Luis Cataldi

Luis Cataldi

B.A., media studies, University of North Carolina at Greensboro, 1995

"Some of the most gratifying times in my professional career have come from helping to cultivate young artist and designers in a real world production environment and watching them come into their own and flourish. It is truly remarkable to watch them rise to an occasion and significantly contribute to a project. Knowing that I was in any way a part of their journey is incredibly rewarding. Teaching at SCAD serves to enhance that privilege."

Luis Cataldi | Chair, interactive design and game development

Awards, recognition and honors

Big Kahuna, character design, 2000; Annecy International Animated Film Festival, Best TV Series (episode under 12 minutes) "The Buddy System," 1999; Canadian International Annual Film and Video Festival, Best Independent Animation, "The Buddy System," 1999; The Brooklyn Film Festival, Best Animated Film, "The Buddy System," 1999


International Game Developers Association, ACM SIGGRAPH, USAF

Previous Positions

Studio and project art director, Kaos Studios, New York; technical artist, Bluesky Studios, New York; adjunct professor, New York University Tisch School of the Arts, New York; production supervisor, GLC productions, New York; contract artist, Nickelodeon Digital, Kleiser-Walczak Construction Company, Hydraulx Visual Effects and Gallium Digital

Publications and presentations

  • 2010. "Homefront Reboot: International Pre-E3 Press Preview," Directors Guild of America Theater, New York City.
  • 2009. "Homefront," E3 Launch and demos, LA convention center, E3 LA.
  • 2007. "Frontlines: Fuel of War," CES International, Las Vegas.
  • 2006. "Frontlines: Fuel of War," E3 Launch and demos, LA convention center, E3 LA.