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Each student who participates in Summer Seminars selects two workshops. In Savannah, students may select any two options below.
3-D Modeling and Texturing for Games
Students develop an understanding of the principles of 3-D modeling and texturing as practiced in the game development industry. They learn to build a model through additive procedures and create 3-D visualizations based on real-world observations and concept drawings.
Animation: Bringing Artwork to Life
Students learn the basic principles of animation and develop an understanding of character movement, screen design and storytelling. Students explore a variety of digital and analog animation techniques while completing short films.
Students learn the fundamentals of freehand architectural sketching to record and analyze design objects accurately and rapidly through a variety of basic drawing techniques, including orthographic, axonometric and perspective.
Digital Photography: Manipulating the Image
This workshop introduces students to digital modification of photography through the use of scanners and other input devices, editing software, and the commercial and aesthetic application of digital imagery. Students must possess basic computer skills, and should bring a 5-megapixel (minimum) point-and-shoot or SLR digital camera, some existing digital images on a CD and some negatives to scan.
Discovering 3-D Animation
In this hands-on computer animation course, students learn through step-by-step instruction how to animate a pre-rigged CGI character using the animation tools in Autodesk Maya. Workshop participants also explore walk cycles and other animation.
Drawing Studio: The Figure
Students explore the fundamentals of figure drawing, beginning with the basics of sighting and measuring, as well as simple structural anatomy. Students explore a variety of drawing techniques that allow them to experiment with both line and value. Clothed live models are used.
Drawing Studio: The Still Life
As a traditional means of improving observational drawing skills, the still life has been a favorite of artists for centuries. Students explore approaches to the still life with emphasis on sighting and measuring to discover proportion, scale, structure, foreshortening and perspective.
Equestrian: Riding (Sessions III and IV only)
Students receive individualized riding instruction from award-winning coaches. Daily lessons include riding, grooming, and the proper way to cool the horse and return to the stall.
Exploration in Fibers
In this workshop, students gain exposure to the work of historic and contemporary fibers/textile artists and designers. Students explore basic techniques and processes through hands-on demonstrations and select a method with which to complete a final creation.
Exploration in Furniture Design
Students in this workshop explore furniture design as a discipline and as a creative activity and process. Students learn to bring their ideas to reality using a range of approaches and both new and established techniques. They employ a variety of materials and hand processes to express furniture design ideas in scale.
Fashion: Sketching and Illustration for Garments
This workshop introduces students to fashion sketching techniques. Students explore the ideas, concepts and details of garments by visually interpreting fashion apparel. Students create fashion illustrations including basic fashion figures and color garment illustrations.
Graphic Design: The Great Poster Tradition
Students come face-to-face with the revolutionary concepts of poster design, as well as real-life production techniques. They learn about Photoshop for image manipulation and other Adobe Creative Suite software for page layout and typography.
Jewelry and Objects: Wearable Art
By studying historic forms and participating in studio work, students gain a broad understanding of metals and jewelry. Focusing on jewelry and metalwork as an art form, students explore concepts and materials through a variety of processes and produce a finished piece of jewelry.
Level Design Basics (Sessions III and IV only)
Dynamic environments that respond to player interactions are the core experience of modern games. In this workshop, students are introduced to the basic tools used to develop interactive 3-D environments. Students learn to dress 3-D game levels and create basic interactive event sequences.
Mixed Media: Mix it Up
This workshop emphasizes decision-making and intent and stresses formal and narrative implications of materials so that students learn the value of art as a means of communication. Experimentation with new materials and approaches is encouraged, and strategies for articulating concepts through visual means are introduced. Ultimately, students come away with a new vocabulary of mixed media techniques and an improved awareness of visual literacy.
Painter's Studio: Acrylic Media
Students are introduced to a number of strategies for realist painting with a focus on still life. A major emphasis is placed on mixing color to create convincing light and depth. Traditional color theory and limited palettes are utilized to encourage a stronger understanding of how colors are created. Compositional structure, brush economy and processes of layering are also introduced. In addition to still life, students also experiment with abstract painting techniques and are given the opportunity to work from life through self-portraiture.
Performance: Acting for the Camera
This workshop allows students to develop skills specifically for film and television. Students gain hands-on experience in acting techniques, including cold reading, text work, immediate character development and the basic approach to on-camera acting. The class culminates in a final project showcasing each student's work.
Photoshop for Gamers and 3-D Artists
This course explores critical Photoshop concepts, skills and techniques that today's 3-D artists and photographers must know. This workshop also covers essential skills with cloning, color correction, masking techniques, making tileable textures and other Photoshop concepts.
Sequential Art: Cartoons, Comics and Characters
This workshop examines the application and effectiveness of humor and gags in the comic strip format. Students learn approaches to cartooning and short sequence comic strips, emphasizing the importance of character, brainstorming, pacing and staging.
Sequential Art: Mini Comics
Comics are a fun way to learn visual story structure. Mini-comics provide a do-it-yourself technique that inspires students to not only draw, but write stories. Students will learn how to write and draw a short story comic and then produce small comic books.
Writing for New Media (Sessions I and III only)
From the everyday to the unusual, this workshop will examine all aspects of new media and the related writing processes. Students will explore the history of new media and gain experience writing about new media and writing with new media tools and technologies.
Video: Modern Storytelling
Armed with only video cameras, computers and their imaginations, students in this workshop collaborate to create unique, entertaining and creative video stories. A one-week assignment challenges participants to brainstorm, storyboard, script, shoot and edit in a compelling and professional manner.
Writing About Place (Sessions II and IV only)
In this workshop, students learn two genres of writing that encompass the idea of "place," our natural environment and the environment of culture. Specific attention is placed on recording details, scene development, narrative techniques, dialogue and imagery.
* Course offerings are subject to change. Additional seminars and workshops may be added at a later date.