B.A., media studies, University of North Carolina at Greensboro, 1995
"Some of the most gratifying times in my professional career have come from helping to cultivate young artist and designers in a real world production environment and watching them come into their own and flourish. It is truly remarkable to watch them rise to an occasion and significantly contribute to a project. Knowing that I was in any way a part of their journey is incredibly rewarding. Teaching at SCAD serves to enhance that privilege."Luis Cataldi | Chair, interactive design and game development
Awards, recognition and honors
Big Kahuna, character design, 2000; Annecy International Animated Film Festival, Best TV Series (episode under 12 minutes) "The Buddy System," 1999; Canadian International Annual Film and Video Festival, Best Independent Animation, "The Buddy System," 1999; The Brooklyn Film Festival, Best Animated Film, "The Buddy System," 1999
International Game Developers Association, ACM SIGGRAPH, USAF
Studio and project art director, Kaos Studios, New York; technical artist, Bluesky Studios, New York; adjunct professor, New York University Tisch School of the Arts, New York; production supervisor, GLC productions, New York; contract artist, Nickelodeon Digital, Kleiser-Walczak Construction Company, Hydraulx Visual Effects and Gallium Digital
Publications and presentations
- 2010. "Homefront Reboot: International Pre-E3 Press Preview," Directors Guild of America Theater, New York City.
- 2009. "Homefront," E3 Launch and demos, LA convention center, E3 LA.
- 2007. "Frontlines: Fuel of War," CES International, Las Vegas.
- 2006. "Frontlines: Fuel of War," E3 Launch and demos, LA convention center, E3 LA.