Montgomery Hall

Montgomery Hall

At 128,573 square-feet, this former carriage factory showcases historic brick and striking, exposed, wooden beam structural elements. The facility is equipped with 800+ computers. To cut down on static from the amount of electronics, recycled tires have been used as flooring. This three-story building is home to the interactive design and game development, animation, visual effects and motion media design departments. Students in these fields undergo rigorous coursework from their first year to their last and often go on to pursue careers as interface designers, programmers, animators, digital modelers, storyboard and concept artists, demo artists, commercial designers, audiovisual producers, digital compositors, shader writers and compositing supervisors.

Images from the facility

Visual effects and interactive design and game development students use the motion capture studio to animate film and games.

Motion capture studio cameras follow sensors on actors' suits and relay that information to computers that translate it into movement on screen.

Classes in Montgomery Hall incorporate discussion, media review and hands-on projects.

Students are invited to critique and comment on national media productions and the work of their peers.

Visual effects students use green screen insert cinematography so actors and objects can be placed in special-effects environments.

Traditional animation classrooms are equipped with light tables designed by SCAD animation professor Jeremy Moorshead.

In the Montgomery Hall stop motion animation stages, SCAD students shoot animated films.

Students can draw directly onto Wacom Cintiq pen displays using pressure-sensitive styli.