Virginia Bowman Wissler

Virginia Bowman Wissler

Virginia Bowman Wissler

B.F.A., painting, Pepperdine University, 1993

First year at SCAD:
2008

"What most inspires me about teaching is helping others achieve their goals and dreams. My career in film was made possible by the time and aid given to me by many people along my path, in the form of co-workers, teachers, family and friends. Teaching is my way of 'paying forward' this debt of gratitude. I strive to help each student who comes my way and, at the same time, feel that if I am able to make a difference in even one student's life then my job has been a success."

Credentials

Look development lead for key digital characters in "Matrix Reloaded" and "Stuart Little II"

Awards, recognition and honors

Contributed to Academy and VES Award-winning and Award-nominated blockbuster films, including "Spider-Man 2," "Matrix Reloaded" and "The Aviator"

Organizations

ACM SIGGRAPH, College Art Association

Publications and presentations

  • Presentation and professional workshop: Lighting Concepts Series, Artistic Image, Atlanta, Georgia, 2007
  • Speaker: representing Sony Imageworks in "Studio Views of Demo Reels" panel, SIGGRAPH Conference, Los Angeles, California, 2005
  • Presentation: "Becoming a Digital Effects Artist," George Lindsey Film Festival, Florence, Alabama, 2005
  • Session artist: Image and Meaning II, workshop on scientific imagery, Los Angeles, California, 2005
  • Display: "KIA Interactive," electric image booth, SIGGRAPH Conference, Los Angeles, California, 1996

Previous Positions

Digital trainer, Sony Pictures Imageworks, Culver City, California; senior technical director, Sony Pictures Imageworks, Culver City, California; technical director, Santa Barbara Studios, Santa Barbara, California

Courses Taught

  • TECH 311 Digital Materials and Textures
  • TECH 316 Digital Lighting and Rendering
  • TECH 420 Technical Direction for Compositing
  • VSFX 160 Introduction to Visual Effects Programming
  • VSFX 319 Programming Models and Shaders 1
  • VSFX 425 Photorealistic Rendering
  • VSFX 502 Programming 3-D Models and Shaders
  • VSFX 705 Programming Concepts for Visual Effects
  • VSFX 752 3-D Color, Lighting and Rendering
  • VSFX 755 Procedural 3-D and Shader Programming