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Mar.
25,
2014

6 mobile game apps to install now

Ok, so we’re a little biased in that all of these games bear the imprint of students, faculty or alumni from Savannah College of Art and Design animation or interactive design and game development, one of Princeton Review's top programs for Video Game Design.
Posted Mar. 25 2014 by Tarana Mayes
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Mar.
20,
2014

Making room in a micro-house

Suffice it to say that counter and storage space will be scant in Savannah College of Art and Design’s SCADpad micro-house, measuring 8 feet wide by 16 feet long. So where will the inhabitants put all their, well, stuff? This is the challenge that industrial design students working on SCADpad received.
Posted Mar. 20 2014 by Tarana Mayes
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Mar.
16,
2014

The art of sound

Sound. It’s the silent hero of so much of what we consume. But often, because of its brilliant subtlety - owing to the skill of a professional or nature’s omnipotence - we don’t even notice it’s there. Were you conscious of the sounds around you when you just read that sentence? Exactly. But if they stopped, you’d notice. Same goes with those surreal game enhancing noises in Madden NFL 25 or explosions in Call of Duty. The experience wouldn't be the same without them.
Posted Mar. 16 2014 by Tarana Mayes
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Mar.
12,
2014

Designing furniture for a micro-house on a micro-timeline

Though their names have yet to be announced, the students who will have the good fortune to live in the micro-housing prototypes being constructed at Savannah College of Art and Design weigh heavily on the minds of the designers and builders who are quickly making SCADpad a reality.
Posted Mar. 12 2014 by Tarana Mayes
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Mar.
7,
2014

ADDY Awards bound: what makes a winning ad pop?

Every year, advertising faculty from Savannah College of Art and Design review work done by our students from fall quarter to fall quarter. The best work competes in the annual SCADDY Awards. This year, the awards were held entirely online.
Posted Mar. 7 2014 by Luke Longstreet Sullivan
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Feb.
20,
2014

Slam dunk for a college application: making art with Tim Rollins and K.O.S.

Hanging amidst the exhibitions of celebrated contemporary artists at SCAD Museum of Art is the work of 14-year-old Winter Jones. I never would have suspected that I would have the chance to put one of my pieces inside of a museum as good as this.
Posted Feb. 20 2014 by Tarana Mayes
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Feb.
11,
2014

Olympic urbanism: the Games’ legacy to our cities

With the Winter Olympics in full swing, you’ll forgive me if I have more on my mind than figure skating, ski slopes, and curling. After months of studying the impact Olympic Games have on our cities for my graduate thesis, "Olympic Theatrics on the Global Stage: Evaluating the effects of temporary and permanent event structures on historic urban landscapes," it’s nearly impossible to acknowledge the Games at face value.
Posted Feb. 11 2014 by David Trayte
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Feb.
9,
2014

Is that real? Uses for virtual and augmented reality in nonfiction TV

The Virtual and Augmented Reality panel at aTVfest, with Janet Arlotta and John Howell from North Carolina-based (n+1) designstudio, opened my eyes to how 3D and motion media are giving producers on live TV sets unlimited possibilities.
Posted Feb. 9 2014 by Tarana Mayes
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Feb.
8,
2014

Promotions: strategies for attracting a television audience

Whether scripted or unscripted, television content doesn’t have an audience without promotion. The Promoting the Product panelists at aTVfest shared their approaches for attracting and building an audience, as well as proven methods for mutual promotion in today’s integrated media environment.
Posted Feb. 8 2014 by Tarana Mayes
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Feb.
7,
2014

Executive Producer Tim Gibbons's truths for surviving TV

Hosted by TV Week's Hillary Atkin, aTVfest's Q-and-A with Tim Gibbons, the executive producer of HBO’s monumental comedy Curb Your Enthusiasm and BET’s runaway hit Real Husbands of Hollywood, two shows that thrive on improvisation, fittingly gave the audience an improvised list of Truths f
Posted Feb. 7 2014 by Tarana Mayes

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