Workshop descriptions for Teen Summer Workshops

Animation: Character Development
Available in Session II, Session III
Participants will explore processes and techniques for quality character design including character turnarounds and basic maquette construction.

Drawing Studio: The Still Life
Available in Session I, Session III
As a traditional means of improving observational drawing skills, the still life has been a favorite of artists for centuries. Students explore approaches to the still life with emphasis on sighting and measuring to discover proportion, scale, structure, foreshortening and perspective.

Fashion: Sketching and Illustration for Garments
Available in Session II, Session III
Through demonstrations, class work and professional examples, students explore many aspects of fashion illustration including basic fashion figures, and white and color garment illustrations. Students select one of their own illustrations for exhibition.

Fashion: Textiles for Garments
Available in Session II, Session III
Through demonstrations and class work, students learn the qualities and properties of fashion fabrics. By investigating the fibers, care and finishing of textiles, students learn the basic methods of textile design development. For the closing exhibition, students create a storyboard inspired by their unique choice of textiles and color schemes, as well as a mini-bust form garment.

Graphic Design: The Great Poster Tradition
Available in Session II, Session III
Students come face-to-face with the revolutionary concepts of poster design as well as its history and real life production techniques. They learn about Photoshop for image manipulation and InDesign for page layout and typography.

Introduction to Interior Design
Available in Session II, Session III
Participants are introduced to the fundamentals of architectural graphics, from plans and elevations to perspective drawings.  Additionally, they are introduced to the design process and its relationship to the design of interior environments. They will learn technical drawing concepts through a variety of media, including computer-generated drawings utilizing SketchUp. Participants are encouraged to think spatially and gain a new awareness of the built environment. The week culminates in a presentation, showcasing the design process through the drawings and techniques presented in the workshop.

Photography: Photographic Foundations
Available in Session II, Session III
Students learn to see photographically through an exploration of the basic tools, techniques and aesthetics of digital photography. Emphasis is placed on the creative use of camera controls, exposure, digital imaging software and an awareness of the critical issues in contemporary photography. Students must bring a 5-megapixel (minimum) point and shoot or SLR digital camera.

Photography: Photographic Editing Technique
Available in Session II, Session III
This workshop introduces digital modification of photography through the use of editing software and the commercial aesthetic application of digital imagery. Students learn to recreate images with an emphasis on black–and-white versus color editing. Students must possess basic computer skills and should bring a 5-megapixel (minimum) point and shoot or SLR digital camera and some existing digital images on a CD.

Sequential Art: Cartoons, Comics and Character
Available in Session II, Session III
This workshop examines the application and effectiveness of humor and gags in the comic strip format. Students learn approaches to cartooning and short sequence comic strips, emphasizing the importance of character, brainstorming, pacing and staging.

* Course offerings are subject to change. Additional seminars and workshops may be added at a later date.