Prerequisite(s): MPRA 201, MPRA 204.
MPRA 240 French Classical Theater
By reading and performing selections of plays from the classical French canon, students in this course become thoroughly familiar with the great playwrights of the French classical tradition: Jean Racine, Pierre Corneille, Marivaux and Molière. Special emphasis is placed on the all encompassing influence of classical culture on the playwrights studied, as well as the performative influences of the Italian commedia troupes. Every opportunity is taken to view plays from the classical canon in performance, and students perform their own scenes from selected plays as part of the school wide vernissage at the close of the quarter.
MPRA 250 Women in Dramatic Arts
This course examines the changing roles of women in the performing arts from the Restoration to the current time. Plays, as well as other supporting documents written by and about women, are read and discussed. The course examines the different ways women’s lives and issues are conveyed through performance. The lives of women artists and their work, specifically women who have been visionary leaders in the world of the performing arts, are the main focus of the course. Prerequisite(s): ARTH 110, ENGL 123.
MPRA 261 Improvisation
This course provides an overview of the origins and philosophy of improvisation since the mid-twentieth century, and how it has been a major influence since the 1960’s on live performance, film and TV and now as a primary format for digital performance media. Students learn the basics of improvisation and learn to be fearless and creative on stage using a modern approach to improvisational comedy and how to apply improvisational approach to character creation.
MPRA 300 Theory and Acting for the Classics
This course of theory and practice examines the work of Shakespeare for style and execution. Emphasis is placed on interpretation of roles, text and performance. Prerequisite(s): MPRA 106, MPRA 210.
MPRA 310 Stage Combat I
Using the single-sword and unarmed combat, the actor develops safe and effective means of demonstrating a believable skill set for the stage audience. This specialized form of actor movement develops physical and spatial awareness, grounding, centering, economy of effort, extension of line, focus, timing, action/reaction, moment to moment and impulse reaction. Prerequisite(s): MPRA 106.
MPRA 314 Acting for the Camera I
This course enables students to gain hands-on experience in camera acting techniques and methodology. The course includes cold reading, text work and character development. Emphasis is placed on practical performance for film and TV. Prerequisite(s): FILM 106 or MPRA 103 or MPRA 106.
MPRA 315 Advanced Playwriting
This course is designed for students who would like to further develop their playwriting skills. Students’ plays are analyzed and critiqued in a workshop setting that includes read-through, walk-through and other performance formats to develop professional-quality work. Students have the opportunity to create, develop and revise full-length scripts for performance. Prerequisite(s): MPRA 215.
MPRA 322 Casting for Film and Television
Students learn the process of casting a film, TV pilot, series and live performance. Through a series of auditions and callbacks, students learn how to direct actors, discern talent levels, break down scripts and create idea lists, in order to put together a cohesive cast for any given project. Students gain hands-on experience of the inner workings of network and independent casting offices, thus positioning them for internships in the television and film industry. Prerequisite(s): FILM 100, MPRA 103, MPRA 160.
MPRA 330 Singing for the Actor
This studio course is designed to prepare the actor for success in performance events that require singing. Students learn and practice the basic fundamentals of singing (i.e. breath management, phonation, resonance, articulation, registration and interpretation) as related to acting and preparation for singing auditions. Prerequisite(s): MPRA 106, MPRA 210.
MPRA 340 Scene Study
Focusing on scripted scenes, students learn techniques of analysis, character development, dynamics of character relationships and rehearsal techniques. The course covers a wide range of genres and styles. Prerequisite(s): MPRA 106, MPRA 210.
MPRA 366 Advanced Character Development
The course is a focused study in the art of specific character development. Actors study world events, history and sociology and draw from the world of ideas to create characters. Students create two to three original characters that they can use in sketch comedy, stand-up comedy or in the creation of unique individual performance work for live theater, film, TV or media performance arts. Prerequisite(s): MPRA 160.
MPRA 375 Directing
Through the analysis of a classic play from the 19th or 20th century, students in this course learn about the craft of the modern stage director. All aspects of stage direction are studied: the history, the process of dramaturgical research and script analysis, the casting process, the development of a visual aesthetic and the fundamentals of staging a play. The course culminates in the staging of one scene and the presentation of a production notebook. Prerequisite(s): MPRA 300, MPRA 340.
MPRA 377 Production Lab I
Through a series of rehearsals and performances, students gain hands-on performance practice experience in main stage productions. Students research character and learn play analysis, maintain a rehearsal journal and evaluate the process following the play's closing. Prerequisite(s): MPRA 160, permission of the department chair.
MPRA 399 Off-campus Performing Arts Seminar
This course is an off-campus immersion experience that takes students to various cities within or outside of the United States. Students learn about the performing arts and/or film industry through attendance at live events, meeting the artists that create those events, and attending seminars at leading arts organizations. Students gain an understanding of the evolution of the arts in the locale by putting the arts into the context of the city's history. Prerequisite(s): MPRA 204.
MPRA 400 Audition Techniques and Materials
Through the study of cold readings, interview techniques, as well as prepared audition materials, students in this course select, develop and rehearse materials as related to casting opportunities for career opportunities in live performance. Students also prepare industry-standard résumé materials for presentation and learn about unions and various professional organizational structures related to live performance careers. Prerequisite(s): MPRA 300, MPRA 340.
MPRA 401 Special Topics in Performing Arts
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of performing arts and allows students to pursue projects related to the subject of the course. Prerequisite(s): Vary according to topic.
MPRA 404 Voice-over and Dialects
This is an advanced course in performance and professional practice. Students study and apply the techniques of voice-over performance in radio, film, commercials, animation, game design, television and other media. Students acquire the techniques of the application of dialect in character work proceeding from the fundamental study of the International Phonetic Alphabet. Students record their voice-over work for use on their website or industry demo. Prerequisite(s): MPRA 211.
MPRA 410 Issues of Contemporary Acting Genres
This course introduces students to various types of acting styles, including theater of the absurd, environmental theater and poetic realism. Focus is placed on the work of Samuel Beckett, Eugene Ionesco, Jerzy Grotowski, Eugene O’Neill, Lillian Hellman, Tennessee Williams, August Wilson and Tony Kushner. Prerequisite(s): MPRA 201.
MPRA 414 Acting for the Camera II
In this course, students refine their on-camera techniques. The course examines the demands of the professional actor in film and television. It offers the student tools to break down a scene quickly and create a believable character for different genres. It also focuses on the technical demands required by an actor, such as adjusting performance for different shots, eyelines, marks, etc. Prerequisite(s): MPRA 314.
MPRA 415 Stage Combat II
This course refines stage violence techniques with the study of the rapier and dagger. Students develop safe and effective means of demonstrating command of this weapon for an audience. This specialized movement training enhances spatial awareness, centering, economy of effort, extension of line, focus and moment-to-moment playing of the actor. Students perform scenes as actors with approved fight choreography that demonstrates their ability as actors, as well as basic mastery of skills and possible certification by the Society of American Fight Directors. Prerequisite(s): MPRA 310.
MPRA 416 Auditioning for Film and Television
Through hands-on practice auditioning each week with current film and television material, students gain professional insight and working knowledge of how to audition for series television, pilots, soap operas, independent and feature films. Students learn etiquette of casting processes and are ready to walk into casting offices professional and prepared. Prerequisite(s): MPRA 314.
MPRA 421 Advanced Acting for the Classics
This advanced course continues the development of the actor through his/her exploration of the classical repertoire, focusing on the development of character in two, three and multi-character scenes from the classical theatrical canon. The course builds on the techniques learned in prerequisite courses in scansion and dialect and prepares students for professional performance work. Prerequisite(s): MPRA 300.
MPRA 435 Diverse Voices- Multi-Cultural American Theater
This course emphasizes the multi-cultural dramatic American theater of the 20th and 21st centuries. Students study dramatic theater from the African-American, Asian-American and Hispanic canon. An emphasis is placed on the performance techniques utilized by the various authors studied as well as their literary styles. Prerequisite(s): MPRA 204.
MPRA 460 Actor/Writer Laboratory
Performing arts students collaborate with students in dramatic writing in the development and creation of materials for stage and digital media performances. Emphasis is placed on solo and ensemble work, comedic material and the reflection of contemporary issues through the voices of the creators. The course culminates in a public performance. Prerequisite(s): MPRA 366.
MPRA 465 Advanced Improvisation
This course is a continuation of improvisation studies that provides undergraduate students the opportunity to move to advanced work in improvisation, investigating alternative improvisational techniques as they apply to media and advanced stage practices. Prerequisite(s): MPRA 261.
MPRA 478 Production Lab II
This course continues the process of learning how to analyze scripts and characters and building a role. Students rehearse, prepare and perform roles in departmental productions under close supervision of directing professor. This course includes recording the experience in a journal and a research project accompanied by an evaluative paper summarizing the experience. This course explores the role of research in preparing a character and the techniques required to sustain a role over multiple performances. Prerequisite(s): MPRA 377.
MPRA 495 Performing Arts Senior Project
The learning experience culminates in a performance experience. Students select from a menu of options for a senior project, all of which include performance components that bring together all aspects of the training in the final project. Prerequisite(s): Permission of the professor and the department chair.
PHIL 101 Introduction to Philosophy
This course provides a general introduction to the study of philosophy, including analysis of the soundness of arguments. Terms are precisely defined, and topics of contemporary relevance are explored.
PHIL 142 Studies in Existential Philosophy
This course examines the thought and literature of existentialism, a modern philosophy of human existence. Topics include the nature of angst, the struggle for individuality and authority, and the impact of mass institutions on the individual. The writings of Søren Kierkegaard, Friedrich Nietzsche, Jean-Paul Sartre, Albert Camus, Franz Kafka and others are explored. Prerequisite(s): ENGL 123.
PHIL 202 World Religions
This course introduces students to the study of comparative religions with a focus on comparing and contrasting in a descriptive fashion the fundamental concepts and beliefs of the world’s major religions, including Hinduism, Buddhism, Confucianism, Taoism, Islam, Judaism and Christianity. Historical roots of the religions are traced. Students are encouraged to be open-minded and ecumenical in their approaches to religious perspectives.
PHIL 301 Aesthetics
This course introduces students to aesthetics as a branch of modern philosophy. Aesthetic investigation applies the basic analytical tools of philosophy to traditional concepts, arguments and theories of beauty and art. The course addresses the issues of the difference between art and no-art, distinctions between good art and bad art, the definition of beauty, the function of art and the main classical and contemporary theories of art. Prerequisite(s): Any 200-level ARLH/ARTH course or any 200-level course from the Liberal Arts department.
PHIL 350 Ethical Theories and Issues
This course is a philosophical study addressing contemporary moral problems including: world hunger, animal rights, abortion, euthanasia, pornography and legalization of drugs. Students read the main ethical concepts of leading philosophers. The latter is applied to and juxtaposed with contrasting views from prominent thinkers on contemporary moral problems. The moral issues studied in this course constitute the substance of political and social debate of our times. While it is not the task of this course to promote any one particular viewpoint, students examine and assess their own views as well as the viewpoints of others with the hope of appreciating the depth and complexity of both the problems and the myriad possible solutions to them. Prerequisite(s): ENGL 123.
PHIL 375 Special Topics in Philosophy
The topic of this course varies from quarter to quarter. Each new version focuses on specific issues in the field of philosophy and allows students to pursue individual projects related to the topic of the course. Prerequisite(s): Vary according to topic.
PHOT 113 Photographic Foundations I
Through a combination of lectures, demonstrations, assignments and critiques, students learn to see photographically through an exploration of the basic tools, techniques and aesthetics of digital photography, with an emphasis on the creative use of camera controls, exposure, digital imaging software and an awareness of the critical issues in contemporary photography.
PHOT 114 Photographic Foundations II
Expanding upon the basic photographic tools and techniques introduced in Photography Foundations I, students in this course gain an understanding of file management, digital printing techniques, controlled lighting possibilities and in-depth imaging software skills. Also investigating critical issues in contemporary photography, the course is a combination of lectures, demonstrations, assignments and critiques with an emphasis on the creation of an advanced, cohesive final project. Prerequisite(s): PHOT 113.
PHOT 150 Color Technique
This course explores the use of color as an aesthetic tool in the hands of the creative commercial or expressive photographer. While the emphasis is on the use of negative, reversal and Polaroid films and print materials, attention is also paid to color theory, perception, aesthetics and the use of alternative color processes. Prerequisite(s): PHOT 114.
PHOT 214 Controlled Lighting I
This course introduces the use of artificial lighting to create photographic illustrations in a controlled environment. Lighting techniques are demonstrated and applied in a series of photographic exercises with tabletop still life and portraiture. Both “hot lights” and electronic flash are used to achieve total control of composition, color, contrast and reflection. Emphasis is placed on the technical mastery of complex equipment, coupled with an aesthetic understanding of the physical principles of light. Prerequisite(s): PHOT 114.
PHOT 218 Black-and-white Technique
Exploring introductory and intermediate techniques of exposure, development, scanning and printing of black-and-white film and print materials, this course consists of a special emphasis on tonal control through the creative application of the Zone System. Areas of investigation include film scanning, paper characteristics, developer choice and fabrication, print size, multi-filter printing and chemical after-treatment. Further concentration is placed on aspects of design, composition, perception and content in black-and-white photographs. Prerequisite(s): PHOT 150.
PHOT 219 Photography Project Seminar I
This course leads students through an exploration of the use of the medium for personal expression. Students devise and produce a photographic project that expands on the techniques and processes mastered in previous courses. Prerequisite(s): PHOT 214.
PHOT 220 Large-format Technique
This course provides a thorough introduction to 4x5 and 8x10 view camera technology and aesthetics by covering a number of image-making techniques and applications in the studio and on location. Landscape, architecture, portraiture, still life and specialized areas are covered. View cameras are provided by the college. Prerequisite(s): PHOT 218.
PHOT 238 History of Photography I
This course examines the medium from its prehistory through the photo-secession and World War I. The use of photography as a commercial enterprise, a documentary tool, a cultural force and a means of personal expression is explored. Prerequisite(s): ARTH 110.
PHOT 240 History of Photography II
This course examines the major issues and artists in photography from the early 20th century to the present. Although the emphasis is on photography as a fine art and its relationship to the other arts, topics include documentary photography and photojournalism, fashion and portraiture and the use of photography in mass media. Prerequisite(s): ARTH 110.
PHOT 306 Photographic Imaging for the Web
Students are afforded the opportunity to communicate through the medium of photographs on the Web and obtain skills that have proven productive in the marketplace. Emphasis is placed on acquiring Web design proficiency through appropriate use of software and image editing tools. Image formatting possibilities are investigated, along with aesthetic/functional aspects of site navigation, design, sequence and consistency. Prerequisite(s): CMPA 100.
PHOT 312 Architectural Photography: Human-altered Landscapes
This course explores the unique aesthetic and technical challenges of photographing the human-altered landscape for personal expression and historical documentation. Slide lecture topics include the history of landscape and architectural photography. Assignments focus on urban and rural landscapes and individual and group critiques guide student production. Students may work in color and/or black and white and may use large-, medium- or small-format cameras. Prerequisite(s): PHOT 113.
PHOT 314 Controlled Lighting II
Building on the basic lighting techniques and camera systems introduced in Controlled Lighting I, an emphasis is placed on advanced lighting controls as they apply to on-location and studio environments. Students expand their skills with professional camera systems, industry standard capture software and postproduction workflows. Exercises that explore techniques for using mixed light sources, portable studio equipment and available light complement the creation of a final portfolio that demonstrates the student's ability to control and manipulate light to achieve professional results. Prerequisite(s): PHOT 220.
PHOT 317 Photographic Travel: The Foreign and the Familiar
This course offers the unique photographic opportunity and challenge of finding intimacy and familiarity in the foreign portrait and the foreign landscape. Slide lectures explore important aspects of traveling with a camera in a foreign country and investigate how other photographers have faced this challenge. Assignments focus on urban and rural landscapes and populations. Students may work in black and white and/or color and may use large- or small- format cameras. Prerequisite(s): PHOT 113.
PHOT 318 Light of Provence
Dedicated to the awareness and application of natural light, this course introduces students to the concept of using light to beautify and enhance their photographs. Through a series of practical exercises and individualized projects students explore the quality and attributes of the natural light found exclusively in the Provence region. Furthermore, students are made aware of the cultural and historical significance of Provence by drawing comparisons between contemporary and historical artists whose work has gained inspiration from the region’s unique ambience. Prerequisite(s): PHOT 113.
PHOT 319 Photography Project Seminar II
This advanced course extends students’ exploration of the use of the photographic medium for personal expression. Students devise and produce a photographic project that expands on the techniques and processes mastered in previous courses. Prerequisite(s): PHOT 219, PHOT 240.
PHOT 320 Alternative Photographic Processes
This course explores a variety of nonsilver photographic printmaking and print-manipulation processes that depart from the more prevalent black-and-white, color and digital approaches. Processes covered may include hand-applied color, iron salt printing, gum printing, albumen printing, platinum and palladium printing and others. Prerequisite(s): PHOT 114, PHOT 220.
PHOT 321 Advanced Color Printmaking
This upper-level elective is designed to allow students to pursue and resolve ideas and techniques introduced in Color Photography. Although emphasis is placed on advanced color printing techniques and aesthetics, students are encouraged to pursue their own personal directions using appropriate tools and techniques. Prerequisite(s): PHOT 150.
PHOT 323 The Contemporary Landscape
This course focuses on various philosophical, aesthetic and technical approaches to photographing the contemporary, human-altered landscape. Through slide lectures, field trips, supervised lab work and in-depth critiques, students are expected to increase their awareness of how their own personal responses to the landscape relate to those of other photographers dealing with the same contemporary issues. Materials and format are open, but students taking this course should have a working knowledge of black-and-white, color and large-format photography. Prerequisite(s): PHOT 150, PHOT 220.
PHOT 324 Documentary Photography
This course introduces experienced black-and-white photographers to the documentary/journalistic branch of photography. Areas covered include history, major forms, styles, practitioners, techniques and practices of this important use of the medium. Prerequisite(s): PHOT 218.
PHOT 325 The Picture Story
This course offers the opportunity to expand skills in the area of photojournalism through hands-on experience in completing both spot news and short- and long-term essay assignments. Prerequisite(s): PHOT 324.
PHOT 326 Advanced Black-and-white Printmaking
This course examines the issues and materials involved in the evolution of a personal style of expressive black-and-white printmaking. Areas of investigation include paper characteristics, developer choice and fabrication, print size, multifilter printing and chemical after-treatment. Prerequisite(s): PHOT 218.
PHOT 330 The Fabricated Image
This course explores the issues involved in making photographs that are conceived as surrogates for reality. Areas of investigation include historical precedents, major movements and practitioners of style that lie outside the bounds of documentary photography or the aesthetics of straight art photography. Prerequisite(s): PHOT 219, PHOT 220, PHOT 240.
PHOT 332 Fashion Photography
This course is designed for students with a specific interest in developing a fashion photography portfolio. Through individual and collaborative assignments, students explore fashion photography in the studio and on location. Emphasis is placed on developing a “signature” style. Prerequisite(s): PHOT 214.
PHOT 334 Platinum and Palladium Printing
This advanced course explores the technical and aesthetic implications of the platinum/palladium process, one of the most beautiful and subtle of all photographic printing processes. Topics include compounding emulsions, hand coating, paper selection, development variables and techniques for making enlarged negatives. Prerequisite(s): PHOT 220.
PHOT 336 The Photographic Portrait
This upper-level elective provides students with a working knowledge of all major aspects of portraiture, including studio/commercial portraiture, photojournalistic/editorial portraiture and the portrait as fine art, all within a context of historical and contemporary examples. A variety of lighting and camera techniques, basic business practices and career possibilities are covered. Prerequisite(s): PHOT 214.
PHOT 337 Photojournalism, Media, Culture
This course provides an opportunity for the advanced photography major who is interested in pursuing a career in visual communication to deal with the skills, theory, ethics and contemporary issues of newspaper and magazine photojournalism. Students work collaboratively and individually on a quarter-long newsworthy assignment that reflects a topic relevant to current issues in the community. Students produce a complete portfolio based on the chosen topic and present the work to the community in a final exhibition. Through the investigation and visual exploration of a story pertinent to the local or regional community, students are made more aware of the link between photojournalism, the media and culture. Prerequisite(s): PHOT 324.
PHOT 340 Inkjet Printing for Photography
From digital image capture to final inkjet output, this course is designed to give students a thorough understanding of all aspects of image management and printing. Through lectures, demonstrations and supervised usage, students gain practical, hands-on experience with digital imaging and the production of inkjet technology, printers and paper. Prerequisite(s): PHOT 219.
PHOT 341 Experimental Digital Printmaking
Custom substrates allow for the expansion of the idea of what is possible in a digital printmaking aesthetic. Areas of investigation include direct printing on unconventional materials such as metal, acrylic, cloth and polymer skins as well as transfer processes to wood, paper, metal and plastic. Prerequisite(s): PHOT 340.
PHOT 345 Advanced Digital Imaging
This course, targeted to advanced photography students, emphasizes the philosophical and technical relationship between the camera and the computer. Students are expected to mesh their personal aesthetic with the multitude of possibilities available in electronic media. Appropriate presentation, software options and sequencing of imagery are stressed, along with historical examples that provide background for understanding this new medium. Prerequisite(s): PHOT 219.
PHOT 346 Mixed-media Photography
This course provides students with an overview of a broad variety of visual forms, media, operative concepts and theories that pertain to both historical and contemporary photographic practices. Students explore the impact of many of these issues through individual practices, lectures, assigned readings, class discussions and critiques. The primary practical work consists of a series of studio projects, in addition to an assigned journal/sketchbook that is maintained throughout the quarter. Prerequisite(s): PHOT 320.
PHOT 350 Large-format Technique II
Expanding upon the Large Format course, this course provides the opportunity to produce a singularly cohesive body of work through the utilization of film formats that are larger than 4X5 inches (5X7, 8X10, 11X14, etc.). The history and use of current large-format techniques is also explored along with practical scanning and output variables. Prerequisite(s): PHOT 219, PHOT 220.
PHOT 370 Photography Seminar
As a world center for art, theater, design and fashion, New York remains a haven for both emerging and established artists. The city has the reputation of being one of few cities where the art world merges with the “real world.” This course investigates, specifically, the art of photography with visits to studios, galleries, agencies and potential photographic sites. It looks at the city as an incredibly fecund photographic resource, both in terms of pictures to be seen and pictures to be made. Various professional photographers are visited and consulted during the seminar and the class visits with people working on the production side of the medium as well.
PHOT 400 Business Practices for Photography
This course is designed to provide a comprehensive introduction to all aspects of the business of commercial photography. Students are guided through the job search, including résumé writing and portfolio development. Additional topics include freelance work, studio management, basic accounting, copyright law, contracts, licensing agreements, negotiating fees, taxes and general business protocol. Prerequisite(s): PHOT 219.
PHOT 402 Developing a Personal Vision
This advanced course extends students’ exploration of the use of the photographic medium for personal expression. Students devise and produce a photographic project that expands on the techniques and processes mastered in previous courses. Prerequisite(s): PHOT 319.
PHOT 403 Professional Practices for Fine Art Photography
Providing students with a comprehensive introduction to accepted practices in the marketing of fine art photography, this course takes a multifaceted approach to professional art business concerns. Course topics include how to approach galleries, portfolio-reviewing events, legal considerations, collectors, museum practices, portfolio preparation and self-promotion. Prerequisite(s): PHOT 219.
PHOT 405 The Photographic Book
In this course, students each photograph a specific subject. The resulting images are edited and sequenced to create a hand-constructed book. Prerequisite(s): PHOT 220, PHOT 240.
PHOT 409 Art Direction of Advertising
Experiencing and building on a working relationship with student art directors, very similar to what they experience in the professional world, photography students work to create an original layout, meet with the art director for preproduction discussions and participate in the successful resolution of the concept and design of advertising images. Prerequisite(s): PHOT 214.
PHOT 410 Advertising Photography I
This studio course focuses on advertising photography, introducing students to a career-relevant, specialized marketplace. Participants research different genres of advertising and then create solutions to image-driven assignments, working with a variety of lighting/camera set-ups. Prerequisite(s): PHOT 214.
PHOT 413 Controlled Lighting III
In this senior-level studio course, students’ skills are directed toward using controlled lighting to create a portfolio with which to enter the commercial marketplace. Emphasis is on pinpointing potential markets for photography and developing professionally lit and photographed images for a client within that market. Prerequisite(s): PHOT 314.
PHOT 415 Photography Portfolio
Photography students select work and develop portfolios that meet market standards of professional quality. This course provides comprehensive guidelines for the critique and evaluation of portfolios for commercial and other types of applications. Seminar discussions address professional goals, business plans, marketing tools and interviewing styles. Prerequisite(s): PHOT 319.
PHOT 419 Digital Video Media Technique for the Photographer
Production of short digital videos, from conceptual inception to completion, is the focus of this course. Through hands-on training in digital capture, sound recording and editing exercises, students have the opportunity to explore both narrative and nonlinear approaches to time-based media. Students are also introduced to applications in commercial, photojournalism and fine art contexts. Prerequisite(s): PHOT 319.
PHOT 440 Corporate Photography
Students develop a portfolio that demonstrates a mastery of the specialized techniques and aesthetics associated with corporate photography. Prerequisite(s): PHOT 319.
PHOT 445 Conceptual Photography Studio
This studio course presents an analysis of methods for developing conceptual skills. Students gain a thorough and deep understanding of creative thinking versus critical thinking, and investigate the role of creative thinking in conceptualization, brainstorming and nonlinear image making. Prerequisite(s): PHOT 314.
PHOT 475 Photography Senior Project
The emphasis of this course is on developing a technically excellent body of work that evidences a strong personal aesthetic and an engagement with conceptual inquiry. Students receive and participate in intensive critique of photographic projects and are provided with personalized guidance and advice regarding careers in the field. Strategies for effective articulation of motivations, concepts and influences are covered in depth; students gain the ability to situate their work in relation to contemporary and historical trends within the medium. Prerequisite(s): PHOT 319.
PHOT 480 Contemporary Issues in Photography
Students explore contemporary theoretical and critical concepts through relevant and interrelated readings, lectures, discussions, slide presentations, assignments and individual and group critiques. Prerequisite(s): PHOT 238, PHOT 240.
PHOT 490 Special Topics in Photography
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of photography and allows students to pursue individual projects related to the topic of the course. Prerequisite(s): Vary according to topic.
PHSC 101 Introduction to Physical Science
This course is an introductory blend of many concepts in science for the art student with an emphasis on structure and application when appropriate. As the student investigates the concepts of the physical sciences, a new window is opened into the nature of the work they shape, paint or design. Fundamental concepts in physics and chemistry that help guide their future manipulation of the world that surrounds them are studied and experienced. Exploring the earth and the volcanic forces that shape the continents, the sky with the most complex weather in the solar system and the stars above leads to a “greener” appreciation of this planet and hopefully inspires the artist. Prerequisite(s): Any MATH course or SAT math score of at least 560 or ACT math score of at least 24.
PHYS 201 Applied Physics
This introductory level college physics course is geared toward a student studying a General Education curriculum. It prepares students for future technology courses and covers select topics in the areas of mechanics, light, sound, thermodynamics and electricity. Prerequisite(s): MATH 201.
POLS 100 Politics in America
This course introduces the fundamentals of American government and politics. Topics include political institutions such as Congress, the presidency and the courts; the role of political parties, interest groups and public opinion; political practices such as voting, civil rights and liberties; and an examination of specific policies pursued by the federal government.
POLS 110 Contemporary Issues in American Politics
This course highlights various contemporary social and political issues. Students are expected to investigate and evaluate arguments about current topics, such as reproductive rights, gun control, affirmative action, economic and environmental issues, welfare, education and health care policy.
POLS 120 Global Political Issues
Students examine a variety of contemporary global issues in this course, with an emphasis on emerging trends that are changing our world. Students investigate the linkages of a variety of economic, political and social issues from an international perspective reflecting a variety of points of view.
PREV 330 Essentials of Previsualization
Previsualization is the process that generates preliminary versions of shots or sequences using 3-D animation tools in a virtual environment. In this course, students identify, explore and conceptualize creative solutions to shots using 3-D tools translated from 2-D layouts to communicate and resolve issues that affect cinematic storytelling. Students are also exposed to the concepts of postvisualization. Prerequisite(s): ANIM 250 or ITGM 240 or VSFX 210, FILM 132.
PREV 360 Technical Previsualization
Technical previsualization generates accurate camera, lighting, design and scene layout information to help define production requirements. This course exposes students to the technical relationships of digital and real-world production, and to the specifics of enhanced design and practical execution of shots and narrative sequences. Prerequisite(s): PREV 330.
PREV 390 Previsualization Final Project
Students combine camera movement, 2-D and 3-D assets, environments, rough lighting and animation to previsualize cinematic projects. This project provides students with the experience of technical and aesthetic problem solving similar to that of professional previsualization artists. Prerequisite(s): PREV 360.
PRMK 200 Introduction to Printmaking
This studio course introduces basic printmaking processes and equipment with equal emphasis on concept and technique. Students are introduced to a variety of print media and methods, such as monotype, relief, intaglio and lithography, and various approaches to making and printing plates in each medium. Students are expected to develop an understanding of the medium and to learn good studio habits; safe and responsive handling of tools, materials and grounds; and the knowledge required for basic manipulation of the processes used in the production of a printed image. Prerequisite(s): DRAW 100.
PRMK 202 Introduction to Etching
This introductory studio provides an introduction to etching and intaglio processes and the use of these processes to produce a creative graphic image. Students explore a variety of approaches to intaglio printmaking on different plate materials including zinc, copper and Plexiglas. Classes include demonstrations of all processes involved, discussion, and critique of both print content and technical competency. Students are expected to become familiar with the tools, media, processes and history of printmaking. Prerequisite(s): DRAW 100, DSGN 101.
PRMK 203 Introduction to Lithography
This course introduces hand lithography including stone and metal plate processes. Drawing media include litho crayon, litho pencil, tusche and ink wash, and the appropriate etching and printing techniques for each. Classes include discussion and critique of print content and concept together with technical skills involved in each phase of the lithography process. Prerequisite(s): DRAW 101, DSGN 100.
PRMK 204 Relief Printmaking
This course introduces students to several approaches to relief printmaking and to techniques such as woodcut, linocut, relief etching and wood engraving. Using additive and reductive processes, students work in black-and-white and in color, learning the registration and printing of multiple blocks. Both traditional and experimental approaches are encouraged. Prerequisite(s): DRAW 100, DSGN 100.
PRMK 205 Monotype/Mixed Processes
This course investigates combined monotype techniques including both water-based and oil-based media. Registration and printing of black-and-white and color images are demonstrated. Over-printing, stenciling and transfer techniques are explored in both single- and multiple-plate processes. Students working at any level of printmaking, particularly those interested in applying their painting experience to the printed image, may develop their personal imagery by exploring the media involved. Prerequisite(s): DRAW 101, DSGN 100.
PRMK 238 Survey of Printmaking
Students in this course are introduced to the rich and varied tradition of printmaking, including woodcuts, engravings, lithographs, silk screening, etchings and other graphic media. From the earliest eastern prints through 21st-century contemporary work on paper, students evaluate movements, trends and relevant developments in both fine art and commercial printmaking and their effects on each other. Prerequisite(s): ARTH 110, ENGL 123.
PRMK 301 Intermediate Etching
This course further explores intaglio printmaking with an emphasis on color work and strengthening printing skills. Students learn techniques for producing color prints using single and multiple plate processes, including hand coloring, à la poupée and handmade separations. A balanced outcome between technical and conceptual development is stressed in discussions and critiques. Prerequisite(s): PRMK 202.
PRMK 306 Intermediate Lithography
A further investigation of lithographic printmaking, this course emphasizes color work and strengthening of printing skills. Students learn methods for producing color prints on stone and metal litho plate. Demonstrated techniques include transfer, monotype combinations and the registration and printing of multiple plates. Critiques stress the relationship between conceptual concerns and technical processes. Prerequisite(s): PRMK 203.
PRMK 308 Introduction to Letterpress and the Book Arts
By means of traditional hand typesetting and historic book binding techniques, students experience the sequential nature of the printed page. Through a number of printing/publishing experiments and projects, students gain an understanding of the history of printing type, book formats and fundamental terminology and become familiar with letterpress and other related equipment. Emphasis is placed on typographic design, beginning bookbinding techniques and portfolio construction. Printing techniques focus on relief printing, intaglio and in some cases include lithography. Prerequisite(s): PRMK 200 or PRMK 202 or PRMK 203.
PRMK 311 Serigraphy I
In this course, students learn the basic technical skills of screen printing and investigate the screen print process. They explore methods to link screen printing procedures to the development of their personal work. The course covers the fine art and commercial applications of screen printing in the contemporary art world, including frame construction, registration, multiple color runs, stencil, drawing and digital output application. Prerequisite(s): DRAW 100, DSGN 101.
PRMK 317 Intermediate Letterpress and the Book Arts
In the diverse mediums of the contemporary print world, letterpress and the book arts hold a unique area explored by all major artists during their careers. Students engage in sophisticated projects of bookbinding, glue-less stitching and unique constructions that define this area of print. Emphasis is on the sequential design of the book pages and alternative possibilities for conceptualizing the artist book. Prerequisite(s): PRMK 308.
PRMK 320 Monotype Printmaking
Traditionally offered as part of travel study program, this course provides students an opportunity to explore a mix of print processes that address a broad range of ideas, issues and aesthetics in the depiction and development of form. Such processes may be used by a variety of artists, including painters, designers and illustrators. Students may apply drawing or painting experience to the printed image by using the printmaking process to examine and depict a variety of functional forms in black-and-white and color. Prints incorporate sketches and photographs from local settings, including landscape and architectural forms, market items, furnishings and garden settings. Prerequisite(s): Permission of the department chair.
PRMK 322 Papermaking
Utilizing traditional Western papermaking and historic book binding techniques as a foundation, students explore the contemporary book arts world. Through a number of papermaking and binding projects, students gain an understanding of the history of paper, book formats, fundamental terminology; and, they become familiar with papermaking and other related equipment. Emphasis is on paper production, beginning bookbinding techniques, artists' books and sculptural paper. Prerequisite(s): DRAW 100, DSGN 101.
PRMK 330 Intaglio Printmaking
Traditionally offered as part of travel study program, this course is designed to take advantage of the inspiration of a particular location. Drawing on the rich historical traditions of the intaglio process, students explore etching as a means of recording the natural and built environments. Numerous styles are examined, as well as the various ways etching has been used to depict landscape and architecture. Students experience a variety of approaches to intaglio printmaking on different plate materials including zinc, copper and Plexiglas. Work is done both on-site and from sketchbook drawings completed on field trips. Classes include demonstrations of all processes, discussion and critique of print content and technical competency. Prerequisite(s): By permission of the department chair.
PRMK 340 Installation for Printmaking
Working with prints and found objects that are purposed for "off the wall" and three-dimensional installation, this course explores conceptual notions of the multiple versus the space in which it exists and how this interface is vital to the dialogue between our society and the art world today. Prerequisite(s): PRMK 301 or PRMK 306.
PRMK 350 Special Topics in Printmaking
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of printmaking and allows students to pursue individual projects related to the topic of the course. Prerequisite(s): Vary according to topic.
PRMK 370 Print Media and Book Arts
In the diverse mediums of the contemporary print world, letterpress and the book arts hold a unique area explored by all major artists during their careers. Students engage in sophisticated projects of bookbinding, glue-less stitching and unique constructions that define this area of print. Emphasis is on the sequential design of the book pages and alternative possibilities to conceptualizing the artist book. Prerequisite(s): PRMK 308.
PRMK 375 Advanced Bookmaking: Experimental Structure
The relationship of structure and content in artists' books is further explored in this course. A variety of nontraditional strategies and concepts are covered in depth as students create one-of-a-kind books. Artists' books by contemporary practitioners working in the field are examined and investigated as inspirational touchstones. Prerequisite(s): PRMK 317.
PRMK 401 Photographic and Digital Applications for Printmaking
This course addresses the possibilities that digital applications bring to printmaking. The course examines methods for combining state-of-the-art digital technology with traditional print media including, but not limited to, intaglio and lithography. Demonstrations include scanning input, photo and image manipulation, color separating and output techniques used in making films for photomechanical print processes. This course gives a survey of advanced photographic processes for printmaking. Prerequisite(s): PRMK 200 or PRMK 202 or PRMK 203.
PRMK 404 Advanced Processes in Printmaking I
This advanced-level course investigates contemporary trends in printmaking, including digital and photomechanical processes. Color work is emphasized, combining the use of polymer films and presensitized plates with traditional grounds and techniques. Demonstrated techniques include transfer, positive and negative working plates, and four-color separation. Presswork encompasses the registration and printing of multiple plates and the production of a body of work that displays sound printing expertise and professional practice. The exploration of cross-media applications is encouraged, and students may choose to work in litho, intaglio or both. Students are expected to develop a body of work that articulates an inventive and conceptual use of the printed image and a clear personal vision. Prerequisite(s): PRMK 401.
PRMK 408 Advanced Processes in Printmaking II
This course provides students with focused study on thematically driven work with an emphasis on contemporary print practice and critical dialogue. Students may work in any print medium creating mature images that demonstrate expertise in the process, and issues in collaborative printmaking are explored through hands-on experiences. Prerequisite(s): PRMK 404.
PRMK 411 Serigraphy II
A further investigation of fine art serigraphy, this course emphasizes color work and strengthening printing skills. Students learn and elaborate on color prints, multiple screen registration, monoprinting and blends and multiple matrix prints. A balanced outcome between technical and conceptual development is stressed through discussions and critiques while commercial tools related to planning and equipping a water-based screen-printing studio are addressed. Prerequisite(s): PRMK 311.
PRMK 412 Photogravure
Photogravure printmaking is a complex antique photo etching process that produces rich images on paper. The potential of a continuous tone image on printmaking paper offers a wide range of implications to the photographic image, including applications of color and drawing. Students explore the preparation of digital, analog and direct transparencies and their utilization in the process. Prerequisite(s): PRMK 401.
PROD 101 Introduction to Production Design
In this course, students are introduced to the fundamentals of production design for stage and screen, including the application of costume, scenery, lighting and props and their importance in film, theater and television productions. The student is introduced to the impact that scene, light, costume elements and props have in a complete production or performance.
PROD 110 Drafting for Production Design
This course focuses on drafting for the entertainment designer with the intent of making the student fluent in the language of layout, shape, proportion, contour, mass, detail and the drafting standards set by the United States Institute for Theatre Technology.
PROD 130 Stagecraft
Students learn the equipment, techniques and procedures of technical production for stage and screen. Wood working, metalworking and lighting equipment all are experienced and applied.
PROD 150 Introduction to Makeup Design
Makeup design is a subtle, yet essential, part of many artistic undertakings, including fashion, photography, filmmaking and theater. After gaining an understanding of the anatomical structures of the head, face and neck, and the effects of lighting on those structures, students explore makeup products and their applications to create a “natural” face, do corrective makeup and create a character. Professional standards are emphasized in the application of skills to real situations.
PROD 200 Production Management and Administration
This survey course is designed to familiarize students with the organizational procedures of the theater production process. Major areas of study include stage management and production management, with some reference to video and film production management.
PROD 210 Script Interpretation
This course develops students’ skills in identifying relevant structure, plot and themes in script and text work. In addition, students learn the basic themes, structure and concepts that influence production design, performance and other facets of production for stage and screen. Research, critical thinking and analysis of script and text to develop design concepts for production design are also emphasized. The course also develops students’ skills in understanding the structure, history and overall themes of published/produced work in screen and stage. Prerequisite(s): PROD 101.
PROD 212 Period Style for Production Design
With a sound historical base, students examine lifestyles and societal influences to understand the look of each period. Emphasis is on a chronological examination and is the goal of this course. The sociological and aesthetic aspects influencing the architecture, furnishings and textiles of the period as well as the subtle use of color indicative to specific periods are addressed. Geographical needs that contribute to style and design also are considered. The goal is that students learn the definitive need for conclusive and rigorous research. Prerequisite(s): PROD 101.
PROD 220 Lighting Design I
This course examines lighting design, from the germination of the idea to the final project. Through class discussion and critiques, students’ lighting concepts are developed and refined. Prerequisite(s): PROD 110, PROD 210.
PROD 221 Scenic Design I
In this course, students focus on the development of scenic design ideas and their application in theater, film and television. By developing, articulating and defending design concepts, students demonstrate successful scenic design projects for theater, film and television. Prerequisite(s): PROD 110, PROD 210.
PROD 230 Costume Design I
This studio course explores the exciting and creative world of costuming for stage and screen. Assignments enable students to develop skills in areas such as rendering, swatching, play analysis, fabric modification, masks, hats, draping, accessorizing and productions. Additional practicum time is required and assigned by the professor. Prerequisite(s): PROD 210.
PROD 235 Styles of Hair Design
Students explore the evolution of hair styling, wigs and the culture of hair design from ancient times to present day. They research the social implications associated with facial hair and hair style as adornment and its relationship to class hierarchy and social status. Styles for men and women are explored by analyzing styling techniques and practices recorded on art of the period.
PROD 260 Scenographic Model Making
This course focuses on the materials and methods used to build scenic models for the stage and the screen. Students learn techniques that allow them to build accurate presentation models and work safely with various materials.
PROD 270 CAD for Production Design
This course focuses on hand drafting for the entertainment designer with the intent of making the student fluent in the language of layout, shape, proportion, contour, mass, detail and the drafting standards established by the Unites States Institute for Theatre Technology. Prerequisite(s): PROD 110, PROD 220, PROD 221.
PROD 280 Scenic Painting
Through hands-on projects, students learn a variety of methods to represent an array of surfaces and images by using scenic painting techniques and tools. They experience different media and equipment necessary to accomplish these goals. Students develop an appreciation of the process and the role of the scenic artist in production. Prerequisite(s): PROD 110, PROD 221.
PROD 300 Rendering for Entertainment Design
Through study of various techniques and medium, design students produce drawings of scenery, costumes and lighting essential to the production process. By researching influential designers of the 20th century, the student finds a means to communicate with fellow designers as well as evaluate a successful rendering. Prerequisite(s): PROD 101, PROD 220, PROD 221, or THED 225.
PROD 305 Drafting for Lighting Design
This course focuses on the specific drafted communication skills required by lighting designers in film, live entertainment and themed design. Building these essential skills, distinctive and different from those skills of a scenic or production designer, in both hand drafting and Computer Aided Drafting refines a student's understanding of the design process. Prerequisite(s): ELDS 225 or PROD 270.
PROD 315 Drafting for Production Design II
This course explores realistic interior period detailing, using pencil drafting. Emphasis is placed on using our eyes and pencils to draw correct period proportion and shapes. Lumber and material sizes are explored in structural drafting. Correct scenic coding conventions are taught. A spreadsheet is used for door, window and hardware schedules. The final project is a period Savannah interior room, which is surveyed and scenically drafted. Students also construct a white model of the room. Prerequisite(s): PROD 110.
PROD 320 Lighting Design II
Through the development of lighting projects, students in this coursework examine the process of lighting design projects from the germination of the idea to the final product. Students design lighting for events taking place in theaters, film projects, alternative spaces, as well as for media-based applications. Through class discussion and critiques, lighting concepts are challenged and developed. The projects result in two completely documented lighting designs. Students in this course are required to complete a lab component that focuses on practical applications. Prerequisite(s): PROD 220.
PROD 321 Scenic Design II
Using a broad range of drawing, ideation and presentation skills, students master the theoretical understanding and studio skills used in the professional arena of performance events, including stage productions, performance art pieces, installation projects, industrials, film and television specific applications. Students actualize scenic projects and build portfolio level work. Prerequisite(s): PROD 221.
PROD 330 History of Costume in Film
In this course, students focus on the history and development of costume design and its application in theater, film and television. They also develop design concepts and articulate, defend and demonstrate successful costume and wardrobe projects for theater, film and television. Prerequisite(s): PROD 230.
PROD 335 Costume Crafts
Students complete a process of research, design and construction of selected costume accessories for use in the visual narrative. They experience various techniques of hand and machine stitching, fabric painting, color treatments, appliqué, embroidery, soft sculpture, ageing and distressing, and appropriate skills necessary to the support of the storyline. Emphasis is placed on interpretation of character through the development of physical elements derived from the narrative and historic reference. Prerequisite(s): PROD 230.
PROD 350 Communication Concepts in Lighting Design
This course brings together the skills of documentation and communication with the complexity of advanced design in order to achieve a final lighting design product. Light plots, spreadsheets, databases and portfolio-quality presentations are produced by students in order to bring them closer to assistant, associate and design positions. Prerequisite(s): PROD 320.
PROD 380 Costume Rendering for Construction
This course explores the important connection between rendering and costume construction. Students are encouraged to experiment with various mediums and to develop skills in drawing. Sewing techniques specific to costume building are illustrated by practical application and experienced through opportunities to build for current productions. Prerequisite(s): PROD 230.
PROD 401 Special Topics in Production Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of production design and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
PROD 410 Set Decoration and Properties
A production designer's visual vocabulary includes the design of the properties and set decorations related to the overall design. This course exposes students to the artistic and organizational skills necessary to execute these visual elements. Students experience the processes of design and fabrication for properties and set dressings as they relate to both film and stage. They learn the characteristics of historical periods and techniques for interpreting character through physical elements. Prerequisite(s): PROD 321.
PROD 420 Costume Design II
The purpose of this course is to broaden the students' understanding of the relationship between concept and design. Through analysis and discussion the script is explored and a concept of costume design, rooted in script interpretation is developed. A design concept for costumes is then determined from the information and interpretation of the playwrights' meaning and intention as well as the student's own reaction to the material. Prerequisite(s): PROD 380.
PROD 430 The Public Event: Concept and Collaboration
This course focuses on the development of conceptualization for the production design disciplines of scenic, lighting and costume design for the environment of a public performance event. Students in the course work as a team to develop the program and conceptual framework for a non-text based performance event of their choice. Nontraditional and cross disciplinary forms and venues are emphasized. Prerequisite(s): PROD 320 or PROD 321 or PROD 420 or THED 325.
PROD 440 Preproduction for Film
Students focus, in collaboration with film students, on the preproduction phase of filmmaking by creating the visual elements that support and enhance the narrative of the story. Coursework includes exercises in location selection, survey and modification. Emphasis is placed on developing appropriate visual communication, script interpretation and collaboration. Prerequisite(s): PROD 321.
PROD 450 Off-campus Program: Production Design in New York
New York is the recognized center of the art and entertainment industries. The quality and quantity of production opportunities, resources and practices for film, television and theater are some of the best in the world. First hand familiarity with them is essential for a production design student considering a career in these industries. Students tour major facilities of the industry and view examples of the quality of production invested in their products. Prerequisite(s): PROD 220, PROD 221, PROD 230.
PROD 490 Production Design Portfolio
Students are guided through the design and execution of a final comprehensive project that demonstrates an understanding of the standards requisite for the industry and the discipline of the student’s career choice. Students focus on the production of the final project, as well as on solidifying career goals and determining strategies to reach them while refining the final presentation of their portfolio to be representative of the designer's abilities, aesthetic sensibilities and industry practices. As such, it serves as an introduction to potential employers. Prerequisite(s): PROD 430.
PSYC 101 Introduction to Psychology
This course provides an overview of the scientific study of behavior, mental processes, inter- and intra-personal relationships, emotions, motivations, personal development, personality, self, learning, perception and abnormal psychology. Students are introduced to the many different trends and theories of psychology. Classes focus on developing critical thinking skills.
PSYC 126 A Psychology of Self
This course explores various psychological theories and methods designed to facilitate an understanding of self and self in relation to others, moving beyond the general applications addressed in Introduction to Psychology.
PSYC 260 Creative Thinking Theories and Processes
Designed for students across all majors, this course provides students with an understanding of creative thinking as a psychological process and with skills for enhancing individual creative thinking and for promoting creative collaboration. Special attention is given to situational factors that either support or diminish creative thinking. Students examine their own creative thinking processes and that of other artists in their field.
PSYC 280 Psychology of Group Processes
This course is an introduction to the psychology of group processes, dynamics and functions from a scientific and experiential/hands-on perspective. Topics include group formation, leadership, productivity, motivation, norms, roles, conflict management, problem-solving and decision making. Concepts are applied to a variety of groups, including work/business, athletic, social and educational groups. Prerequisite(s): PSYC 101.
RIDE 119 Introduction to Horsemanship
This course is designed for those students who have limited or no experience working with or riding horses and require extra assistance and supervision. Students learn about basic barn etiquette and interaction with horses for the purpose of riding safely. The course involves instruction in preparation for riding and basic position on the horse (1 credit hour). Prerequisite(s): EQST 110.
RIDE 120 Basic Horsemanship
Students who have limited experience riding and caring for horses are introduced to proper horse care, both in preparation to ride in a group lesson and to provide appropriate post-lesson care. Introductions to basic balanced seat and hunt seat positions at the walk, trot and canter are covered. Students are introduced to the concept of the natural and artificial aids used in horsemanship (1 credit hour). Prerequisite(s): RIDE 119.
RIDE 121 Position and Control I
The focus of this course is to offer less experienced students an opportunity to continue to strengthen their equestrian base of knowledge by addressing the fundamentals of an effective position and its impact on the control of the horse. Emphasis is placed on the implementation of correct position as it relates to the physiology of the horse in order to create a more effective and compassionate rider (1 credit hour). Prerequisite(s): RIDE 120.
RIDE 122 Position and Control II
This course provides students with the opportunity to evaluate different disciplines including dressage, hunters, jumpers and hunt seat equitation by introducing the student to small jumps and simple gymnastic exercises in an effort to enhance the association between flat work and jumping. The degree of technical difficulty increases with the introduction of lateral movements, basic dressage and simple jumping obstacles (1 credit hour). Prerequisite(s): RIDE 121.
RIDE 150 Fundamentals of Flat Work
This course exists to provide the student with a clear understanding of how classical, elementary principles of flat work are critical for the proper training of both the horse and rider. Students establish proper position, balance, control and the use of aids. Emphasis is placed upon security, non-interference and a developing understanding of the horse through basic schooling figures, pace and fundamental longitudinal and lateral exercises (1 credit hour). Prerequisite(s): RIDE 122.
RIDE 200 Developing the Horse’s Balance
In this course, flat work skills are further developed as students learn to strengthen the horse in accordance to his natural abilities. A better understanding of the concepts of contact, bending, transitions and improving the horse’s balance is emphasized. These elements are necessary as they increase rideability and promote good health and soundness. Students in this course gain a better respect for the horse as an individual and learn to work with him rather than against him (1 credit hour). Prerequisite(s): RIDE 150.
RIDE 225 Advanced Flat Work
Students are exposed to a more intensive study of the art of riding. Each student should develop a heightened understanding of the relationship between the horse and rider and of how many of the physical problems and/or limitations of the horse can be traced back to incorrect riding. To benefit the horse’s further development, the student utilizes more advanced flat work techniques such as haunches in, haunches out, half-passes, flying changes and cantering on the counter lead. Riders in this course should be able to recognize and maintain true impulsion, contact and rhythm (1 credit hour). Prerequisite(s): RIDE 200.
RIDE 230 Applied Dressage I
Classical dressage has evolved from the training of the ancient war horse and has since developed into the modern and competitive dressage seen today. Students investigate the classical dressage concepts of impulsion, straightness, balance and rhythm. Correct use of the natural and artificial aids to enhance contact, bit placement and connection is emphasized. The identification and methodology of the half-halt as applied to lateral and longitudinal movements are discussed (1 credit hour). Prerequisite(s): RIDE 225.
RIDE 235 Cavalletti, Gymnastics and Jumping Exercises I
This course exists to bridge training theories and flat work learned in previous courses with the basic principles of jumping. Students continue to develop their skills with regard to flat work as they seek to understand suppleness, rhythm, impulsion, straightness and contact. Cavalletti exercises, jumping grids and gymnastic exercises are employed to learn how to influence and improve the horse’s way of going over the jumps and to promote the horse’s athletic development (1 credit hour). Prerequisite(s): RIDE 225.
RIDE 240 Jumping Exercises II
This course provides the student the opportunity to enhance the skills and concepts learned in Cavalletti, gymnastics and jumping exercises and apply them to more complex exercises that lead to successful show ring riding. Students in this course are exposed to a systematic program of riding lines, related distances, bending lines, types and styles of jumps and jumps set off the turns. They further explore and learn to differentiate between hunters, jumpers and hunter seat equitation. Additionally, they develop a sense of how to work with a horse’s abilities and decide which discipline best suits the horse as an individual (1 credit hour). Prerequisite(s): RIDE 235.
RIDE 300 Applied Dressage II
Students build upon technical dressage concepts and movements. Focus is placed upon working, medium, collected and extended paces within the gaits as applied to established schooling movements. Students in this course investigate more difficult movements found in the higher levels of dressage. Students in this course are required to perform a Second Level dressage test (1 credit hour). Prerequisite(s): RIDE 230.
RIDE 301 Riding the Show Hunter
In this course, students further develop their ability to ride, train and prepare horses for the hunter ring. With an understanding of the history and tradition behind riding hunters, students explore more complicated schooling and conditioning techniques and different uses and varieties of individual jumps, lines and combinations. Students learn to walk and analyze the courses with regard to footing and degree of difficulty to ensure that the horse’s performance is maximized (1 credit hour). Prerequisite(s): RIDE 240.
RIDE 302 Concepts in Equitation
Students in this course explore the general requirements and class routines that are necessary for riding in the hunter seat equitation divisions. The riders concentrate on how to analyze and ride particular courses and learn how to properly execute additional tests. Skills are further developed so that riders are competent and can positively influence the horse’s jumping style. Students also develop a better understanding of style, balance and grace in this course (1 credit hour). Prerequisite(s): RIDE 240.
RIDE 303 Riding the Show Jumper
In this course, riders are introduced to the concepts of showing jumpers. Students become familiar with the strategies of and learn to differentiate between the tables that are employed in the USEF Jumper Divisions at recognized competitions, and learn about the elements of a jump-off course. More complicated courses are walked, analyzed and presented. Emphasis is placed on the use of track, pace and rhythm and on how various types of jumps and combinations of jumps influence the horse while on course (1 credit hour). Prerequisite(s): RIDE 240.
RIDE 405 Advanced Concepts in Show Jumping
Students continue to develop the concepts and skills learned in previous courses and further enhance them so that they can be incorporated into riding at the international level. A more effective position capable of influencing a horse’s effort off the ground and in the air is defined and refined. Students attempt to jump bigger, more substantial obstacles, ride more complicated courses with more technically difficult questions and learn the necessary skills to effectively ride against the clock without becoming dangerous. The ability to turn well and jump safely from a variety of distances is emphasized. Students in this course are required to become familiar with the international (FEI) governing bodies and are expected to know and follow the rules and regulations for such competitions (1 credit hour). Prerequisite(s): RIDE 303.
RIDE 415 Starting the Green Horse
In this course, students focus on starting a young horse properly and/or restarting a horse that has had a shaky foundation. Although this is primarily a riding course, students may be asked to utilize various other training techniques and equipment such as lunging, long-lining, the European Walker and the round pen as deemed appropriate. The student develops an understanding of when an individual horse is ready to progress and how to recognize signs that the training may be going in the wrong direction. The horse’s physical and mental development are explored as it relates to the student's ability to train them (1 credit hour). Prerequisite(s): RIDE 240.
SBLD 495 Special Topics in Building Arts
The topic of this course varies from quarter to quarter. Each seminar focuses on various problems in the field of building arts and allows the advanced student an opportunity to pursue individual or collaborative projects related to the subject of the course. Prerequisite(s): Permission of the department chair.
SCOM 490 Directed Collaborations
Under the supervision of a faculty member, students from a variety of disciplines are presented with unique projects. Using traditional and digital tools for practical problem solving, students create work that is produced for the client. Cooperative learning, client relationships and teamwork are some of many components within this project-driven studio environment. Prerequisite(s): Permission of the department chair.
SDES 490 Collaborative Experiences
This course's topic varies from quarter to quarter. By working in multidisciplinary teams, students solve current challenges and problems in the design field. Collaborative opportunities between departments and industry are the focus of this course. Students are exposed to the challenges and benefits of working in teams composed of people from a variety of fields. Prerequisite(s): Permission of the department chair.
SFDM 399 Off-campus Disney Imagineering
This off-campus course provides students with the opportunity to experience the design and implementation of theme parks through behind-the-scenes workshops led by Imagineers in the Walt Disney Word theme parks and resorts. Students research the development of the theme park, Imagineering and the Disney brand and utilize this knowledge during their work in Walt Disney World. The final project is the concept development of a themed attraction. Prerequisite(s): Permission of the department chair.
SFIN 350 Special Topics in Fine Arts
This elective course provides an opportunity for students to focus on particular issues in the field of fine arts. Faculty, course content and prerequisites vary each time the course is offered. The course may include lectures, discussions, individual projects and critiques, depending on the nature of the topic.
SFIN 412 Approaches in Contemporary Portraiture
A student in the portrait arts minor must be able to portray the likeness of an individual; and yet, portraiture in the 21st century is far more than depiction of the portrait subject. Students of portraiture must be familiar with image mediation, scale, media and source material. Prerequisite(s): PNTG 321 or SCPT 305.
SFIN 413 Professional Practices in Fine Arts
The purpose of this course is to familiarize fine arts students with a variety of current professional practices that prepare students for the business aspects of a fine arts career. The focus is on the preparation of the portfolio and résumé and on understanding business practices such as record keeping, contracts, shipping and copyright. Search strategies for jobs, galleries, grants and residencies are taught. A class project is completed, providing hands-on professional experience. Prerequisite(s): PNTG 302 or PRMK 404 or SCPT 420.
SFIN 431 Critique As Process
By exploring international trends in contemporary art and design through a collaborative group critique environment, this course provides a stage for dialogue, collaboration and exchange of ideas among students of advanced standing. Reading assignments and essays are integral to the investigation of individual sources and studio processes. Prerequisite(s): ARLH 208 or ARTH 207, DSGN 102 or DRAW 101.
SFIN 432 Off-campus Studio Experience
This studio course focuses on the production of an independent body of work for the student participating in an off-campus program. Faculty members provide guidance in the progression of work as outlined in a written studio proposal. The off-campus or residency experience is enhanced by studio exchanges with peers and critiques with visiting artists. The course culminates in visual documentation, a formal presentation and a written statement about the work. Prerequisite(s): ARLH 208 or ARTH 207, DSGN 102 or DRAW 101.
SFIN 444 School of Fine Arts Visiting Artist
This course provides students in the School of Fine Arts the opportunity to study with a visiting artist. The course is organized around the conceptual and technical specialties of the visiting artist and culminates with a collaborative class project. Through the development of ideas and professional practices of the visiting artist and through critiques, discussions and written work, students work through assignments and projects to gain the understanding of the connections between idea, media, technique, scale, process and content in their individual work. Prerequisite(s): PHOT 302 or PNTG 302 or PRMK 301 or PRMK 306 or SCPT 320.
SCPT 110 Beginning Sculptural Practices I
A thorough understanding of basic forming techniques is essential to the creation of sculpture. This course provides an introduction to forming with wood and metal. Emphasis is on acquiring technical skill and learning the safe and appropriate use of tools and materials. Study also addresses the impact of material and technique upon form and content. Historical and contemporary forming in wood and metal provide a theoretical basis for the studio work. Prerequisite(s): DSGN 102.
SCPT 115 Beginning Sculptural Practices II
The use of malleable materials and forming processes has a long tradition in sculpture and remains vital today. In part II of this sequence, students develop technical skill in forming a variety of soft media. Study includes an introduction to modeling and moldmaking and explorations into nontraditional media and forming processes. Students learn how their choice of material and process affect the physical, conceptual and psychological aspects of their work. The study of historical and contemporary practice provides a theoretical basis for the studio work. Prerequisite(s): DSGN 102.
SCPT 203 Additive and Subtractive Sculptural Processes
This course addresses processes for working in subtractive and additive methods of sculpture. Students learn traditional subtractive techniques using manual tools, including pointing, blocking, surfacing and finishing processes. The additive process is presented through techniques of fabrication and assemblage in a variety of materials including wood, found objects and mixed media. Prerequisite(s): DSGN 102.
SCPT 204 Moldmaking and Casting Sculptural Processes
The practical aspects of moldmaking and casting from molds, including mold construction in a variety of materials and techniques, are presented in this course. Students learn usage and applications of waste, slump, piece and rubber molds. Casting processes are conducted in a variety of materials, such as plastics, cast concrete/synthetic stone, metal and glass, as well as less traditional casting media. Prerequisite(s): DSGN 102.
SCPT 205 Figure Modeling in Clay and Plaster
Students explore traditional materials and processes for figurative sculpture using a live model. Emphasis is placed on traditional additive and casting methods of working. Slide presentations, critiques and instruction in the safe, appropriate use of tools augment studio work. Prerequisite(s): DSGN 102.
SCPT 212 Introduction to Forging
Forging metal has been an integral part of sculpture throughout time. Students in this course learn the basic skills needed to successfully manipulate metal through the forging process. An understanding and application of safe tool usage is examined. Students are also introduced to the historical and contemporary contexts of forging. Prerequisite(s): DSGN 102.
SCPT 225 Introduction to Sculptural Processes: Warm Glass
Students in this course learn to manipulate glass with hand and power tools. They also use available slumping and fusing technologies with digitally controlled glass and annealing kilns to explore the medium and its conceptual applications. Prerequisite(s): DSGN 102.
SCPT 240 Introduction to Proposals, Maquettes and Models
Maquettes, models and 2-D support materials are an important part of sculpture as well as public art. This course focuses on the technical application and construction of support material used in proposing successful projects. Students learn a variety of hands-on skills and techniques to clearly communicate developed concepts in a visual context. Prerequisite(s): DSGN 102.
SCPT 250 Digital Applications in Sculpture I
This course explores the relationship between digital tools and sculptural practice. Lectures and hands-on activities are supplemented by 2-D vector based programs, digital photography software and 3-D modeling programs. Students learn how to use the computer as a design tool for sculpture and to prepare files for various outputs. Prerequisite(s): DSGN 102, CMPA 100 or CMPA 110 or ELDS 225.
SCPT 271 Introduction to Foundry
This course is an introduction to basic foundry techniques, designed to teach students the principles and vocabulary of cast metal. Through a variety of projects, students demonstrate the ability to translate and develop a sculptural idea through the processes of modeling, moldmaking, casting and finishing, including patination, polishing and other metal finishing techniques. Prerequisite(s): DSGN 102.
SCPT 275 Direct Metal Sculpture
The history and application of direct metal sculpture techniques is the focus of this course. Basic welding and forming techniques provide the basis for the exploration of 3-D form and sculptural practice. Emphasis is placed on the proper and safe use of equipment associated with creating welded sculpture. Students explore how line, plane and volume can be used as modes of sculptural expression. Prerequisite(s): DSGN 102.
SCPT 303 Sculptural Trends and Concepts
By examining the chronological development of sculptural practices and applications in a studio environment, students in this course gain a stronger understanding of the origins of contemporary sculpture while examining their personal role in relation to applications, contexts and trends. Studio projects are based on research and understanding of sculptural developments since 1945. Prerequisite(s): SCPT 115.
SCPT 305 Portrait Sculpture
The sculptural portrait in the academic tradition, and the use of the sculpted head and figure for expression, are the starting points for this exploration of contemporary portraiture issues. Students expand their observational skills to produce detailed and accurate work from direct observation. Additionally, this course addresses specific issues related to the completion of realistic portraits in direct and indirect methods, including bronze, cast resins, plaster, clay and alternative materials. Prerequisite(s): SCPT 205.
SCPT 306 Intermediate Figurative Sculpture
Traditional materials are utilized to sculpt the human figure in the academic tradition. Detailed and accurate work is created with emphasis on accurate proportional rendering of the figure(s). The course covers specific issues related to the completion of realistic figurative sculpture, such as use of preliminary studies, references and anatomical resources, professional armature construction, use of materials, molds and more. Prerequisite(s): SCPT 205.
SCPT 308 Material Manipulation and Visual Language
Through a deeper understanding of the connection between materials, processes and concepts and with an emphasis on the exploration of materials and sensitivity to their appropriate application, this course is designed to expose students to materials and their manipulation as a means to connect material vocabulary and personal expression. Prerequisite(s): ARTH 207 and SCPT 115.
SCPT 315 Technology in Sculpture
The integration of modern technology has become a common functional and conceptually relevant part of contemporary sculptural practice. Students in this course learn the essential assembly skills necessary to implement basic mechanical, electronic, pneumatic and other commonplace mechanical processes and electronic technologies into sculptural work. Prerequisite(s): SCPT 110.
SCPT 320 Intermediate Sculptural Practices
Contemporary sculptural practice demands expanding the potential meaning and message within 3-D forms. Traditional and contemporary historical research provides students the foundation to explore the elements of personal vision. Themes are developed through a series of student-generated and faculty supervised proposals and work. This course acts as a point of reflection for the sculpture major, offering the opportunity to develop proficiency in previously utilized materials and techniques. Prerequisite(s): SCPT 115 and any 200-level SCPT course.
SCPT 360 Installation Art
This course explores many of the 20th-century sculptural issues related to installation art. Topics may include indoor and outdoor site-specific work, sculpture on a grand scale and 3-D public art. Students are required to execute an installation piece complete with proposals and preliminary models. Prerequisite(s): SCPT 115.
SCPT 371 Intermediate Foundry
Expanding upon foundry knowledge acquired in previous study, this course serves as the basis for exploration into the expressive possibilities of cast metal. Emphasis is placed on the integration of conceptual direction with a variety of metal casting and patination techniques. Prerequisite(s): SCPT 271.
SCPT 375 Advanced Metal: Foundry and Welding
Students develop advanced technical skills in welding and metal casting to create meaningful objects that express personal vision. Emphasis in this course is on preliminary designing and construction of ideas and individual expression. All instruction covers the safe and proper use of equipment and tools. Prerequisite(s): SCPT 370.
SCPT 402 Sculpture in Context: Public Art
A project-based approach towards working in the public realm is utilized in this course. By producing project proposals based on Request for Proposals, students examine the issues of public space, the role and interaction of the audience and the concept and context of form in the public realm. Prerequisite(s): SCPT 360.
SCPT 405 Sculpture in Context: Body as Concept
The human body continues to be the object of much of the world’s art in our times. This studio course addresses the body as a concept and examines this concept’s complexities and contradictions. The work in this course approaches the human body as the object of science, as a construction of memory and as an expression of gender and status identity. Students are charged with creating engaging and thoughtful work through metaphor, symbolism, analogy, spectacle, humor and site. Prerequisite(s): SCPT 205.
SCPT 406 Advanced Figurative Sculpture
This course continues exploration of the figure through traditional and contemporary materials and processes. Although students work from direct observation, emphasis for the course is on the expressive potential of the media and the figure itself. Large-scale work is encouraged and alternative materials and surface treatments are explored. Prerequisite(s): SCPT 306.
SCPT 420 Advanced Sculptural Practices
This course focuses on consistent visual vocabulary, media, process, clarity of thought and conceptual/theoretical issues and facilitates student preparation for the final year of study. Students demonstrate significant research to support personal vision and serious aesthetic investigation resulting in a portfolio of work that integrates form and content. Prerequisite(s): SCPT 320.
SCPT 450 Computer Modeling for Sculptural Practices: Advanced Projects
Students explore their own personal visions using digital tools and computer software programs designed for the development of 3-D forms, spaces, objects, sites and processes. Students develop a critical basis for the evaluation of their use and explore the possibilities and implications of digital tools and processes. Prerequisite(s): CMPA 100, SCPT 250.
SCPT 460 Sculpture in Context: Time and Movement
Through an understanding of the 3-D world through experiments in 4-D elements, students examine what is possible in relation to kinetic approaches, time-based materials and available technologies. By researching and exploring 4-D approaches, including performance and installation, as well as nontraditional material usage and technology, students develop projects that are experiential rather than object-based. Prerequisite(s): SCPT 360.
SCPT 490 Senior Seminar in Sculpture
The goal of this course is to develop a cohesive body of sculptural work, representative of the student’s personal vision. This work is the result of both directed study given by the professor and independent research on the part of the student. Through the process of regularly scheduled critiques, the professor guides the student through conceptual and formal problems to bring realization to the student’s individual direction. Students examine their creative goals as artists and develop a personal aesthetic philosophy. Prerequisite(s): SCPT 420.
SCPT 499 Special Topics in Sculpture
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of sculpture and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.
SEQA 100 Introduction to Sequential Art
Introducing the components of sequential art, this course explores visual narrative theories and techniques. Students become familiar with the discipline of sequential art and the various standard tools and techniques involved. Prerequisite(s): DRAW 101, DSGN 101.
SEQA 202 Drawing for Sequential Art
Focusing on observational and interpretive drawing skills as they apply to visual storytelling for sequential art, students in this course develop their drafting facility and learn how characters are constructed and integrated into graphic environments. Prerequisite(s): DRAW 101 or DRAW 200.
SEQA 205 Survey of Sequential Art
Highlighting significant works of sequential art including their historical roots and major influences, students in this survey analyze trends, styles, techniques, subject matter and works of important artists across the sequential art spectrum. Prerequisite(s): ENGL 123.
SEQA 215 Materials and Techniques for Sequential Art
Examining the technical craft of sequential art production, students in this course focus on a variety of traditional skills, techniques and tools associated with illustrating a comic narrative. Prerequisite(s): SEQA 202.
SEQA 220 Cartooning
This course examines and explores the art of cartooning. Students create and develop their own single- and multipanel comic strips, as well as editorial and political cartoons. Prerequisite(s): DRAW 101.
SEQA 224 Character Design and Storyboarding for Animation
Emphasizing the observational skills and attention to detail that help a creator define and individualize cartoon characters and backgrounds, students in this course create appropriate model sheets for character animation and generate storyboards. Prerequisite(s): SEQA 215.
SEQA 244 Comic Book Scripting
Covering dialogue, captions, sound effects, panel and page layouts, and the relationship of image to text in dramatic situations, students in this course develop narrative ideas and express them in written form, from the basic plot to the finished script. Prerequisite(s): ENGL 123, SEQA 100.
SEQA 277 Digital Coloring and Lettering Applications for Comics
Focusing on digital problems and concerns relevant to creating a sequential narrative, students in this course develop their understanding of color theory, digital coloring techniques, digital lettering and sound effects, and the use of appropriate applications as they relate to visual storytelling. Prerequisite(s): SEQA 215.
SEQA 304 Advanced Drawing for Sequential Art
This course is intended to further develop techniques introduced in Drawing for Sequential Art and is aimed at helping students develop enhanced drawing skills that specifically apply to sequential art. Prerequisite(s): SEQA 202.
SEQA 306 Comics Painting
This course is designed for students who wish to explore fully painted sequential art. Students create pages of comics storytelling, with particular emphasis on applying watercolor, acrylics and other media. Prerequisite(s): SEQA 215.
SEQA 307 Vector Comics
Using vector-based software, students learn a variety of techniques for creating digital comics. Subjects include: designing and rendering comics with Bezier curves, using digital stylistic techniques, creating rapidly editable compositions, developing electronic storyboards and simple graphics for Web. Prerequisite(s): SEQA 277.
SEQA 308 Special Topics in Sequential Art
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of sequential art and allows students to pursue individual projects related to the topic of the course. Prerequisite(s): Vary according to topic.
SEQA 310 Painting for Comics Covers
The dynamic elements for successful design and execution of graphic novel covers are explored through a series of demonstrations and projects focusing on general color theory, the treatment of light and shade, representation of depth, surface textures, environment and the human form. Prerequisite(s): SEQA 202, SEQA 215.
SEQA 311 Conceptual Illustration
This course enables students to explore comprehensively the characters, themes and environments of their own creation. Prerequisite(s): SEQA 224.
SEQA 312 Advanced Storyboarding
This course helps students increase their knowledge of storyboarding and how it applies to the advertising, animation and motion picture fields. Students break down ideas and scenes sequentially to promote visual storytelling. Prerequisite(s): SEQA 224.
SEQA 313 Sequential Art for Emerging Media
Focusing on new and future trends in digital media delivery as it relates to sequential art, students are immersed in emerging platform technology. Students develop adaptable content as well as a forward-thinking approach to making comics for new venues. Prerequisite(s): SEQA 277.
SEQA 317 Getting Published and Self-publishing
Students are introduced to the business of researching, marketing, packaging and distributing comics. Approaches to selling work to mainstream comics companies are emphasized, along with the business of independent publishing. Students may have the opportunity to participate in a comics publication. Prerequisite(s): SEQA 277.
SEQA 325 Environments, Props and Structures
Underscoring the vital visual elements that are often overlooked when illustrating a believable visual story, students in this course study and illustrate building interiors, exterior environments, vehicles and other objects from different perspectives and in a variety of locations. Prerequisite(s): SEQA 202.
SEQA 326 Conceptual Maquette Design
Through the manipulation of various sculptural materials, this course introduces students to the process of designing maquette characters for 3-D rendering. The students learn to work with diverse types of character designs, styles, proportions and genres. They study classical and contemporary sculptural techniques and subsequently learn to utilize the various working methods described. Prerequisite(s): SEQA 224.
SEQA 337 Fantasy Illustrations
In this course, students produce a variety of projects beyond panel-to-panel comics formats, incorporating fantasy or science fiction themes and comics-related subjects. Prerequisite(s): SEQA 277.
SEQA 340 Superhero Comics
This course showcases the art of drawing superheroes. Students are introduced to techniques for making characters dynamic and pages exciting through the use of camera angles, page layout and perspective. These techniques help students pace stories and choose views that best accentuate the characters’ heroic abilities. Prerequisite(s): SEQA 277, SEQA 325.
SEQA 344 Advanced Writing for Comics
This non-studio course builds upon content from Comic Book Scripting. Particular emphasis is placed on problems posed in scripting for longer work, such as graphic novels. Prerequisite(s): SEQA 244.
SEQA 345 Figure Drawing for Sequential Art
This course focuses on the basic form, anatomy and gesture of key human elements that are essential in creating effective sequential art. Aided by a thorough understanding of anatomy, students refine rendering techniques and construct 3-D representations. Prerequisite(s): SEQA 202.
SEQA 352 Constructive Human Anatomy for Sequential Art
In this course, students gain a thorough working knowledge of the form and dynamics of the human body through applied sculptural, observational and rendering techniques. Specific attention is paid to how these techniques can be applied to visual storytelling. Prerequisite(s): SEQA 202.
SEQA 354 Speed Sketching for Sequential Art
This course focuses on improving the students’ ability to execute a drawing of a reasonable likeness of an original or imagined subject in a limited amount of time. Sketches continue to be used to build complex drawings and are applied to storytelling for sequential art. Prerequisite(s): SEQA 202.
SEQA 360 Mini-comics
Concentrating on skills associated with printing, bookbinding and packaging, students develop a variety of mini-comics that showcase their sequential art in the form of handmade publications. Prerequisite(s): SEQA 215.
SEQA 362 Constructive Anatomy for Drawing the Hands and Feet
A thorough working knowledge of the form and dynamics of the human hand and foot is given to the student through a complete exploration of sculptural écorché, analytical drawing and lecture. Drawing and sculpting from the live model is included along with course specific anatomical investigation. Prerequisite(s): SEQA 202.
SEQA 377 Constructive Head Drawing
A thorough working knowledge of the form and dynamics of the human head is given to the student through a complete exploration of sculptural écorché, analytical drawing and lecture. Drawing and sculpting from the live model is included along with course-specific anatomical investigation. Prerequisite(s): SEQA 202.
SEQA 380 Online Comics
Digital delivery and the empowerment of the independent creator are achieved by creating marketable, well-branded web-comic sites that demonstrate intelligent formal use of the medium. Students gain skills necessary for site construction and promotion while learning the artistic history of the genre. Prerequisite(s): CMPA 100 or CMPA 110, SEQA 224, SEQA 277.
SEQA 382 Visual Storytelling I
Developing graphic storytelling skills and the craft of penciling comic book pages, students in this course learn page layout, panel design and work with scripts while penciling traditional panel-to-panel sequential art. Prerequisite(s): SEQA 325.
SEQA 383 The Pitch
Students learn how to create and present a proposal or "pitch" for development as a graphic novel, comic book series, film or television project. Emphasis is placed on creating stories, characters and settings that are used in an extended narrative and culminate in a presentation bible. Prerequisite(s): SEQA 224.
SEQA 386 Hand Lettering and Typography for Comics
Through lectures, demonstrations and studio work, students are introduced to the tradition of hand-lettering and typography in sequential art. The use of word and image in service to a narrative is explored as the students practice conventional and contemporary techniques. Emphasis is placed on skill-building and practical application. Prerequisite(s): SEQA 215.
SEQA 388 Constructive Animal Anatomy for Creature Design
Through direct observation, sculptural écorché, analytical drawing, lecture and action analysis, students develop a thorough working knowledge of the form and dynamics of animals. This body of knowledge is applied to the understanding of creatures that inhabit the fantasy worlds in comic books, video games and movies, which enables students to develop an animal or creature/character of their own creation. Prerequisite(s): SEQA 382.
SEQA 394 Advanced Inking Techniques
This course engages students in the professional practices of comic arts inking. Proficiency of method and application of media are stressed through a wide variety of inking techniques. Students integrate various forms of inking applications into the graphic narrative in support of developing a personal direction and style. Prerequisite(s): SEQA 325.
SEQA 401 Sequential Art in Tokyo, Japan
Through visits to studios, galleries and publishing companies in Tokyo, Japan, this course investigates the art and business of sequential art in that country. Students visit and consult with various professional cartoonists and comic book companies. The production component of the medium, as it exists today in Japan, is also observed in detail. Prerequisite(s): SEQA 224.
SEQA 405 Visual Storytelling II
Continuing to develop the skills introduced in Visual Storytelling I, students herein explore the integral relationship between pencils and inks while honing their visual storytelling skills. Prerequisite(s): SEQA 382.
SEQA 410 Sequential Art Senior Project
Incorporating various skills, including storytelling, scripting, drawing techniques and working with various materials and media, students produce sequential art suitable for publication or for incorporation into a portfolio of professional quality work. This course is a culmination of the undergraduate sequential art curriculum. Prerequisite(s): SEQA 277, SEQA 405.
SEQA 411 Advanced Conceptual Illustration
Using characters, environment and technology established in previous coursework, students continue to develop their individual creations as well as work on collaborative projects. An increased focus is placed on developing a professional, cohesive portfolio. Prerequisite(s): SEQA 311.
SEQA 419 Sequential Picture Books for Children
In this course, students create artwork for children’s books in which the picture primarily tells the story. Students have the option of generating original story ideas or adapting existing works of children’s literature. Prerequisite(s): SEQA 382.
SEQA 420 Alternative and/or Experimental Comics
This studio course allows students to explore the history, theory and practice of alternative comics. Students may discover how alternative approaches and markets are relevant to their practices. Students are encouraged to discover a unique voice in their writing and visual execution. Prerequisite(s): SEQA 382.
SEQA 424 Manga Comics
Japanese Manga is an immensely popular genre of comics. This course explores the two definitive elements of manga: visual style and unique storytelling. Students learn to recognize and adapt Japanese influences into their own sequential artwork. Prerequisite(s): SEQA 382.
SEQA 427 Electronic Cover Illustration for Comics
This course provides an opportunity for students to generate ideas and execute concepts for comic book covers. Emphasis is placed on storytelling and design. Covers for sequential art publications are created using both electronic and traditional means. Prerequisite(s): SEQA 277.
SEQA 430 Advanced Manga
Focusing on the creation of a complete short story in the Manga (Japanese comics) format and style, students in this class are expected to create a self-contained narrative featuring 15-20 pages of finished art. The course is augmented with in-class critiques, presentations, and lectures purposed toward an in-depth development of a signature style within this unique format. Prerequisite(s): SEQA 244, SEQA 424.
SEQA 445 Professional Production: Concept Art
As an advanced production class, students gain experience on professional practices and procedures used by major game studios. Students work with workbooks, style sheets and reference materials provided by a major game design studio. Students build art assets required for in-game placement in a commercial game title, which feeds directly into the studio’s production pipeline. This is a collaborative effort between the professional studio and students. Faculty and studio representatives schedule and review student work. Prerequisite(s): SEQA 325, permission of the department chair.
SEQA 451 Sequential Arts Seminar
This course investigates the art and business of sequential art with visits to studios, galleries and publishing companies. Students travel off-campus to meet professional cartoonists, editors and gallery owners, giving them insight into the working world of sequential art. Prerequisite(s): SEQA 100.
SEQA 460 Digital Portfolio
Students showcase their work through the development of sample reels and an interactive portfolio. Existing projects are expanded through the addition of music, interactivity and timing provided by the digital realm. Prerequisite(s): SEQA 277.
SERV 216 Blueprinting Services
Service blueprinting is described as the mapping out of a service journey, identifying the processes that constitute the service, isolating possible fail points and establishing the time frame for the journey. Students learn how a service blueprint can be used by business process managers, designers and software engineers during development. Service blueprints can be used as a guide to service managers who operate services on a day-to-day basis. Students learn how to map and sequence events sometimes called ‘use-cases’ or ‘flows’ to identify user actions, service responses and the touch points and interactions that enable the service experience to be user-centered. Prerequisite(s): COMM 105, DSGN 115, ENGL 123.
SERV 311 Service Architectures, Ecologies and Touch Points
Students explore current principles and practices that form the basis for the development of service architectures, touch points in the service and sustainable service ecologies. Project topics include preparation of briefs, the development of service architectures and the specific ecology of a service and the strategic mapping of touch points that form the service ecologies. Students are encouraged to develop design processes and methods that enable them as designers to go through a process of ideation and iteration to create service design concepts. Prerequisite(s): IDUS 215, SERV 216.
SERV 312 Prototyping Experiences
An essential part of defining and designing services is the conceptualization, development and simulation of a service concept and its ecology, including all touch points engaged with when using the service. Experience prototypes are used for rapid ideation of services by simulating the experience the customer has. Students learn to develop low, medium and high fidelity experience prototypes. Scenarios are explored where new service concepts are ideated and simulated, describing and configuring the experiences of the user, onstage and offstage. Prerequisite(s): COMM 105, DSGN 115, ENGL 123.
SERV 325 Technology and Services
This course identifies and familiarizes the student with key strategic and enabling technologies that are used to implement and support services. Students learn about enterprise solutions, core technologies, systems and applications that are used to implement services that deliver both information and experiences. This course reviews established and emerging information and communication technologies used today and in the near future. This course examines personal and enterprise computing, information processing, data storage and retrieval, networking technologies and embedded technologies in such devices as consumer electronics, mobile telephony and hand-held personal digital assistants. Prerequisite(s): IACT 315.
SERV 421 Services and Enterprise
This course studies the different and diverse business paradigms that dominate the service sectors. The course examines the nature of different service enterprises and their characteristics. Participants examine a diverse range of sectors, including retail, health, transport, finance and entertainment and logistics among others. Students review the different types of platforms for delivering services and the different company structures and operational models that enable a business to flourish, including small, medium and large enterprises. Students are introduced to the principles and practices of a successful enterprise and the importance of developing appropriate strategies that lead to an innovative and successful business in the marketplace. Prerequisite(s): SERV 311.
SERV 431 Service Design Senior Studio
Students work on solving service design problems developing innovative services, products and experiences within physical and virtual environments. The concept of service design is developed and explored using comprehensive design processes. Specific techniques, guidelines and examples are used to emphasize the practical aspects of service design where students are required to design in a way that is both user centric and market oriented. Students must consider the social, technological and economic considerations when designing services where they research lifestyle and the context of use of the service. Prerequisite(s): SERV 421.
SNDS 100 Sound Synthesis
This course allows students to explore basic approaches to sound synthesis in a non-narrative context. Basic practices are developed through hands-on experiences using virtual synthesis tools. In addition, students are exposed to the historical developments of synthesis.
SNDS 105 Desktop Audio
This course is designed to familiarize students with the audio component of desktop applications. Students explore signal flow as it relates to the virtual realm of digital audio. In addition, students learn how to prepare visual materials commonly used in multimedia projects and assignments.
SNDS 201 Introduction to Sound Design
This course introduces sound designers and filmmakers to the unique contributions that sound brings to image. Students develop a basic understanding of the workflow and practices associated with soundtrack development. This course seeks to promote effective collaboration between audio and video professionals. Students apply their knowledge and skills in the development of a basic soundtrack.
SNDS 205 Sound for Animators
This course introduces animators to the unique contributions that sound can bring to image. Students develop a fundamental understanding of the workflow and practices associated with soundtrack development specific to animation. This course seeks to promote effective collaboration between sound designers and animators. Students apply their knowledge and skills in the development of a complete soundtrack for animation. Prerequisite(s): CMPA 100 or CMPA 110 or ELDS 205 or ELDS 225.
SNDS 212 Music for Motion Pictures
This course examines the relationship of music to image. The roles of music supervisor, music editor and composer are covered. Students spot and cut music to moving images and are introduced to the vocabulary needed to work with music editors and composers. The university’s production music library is used extensively, and business and legal aspects of the industry are examined. Prerequisite(s): SNDS 201.
SNDS 223 Intermediate Sound Design
This course continues to explore the unique contributions of sound in media. An in-depth examination of the physics, acoustics and perceptual principles of audio provide the foundation for advanced audio production. Students develop a comprehensive skill set with digital audio workstations. Each project is designed to reinforce and contextualize the principles of sound design. Prerequisite(s): SNDS 201.
SNDS 225 Sound in Media
This course examines the cultural impact of sound in media from the creation of Edison’s wax cylinder to the use of multichannel digital sound in contemporary multiplex movie theaters. The development of sound technology and its influence on various media is examined in detail. Special attention is paid to the use of sound to aid in the creation of cultural icons and identity. These issues are explored by examining the history of sound in radio, film, music, television and fine arts. Prerequisite(s): ARTH 207, SNDS 201.
SNDS 230 Sound Design for Radio
Designed to prepare students for career opportunities that use sound production, this course teaches students how to use sound to enhance drama, commercials, news and other kinds of radio and commercial programming. Students gain experience with the workflow and specialized tools associated with radio production. Prerequisite(s): SNDS 223.
SNDS 260 Sound Art
During the 20th century, sound art manifested itself in installations, on radio, on CD and tape recordings and in live performances. This course allows students to explore this art form in its various manifestations. Experimental signal processing and progressive approaches to audio presentation are fostered.
SNDS 311 Sound Effects Field Recording
This course deals with the field recording, acquisition, preparation and library workflow for originally-recorded sound effects. Students also learn professional methods of organizing sound libraries, so that other team members can best utilize the material. Prerequisite(s): SNDS 223.
SNDS 314 MIDI Technologies for Sound Design
MIDI is introduced and explored in the context of sound design and music production. Students learn the fundamentals of MIDI and associated technologies. Class projects allow students to create soundscapes, design effects and musical compositions. Prerequisite(s): SNDS 223.
SNDS 316 Advanced Sound Design
This course prepares students for advanced audio production in film and television. Signal flow and signal processing are covered extensively. Hands-on exercises and ear training reinforce these concepts. Students are introduced to a variety of studio environments and control surfaces. Prerequisite(s): SNDS 223.
SNDS 320 Sound Effects and Foley
Students work on recording and performance of both foley and Automated Dialogue Replacement (ADR), emulating the professional skills having to do with microphone technique, proper dialogue recording for post; both single ADR and group ADR; and recording and performing foley. Props, surfaces and performance techniques are emphasized. Skills of the recording mixer for both foley and ADR are covered. Prerequisite(s): SNDS 316.
SNDS 330 Modular Synthesis and Audio Programming
This course allows students to further explore sound synthesis techniques introduced in MIDI Technologies for sound design. Sound synthesis is explored as it pertains to sound design and music production. Students are expected to explore sound synthesis modularity in both the analog and digital domain and learn basic programming skills in order to build their own sound synthesis environments. Prerequisite(s): SNDS 260.
SNDS 331 Location Sound
This course is designed to provide a thorough understanding of the recording skills and systems required for location sound for film and video productions. Single- and double-system audio acquisition, advanced microphone techniques and synchronization are emphasized. Prerequisite(s): SNDS 223.
SNDS 335 Audiovisual Synthesis
For more than a century, composers and visual artists have pursued the relationship between sound and image. Often referred to as synaesthetic art, this work seeks to fuse the senses of sight and sound in a single expression. Audiovisual programming environments now provide artists with the ability to create digital sound and imagery simultaneously. This course gives students the opportunity to explore this field and create their own audiovisual systems for real-time performance or experimental audiovisual montage. Prerequisite(s): SNDS 260.
SNDS 345 Voice in Cinema
Students work on techniques of editing pre-recorded dialogue and sound effects, Foley and ADR. Students are evaluated regarding their skills at organizing tracks for others to mix, the logical organization of a sound editing window as well as editing as part of the workflow of a team. Prerequisite(s): SNDS 316.
SNDS 355 Sound for the Web and Interactive Media
Students are introduced to the creative integration of sound in interactive projects. Web-based interactivity is explored as a medium for online gallery environments as well as commercial applications. Methods for combining and sampling sounds are covered, along with an exploration of the nonlinear timeline and optimization techniques for digital files. Students experiment with the combination of sound and imagery, coordinating user responses with appropriate and compelling sounds. Prerequisite(s): ITGM 260.
SNDS 400 Surround Sound
This course exposes students to the approaches and techniques used when mixing film and television for multi-channel release. Students learn session setup and signal flow designed to facilitate the production of stems and printmasters. Students learn to encode in 5.1 and LtRt. Basic video encoding and DVD authoring are also covered. Prerequisite(s): SNDS 320, SNDS 345.
SNDS 402 Recording Studio I
This course develops skill sets associated with the role of assistant engineer. Students develop an advanced understanding of signal flow, microphone technique and session management. Students gain experience using a large format console and supporting hardware. Each student is responsible for securing talent for their class projects. Prerequisite(s): SNDS 316.
SNDS 404 Recording Studio II
This course builds on the skills and techniques acquired in Recording Studio I. Extensive opportunities to record and mix allow students to track and mix more demanding projects. Students learn advanced editing, signal processing and mixing approaches for both music and film projects. Each student is responsible for securing talent for class projects. Prerequisite(s): SNDS 402.
SNDS 416 Scoring to Picture
This course utilizes the skills gained from Music for Motion Picture and MIDI Technologies to produce legal scores for student media projects. Students utilize standard music clearance procedures and work directly with student directors to create original scores using edited scores, production libraries and song scores. Prerequisite(s): SNDS 212, SNDS 314, SNDS 316.
SNDS 421 Advanced SFX and Foley
This course provides students with more extensive exposure to the techniques and workflow associated with SFX and Foley production. Students are given practical assignments working with a variety of student media productions. Prerequisite(s): SNDS 320.
SNDS 440 Postproduction Sound
Students in this course are given the opportunity to develop and supervise a postproduction team for a short form narrative film or documentary. Music editing and supervision are also performed when required by the director. Students attend spotting sessions and work closely with the director to develop a clear vision for the soundtrack. The supervising sound editor is responsible for preparing the music, SFX and dialog stems for delivery to the mix stage. Students learn the art of self-promotion, developing demo reels, cover letters and résumés. Prerequisite(s): SNDS 320, SNDS 345.
SNDS 441 Advanced Production Audio
This course offers continued exploration in production audio techniques associated with narrative film. In addition, this course explores additional techniques and workflow associated with television and live sound reinforcement. Prerequisite(s): SNDS 331.
SNDS 445 Advanced Dialog Recording and Editing
This course is a continuation of the Voice in Cinema course. Students develop advanced dialog recording, editing and mixing skills and apply these skills in real world production scenarios. Prerequisite(s): SNDS 345.
SNDS 495 Special Topics in Sound Design
The topic of this course varies from quarter to quarter. Each seminar focuses on various problems in the field of sound design and allows advanced students to pursue individual or collaborative projects related to the subject of the course. Prerequisite(s): Vary according to topic.
SPAN 101 Spanish I
This introductory course is designed for students who have not previously studied Spanish. The curriculum includes main patterns of grammar, conversation practice and written exercises.
SPAN 202 Spanish II
This course allows students to learn and use additional vocabulary and structures and further understand social elements of the target language. Students in this course continue to learn about Latin American and Spanish culture and history. Prerequisite(s): SPAN 101.
SPAN 303 Spanish III
This course builds on and further develops language skills learned in SPAN 202, specifically introducing vocabulary pertaining to art and architecture. Students acquire fundamental translation and interpretation skills of art related topics and materials. Prerequisite(s): SPAN 202.
EDUC 480 Special Topics in Education
The topic of this course varies from quarter to quarter. Each course focuses on various issues in education and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Varies according to the topic.
EDUC 499 Senior Seminar in Art Education
This studio and lecture course serves as an introduction to the possibilities and processes of professional life in diverse P-12 educational settings through initial exploration of school contexts, learning processes, roles of teachers, and the self as a prospective teacher. Guided school visits, reflective writings and seminal readings enable students to examine the field of education from historical, sociological and philosophical perspectives. Students discover basic strategies for combining a studio concentration with primary and secondary educational settings. The course is designed for B.F.A. in fine art undergraduate students who are considering teaching as a career choice. Fifteen hours of fieldwork in P-12 settings are required. Prerequisite(s): CERA 325 or PHOT 220 or PNTG 310 or PRMK 238 or SCPT 360.
TECH 311 Digital Materials and Textures
This course explores advanced concepts in materials and texturing as applied to the 3-D character model. The course explores material and texture application based on age, size, mobility and species, as determined by character environment, health and social characteristics. The course integrates information gleaned from reference materials into the 3-D world. Prerequisite(s): ANIM 250 or ITGM 240 or VSFX 210.
TECH 312 Advanced Application Scripting
This course explores the use of MEL, Autodesk Maya’s embedded scripting language, Python and other modes of shell scripting, as tools for automating repetitive tasks, customizing the user experience, utilizing external data sources and extending the basic toolset with custom features. Prerequisite(s): ANIM 250 or ITGM 240 or VSFX 210.
TECH 316 Digital Lighting and Rendering
Topics covered throughout this course include the practices of 3-D lighting design and rendering methodology. Students develop lighting models and rendering solutions for 3-D scenes. Students study cinematography and practice the application of lighting theory in a 3-D environment. Students become familiar with lighting tools and basic shading technique, and seek to emulate believable lighting situations by using these tools. Prerequisite(s): ANIM 250 or ITGM 240 or VSFX 210.
TECH 326 Motion Capture Technology
Students utilize motion capture hardware/software to collect data from a live actor and evaluate, edit and export the data to a 3-D digital character. The course emphasizes motion capture technology from the point of view of a technical director through managing, analyzing, importing and applying data as a structured process. Prerequisite(s): ANIM 250 or MOME 401 or ITGM 258 or VSFX 210.
TECH 420 Technical Direction for Compositing
This course provides the foundation for students to produce complex composite images used in the animation, broadcast design, interactive, game and visual effects industries and equips students with the technical, theoretical and conceptual skills required to combine moving images. Prerequisite(s): ITGM 240 or ANIM 250 or VSFX 210.
TELE 202 Survey of Television
This course introduces students to the development of television and its influence as a powerful, one-on-one medium. Students learn how television has combined the elements of film, radio and live performance into a dynamic and evolving form of global communication. The course prepares students for entry into the nonlinear world of television production by examining the transitional stages of television and through the production of relevant media exercises.
TELE 205 Television Field Production
This course explores the many challenges in the process of preparation for the field production shoot. Students learn preproduction and production skills that help them identify and problem-solve common production obstacles. Students working on projects in the field obtain the knowledge and the experience necessary to deliver programming to clients. Prerequisite(s): FILM 101, TELE 202.
TELE 210 Television Studio Production
This course simulates an actual multi-camera studio production environment with students rotating crew positions in order to experience the requirements of each job, such as director, technical director, camera operator, etc. under actual working conditions. Students produce live and pre-taped programs in the studio utilizing a studio audience when appropriate. Prerequisite(s): FILM 101, TELE 202.
TELE 250 Live Event Production
Students examine the challenges inherent to live event production. These venues include news, sports events, debates, awards ceremonies, concerts and town-hall meetings. As part of the course curriculum, students prepare and produce actual and staged events that help develop viable production skills. Prerequisite(s): TELE 205, TELE 210.
TELE 300 Line Producing
The line producer is involved in both the creative and technical decisions of television programming, in both studio and field programs. Students in this course gain knowledge in all areas that are encountered in real world situations, including scheduling, budgeting, logistical and managerial skills, as well as determining content as it is applied to television production. Prerequisite(s): TELE 205.
TELE 303 Segment Producing
This course exposes students to a multi-media environment requiring complex decision making under tight deadlines. Students explore the process of producing short segments for tabloid-style programming through a series of simulated exercises and studio assignments involving producing content for overnight deadlines, on-location work and live event coverage. Prerequisite(s): TELE 205 or TELE 210.
TELE 350 Television Postproduction
This course emphasizes both the technical and theoretical aspects of editing various television formats, such as sporting events, news features, promos and entertainment programming. The needs and audience expectations for each are analyzed and demonstrated along with delivery requirements of the client. Students produce various editing projects in both field and studio contexts. Prerequisite(s): TELE 250.
TELE 401 Producing New Media for Advanced Television
This course exposes students to advanced television production techniques, new media distribution channels, the importance of asset management and the production of intellectual properties. The course combines workshops, research and insightful exposure to successful media productions using personal interaction with a group of professional mentors. Hands-on projects are conducted during classes to help students develop nonlinear strategies for their TV Producing major. Prerequisite(s): TELE 202, TELE 205.
TELE 450 Field Internship I
The field internship provides students with professional, hands-on experiences in a working, active television production environment. This television station environment includes production of daily news programs, public affairs programs, promotional interstitials, commercials and other locally-produced programs both live and pre-recorded. Prerequisite(s): TELE 205, 60 credit hours, 2.5 overall GPA.
TELE 451 Field Internship II
The field internship provides students with professional, hands-on experiences in a working, active television production environment. This television station environment includes production of daily news programs, public affairs programs, promotional interstitials, commercials and other locally-produced programs both live and pre-recorded. Prerequisite(s): TELE 205, 60 credit hours, 2.5 overall GPA.
TELE 452 Field Internship III
The field internship provides students with professional, hands-on experiences in a working, active television production environment. This television station environment includes production of daily news programs, public affairs programs, promotional interstitials, commercials and other locally-produced programs both live and pre-recorded. Prerequisite(s): TELE 205, 60 credit hours, 2.5 overall GPA.
TELE 453 Field Internship IV
The field internship provides students with professional, hands-on experiences in a working, active television production environment. This television station environment includes production of daily news programs, public affairs programs, promotional interstitials, commercials and other locally-produced programs both live and pre-recorded. Prerequisite(s): TELE 205, 60 credit hours, 2.5 overall GPA.
THED 225 Survey of Themed Entertainment Industry
Students in this course are introduced to the Themed Entertainment Industry. They explore the process involved in the delivery a new project, observe working operational venues and study the design and operational criteria utilized during each phase of a project life cycle.
THED 300 Themed Entertainment Design
Students gain practical experience by designing projects utilizing standard industry practice. Students experience the collaborative process that is essential in the themed entertainment industry. Prerequisite(s): PROD 210, THED 225.
THED 325 Large Project Design Studio
Students replicate key phases of large project design process from generating the necessary working drawings and artwork through the generation of detailed plans. A large project typically has a multi-million dollar budget with over a two year design-build schedule and a diverse multi-disciplinary/departmental design team. Prerequisite(s): THED 300.
SFDM 399 Off-campus Disney Imagineering
This off-campus course provides students with the opportunity to experience the design and implementation of theme parks through behind-the-scenes workshops led by Imagineers in the Walt Disney Word theme parks and resorts. Students research the development of the theme park, Imagineering and the Disney brand and utilize this knowledge during their work in Walt Disney World. The final project is the concept development of a themed attraction. Prerequisite(s): Permission of the department chair.
URBA 210 Elements and Methods Studio for Urban Design
Graphic techniques and tools for the urban design and development process and communication are introduced, with a focus on urbanism, urbanization and urban life. Through five two-week design exercises, students examine the cultural landscape of the city as the embodiment of the evolution of social, cultural, economic and political processes. Prerequisite(s): ARTH 110, DSGN 100.
URBA 260 Development Issues in Urban Design
This lecture course explores the fundamental socioeconomic processes at work in the development of cities, the restructuring of social and economic relationships brought about by the urbanization process and the implications for future urban life. The role of government in influencing and being influenced by urbanization is emphasized, including specific considerations of zoning, historic preservation, design review and economic incentives. Urban phenomena such as sprawl, inner city revitalization, gentrification and New Urbanism are included in the discussions. Prerequisite(s): ARTH 110, ENGL 123, DSGN 100.
URBA 310 Urban Design Studio I
Urban design and development investigates the community at a micro, neighborhood level. Students assess the property involved and explore commercial prototypes as well as the importance of place-making in real estate development. Prerequisite(s): DRAW 115, ELDS 225.
URBA 319 Real Estate Law and Finance
This lecture course addresses the complexities of real estate law and the real estate development process. This course includes a consideration of basic real estate concepts and the methods for owning and transferring titles to real estate, as well as the public and private restrictions that can determine how real estate can be used. This course also considers the basic concepts and strategies for financing the acquisition and development of real estate. Prerequisite(s): ARLH 208.
URBA 320 Urban Design Studio II
This course addresses comprehensive urban design and development investigations of an existing town. This may include the inner city of the Central Business District and fringe or transitional districts. Students analyze residential and mixed-use prototypes, the role of the community and public policy, and the process of developing a program and financial model. Prerequisite(s): URBA 310.
URBA 340 Real Estate Law and Urban Design
This lecture course examines the basics of real estate law and the tax implications of various kinds of entities and real estate development approaches. Discussions include consideration of traditional and innovative arrangements that may be used in the private partnerships, syndications and incorporation of development projects. Development, zoning and planning regulations are considered, and the planning process is examined to determine the ways in which the process can and should be influenced by public input. Prerequisite(s): URBA 260.
URBA 345 Political Economy of Urbanization
This lecture course explores the fundamental socio-economic processes at work in the development of cities, the restructuring of social and economic relationships brought about by the urbanization process and the implications for future urban life. The role of government in influencing and being influenced by urbanization is emphasized, including specific considerations of zoning, historic preservation, design review and economic incentives. Urban phenomena such as sprawl, inner city revitalization, gentrification and New Urbanism are included in the discussions. Prerequisite(s): URBA 319.
URBA 350 Real Estate Financing and Development
This lecture course examines the basics of real estate law and the tax implications of various kinds of entities and real estate development approaches. Discussions focus on consideration of traditional and innovative arrangements that may be used in the private partnerships, syndications and incorporation of development projects. Regulation of development is explored, including environmental requirements and land use regulations. The historical justification for and development of zoning and planning regulations are considered, and the planning process is examined to determine the steps in the process and the ways in which the process can and should be influenced by public input. Prerequisite(s): URBA 340.
VSFX 101 Survey of Visual Effects
This course introduces students to the history and development of visual effects through lectures, readings and screenings of important work. Students examine the various ways in which artistic and technological tools have been used to create convincing visual effects for film, television and games. Studies focus on the variety of ways in which visual effects techniques have evolved to keep up with increasingly discerning audiences.
VSFX 130 Visual Effects-based Cinematography
This course explores the foundations of cinematography relating to the visual effects industry. Introductory concepts are explored, including shot definition, framing, technique and technology. Students shoot short subjects with an emphasis on the technical aspects of the art. Prerequisite(s): CMPA 110.
VSFX 160 Introduction to Visual Effects Programming
In this programming course, students are introduced to workstation text editing, LINUX/UNIX file management, the LINUX/UNIX environment, LINUX/UNIX shell scripting and basic object-oriented programming. Prerequisite(s): CMPA 110.
VSFX 210 Digital 3-D Visual Effects
This course explores space environments, including the foundations of modeling techniques for the creation of digital sets and effects. Shading techniques and natural and studio digital lighting are introduced. Motion studies specific to camera animation, special effects motion, complex parenting techniques, keyframe interpolation techniques and basic expression animation techniques are covered. Prerequisite(s): VSFX 130.
VSFX 270 Compositing
This course covers methods of composing computer-generated imagery and live images, along with layering, keying and matting, effects creation, motion control and tracking, film and lighting effects, image manipulation, retouching, color correction, painting, stabilization and rotoscoping. Feature film-level composing tools are used to develop skills and presentations with meaningful effects. Prerequisite(s): VSFX 130, VSFX 160.
VSFX 310 Matte Painting
Digital matte painting explores the techniques of 2-D image creation for use as backgrounds and set extensions. Students are introduced to the digital tool set and techniques for matte painting, as well as the history of the art. Projects and skills may complement courses dealing with related fields such as live action, 3-D and compositing. Prerequisite(s): VSFX 130.
VSFX 319 Programming Models and Shaders I
This course covers intermediate concepts in programming, with an emphasis on understanding the foundations of 3-D modeling, lighting and shading, and the use of C/C++ and Pixar’s RenderMan scene description languages. Students also learn Pixar’s shading language for rendering special effects. Prerequisite(s): VSFX 210 or ANIM 250.
VSFX 321 Digital Fine Art
This course exposes students to the process of generating digital imagery for purposes of display in a gallery setting. While the tools and techniques are similar, producing digital fine art is very different from producing images intended for film, games or animation. The role of the artist and his or her means of self-expression using digital tools are explored along with the specific techniques used to produce gallery-quality work. Prerequisite(s): ANIM 250 or MOME 401 or ITGM 240 or VSFX 210.
VSFX 350 Procedural Modeling and Animation
Procedural modeling and animation techniques allow animators to create environments of limitless complexity. Scenes are defined by relationships rather than singularities. Students are expected to utilize programming and text editing skills to develop dynamic digital effects. Prerequisite(s): VSFX 210 or ANIM 250.
VSFX 360 Stereoscopic Imaging
Stereoscopic imaging is being used increasingly in fields ranging from the sciences (medical imaging and scientific visualization) to entertainment (immersive rides, games and movies). Historical, current and future techniques for the presentation of stereoscopic images are explored in this course. Integrating a combination of 2-D and 3-D software tools, projects include the creation of still and moving stereoscopic images, both from scratch and from pre-existing source materials. Prerequisite(s): ANIM 250 or MOME 309 or ITGM 240 or VSFX 210.
VSFX 401 Visual Effects Supervision
This course teaches efficient and creative use of visual effects for narrative film and television, through projects emphasizing technical problem-solving and creative planning and execution. Specific emphasis is given to on-set supervision and collaboration with directors and producers, camera, art and editorial departments. Students gain awareness of the capabilities of both digital and traditional techniques (practical effects, models and miniatures, prosthetics and animatronics, etc.). Prerequisite(s): FILM 210 or VSFX 210.
VSFX 406 Concept Development for Visual Effects
In this course, students are expected to develop methods for cultivating ideas and an understanding of narrative storytelling as it relates to film language, screen design and concept development. Prerequisite(s): VSFX 160, VSFX 210.
VSFX 408 Visual Effects Studio I
In this course, students are introduced to the preproduction phase including analysis and critique, organization and scheduling. The goal is to create a coherent body of work expressing students’ artistic visions through acquired skills. Prerequisite(s): VSFX 406.
VSFX 419 Programming Models and Shaders II
This course explores programming concepts used to create 3-D lighting scenarios and environments with a focus on developing a personal aesthetic. Students apply these concepts to create code-based shaders, scripts and other procedures to develop aesthetically strong visuals for long formats. Prerequisite(s): VSFX 319.
VSFX 424 Digital Visual Effects II
This course examines advanced techniques in the production of 3-D, noncharacter-based models and environments. The course also expands on and extrapolates from additional foundations set in Digital Visual Effects I with an opportunity for individual exploration. Prerequisite(s): VSFX 210.
VSFX 425 Photorealistic Rendering
This course explores concepts in 3-D digital materials, lighting and rendering and developing techniques to create the illusion of a “real” world utilizing 3-D computer graphics. Students gain understanding of and skills with lighting tools, including 3-D and 2-D applications, as well as a variety of rendering techniques. Prerequisite(s): ANIM 250 or ITGM 240 or MOME 401 or VSFX 210.
VSFX 428 Particles and Procedural Effects
This course investigates the manufacture of atmospheric and surface independent effects, cultivating innovation in the study of procedural graphics and their application to scene creation and content delivery. Prerequisite(s): VSFX 350.
VSFX 430 High Dynamic Range Imaging
High Dynamic Range Imaging emphasizes the integration of computer-generated objects or characters into real world video or film footage. High Dynamic Range Imaging seeks to develop and integrate photography, lighting and rendering into various 3-D and 2-D software applications by utilizing digital images containing light information more accurately than traditional digital imaging means. Prerequisite(s): VSFX 210.
VSFX 437 Advanced Compositing
In this course students learn advanced multi-layering techniques combining digital imagery, live action and set extension to resolve complex problems in visual effects technologies. Topics include advanced greenscreen techniques, 3-D matchmoving and application and steroscopic compositing techniques. Prerequisite(s): VSFX 270.
VSFX 447 Models and Miniatures
In this course students learn traditional hands on techniques for the building of models, miniature environments and set extensions. Methodologies to combine these creations into believable visual effects scenes both with and without live action elements are explored. Through direct and hands-on exposure to miniature construction, finishing and photography, students develop the skills required to produce a visual effects shot utilizing models rather than or in addition to computer graphics or optical effects techniques. The context of these types of practical effects is set through the use of film clips and examples as well as discussion of the methodologies used throughout film history. Prerequisite(s): PROD 221 or VSFX 210.
VSFX 448 Visual Effects Studio II
Students collaborate to produce a visual effects product from start to finish that includes analysis and critique, organization and scheduling. The goal is to create a coherent body of work expressing students’ personal artistic visions through their acquired skills. Prerequisite(s): VSFX 408.
VSFX 490 Visual Effects Portfolio
This course aims to prepare students for employment in the field of visual effects. Students investigate career opportunities and the requirements of the position of interest. Development of a portfolio and demo reel is enhanced by the continued study of motion graphics, compositing and sound. Prerequisite(s): VSFX 408.
VSFX 495 Special Topics in Visual Effects
The topic of this course varies from quarter to quarter. Each seminar focuses on various problems in the field of visual effects and allows advanced students to pursue individual or collaborative projects related to the subject of the course. Prerequisite(s): Vary according to topic.
WRIT 177 Nonfiction Writing I
Through workshops, draft revisions and analysis of major nonfiction prose writers, this course covers basic techniques in nonfiction. Prerequisite(s): ENGL 123.
WRIT 205 Writing for the Arts I
By exploring various styles and genres of writing that are commonly used in the art world, students learn about writing for the arts including how to write grants, find appropriate funding sources, work with commercial exhibitions, catalogue work and compose short bibliographies of artists. Students also write articles in the style of contemporary art journals and engage in peer collaborations. Prerequisite(s): ENGL 123.
WRIT 210 Promotional Writing
In this applied course with a broad immersion into the study and practice of promotion management, students develop and write a complete promotion plan, which includes a press release, press kit and brochure writing. Through a variety of written and oral communication exercises, students develop their communications skills to better promote themselves and their work. Topics covered include the study of promotional positioning strategies, promotion tool development and creation, event planning and measuring promotional effectiveness. Prerequisite(s): ENGL 123.
WRIT 219 News Writing and Editing
Through lectures, workshops and discussion, students focus on the skills of news reporting and editing, including the ethical aspects involved in journalism. Students discuss the media coverage of contemporary news stories, participate in group brainstorming meetings to generate story ideas and experiment with workshop-style critique sessions. Prerequisite(s): ENGL 123.
WRIT 220 Writing for the Web
In today’s Internet-dominated society, people ascertain much of their information from the Web. To improve the readability of Web materials, writers must understand and gain confidence in using this form of communication. In this course, students enhance their knowledge of writing in a scannable format, as well as other writing and editing techniques that enable them to compete in the world of online publications and services. Prerequisite(s): ENGL 123.
WRIT 255 Business and Professional Writing
Workplace writing—including memos, proposals, pamphlets and instructions—is examined and practiced in this introductory course. Students gain real-world writing experiences that help prepare them for the professional world. Prerequisite(s): ENGL 123.
WRIT 277 Nonfiction Writing II
This course offers an intense focus for students interested in publishing their work, covering elements of nonfiction writing such as tone, unity and thematic development. Students produce manuscripts for group readings. Prerequisite(s): WRIT 177.
WRIT 305 Writing for the Arts II
A focused study of one artist provides the basis for students to practice and master extensive researching, writing and presentation skills. The essential relationship of writer/reader/subject is explored. Students produce a portfolio of documents based on the artist’s life and work. This portfolio includes promotional pieces, scripts for docent tours, analysis of work, creative responses, requests for funds, annotated bibliographies, catalog entries and/or reviews. Prerequisite(s): WRIT 205.
WRIT 315 Approaches to Historical Fiction and Historical Nonfiction
From Nobel Prize Winning Ivo Andric's "The Bridge on the Drina" to Erik Larson's "The Devil in the White City," students explore critical elements within the long forms of fiction and non-fiction. They master time and place as character, the symphonic quality of structure and the notion that research must be fluid in order to follow the dictates of narrative. They also learn how to position their own writing within the publishing marketplace. Prerequisite(s): WRIT 177.
WRIT 322 Writing About Place
This course focuses on two genres of writing that both encompass the idea of “place,” our natural environment and the environment of culture. Prerequisite(s): ENGL 124.
WRIT 350 Writing the Critical Review
Contemporary writing must include the art of criticism in all fields studied at SCAD. Magazines, newspapers, online ‘zines, TV and radio reviews, publishers’ and liner notes, as well as websites and blogs, demand of the writer a sharp critical faculty and the ability to put critical thought into words. Prerequisite(s): WRIT 177.
WRIT 355 Writing and New Media I
As ease of production, storage and distribution of information increases, opportunities exist for writing in new media venues, including the personal computer, computer networks, digital mobile devices and virtual realities. From the everyday to the unusual, this course examines all aspects of new media and the related writing processes. Students explore the history of new media and gain experience writing about new media and writing with new media tools and technologies. Prerequisite(s): WRIT 219 or WRIT 220.
WRIT 377 Nonfiction Writing III
Primarily for writing minors, this course helps students polish their work for publication, providing advanced training in techniques of nonfiction writing through workshops and revisions. Students produce work for a public forum. Prerequisite(s): WRIT 277.
WRIT 410 Literary Journalism
This course uses fiction writing techniques to tell nonfiction stories. Students review the history of this new, exciting and popular genre by reading the work of its most accomplished writers. Students research their topics, conduct successful interviews and structure the information they have gathered into compelling narratives. Prerequisite(s): WRIT 177.
WRIT 420 Forms in Creative Nonfiction
From the essays of Montaigne to contemporary literary journalism, students explore creative nonfiction while developing criteria from which to understand this genre's historical path to today's "best seller" status. Focus is placed on the rich literary, critical and philosophical issues inherent to creative nonfiction. Prerequisite(s): Any 200-level WRIT course.
WRIT 425 Autobiography and Memoir
This course focuses on writing autobiography and memoir. Students hone their use of characterization, setting, symbolism, metaphor and explore opportunities to publish their work. Students read seminal primary and secondary texts that span the 18th through 21st centuries as well as critical assessments of autobiography. The issues of genre, gender and self representation are explored as are modern variations of the autobiographical text, such as blogs and personal Web pages. Prerequisite(s): Any 300-level WRIT course.
WRIT 430 Media Ethics
Students examine established theories of ethical reasoning and learn how to evaluate potential ethical problems in the fields of print, broadcast and Web journalism, advertising and public relations. Through lectures, workshops, group projects and discussions, students learn how to apply those theories in various scenarios. Prerequisite(s): WRIT 210 or WRIT 220.
WRIT 435 Visiting Writer
Taught by both a visiting writer and a SCAD faculty member, this course is organized around expertise of the visiting writer. Students read and discuss the visiting author's work and other works in this genre. Through workshops, writing exercises and discussions, students work with the visiting writer to expand their writing portfolio, learn about their writing process, and explore different genres of writing. Prerequisite(s): Any 200-level WRIT course.
WRIT 440 Genre Literature
This course surveys a range of contemporary literature outside of the conventional scope. Students engage in critical readings of major writers from horror, fantasy, romance, mystery, thriller, science fiction and other often marginalized genres. When appropriate, students examine how those stories have been retold or reevaluated in other media, such as film, art, photography, online media or television. Students also write their own works of genre fiction. Prerequisite(s): CREA 262.
WRIT 455 Writing and New Media II
In this course, students explore some of the more sophisticated elements of new media including tech journalism and instructional design. Students continue to examine the ethical and cultural implications of new media and analyze current theories associated with the creation and use of new media. Prerequisite(s): WRIT 355.
WRIT 480 Writing Portfolio
This course focuses on portfolios and their place in the world of writing. Each student creates a portfolio that focuses on a specific area of interests dictated by the students’ individual career goals. Lectures, readings and field trips help prepare students for professional writing situations. Prerequisite(s): WRIT 305 or WRIT 355.
WRIT 495 Special Topics in Writing
The topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of professional writing and allows students to pursue individual projects related to the subject of the course. Prerequisite(s): Vary according to topic.