SCAD Rising Star Savannah course descriptions 2018

Credentialed SCAD faculty members teach all SCAD Rising Star courses. Upon successful completion of their courses, students gain credits toward a SCAD degree or may transfer credits to another accepting institution. The course offerings below are subject to change.

ADBR 150: Introduction to Advertising: Concept to Content
Every great campaign begins with an idea that sparks the creative process. Equipped with a clear understanding of strategy, audience and brand purpose, students leverage industry trends and begin to shape these big ideas. Guided by the brand brief, students practice copywriting and art direction to execute original advertising solutions.

ARCH 101: Introduction to Architecture
This course introduces students to the theories and profession of architecture and encourages creative and analytical thought. By considering the entire scope of the discipline and the profession, the course focuses on developing the ability to ask appropriate questions that guide the decision-making process. Students explore the abstract, spatial, social, cultural, environmental and tectonic concepts that affect the built environment.

CERA 125: Ceramics I: Understanding Materials and Techniques
Students explore a variety of ceramic processes, from hand building to basic use of the wheel. The course focuses on developing students' ability to sharpen their technical skills and their own unique aesthetic approaches when using ceramic materials.

COMM 105: Speaking of Ideas
Societies flourish when citizens engage in thoughtful conversations in public forums about history, faith, art, film, literature, music and other important ideas that shape the human experience. This course invites students to study techniques of oral communication and to read and speak about the ideas they encounter in media on a variety of cultural, historical and social topics.

COMM 110: Interpersonal Communication
This course provides the opportunity for students to develop interpersonal communication skills, understand communication strategies and learn about relationship dynamics.

CMPA 110: Advanced Survey of Computer Art Applications
For students already well-versed in the use of art and design computer applications, this course covers basic components of digital design tools including vector, raster, modeling language and animation, culminating in the completion of a final project. Following an overview of HTML and webpage design, students create their own home pages.

DRAW 100: Drawing I: Form and Space
Students learn basic skills and techniques for drawing from direct observation using subjects such as still life, landscape and architecture. The depiction of form, light and spatial depth is emphasized along with accurate proportion and scale. Research tools such as thumbnail sketches, quick studies, sketchbooks and digital resources are used to develop ideas. Analysis of drawings, critiques and classroom discussions build vocabulary and enrich the students' understanding of drawing.

DSGN 100: Design I: Elements and Organization
Students develop an understanding of the organizational methods used in two-dimensional work as well as an appreciation for the importance of presentation and craftsmanship. They utilize the elements and principles of design while working in black-and-white and color media. Problem-solving processes and research are integrated into the development, refinement and evaluation of images. The work of professionals in a variety of art and design fields is analyzed to understand the application of two-dimensional design.

ELDS 205: Computer-aided Product Design
Students are introduced to principles of computer usage related to product design professions. The course covers the use of network operating systems, operating systems, email, word processing and digital manipulation of scanned images, 2-D drafting and 3-D modeling to communicate product-oriented form.

EQST 110: Equine Care, Behavior and Handling
Equine behavior is accentuated as it relates to the care, handling and health of the competitive sport horse. Students experience opportunities for hands-on practical application that are essential to the budding equestrian professional. Fundamental skills, proper use of equipment and common preventive measures for equine ailments are introduced.

FASH 100: Fashion Technology
In this studio course, students learn professional-standard sewing techniques and apparel construction. These techniques are applied to produce finished garments through assignments.

FASH 230: Sustainable Practices for Fashion
From design materials to manufacturing and distributing processes, the life cycle of a garment must be examined to ensure ethical, economic and socially responsible stewardship. In this course, students investigate current sustainable practices and explore new strategies for tempering the fashion industry's impact on the environment.

FASM 215: Fashion Aesthetics and Style
Students are introduced to the theories of dress, aesthetic norms, color, perceptions, body concerns, personality expression and context. Students demonstrate the ability to effectively combine design elements and principles through creative design projects.

FILM 100: Digital Film Production: Story to Screen
Through the collaborative stages of digital film production, students acquire the terminology, skills and techniques to visually tell stories. As they create their first film, students take on a variety of roles, learning the fundamentals of script development and preproduction, camera, lighting and sound techniques, and editing.

IDUS 212: Model and Prototype Development
This course introduces the use of hand tools and workshop equipment to develop rapid study models and medium-fidelity prototypes related to industrial design. Students build study models of products to professional standards of accuracy and finish, with an emphasis on rapid development, workshop practice and safety.

MOME 115: Survey of Motion Media Design
The evolution of motion media design began with non-narrative experimental films of the 1930s and continued through to the innovative movie titles of Saul Bass in the 1950s, MTV’s birth in the 1980s, and the influence of new technologies and media artists in the 1990s and 2000s. This course surveys the history of motion media design and the individuals, companies and current trends that define the field today.

PERF 187: Improvisation for the Actor
The rapid development of modern improvisation is changing the nature of content creation in the entertainment industry. Students become fearless and creative by learning and utilizing modern approaches to improvisational comedy.

PERF 199: Acting for the Camera: Fundamentals
In this introductory course, students learn the terminology for on-camera acting and practice the precise and subtle techniques for film and television performance. They analyze characters and scene structure to create believable characters within specific dramatic or comedic contexts. Through exposure to a variety of genres, students gain confidence in modulating performance styles for the camera.

PHOT 113: Camera Exploration and Technique
Digital photography is a powerful communication tool central to a variety of creative careers. While experimenting with manual camera controls and digital workflow in the context of professional conventions, students discover imaginative visual communication applications and dynamic career trajectories within fine art, advertising and editorial photography.

PNTG 101: Painting Basics for the Non-major
This course provides a foundation in the practices and materials associated with painting, and prepares students to work in oil- and water-based media. Working from direct observation, students develop an understanding of formal concerns as well as paint manipulation to produce strong representational paintings.

PRMK 200: Printmaking for Non-majors
Printmaking is everywhere, from the shirts we wear to the books we read, and even the packaging of our food. In this course, students learn the historical evolution of printmaking and apply it to a variety of media.

PROD 103: Introduction to Entertainment Design
Students examine the fundamentals of production design, including costume, set and lighting design. The importance of these elements to the communication of story in film, television, theater and themed entertainment productions are addressed and studied.

PROD 150: Introduction to Makeup Design
Makeup design is a subtle, yet essential, part of many artistic undertakings, including fashion, photography, filmmaking and theater. After gaining an understanding of the anatomical structures of the head, face and neck, and the effects of lighting on those structures, students explore makeup products and their applications to create a natural-looking face, including the application of corrective makeup and the process of creating a character. Professional standards are emphasized in the application of skills to real situations.

SNDS 101: Sound Design for Film and Television
Budding sound designers and filmmakers are introduced to the unique contributions that dialogue, sound effects and music bring to film and television. Students develop an applied understanding of the workflow and practices associated with soundtrack development. This course promotes effective collaboration between audio and video professionals. Students apply their knowledge and skills in the development of a basic soundtrack for live-action film or television.

VSFX 101: Survey of Visual Effects
This course familiarizes students with the history and development of visual effects through lectures, readings and screenings of important work. Students examine the various ways in which artistic and technological tools have been used to create convincing visual effects for film, television and games. Studies focus on the variety of ways in which visual effects techniques have evolved to keep up with increasingly discerning audiences.